diff options
| author | 3gg <3gg@shellblade.net> | 2026-03-06 13:30:59 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2026-03-06 13:30:59 -0800 |
| commit | 30f41c02aec763d32e62351452da9ef582bc3472 (patch) | |
| tree | 6bec3f65bfdcbf7f1a631da21a6d613bef5db2fa /contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat | |
| parent | 452ff21ca02e315c64ceeb3f21c1ea357aeb1bc8 (diff) | |
Move contrib libraries to contrib repo
Diffstat (limited to 'contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat')
| -rw-r--r-- | contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat b/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat deleted file mode 100644 index 7aa78ef..0000000 --- a/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat +++ /dev/null | |||
| @@ -1,18 +0,0 @@ | |||
| 1 | rem This script runs for the Windows build, but also via the _xbox variant with these vars set. | ||
| 2 | rem Make sure to default to building for Windows if they're not set. | ||
| 3 | if %DXC%.==. set DXC=dxc | ||
| 4 | if %SUFFIX%.==. set SUFFIX=.h | ||
| 5 | |||
| 6 | echo Building with %DXC% | ||
| 7 | echo Suffix %SUFFIX% | ||
| 8 | |||
| 9 | cd "%~dp0" | ||
| 10 | |||
| 11 | %DXC% -E FullscreenVert -T vs_6_0 -Fh D3D12_FullscreenVert.h D3D_Blit.hlsl | ||
| 12 | %DXC% -E BlitFrom2D -T ps_6_0 -Fh D3D12_BlitFrom2D.h D3D_Blit.hlsl | ||
| 13 | %DXC% -E BlitFrom2DArray -T ps_6_0 -Fh D3D12_BlitFrom2DArray.h D3D_Blit.hlsl | ||
| 14 | %DXC% -E BlitFrom3D -T ps_6_0 -Fh D3D12_BlitFrom3D.h D3D_Blit.hlsl | ||
| 15 | %DXC% -E BlitFromCube -T ps_6_0 -Fh D3D12_BlitFromCube.h D3D_Blit.hlsl | ||
| 16 | %DXC% -E BlitFromCubeArray -T ps_6_0 -Fh D3D12_BlitFromCubeArray.h D3D_Blit.hlsl | ||
| 17 | copy /b D3D12_FullscreenVert.h+D3D12_BlitFrom2D.h+D3D12_BlitFrom2DArray.h+D3D12_BlitFrom3D.h+D3D12_BlitFromCube.h+D3D12_BlitFromCubeArray.h D3D12_Blit%SUFFIX% | ||
| 18 | del D3D12_FullscreenVert.h D3D12_BlitFrom2D.h D3D12_BlitFrom2DArray.h D3D12_BlitFrom3D.h D3D12_BlitFromCube.h D3D12_BlitFromCubeArray.h | ||
