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-rw-r--r--src/swgfx.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/swgfx.c b/src/swgfx.c
index 3bec663..7ade051 100644
--- a/src/swgfx.c
+++ b/src/swgfx.c
@@ -272,8 +272,6 @@ void SetDepth(swgfx* gfx, const sgVec2i p, R depth) {
272sgPixel Sample(const sgTexture_t* texture, sgVec2 uv) { 272sgPixel Sample(const sgTexture_t* texture, sgVec2 uv) {
273 assert(texture); 273 assert(texture);
274 assert(texture->pixels); 274 assert(texture->pixels);
275 // TODO: (1/2, 1/2) is the center of the pixel. Do we need to do something
276 // about it here?
277#define INDEX(X,Y) texture->pixels[(Y) * texture->width + (X)] 275#define INDEX(X,Y) texture->pixels[(Y) * texture->width + (X)]
278 // Doing a nearest sample for now. TODO: Other sampling strategies. 276 // Doing a nearest sample for now. TODO: Other sampling strategies.
279 const int x = (int)(uv.x * (R)texture->width); 277 const int x = (int)(uv.x * (R)texture->width);