diff options
Diffstat (limited to 'contrib/SDL-3.2.8/test/testmultiaudio.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testmultiaudio.c | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testmultiaudio.c b/contrib/SDL-3.2.8/test/testmultiaudio.c new file mode 100644 index 0000000..7e1b8dc --- /dev/null +++ b/contrib/SDL-3.2.8/test/testmultiaudio.c | |||
| @@ -0,0 +1,201 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | #include <SDL3/SDL.h> | ||
| 13 | #include <SDL3/SDL_main.h> | ||
| 14 | #include <SDL3/SDL_test.h> | ||
| 15 | |||
| 16 | #include "testutils.h" | ||
| 17 | |||
| 18 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 19 | #include <emscripten/emscripten.h> | ||
| 20 | #endif | ||
| 21 | |||
| 22 | #include <stdio.h> /* for fflush() and stdout */ | ||
| 23 | |||
| 24 | static SDL_AudioSpec spec; | ||
| 25 | static Uint8 *sound = NULL; /* Pointer to wave data */ | ||
| 26 | static Uint32 soundlen = 0; /* Length of wave data */ | ||
| 27 | |||
| 28 | /* these have to be in globals so the Emscripten port can see them in the mainloop. :/ */ | ||
| 29 | static SDL_AudioStream *stream = NULL; | ||
| 30 | |||
| 31 | |||
| 32 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 33 | static void loop(void) | ||
| 34 | { | ||
| 35 | if (SDL_GetAudioStreamAvailable(stream) == 0) { | ||
| 36 | SDL_Log("done."); | ||
| 37 | SDL_DestroyAudioStream(stream); | ||
| 38 | SDL_free(sound); | ||
| 39 | SDL_Quit(); | ||
| 40 | emscripten_cancel_main_loop(); | ||
| 41 | } | ||
| 42 | } | ||
| 43 | #endif | ||
| 44 | |||
| 45 | static void | ||
| 46 | test_multi_audio(const SDL_AudioDeviceID *devices, int devcount) | ||
| 47 | { | ||
| 48 | int keep_going = 1; | ||
| 49 | SDL_AudioStream **streams = NULL; | ||
| 50 | int i; | ||
| 51 | |||
| 52 | #ifdef SDL_PLATFORM_ANDROID /* !!! FIXME: maybe always create a window, in the SDLTest layer, so these #ifdefs don't have to be here? */ | ||
| 53 | SDL_Event event; | ||
| 54 | |||
| 55 | /* Create a Window to get fully initialized event processing for testing pause on Android. */ | ||
| 56 | SDL_CreateWindow("testmultiaudio", 320, 240, 0); | ||
| 57 | #endif | ||
| 58 | |||
| 59 | for (i = 0; i < devcount; i++) { | ||
| 60 | const char *devname = SDL_GetAudioDeviceName(devices[i]); | ||
| 61 | |||
| 62 | SDL_Log("Playing on device #%d of %d: id=%u, name='%s'...", i, devcount, (unsigned int) devices[i], devname); | ||
| 63 | |||
| 64 | if ((stream = SDL_OpenAudioDeviceStream(devices[i], &spec, NULL, NULL)) == NULL) { | ||
| 65 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Audio stream creation failed: %s", SDL_GetError()); | ||
| 66 | } else { | ||
| 67 | SDL_ResumeAudioStreamDevice(stream); | ||
| 68 | SDL_PutAudioStreamData(stream, sound, soundlen); | ||
| 69 | SDL_FlushAudioStream(stream); | ||
| 70 | #ifdef SDL_PLATFORM_EMSCRIPTEN | ||
| 71 | emscripten_set_main_loop(loop, 0, 1); | ||
| 72 | #else | ||
| 73 | while (SDL_GetAudioStreamAvailable(stream) > 0) { | ||
| 74 | #ifdef SDL_PLATFORM_ANDROID | ||
| 75 | /* Empty queue, some application events would prevent pause. */ | ||
| 76 | while (SDL_PollEvent(&event)) { | ||
| 77 | } | ||
| 78 | #endif | ||
| 79 | SDL_Delay(100); | ||
| 80 | } | ||
| 81 | #endif | ||
| 82 | SDL_Log("done."); | ||
| 83 | SDL_DestroyAudioStream(stream); | ||
| 84 | } | ||
| 85 | stream = NULL; | ||
| 86 | } | ||
| 87 | |||
| 88 | /* note that Emscripten currently doesn't run this part (but maybe only has a single audio device anyhow?) */ | ||
| 89 | SDL_Log("Playing on all devices..."); | ||
| 90 | streams = (SDL_AudioStream **) SDL_calloc(devcount, sizeof (SDL_AudioStream *)); | ||
| 91 | if (!streams) { | ||
| 92 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!"); | ||
| 93 | } else { | ||
| 94 | for (i = 0; i < devcount; i++) { | ||
| 95 | streams[i] = SDL_OpenAudioDeviceStream(devices[i], &spec, NULL, NULL); | ||
| 96 | if (streams[i] == NULL) { | ||
| 97 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Audio stream creation failed for device %d of %d: %s", i, devcount, SDL_GetError()); | ||
| 98 | } else { | ||
| 99 | SDL_PutAudioStreamData(streams[i], sound, soundlen); | ||
| 100 | SDL_FlushAudioStream(streams[i]); | ||
| 101 | } | ||
| 102 | } | ||
| 103 | |||
| 104 | /* try to start all the devices about the same time. SDL does not guarantee sync across physical devices. */ | ||
| 105 | for (i = 0; i < devcount; i++) { | ||
| 106 | if (streams[i]) { | ||
| 107 | SDL_ResumeAudioStreamDevice(streams[i]); | ||
| 108 | } | ||
| 109 | } | ||
| 110 | |||
| 111 | while (keep_going) { | ||
| 112 | keep_going = 0; | ||
| 113 | for (i = 0; i < devcount; i++) { | ||
| 114 | if (streams[i] && (SDL_GetAudioStreamAvailable(streams[i]) > 0)) { | ||
| 115 | keep_going = 1; | ||
| 116 | } | ||
| 117 | } | ||
| 118 | #ifdef SDL_PLATFORM_ANDROID | ||
| 119 | /* Empty queue, some application events would prevent pause. */ | ||
| 120 | while (SDL_PollEvent(&event)) {} | ||
| 121 | #endif | ||
| 122 | |||
| 123 | SDL_Delay(100); | ||
| 124 | } | ||
| 125 | |||
| 126 | for (i = 0; i < devcount; i++) { | ||
| 127 | SDL_DestroyAudioStream(streams[i]); | ||
| 128 | } | ||
| 129 | |||
| 130 | SDL_free(streams); | ||
| 131 | } | ||
| 132 | |||
| 133 | SDL_Log("All done!"); | ||
| 134 | } | ||
| 135 | |||
| 136 | int main(int argc, char **argv) | ||
| 137 | { | ||
| 138 | SDL_AudioDeviceID *devices; | ||
| 139 | int devcount = 0; | ||
| 140 | int i; | ||
| 141 | char *filename = NULL; | ||
| 142 | SDLTest_CommonState *state; | ||
| 143 | |||
| 144 | /* Initialize test framework */ | ||
| 145 | state = SDLTest_CommonCreateState(argv, SDL_INIT_AUDIO); | ||
| 146 | if (!state) { | ||
| 147 | return 1; | ||
| 148 | } | ||
| 149 | |||
| 150 | /* Parse commandline */ | ||
| 151 | for (i = 1; i < argc;) { | ||
| 152 | int consumed; | ||
| 153 | |||
| 154 | consumed = SDLTest_CommonArg(state, i); | ||
| 155 | if (!consumed) { | ||
| 156 | if (!filename) { | ||
| 157 | filename = argv[i]; | ||
| 158 | consumed = 1; | ||
| 159 | } | ||
| 160 | } | ||
| 161 | if (consumed <= 0) { | ||
| 162 | static const char *options[] = { "[sample.wav]", NULL }; | ||
| 163 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
| 164 | return 1; | ||
| 165 | } | ||
| 166 | |||
| 167 | i += consumed; | ||
| 168 | } | ||
| 169 | |||
| 170 | /* Load the SDL library */ | ||
| 171 | if (!SDLTest_CommonInit(state)) { | ||
| 172 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s", SDL_GetError()); | ||
| 173 | return 1; | ||
| 174 | } | ||
| 175 | |||
| 176 | SDL_Log("Using audio driver: %s", SDL_GetCurrentAudioDriver()); | ||
| 177 | |||
| 178 | filename = GetResourceFilename(filename, "sample.wav"); | ||
| 179 | |||
| 180 | devices = SDL_GetAudioPlaybackDevices(&devcount); | ||
| 181 | if (!devices) { | ||
| 182 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Don't see any specific audio playback devices!"); | ||
| 183 | } else { | ||
| 184 | /* Load the wave file into memory */ | ||
| 185 | if (SDL_LoadWAV(filename, &spec, &sound, &soundlen)) { | ||
| 186 | test_multi_audio(devices, devcount); | ||
| 187 | SDL_free(sound); | ||
| 188 | } else { | ||
| 189 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s", filename, | ||
| 190 | SDL_GetError()); | ||
| 191 | } | ||
| 192 | SDL_free(devices); | ||
| 193 | } | ||
| 194 | |||
| 195 | SDL_free(filename); | ||
| 196 | |||
| 197 | SDLTest_CommonQuit(state); | ||
| 198 | |||
| 199 | return 0; | ||
| 200 | } | ||
| 201 | |||
