diff options
Diffstat (limited to 'contrib/SDL-3.2.8/test/testmanymouse.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testmanymouse.c | 551 |
1 files changed, 551 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testmanymouse.c b/contrib/SDL-3.2.8/test/testmanymouse.c new file mode 100644 index 0000000..d4a7efa --- /dev/null +++ b/contrib/SDL-3.2.8/test/testmanymouse.c | |||
| @@ -0,0 +1,551 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | |||
| 13 | #include <SDL3/SDL_test_common.h> | ||
| 14 | #include <SDL3/SDL_main.h> | ||
| 15 | |||
| 16 | /* Stolen from the mailing list */ | ||
| 17 | /* Creates a new mouse cursor from an XPM */ | ||
| 18 | |||
| 19 | /* XPM */ | ||
| 20 | static const char *arrow[] = { | ||
| 21 | /* width height num_colors chars_per_pixel */ | ||
| 22 | " 32 32 3 1", | ||
| 23 | /* colors */ | ||
| 24 | "X c #000000", | ||
| 25 | ". c #ffffff", | ||
| 26 | " c None", | ||
| 27 | /* pixels */ | ||
| 28 | "X ", | ||
| 29 | "XX ", | ||
| 30 | "X.X ", | ||
| 31 | "X..X ", | ||
| 32 | "X...X ", | ||
| 33 | "X....X ", | ||
| 34 | "X.....X ", | ||
| 35 | "X......X ", | ||
| 36 | "X.......X ", | ||
| 37 | "X........X ", | ||
| 38 | "X.....XXXXX ", | ||
| 39 | "X..X..X ", | ||
| 40 | "X.X X..X ", | ||
| 41 | "XX X..X ", | ||
| 42 | "X X..X ", | ||
| 43 | " X..X ", | ||
| 44 | " X..X ", | ||
| 45 | " X..X ", | ||
| 46 | " XX ", | ||
| 47 | " ", | ||
| 48 | " ", | ||
| 49 | " ", | ||
| 50 | " ", | ||
| 51 | " ", | ||
| 52 | " ", | ||
| 53 | " ", | ||
| 54 | " ", | ||
| 55 | " ", | ||
| 56 | " ", | ||
| 57 | " ", | ||
| 58 | " ", | ||
| 59 | " ", | ||
| 60 | "0,0" | ||
| 61 | }; | ||
| 62 | |||
| 63 | static const char *cross[] = { | ||
| 64 | /* width height num_colors chars_per_pixel */ | ||
| 65 | " 32 32 3 1", | ||
| 66 | /* colors */ | ||
| 67 | "o c #ffffff", | ||
| 68 | ". c #000000", | ||
| 69 | " c None", | ||
| 70 | /* pixels */ | ||
| 71 | " ", | ||
| 72 | " ", | ||
| 73 | " ", | ||
| 74 | " ", | ||
| 75 | " oo ", | ||
| 76 | " oo ", | ||
| 77 | " oo ", | ||
| 78 | " oo ", | ||
| 79 | " oo ", | ||
| 80 | " oo ", | ||
| 81 | " oo ", | ||
| 82 | " oo ", | ||
| 83 | " oo ", | ||
| 84 | " oo ", | ||
| 85 | " oo ", | ||
| 86 | " oooooooooooooooooooooooo ", | ||
| 87 | " oooooooooooooooooooooooo ", | ||
| 88 | " oo ", | ||
| 89 | " oo ", | ||
| 90 | " oo ", | ||
| 91 | " oo ", | ||
| 92 | " oo ", | ||
| 93 | " oo ", | ||
| 94 | " oo ", | ||
| 95 | " oo ", | ||
| 96 | " oo ", | ||
| 97 | " oo ", | ||
| 98 | " oo ", | ||
| 99 | " ", | ||
| 100 | " ", | ||
| 101 | " ", | ||
| 102 | " ", | ||
| 103 | "0,0" | ||
| 104 | }; | ||
| 105 | |||
| 106 | static SDLTest_CommonState *state; | ||
| 107 | static int done; | ||
| 108 | |||
| 109 | #define PROP_ARROW_CURSOR_TEXTURE "arrow_cursor_texture" | ||
| 110 | #define PROP_CROSS_CURSOR_TEXTURE "cross_cursor_texture" | ||
| 111 | #define MAX_MICE 3 | ||
| 112 | #define MAX_KEYBOARDS 3 | ||
| 113 | #define CURSOR_SIZE 48.0f | ||
| 114 | #define MAX_TRAIL 500 | ||
| 115 | #define TRAIL_SIZE 8.0f | ||
| 116 | |||
| 117 | static SDL_Color colors[] = { | ||
| 118 | { 0, 255, 255, 255 }, /* mouse 1, cyan */ | ||
| 119 | { 255, 0, 255, 255 }, /* mouse 2, magenta */ | ||
| 120 | { 255, 255, 0, 255 }, /* mouse 3, yellow */ | ||
| 121 | }; | ||
| 122 | SDL_COMPILE_TIME_ASSERT(mouse_colors, SDL_arraysize(colors) == MAX_MICE); | ||
| 123 | SDL_COMPILE_TIME_ASSERT(keyboard_colors, SDL_arraysize(colors) == MAX_KEYBOARDS); | ||
| 124 | |||
| 125 | typedef struct | ||
| 126 | { | ||
| 127 | SDL_MouseID instance_id; | ||
| 128 | bool active; | ||
| 129 | Uint8 button_state; | ||
| 130 | SDL_FPoint position; | ||
| 131 | int trail_head; | ||
| 132 | int trail_length; | ||
| 133 | SDL_FPoint trail[MAX_TRAIL]; | ||
| 134 | } MouseState; | ||
| 135 | |||
| 136 | static MouseState mice[MAX_MICE]; | ||
| 137 | |||
| 138 | typedef struct | ||
| 139 | { | ||
| 140 | SDL_KeyboardID instance_id; | ||
| 141 | bool active; | ||
| 142 | Uint8 button_state; | ||
| 143 | SDL_FPoint position; | ||
| 144 | } KeyboardState; | ||
| 145 | |||
| 146 | static KeyboardState keyboards[MAX_KEYBOARDS]; | ||
| 147 | |||
| 148 | static SDL_Texture *CreateTexture(const char *image[], SDL_Renderer *renderer) | ||
| 149 | { | ||
| 150 | SDL_Surface *surface; | ||
| 151 | SDL_Palette *palette; | ||
| 152 | SDL_Texture *texture; | ||
| 153 | int row; | ||
| 154 | |||
| 155 | surface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_INDEX8); | ||
| 156 | for (row = 0; row < surface->h; ++row) { | ||
| 157 | SDL_memcpy((Uint8 *)surface->pixels + row * surface->pitch, image[4 + row], surface->w); | ||
| 158 | } | ||
| 159 | |||
| 160 | palette = SDL_CreateSurfacePalette(surface); | ||
| 161 | if (!palette) { | ||
| 162 | SDL_DestroySurface(surface); | ||
| 163 | return NULL; | ||
| 164 | } | ||
| 165 | palette->colors['.'].r = 0xFF; | ||
| 166 | palette->colors['.'].g = 0xFF; | ||
| 167 | palette->colors['.'].b = 0xFF; | ||
| 168 | palette->colors['o'].r = 0xFF; | ||
| 169 | palette->colors['o'].g = 0xFF; | ||
| 170 | palette->colors['o'].b = 0xFF; | ||
| 171 | palette->colors['X'].r = 0x00; | ||
| 172 | palette->colors['X'].g = 0x00; | ||
| 173 | palette->colors['X'].b = 0x00; | ||
| 174 | |||
| 175 | SDL_SetSurfaceColorKey(surface, true, ' '); | ||
| 176 | |||
| 177 | texture = SDL_CreateTextureFromSurface(renderer, surface); | ||
| 178 | SDL_DestroySurface(surface); | ||
| 179 | return texture; | ||
| 180 | } | ||
| 181 | |||
| 182 | static void HandleMouseAdded(SDL_MouseID instance_id) | ||
| 183 | { | ||
| 184 | SDL_Window *window = state->windows[0]; | ||
| 185 | int i, w = 0, h = 0; | ||
| 186 | |||
| 187 | SDL_GetWindowSizeInPixels(window, &w, &h); | ||
| 188 | |||
| 189 | for (i = 0; i < SDL_arraysize(mice); ++i) { | ||
| 190 | MouseState *mouse_state = &mice[i]; | ||
| 191 | if (!mouse_state->active) { | ||
| 192 | mouse_state->instance_id = instance_id; | ||
| 193 | mouse_state->active = true; | ||
| 194 | mouse_state->position.x = w * 0.5f; | ||
| 195 | mouse_state->position.y = h * 0.5f; | ||
| 196 | return; | ||
| 197 | } | ||
| 198 | } | ||
| 199 | } | ||
| 200 | |||
| 201 | static void HandleMouseRemoved(SDL_MouseID instance_id) | ||
| 202 | { | ||
| 203 | int i; | ||
| 204 | |||
| 205 | for (i = 0; i < SDL_arraysize(mice); ++i) { | ||
| 206 | MouseState *mouse_state = &mice[i]; | ||
| 207 | if (instance_id == mouse_state->instance_id) { | ||
| 208 | SDL_zerop(mouse_state); | ||
| 209 | return; | ||
| 210 | } | ||
| 211 | } | ||
| 212 | } | ||
| 213 | |||
| 214 | static void ActivateMouse(SDL_MouseID instance_id) | ||
| 215 | { | ||
| 216 | int i; | ||
| 217 | |||
| 218 | for (i = 0; i < SDL_arraysize(mice); ++i) { | ||
| 219 | MouseState *mouse_state = &mice[i]; | ||
| 220 | if (mouse_state->active && instance_id == mouse_state->instance_id) { | ||
| 221 | return; | ||
| 222 | } | ||
| 223 | } | ||
| 224 | |||
| 225 | HandleMouseAdded(instance_id); | ||
| 226 | } | ||
| 227 | |||
| 228 | static void HandleMouseMotion(SDL_MouseMotionEvent *event) | ||
| 229 | { | ||
| 230 | SDL_Window *window = state->windows[0]; | ||
| 231 | int i, w = 0, h = 0; | ||
| 232 | |||
| 233 | if (event->which == 0) { | ||
| 234 | /* The system pointer, not a distinct mouse device */ | ||
| 235 | return; | ||
| 236 | } | ||
| 237 | |||
| 238 | ActivateMouse(event->which); | ||
| 239 | |||
| 240 | SDL_GetWindowSizeInPixels(window, &w, &h); | ||
| 241 | |||
| 242 | for (i = 0; i < SDL_arraysize(mice); ++i) { | ||
| 243 | MouseState *mouse_state = &mice[i]; | ||
| 244 | if (!mouse_state->active) { | ||
| 245 | continue; | ||
| 246 | } | ||
| 247 | if (event->which == mouse_state->instance_id) { | ||
| 248 | float x = (mouse_state->position.x + event->xrel); | ||
| 249 | float y = (mouse_state->position.y + event->yrel); | ||
| 250 | |||
| 251 | x = SDL_clamp(x, 0.0f, (float)w); | ||
| 252 | y = SDL_clamp(y, 0.0f, (float)h); | ||
| 253 | |||
| 254 | mouse_state->position.x = x; | ||
| 255 | mouse_state->position.y = y; | ||
| 256 | |||
| 257 | if (mouse_state->button_state) { | ||
| 258 | /* Add a spot to the mouse trail */ | ||
| 259 | SDL_FPoint *spot = &mouse_state->trail[mouse_state->trail_head]; | ||
| 260 | spot->x = x - TRAIL_SIZE * 0.5f; | ||
| 261 | spot->y = y - TRAIL_SIZE * 0.5f; | ||
| 262 | if (mouse_state->trail_length < MAX_TRAIL) { | ||
| 263 | ++mouse_state->trail_length; | ||
| 264 | } | ||
| 265 | mouse_state->trail_head = (mouse_state->trail_head + 1) % MAX_TRAIL; | ||
| 266 | } | ||
| 267 | } | ||
| 268 | } | ||
| 269 | } | ||
| 270 | |||
| 271 | static void HandleMouseButton(SDL_MouseButtonEvent *event) | ||
| 272 | { | ||
| 273 | int i; | ||
| 274 | |||
| 275 | if (event->which == 0) { | ||
| 276 | /* The system pointer, not a distinct mouse device */ | ||
| 277 | return; | ||
| 278 | } | ||
| 279 | |||
| 280 | ActivateMouse(event->which); | ||
| 281 | |||
| 282 | for (i = 0; i < SDL_arraysize(mice); ++i) { | ||
| 283 | MouseState *mouse_state = &mice[i]; | ||
| 284 | if (!mouse_state->active) { | ||
| 285 | continue; | ||
| 286 | } | ||
| 287 | if (event->which == mouse_state->instance_id) { | ||
| 288 | if (event->down) { | ||
| 289 | mouse_state->button_state |= SDL_BUTTON_MASK(event->button); | ||
| 290 | } else { | ||
| 291 | mouse_state->button_state &= ~SDL_BUTTON_MASK(event->button); | ||
| 292 | } | ||
| 293 | } | ||
| 294 | } | ||
| 295 | } | ||
| 296 | |||
| 297 | static void DrawMouseState(SDL_Window *window, SDL_Renderer *renderer, MouseState *mouse_state, SDL_Texture *cursor, SDL_Color *color) | ||
| 298 | { | ||
| 299 | SDL_FRect rect; | ||
| 300 | |||
| 301 | if (!mouse_state->active) { | ||
| 302 | return; | ||
| 303 | } | ||
| 304 | |||
| 305 | if (mouse_state->trail_length > 0) { | ||
| 306 | int i; | ||
| 307 | int spot = mouse_state->trail_head - mouse_state->trail_length; | ||
| 308 | if (spot < 0) { | ||
| 309 | spot += MAX_TRAIL; | ||
| 310 | } | ||
| 311 | |||
| 312 | rect.w = TRAIL_SIZE; | ||
| 313 | rect.h = TRAIL_SIZE; | ||
| 314 | SDL_SetRenderDrawColor(renderer, color->r, color->g, color->b, color->a); | ||
| 315 | for (i = 0; i < mouse_state->trail_length; ++i) { | ||
| 316 | rect.x = mouse_state->trail[spot].x; | ||
| 317 | rect.y = mouse_state->trail[spot].y; | ||
| 318 | SDL_RenderFillRect(renderer, &rect); | ||
| 319 | spot = (spot + 1) % MAX_TRAIL; | ||
| 320 | } | ||
| 321 | } | ||
| 322 | |||
| 323 | rect.x = mouse_state->position.x; | ||
| 324 | rect.y = mouse_state->position.y; | ||
| 325 | rect.w = CURSOR_SIZE; | ||
| 326 | rect.h = CURSOR_SIZE; | ||
| 327 | SDL_SetTextureColorMod(cursor, color->r, color->g, color->b); | ||
| 328 | SDL_RenderTexture(renderer, cursor, NULL, &rect); | ||
| 329 | } | ||
| 330 | |||
| 331 | static void HandleKeyboardAdded(SDL_KeyboardID instance_id) | ||
| 332 | { | ||
| 333 | SDL_Window *window = state->windows[0]; | ||
| 334 | int i, w = 0, h = 0; | ||
| 335 | |||
| 336 | SDL_GetWindowSize(window, &w, &h); | ||
| 337 | |||
| 338 | for (i = 0; i < SDL_arraysize(keyboards); ++i) { | ||
| 339 | KeyboardState *keyboard_state = &keyboards[i]; | ||
| 340 | if (!keyboard_state->active) { | ||
| 341 | keyboard_state->instance_id = instance_id; | ||
| 342 | keyboard_state->active = true; | ||
| 343 | keyboard_state->position.x = w * 0.5f; | ||
| 344 | keyboard_state->position.y = h * 0.5f; | ||
| 345 | return; | ||
| 346 | } | ||
| 347 | } | ||
| 348 | } | ||
| 349 | |||
| 350 | static void HandleKeyboardRemoved(SDL_KeyboardID instance_id) | ||
| 351 | { | ||
| 352 | int i; | ||
| 353 | |||
| 354 | for (i = 0; i < SDL_arraysize(keyboards); ++i) { | ||
| 355 | KeyboardState *keyboard_state = &keyboards[i]; | ||
| 356 | if (instance_id == keyboard_state->instance_id) { | ||
| 357 | SDL_zerop(keyboard_state); | ||
| 358 | return; | ||
| 359 | } | ||
| 360 | } | ||
| 361 | } | ||
| 362 | |||
| 363 | static void ActivateKeyboard(SDL_KeyboardID instance_id) | ||
| 364 | { | ||
| 365 | int i; | ||
| 366 | |||
| 367 | for (i = 0; i < SDL_arraysize(keyboards); ++i) { | ||
| 368 | KeyboardState *keyboard_state = &keyboards[i]; | ||
| 369 | if (keyboard_state->active && instance_id == keyboard_state->instance_id) { | ||
| 370 | return; | ||
| 371 | } | ||
| 372 | } | ||
| 373 | |||
| 374 | HandleKeyboardAdded(instance_id); | ||
| 375 | } | ||
| 376 | |||
| 377 | static void HandleKeyboardKeyDown(SDL_KeyboardEvent *event) | ||
| 378 | { | ||
| 379 | SDL_Window *window = state->windows[0]; | ||
| 380 | int i, w = 0, h = 0; | ||
| 381 | |||
| 382 | SDL_GetWindowSize(window, &w, &h); | ||
| 383 | |||
| 384 | ActivateKeyboard(event->which); | ||
| 385 | |||
| 386 | for (i = 0; i < SDL_arraysize(keyboards); ++i) { | ||
| 387 | KeyboardState *keyboard_state = &keyboards[i]; | ||
| 388 | if (!keyboard_state->active) { | ||
| 389 | continue; | ||
| 390 | } | ||
| 391 | if (event->which == keyboard_state->instance_id) { | ||
| 392 | switch (event->key) { | ||
| 393 | case SDLK_LEFT: | ||
| 394 | keyboard_state->position.x -= CURSOR_SIZE; | ||
| 395 | if (keyboard_state->position.x < 0.0f) { | ||
| 396 | keyboard_state->position.x = 0.0f; | ||
| 397 | } | ||
| 398 | break; | ||
| 399 | case SDLK_RIGHT: | ||
| 400 | keyboard_state->position.x += CURSOR_SIZE; | ||
| 401 | if (keyboard_state->position.x > w) { | ||
| 402 | keyboard_state->position.x = (float)w; | ||
| 403 | } | ||
| 404 | break; | ||
| 405 | case SDLK_UP: | ||
| 406 | keyboard_state->position.y -= CURSOR_SIZE; | ||
| 407 | if (keyboard_state->position.y < 0.0f) { | ||
| 408 | keyboard_state->position.y = 0.0f; | ||
| 409 | } | ||
| 410 | break; | ||
| 411 | case SDLK_DOWN: | ||
| 412 | keyboard_state->position.y += CURSOR_SIZE; | ||
| 413 | if (keyboard_state->position.y > h) { | ||
| 414 | keyboard_state->position.y = (float)h; | ||
| 415 | } | ||
| 416 | break; | ||
| 417 | default: | ||
| 418 | break; | ||
| 419 | } | ||
| 420 | } | ||
| 421 | } | ||
| 422 | } | ||
| 423 | |||
| 424 | static void DrawKeyboardState(SDL_Window *window, SDL_Renderer *renderer, KeyboardState *keyboard_state, SDL_Texture *cursor, SDL_Color *color) | ||
| 425 | { | ||
| 426 | SDL_FRect rect; | ||
| 427 | |||
| 428 | if (!keyboard_state->active) { | ||
| 429 | return; | ||
| 430 | } | ||
| 431 | |||
| 432 | rect.x = keyboard_state->position.x - CURSOR_SIZE / 2; | ||
| 433 | rect.y = keyboard_state->position.y - CURSOR_SIZE / 2; | ||
| 434 | rect.w = CURSOR_SIZE; | ||
| 435 | rect.h = CURSOR_SIZE; | ||
| 436 | SDL_SetTextureColorMod(cursor, color->r, color->g, color->b); | ||
| 437 | SDL_RenderTexture(renderer, cursor, NULL, &rect); | ||
| 438 | } | ||
| 439 | |||
| 440 | static void loop(void) | ||
| 441 | { | ||
| 442 | int i, j; | ||
| 443 | SDL_Event event; | ||
| 444 | |||
| 445 | /* Check for events */ | ||
| 446 | while (SDL_PollEvent(&event)) { | ||
| 447 | SDLTest_CommonEvent(state, &event, &done); | ||
| 448 | |||
| 449 | switch (event.type) { | ||
| 450 | case SDL_EVENT_KEYBOARD_ADDED: | ||
| 451 | /* Wait for events before activating this keyboard */ | ||
| 452 | break; | ||
| 453 | case SDL_EVENT_KEYBOARD_REMOVED: | ||
| 454 | HandleKeyboardRemoved(event.kdevice.which); | ||
| 455 | break; | ||
| 456 | case SDL_EVENT_KEY_DOWN: | ||
| 457 | HandleKeyboardKeyDown(&event.key); | ||
| 458 | break; | ||
| 459 | case SDL_EVENT_MOUSE_ADDED: | ||
| 460 | /* Wait for events before activating this mouse */ | ||
| 461 | break; | ||
| 462 | case SDL_EVENT_MOUSE_REMOVED: | ||
| 463 | HandleMouseRemoved(event.mdevice.which); | ||
| 464 | break; | ||
| 465 | case SDL_EVENT_MOUSE_MOTION: | ||
| 466 | HandleMouseMotion(&event.motion); | ||
| 467 | break; | ||
| 468 | case SDL_EVENT_MOUSE_BUTTON_DOWN: | ||
| 469 | case SDL_EVENT_MOUSE_BUTTON_UP: | ||
| 470 | HandleMouseButton(&event.button); | ||
| 471 | break; | ||
| 472 | default: | ||
| 473 | break; | ||
| 474 | } | ||
| 475 | } | ||
| 476 | |||
| 477 | for (i = 0; i < state->num_windows; ++i) { | ||
| 478 | SDL_Window *window = state->windows[i]; | ||
| 479 | SDL_Renderer *renderer = state->renderers[i]; | ||
| 480 | SDL_Texture *arrow_cursor = (SDL_Texture *)SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), PROP_ARROW_CURSOR_TEXTURE, NULL); | ||
| 481 | SDL_Texture *cross_cursor = (SDL_Texture *)SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), PROP_CROSS_CURSOR_TEXTURE, NULL); | ||
| 482 | |||
| 483 | SDL_SetRenderDrawColor(renderer, 128, 128, 128, 255); | ||
| 484 | SDL_RenderClear(renderer); | ||
| 485 | |||
| 486 | for (j = 0; j < SDL_arraysize(mice); ++j) { | ||
| 487 | DrawMouseState(window, renderer, &mice[j], arrow_cursor, &colors[j]); | ||
| 488 | } | ||
| 489 | |||
| 490 | for (j = 0; j < SDL_arraysize(keyboards); ++j) { | ||
| 491 | DrawKeyboardState(window, renderer, &keyboards[j], cross_cursor, &colors[j]); | ||
| 492 | } | ||
| 493 | |||
| 494 | SDL_RenderPresent(renderer); | ||
| 495 | } | ||
| 496 | } | ||
| 497 | |||
| 498 | int main(int argc, char *argv[]) | ||
| 499 | { | ||
| 500 | int i; | ||
| 501 | |||
| 502 | /* Log all events, including mouse motion */ | ||
| 503 | SDL_SetHint(SDL_HINT_EVENT_LOGGING, "2"); | ||
| 504 | |||
| 505 | /* Support for multiple keyboards requires raw keyboard events on Windows */ | ||
| 506 | SDL_SetHint(SDL_HINT_WINDOWS_RAW_KEYBOARD, "1"); | ||
| 507 | |||
| 508 | /* Initialize test framework */ | ||
| 509 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
| 510 | if (!state) { | ||
| 511 | return 1; | ||
| 512 | } | ||
| 513 | for (i = 1; i < argc;) { | ||
| 514 | int consumed; | ||
| 515 | |||
| 516 | consumed = SDLTest_CommonArg(state, i); | ||
| 517 | if (consumed < 0) { | ||
| 518 | SDLTest_CommonLogUsage(state, argv[0], NULL); | ||
| 519 | SDLTest_CommonQuit(state); | ||
| 520 | return 1; | ||
| 521 | } | ||
| 522 | i += consumed; | ||
| 523 | } | ||
| 524 | |||
| 525 | if (!SDLTest_CommonInit(state)) { | ||
| 526 | SDLTest_CommonQuit(state); | ||
| 527 | return 2; | ||
| 528 | } | ||
| 529 | |||
| 530 | /* Create the cursor textures */ | ||
| 531 | for (i = 0; i < state->num_windows; ++i) { | ||
| 532 | SDL_Renderer *renderer = state->renderers[i]; | ||
| 533 | SDL_Texture *cursor_arrow = CreateTexture(arrow, renderer); | ||
| 534 | SDL_Texture *cursor_cross = CreateTexture(cross, renderer); | ||
| 535 | |||
| 536 | SDL_SetPointerProperty(SDL_GetRendererProperties(renderer), PROP_ARROW_CURSOR_TEXTURE, cursor_arrow); | ||
| 537 | SDL_SetPointerProperty(SDL_GetRendererProperties(renderer), PROP_CROSS_CURSOR_TEXTURE, cursor_cross); | ||
| 538 | |||
| 539 | /* We only get mouse motion for distinct devices when relative mode is enabled */ | ||
| 540 | SDL_SetWindowRelativeMouseMode(state->windows[i], true); | ||
| 541 | } | ||
| 542 | |||
| 543 | /* Main render loop */ | ||
| 544 | done = 0; | ||
| 545 | while (!done) { | ||
| 546 | loop(); | ||
| 547 | } | ||
| 548 | |||
| 549 | SDLTest_CommonQuit(state); | ||
| 550 | return 0; | ||
| 551 | } | ||
