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author | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
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committer | 3gg <3gg@shellblade.net> | 2025-08-30 16:53:58 -0700 |
commit | 6aaedb813fa11ba0679c3051bc2eb28646b9506c (patch) | |
tree | 34acbfc9840e02cb4753e6306ea7ce978bf8b58e /src/contrib/SDL-3.2.20/CREDITS.md | |
parent | 8f228ade99dd3d4c8da9b78ade1815c9adf85c8f (diff) |
Update to SDL3
Diffstat (limited to 'src/contrib/SDL-3.2.20/CREDITS.md')
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1 files changed, 38 insertions, 0 deletions
diff --git a/src/contrib/SDL-3.2.20/CREDITS.md b/src/contrib/SDL-3.2.20/CREDITS.md new file mode 100644 index 0000000..55105a8 --- /dev/null +++ b/src/contrib/SDL-3.2.20/CREDITS.md | |||
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1 | # Simple DirectMedia Layer CREDITS | ||
2 | |||
3 | Thanks to everyone who made this possible, including: | ||
4 | |||
5 | - Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* | ||
6 | - Ryan Gordon for helping everybody out and keeping the dream alive. :) | ||
7 | - Frank Praznik for his Wayland support and general windowing development. | ||
8 | - Ozkan Sezer for sanity checks and make sure the i's are dotted and t's are crossed. | ||
9 | - Anonymous Maarten for CMake support and build system development. | ||
10 | - Evan Hemsley, Caleb Cornett, and Ethan Lee for SDL GPU development. | ||
11 | - Gabriel Jacobo for his work on the Android port and generally helping out all around. | ||
12 | - Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches. | ||
13 | - Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code. | ||
14 | - Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve. | ||
15 | - Alfred Reynolds for the game controller API and general (in)sanity | ||
16 | - Jørgen Tjernø¸ for numerous magical macOS fixes. | ||
17 | - Pierre-Loup Griffais for his deep knowledge of OpenGL drivers. | ||
18 | - Julian Winter for the SDL 2.0 website. | ||
19 | - Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides. | ||
20 | - Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010. | ||
21 | - Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010. | ||
22 | - Jim Grandpre for his work on multi-touch and gesture recognition during | ||
23 | the Google Summer of Code 2010. | ||
24 | - Edgar "bobbens" Simo for his force feedback API development during the | ||
25 | Google Summer of Code 2008. | ||
26 | - Aaron Wishnick for his work on audio resampling and pitch shifting during | ||
27 | the Google Summer of Code 2008. | ||
28 | - Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the | ||
29 | Google Summer of Code 2008. | ||
30 | - Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation. | ||
31 | - Everybody at Loki Software, Inc. and Valve Corporation for their great contributions! | ||
32 | |||
33 | And a big hand to everyone else who has contributed over the years. | ||
34 | |||
35 | THANKS! :) | ||
36 | |||
37 | -- Sam Lantinga <slouken@libsdl.org> | ||
38 | |||