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author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h')
-rw-r--r--contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h53
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diff --git a/contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h b/contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "SDL_internal.h"
22
23#include "SDL_windowshaptic_c.h"
24
25// Set up for C function definitions, even when using C++
26#ifdef __cplusplus
27extern "C" {
28#endif
29
30extern bool SDL_DINPUT_HapticInit(void);
31extern bool SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
32extern bool SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
33extern bool SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item);
34extern bool SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick);
35extern bool SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick);
36extern void SDL_DINPUT_HapticClose(SDL_Haptic *haptic);
37extern void SDL_DINPUT_HapticQuit(void);
38extern bool SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base);
39extern bool SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data);
40extern bool SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations);
41extern bool SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect);
42extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect);
43extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect);
44extern bool SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain);
45extern bool SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter);
46extern bool SDL_DINPUT_HapticPause(SDL_Haptic *haptic);
47extern bool SDL_DINPUT_HapticResume(SDL_Haptic *haptic);
48extern bool SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic);
49
50// Ends C function definitions when using C++
51#ifdef __cplusplus
52}
53#endif