diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/SDL_video_c.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/SDL_video_c.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/SDL_video_c.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/SDL_video_c.h b/contrib/SDL-3.2.8/src/video/SDL_video_c.h new file mode 100644 index 0000000..fc0843b --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/SDL_video_c.h | |||
| @@ -0,0 +1,69 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_video_c_h_ | ||
| 23 | #define SDL_video_c_h_ | ||
| 24 | |||
| 25 | #include "SDL_internal.h" | ||
| 26 | |||
| 27 | struct SDL_VideoDevice; | ||
| 28 | |||
| 29 | /** | ||
| 30 | * Initialize the video subsystem, optionally specifying a video driver. | ||
| 31 | * | ||
| 32 | * This function initializes the video subsystem, setting up a connection to | ||
| 33 | * the window manager, etc, and determines the available display modes and | ||
| 34 | * pixel formats, but does not initialize a window or graphics mode. | ||
| 35 | * | ||
| 36 | * If you use this function and you haven't used the SDL_INIT_VIDEO flag with | ||
| 37 | * either SDL_Init() or SDL_InitSubSystem(), you should call SDL_VideoQuit() | ||
| 38 | * before calling SDL_Quit(). | ||
| 39 | * | ||
| 40 | * It is safe to call this function multiple times. SDL_VideoInit() will call | ||
| 41 | * SDL_VideoQuit() itself if the video subsystem has already been initialized. | ||
| 42 | * | ||
| 43 | * You can use SDL_GetNumVideoDrivers() and SDL_GetVideoDriver() to find a | ||
| 44 | * specific `driver_name`. | ||
| 45 | * | ||
| 46 | * \param driver_name the name of a video driver to initialize, or NULL for | ||
| 47 | * the default driver | ||
| 48 | * \returns true on success or false on failure; call | ||
| 49 | * SDL_GetError() for more information. | ||
| 50 | */ | ||
| 51 | extern bool SDL_VideoInit(const char *driver_name); | ||
| 52 | |||
| 53 | /** | ||
| 54 | * Shut down the video subsystem, if initialized with SDL_VideoInit(). | ||
| 55 | * | ||
| 56 | * This function closes all windows, and restores the original video mode. | ||
| 57 | */ | ||
| 58 | extern void SDL_VideoQuit(void); | ||
| 59 | |||
| 60 | extern bool SDL_SetWindowTextureVSync(struct SDL_VideoDevice *_this, SDL_Window *window, int vsync); | ||
| 61 | |||
| 62 | #if defined(SDL_VIDEO_DRIVER_X11) || defined(SDL_VIDEO_DRIVER_WAYLAND) || defined(SDL_VIDEO_DRIVER_EMSCRIPTEN) | ||
| 63 | const char *SDL_GetCSSCursorName(SDL_SystemCursor id, const char **fallback_name); | ||
| 64 | #endif | ||
| 65 | |||
| 66 | extern bool SDL_AddWindowRenderer(SDL_Window *window, SDL_Renderer *renderer); | ||
| 67 | extern void SDL_RemoveWindowRenderer(SDL_Window *window, SDL_Renderer *renderer); | ||
| 68 | |||
| 69 | #endif // SDL_video_c_h_ | ||
