1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
|
/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
// Define this if you want to log all packets from the controller
// #define DEBUG_SHIELD_PROTOCOL
#define CMD_BATTERY_STATE 0x07
#define CMD_RUMBLE 0x39
#define CMD_CHARGE_STATE 0x3A
// Milliseconds between polls of battery state
#define BATTERY_POLL_INTERVAL_MS 60000
// Milliseconds between retransmission of rumble to keep motors running
#define RUMBLE_REFRESH_INTERVAL_MS 500
// Reports that are too small are dropped over Bluetooth
#define HID_REPORT_SIZE 33
enum
{
SDL_GAMEPAD_BUTTON_SHIELD_SHARE = 11,
SDL_GAMEPAD_BUTTON_SHIELD_V103_TOUCHPAD,
SDL_GAMEPAD_BUTTON_SHIELD_V103_MINUS,
SDL_GAMEPAD_BUTTON_SHIELD_V103_PLUS,
SDL_GAMEPAD_NUM_SHIELD_V103_BUTTONS,
SDL_GAMEPAD_NUM_SHIELD_V104_BUTTONS = SDL_GAMEPAD_BUTTON_SHIELD_SHARE + 1,
};
typedef enum
{
k_ShieldReportIdControllerState = 0x01,
k_ShieldReportIdControllerTouch = 0x02,
k_ShieldReportIdCommandResponse = 0x03,
k_ShieldReportIdCommandRequest = 0x04,
} EShieldReportId;
// This same report structure is used for both requests and responses
typedef struct
{
Uint8 report_id;
Uint8 cmd;
Uint8 seq_num;
Uint8 payload[HID_REPORT_SIZE - 3];
} ShieldCommandReport_t;
SDL_COMPILE_TIME_ASSERT(ShieldCommandReport_t, sizeof(ShieldCommandReport_t) == HID_REPORT_SIZE);
typedef struct
{
Uint8 seq_num;
bool has_charging;
Uint8 charging;
bool has_battery_level;
Uint8 battery_level;
Uint64 last_battery_query_time;
bool rumble_report_pending;
bool rumble_update_pending;
Uint8 left_motor_amplitude;
Uint8 right_motor_amplitude;
Uint64 last_rumble_time;
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverShield_Context;
static void HIDAPI_DriverShield_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
}
static void HIDAPI_DriverShield_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
}
static bool HIDAPI_DriverShield_IsEnabled(void)
{
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
}
static bool HIDAPI_DriverShield_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
return SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id);
}
static bool HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverShield_Context *ctx;
ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
return false;
}
device->context = ctx;
HIDAPI_SetDeviceName(device, "NVIDIA SHIELD Controller");
return HIDAPI_JoystickConnected(device, NULL);
}
static int HIDAPI_DriverShield_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void HIDAPI_DriverShield_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
static bool HIDAPI_DriverShield_SendCommand(SDL_HIDAPI_Device *device, Uint8 cmd, const void *data, int size)
{
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
ShieldCommandReport_t cmd_pkt;
if (size > sizeof(cmd_pkt.payload)) {
return SDL_SetError("Command data exceeds HID report size");
}
if (!SDL_HIDAPI_LockRumble()) {
return false;
}
cmd_pkt.report_id = k_ShieldReportIdCommandRequest;
cmd_pkt.cmd = cmd;
cmd_pkt.seq_num = ctx->seq_num++;
if (data) {
SDL_memcpy(cmd_pkt.payload, data, size);
}
// Zero unused data in the payload
if (size != sizeof(cmd_pkt.payload)) {
SDL_memset(&cmd_pkt.payload[size], 0, sizeof(cmd_pkt.payload) - size);
}
if (SDL_HIDAPI_SendRumbleAndUnlock(device, (Uint8 *)&cmd_pkt, sizeof(cmd_pkt)) != sizeof(cmd_pkt)) {
return SDL_SetError("Couldn't send command packet");
}
return true;
}
static bool HIDAPI_DriverShield_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
SDL_AssertJoysticksLocked();
ctx->rumble_report_pending = false;
ctx->rumble_update_pending = false;
ctx->left_motor_amplitude = 0;
ctx->right_motor_amplitude = 0;
ctx->last_rumble_time = 0;
SDL_zeroa(ctx->last_state);
// Initialize the joystick capabilities
if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V103_BUTTONS;
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
SDL_PrivateJoystickAddTouchpad(joystick, 1);
} else {
joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V104_BUTTONS;
joystick->naxes = SDL_GAMEPAD_AXIS_COUNT;
joystick->nhats = 1;
}
// Request battery and charging info
ctx->last_battery_query_time = SDL_GetTicks();
HIDAPI_DriverShield_SendCommand(device, CMD_CHARGE_STATE, NULL, 0);
HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
return true;
}
static bool HIDAPI_DriverShield_SendNextRumble(SDL_HIDAPI_Device *device)
{
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
Uint8 rumble_data[3];
if (!ctx->rumble_update_pending) {
return true;
}
rumble_data[0] = 0x01; // enable
rumble_data[1] = ctx->left_motor_amplitude;
rumble_data[2] = ctx->right_motor_amplitude;
ctx->rumble_update_pending = false;
ctx->last_rumble_time = SDL_GetTicks();
return HIDAPI_DriverShield_SendCommand(device, CMD_RUMBLE, rumble_data, sizeof(rumble_data));
}
static bool HIDAPI_DriverShield_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
Uint8 rumble_packet[] = { 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
rumble_packet[2] = (low_frequency_rumble >> 8);
rumble_packet[4] = (high_frequency_rumble >> 8);
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
return SDL_SetError("Couldn't send rumble packet");
}
return true;
} else {
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
// The rumble motors are quite intense, so tone down the intensity like the official driver does
ctx->left_motor_amplitude = low_frequency_rumble >> 11;
ctx->right_motor_amplitude = high_frequency_rumble >> 11;
ctx->rumble_update_pending = true;
if (ctx->rumble_report_pending) {
// We will service this after the hardware acknowledges the previous request
return true;
}
return HIDAPI_DriverShield_SendNextRumble(device);
}
}
static bool HIDAPI_DriverShield_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32 HIDAPI_DriverShield_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return SDL_JOYSTICK_CAP_RUMBLE;
}
static bool HIDAPI_DriverShield_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static bool HIDAPI_DriverShield_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
{
const Uint8 *data_bytes = (const Uint8 *)data;
if (size > 1) {
// Single command byte followed by a variable length payload
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], &data_bytes[1], size - 1);
} else if (size == 1) {
// Single command byte with no payload
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], NULL, 0);
} else {
return SDL_SetError("Effect data must at least contain a command byte");
}
}
static bool HIDAPI_DriverShield_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
{
return SDL_Unsupported();
}
static void HIDAPI_DriverShield_HandleStatePacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
{
Uint64 timestamp = SDL_GetTicksNS();
if (ctx->last_state[3] != data[3]) {
Uint8 hat;
switch (data[3]) {
case 0:
hat = SDL_HAT_UP;
break;
case 1:
hat = SDL_HAT_RIGHTUP;
break;
case 2:
hat = SDL_HAT_RIGHT;
break;
case 3:
hat = SDL_HAT_RIGHTDOWN;
break;
case 4:
hat = SDL_HAT_DOWN;
break;
case 5:
hat = SDL_HAT_LEFTDOWN;
break;
case 6:
hat = SDL_HAT_LEFT;
break;
case 7:
hat = SDL_HAT_LEFTUP;
break;
default:
hat = SDL_HAT_CENTERED;
break;
}
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
}
if (ctx->last_state[1] != data[1]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[1] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[1] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[1] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[1] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[1] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[1] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x80) != 0));
}
if (ctx->last_state[2] != data[2]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_PLUS, ((data[2] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_MINUS, ((data[2] & 0x10) != 0));
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[2] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x40) != 0));
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_SHARE, ((data[2] & 0x80) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[2] & 0x80) != 0));
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_Swap16LE(*(Sint16 *)&data[4]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_Swap16LE(*(Sint16 *)&data[6]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_Swap16LE(*(Sint16 *)&data[8]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_Swap16LE(*(Sint16 *)&data[10]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[12]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[14]) - 0x8000);
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
#undef clamp
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
static void HIDAPI_DriverShield_HandleTouchPacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, const Uint8 *data, int size)
{
bool touchpad_down;
float touchpad_x, touchpad_y;
Uint64 timestamp = SDL_GetTicksNS();
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_V103_TOUCHPAD, ((data[1] & 0x01) != 0));
// It's a triangular pad, but just use the center as the usable touch area
touchpad_down = ((data[1] & 0x80) == 0);
touchpad_x = clamp((float)(data[2] - 0x70) / 0x50, 0.0f, 1.0f);
touchpad_y = clamp((float)(data[4] - 0x40) / 0x15, 0.0f, 1.0f);
SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, touchpad_down, touchpad_x, touchpad_y, touchpad_down ? 1.0f : 0.0f);
}
static void HIDAPI_DriverShield_HandleStatePacketV104(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
{
Uint64 timestamp = SDL_GetTicksNS();
if (size < 23) {
return;
}
if (ctx->last_state[2] != data[2]) {
Uint8 hat;
switch (data[2]) {
case 0:
hat = SDL_HAT_UP;
break;
case 1:
hat = SDL_HAT_RIGHTUP;
break;
case 2:
hat = SDL_HAT_RIGHT;
break;
case 3:
hat = SDL_HAT_RIGHTDOWN;
break;
case 4:
hat = SDL_HAT_DOWN;
break;
case 5:
hat = SDL_HAT_LEFTDOWN;
break;
case 6:
hat = SDL_HAT_LEFT;
break;
case 7:
hat = SDL_HAT_LEFTUP;
break;
default:
hat = SDL_HAT_CENTERED;
break;
}
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
}
if (ctx->last_state[3] != data[3]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x02) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x08) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x10) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x20) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[3] & 0x40) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[3] & 0x80) != 0));
}
if (ctx->last_state[4] != data[4]) {
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[4] & 0x01) != 0));
}
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_Swap16LE(*(Sint16 *)&data[9]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_Swap16LE(*(Sint16 *)&data[11]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_Swap16LE(*(Sint16 *)&data[13]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_Swap16LE(*(Sint16 *)&data[15]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[19]) - 0x8000);
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_Swap16LE(*(Sint16 *)&data[21]) - 0x8000);
if (ctx->last_state[17] != data[17]) {
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SHIELD_SHARE, ((data[17] & 0x01) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[17] & 0x02) != 0));
//SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[17] & 0x04) != 0));
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[17] & 0x01) != 0));
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void HIDAPI_DriverShield_UpdatePowerInfo(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx)
{
if (!ctx->has_charging || !ctx->has_battery_level) {
return;
}
SDL_PowerState state = ctx->charging ? SDL_POWERSTATE_CHARGING : SDL_POWERSTATE_ON_BATTERY;
int percent = ctx->battery_level * 20;
SDL_SendJoystickPowerInfo(joystick, state, percent);
}
static bool HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size = 0;
ShieldCommandReport_t *cmd_resp_report;
if (device->num_joysticks > 0) {
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
} else {
return false;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_SHIELD_PROTOCOL
HIDAPI_DumpPacket("NVIDIA SHIELD packet: size = %d", data, size);
#endif
// Byte 0 is HID report ID
switch (data[0]) {
case k_ShieldReportIdControllerState:
if (!joystick) {
break;
}
if (size == 16) {
HIDAPI_DriverShield_HandleStatePacketV103(joystick, ctx, data, size);
} else {
HIDAPI_DriverShield_HandleStatePacketV104(joystick, ctx, data, size);
}
break;
case k_ShieldReportIdControllerTouch:
if (!joystick) {
break;
}
HIDAPI_DriverShield_HandleTouchPacketV103(joystick, ctx, data, size);
break;
case k_ShieldReportIdCommandResponse:
cmd_resp_report = (ShieldCommandReport_t *)data;
switch (cmd_resp_report->cmd) {
case CMD_RUMBLE:
ctx->rumble_report_pending = false;
HIDAPI_DriverShield_SendNextRumble(device);
break;
case CMD_CHARGE_STATE:
ctx->has_charging = true;
ctx->charging = cmd_resp_report->payload[0];
HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
break;
case CMD_BATTERY_STATE:
ctx->has_battery_level = true;
ctx->battery_level = cmd_resp_report->payload[2];
HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
break;
}
break;
}
}
// Ask for battery state again if we're due for an update
if (joystick && SDL_GetTicks() >= (ctx->last_battery_query_time + BATTERY_POLL_INTERVAL_MS)) {
ctx->last_battery_query_time = SDL_GetTicks();
HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
}
// Retransmit rumble packets if they've lasted longer than the hardware supports
if ((ctx->left_motor_amplitude != 0 || ctx->right_motor_amplitude != 0) &&
SDL_GetTicks() >= (ctx->last_rumble_time + RUMBLE_REFRESH_INTERVAL_MS)) {
ctx->rumble_update_pending = true;
HIDAPI_DriverShield_SendNextRumble(device);
}
if (size < 0) {
// Read error, device is disconnected
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void HIDAPI_DriverShield_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
}
static void HIDAPI_DriverShield_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield = {
SDL_HINT_JOYSTICK_HIDAPI_SHIELD,
true,
HIDAPI_DriverShield_RegisterHints,
HIDAPI_DriverShield_UnregisterHints,
HIDAPI_DriverShield_IsEnabled,
HIDAPI_DriverShield_IsSupportedDevice,
HIDAPI_DriverShield_InitDevice,
HIDAPI_DriverShield_GetDevicePlayerIndex,
HIDAPI_DriverShield_SetDevicePlayerIndex,
HIDAPI_DriverShield_UpdateDevice,
HIDAPI_DriverShield_OpenJoystick,
HIDAPI_DriverShield_RumbleJoystick,
HIDAPI_DriverShield_RumbleJoystickTriggers,
HIDAPI_DriverShield_GetJoystickCapabilities,
HIDAPI_DriverShield_SetJoystickLED,
HIDAPI_DriverShield_SendJoystickEffect,
HIDAPI_DriverShield_SetJoystickSensorsEnabled,
HIDAPI_DriverShield_CloseJoystick,
HIDAPI_DriverShield_FreeDevice,
};
#endif // SDL_JOYSTICK_HIDAPI_SHIELD
#endif // SDL_JOYSTICK_HIDAPI
|