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#ifdef SDL_LSX_INTRINSICS
#include "yuv_rgb_common.h"
//yuv420 to bgra, lsx implementation
void yuv420_rgb24_lsx(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *u, const uint8_t *v, uint32_t y_stride, uint32_t uv_stride,
uint8_t *rgb, uint32_t rgb_stride,
YCbCrType yuv_type);
void yuv420_rgba_lsx(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride,
uint8_t *rgb, uint32_t rgb_stride,
YCbCrType yuv_type);
void yuv420_bgra_lsx(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride,
uint8_t *rgb, uint32_t rgb_stride,
YCbCrType yuv_type);
void yuv420_argb_lsx(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride,
uint8_t *rgb, uint32_t rgb_stride,
YCbCrType yuv_type);
void yuv420_abgr_lsx(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride,
uint8_t *rgb, uint32_t rgb_stride,
YCbCrType yuv_type);
#endif //SDL_LSX_INTRINSICS
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