From 5a079a2d114f96d4847d1ee305d5b7c16eeec50e Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 27 Dec 2025 12:03:39 -0800 Subject: Initial commit --- .../src/haptic/windows/SDL_dinputhaptic_c.h | 53 ++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h (limited to 'contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h') diff --git a/contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h b/contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h new file mode 100644 index 0000000..d6265c9 --- /dev/null +++ b/contrib/SDL-3.2.8/src/haptic/windows/SDL_dinputhaptic_c.h @@ -0,0 +1,53 @@ +/* + Simple DirectMedia Layer + Copyright (C) 1997-2025 Sam Lantinga + + This software is provided 'as-is', without any express or implied + warranty. In no event will the authors be held liable for any damages + arising from the use of this software. + + Permission is granted to anyone to use this software for any purpose, + including commercial applications, and to alter it and redistribute it + freely, subject to the following restrictions: + + 1. The origin of this software must not be misrepresented; you must not + claim that you wrote the original software. If you use this software + in a product, an acknowledgment in the product documentation would be + appreciated but is not required. + 2. Altered source versions must be plainly marked as such, and must not be + misrepresented as being the original software. + 3. This notice may not be removed or altered from any source distribution. +*/ +#include "SDL_internal.h" + +#include "SDL_windowshaptic_c.h" + +// Set up for C function definitions, even when using C++ +#ifdef __cplusplus +extern "C" { +#endif + +extern bool SDL_DINPUT_HapticInit(void); +extern bool SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance); +extern bool SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance); +extern bool SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item); +extern bool SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick); +extern bool SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick); +extern void SDL_DINPUT_HapticClose(SDL_Haptic *haptic); +extern void SDL_DINPUT_HapticQuit(void); +extern bool SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base); +extern bool SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data); +extern bool SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations); +extern bool SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect); +extern void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect); +extern int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect); +extern bool SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain); +extern bool SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter); +extern bool SDL_DINPUT_HapticPause(SDL_Haptic *haptic); +extern bool SDL_DINPUT_HapticResume(SDL_Haptic *haptic); +extern bool SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic); + +// Ends C function definitions when using C++ +#ifdef __cplusplus +} +#endif -- cgit v1.2.3