From 30f41c02aec763d32e62351452da9ef582bc3472 Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Fri, 6 Mar 2026 13:30:59 -0800 Subject: Move contrib libraries to contrib repo --- contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat (limited to 'contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat') diff --git a/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat b/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat deleted file mode 100644 index 7aa78ef..0000000 --- a/contrib/SDL-3.2.8/src/gpu/d3d12/compile_shaders.bat +++ /dev/null @@ -1,18 +0,0 @@ -rem This script runs for the Windows build, but also via the _xbox variant with these vars set. -rem Make sure to default to building for Windows if they're not set. -if %DXC%.==. set DXC=dxc -if %SUFFIX%.==. set SUFFIX=.h - -echo Building with %DXC% -echo Suffix %SUFFIX% - -cd "%~dp0" - -%DXC% -E FullscreenVert -T vs_6_0 -Fh D3D12_FullscreenVert.h D3D_Blit.hlsl -%DXC% -E BlitFrom2D -T ps_6_0 -Fh D3D12_BlitFrom2D.h D3D_Blit.hlsl -%DXC% -E BlitFrom2DArray -T ps_6_0 -Fh D3D12_BlitFrom2DArray.h D3D_Blit.hlsl -%DXC% -E BlitFrom3D -T ps_6_0 -Fh D3D12_BlitFrom3D.h D3D_Blit.hlsl -%DXC% -E BlitFromCube -T ps_6_0 -Fh D3D12_BlitFromCube.h D3D_Blit.hlsl -%DXC% -E BlitFromCubeArray -T ps_6_0 -Fh D3D12_BlitFromCubeArray.h D3D_Blit.hlsl -copy /b D3D12_FullscreenVert.h+D3D12_BlitFrom2D.h+D3D12_BlitFrom2DArray.h+D3D12_BlitFrom3D.h+D3D12_BlitFromCube.h+D3D12_BlitFromCubeArray.h D3D12_Blit%SUFFIX% -del D3D12_FullscreenVert.h D3D12_BlitFrom2D.h D3D12_BlitFrom2DArray.h D3D12_BlitFrom3D.h D3D12_BlitFromCube.h D3D12_BlitFromCubeArray.h -- cgit v1.2.3