diff options
Diffstat (limited to 'contrib/SDL-3.2.8/test/testgles.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testgles.c | 334 |
1 files changed, 334 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testgles.c b/contrib/SDL-3.2.8/test/testgles.c new file mode 100644 index 0000000..73097c7 --- /dev/null +++ b/contrib/SDL-3.2.8/test/testgles.c | |||
| @@ -0,0 +1,334 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | #include <stdlib.h> | ||
| 13 | |||
| 14 | #include <SDL3/SDL_test_common.h> | ||
| 15 | #include <SDL3/SDL_main.h> | ||
| 16 | |||
| 17 | #if defined(SDL_PLATFORM_IOS) || defined(SDL_PLATFORM_ANDROID) | ||
| 18 | #define HAVE_OPENGLES | ||
| 19 | #endif | ||
| 20 | |||
| 21 | #ifdef HAVE_OPENGLES | ||
| 22 | |||
| 23 | #include <SDL3/SDL_opengles.h> | ||
| 24 | |||
| 25 | static SDLTest_CommonState *state; | ||
| 26 | static SDL_GLContext *context = NULL; | ||
| 27 | static int depth = 16; | ||
| 28 | |||
| 29 | /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ | ||
| 30 | static void | ||
| 31 | quit(int rc) | ||
| 32 | { | ||
| 33 | int i; | ||
| 34 | |||
| 35 | if (context) { | ||
| 36 | for (i = 0; i < state->num_windows; i++) { | ||
| 37 | if (context[i]) { | ||
| 38 | SDL_GL_DestroyContext(context[i]); | ||
| 39 | } | ||
| 40 | } | ||
| 41 | |||
| 42 | SDL_free(context); | ||
| 43 | } | ||
| 44 | |||
| 45 | SDLTest_CommonQuit(state); | ||
| 46 | /* Let 'main()' return normally */ | ||
| 47 | if (rc != 0) { | ||
| 48 | exit(rc); | ||
| 49 | } | ||
| 50 | } | ||
| 51 | |||
| 52 | static void | ||
| 53 | Render(void) | ||
| 54 | { | ||
| 55 | static GLubyte color[8][4] = { { 255, 0, 0, 0 }, | ||
| 56 | { 255, 0, 0, 255 }, | ||
| 57 | { 0, 255, 0, 255 }, | ||
| 58 | { 0, 255, 0, 255 }, | ||
| 59 | { 0, 255, 0, 255 }, | ||
| 60 | { 255, 255, 255, 255 }, | ||
| 61 | { 255, 0, 255, 255 }, | ||
| 62 | { 0, 0, 255, 255 } }; | ||
| 63 | static GLfloat cube[8][3] = { { 0.5, 0.5, -0.5 }, | ||
| 64 | { 0.5f, -0.5f, -0.5f }, | ||
| 65 | { -0.5f, -0.5f, -0.5f }, | ||
| 66 | { -0.5f, 0.5f, -0.5f }, | ||
| 67 | { -0.5f, 0.5f, 0.5f }, | ||
| 68 | { 0.5f, 0.5f, 0.5f }, | ||
| 69 | { 0.5f, -0.5f, 0.5f }, | ||
| 70 | { -0.5f, -0.5f, 0.5f } }; | ||
| 71 | static GLubyte indices[36] = { 0, 3, 4, | ||
| 72 | 4, 5, 0, | ||
| 73 | 0, 5, 6, | ||
| 74 | 6, 1, 0, | ||
| 75 | 6, 7, 2, | ||
| 76 | 2, 1, 6, | ||
| 77 | 7, 4, 3, | ||
| 78 | 3, 2, 7, | ||
| 79 | 5, 4, 7, | ||
| 80 | 7, 6, 5, | ||
| 81 | 2, 3, 1, | ||
| 82 | 3, 0, 1 }; | ||
| 83 | |||
| 84 | /* Do our drawing, too. */ | ||
| 85 | glClearColor(0.0, 0.0, 0.0, 1.0); | ||
| 86 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ||
| 87 | |||
| 88 | /* Draw the cube */ | ||
| 89 | glColorPointer(4, GL_UNSIGNED_BYTE, 0, color); | ||
| 90 | glEnableClientState(GL_COLOR_ARRAY); | ||
| 91 | glVertexPointer(3, GL_FLOAT, 0, cube); | ||
| 92 | glEnableClientState(GL_VERTEX_ARRAY); | ||
| 93 | glDrawElements(GL_TRIANGLES, 36, GL_UNSIGNED_BYTE, indices); | ||
| 94 | |||
| 95 | glMatrixMode(GL_MODELVIEW); | ||
| 96 | glRotatef(5.0, 1.0, 1.0, 1.0); | ||
| 97 | } | ||
| 98 | |||
| 99 | int main(int argc, char *argv[]) | ||
| 100 | { | ||
| 101 | int fsaa, accel; | ||
| 102 | int value; | ||
| 103 | int i, done; | ||
| 104 | const SDL_DisplayMode *mode; | ||
| 105 | SDL_Event event; | ||
| 106 | Uint32 then, now, frames; | ||
| 107 | |||
| 108 | /* Initialize parameters */ | ||
| 109 | fsaa = 0; | ||
| 110 | accel = 0; | ||
| 111 | |||
| 112 | /* Initialize test framework */ | ||
| 113 | state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO); | ||
| 114 | if (!state) { | ||
| 115 | return 1; | ||
| 116 | } | ||
| 117 | |||
| 118 | for (i = 1; i < argc;) { | ||
| 119 | int consumed; | ||
| 120 | |||
| 121 | consumed = SDLTest_CommonArg(state, i); | ||
| 122 | if (consumed == 0) { | ||
| 123 | if (SDL_strcasecmp(argv[i], "--fsaa") == 0) { | ||
| 124 | ++fsaa; | ||
| 125 | consumed = 1; | ||
| 126 | } else if (SDL_strcasecmp(argv[i], "--accel") == 0) { | ||
| 127 | ++accel; | ||
| 128 | consumed = 1; | ||
| 129 | } else if (SDL_strcasecmp(argv[i], "--zdepth") == 0) { | ||
| 130 | i++; | ||
| 131 | if (!argv[i]) { | ||
| 132 | consumed = -1; | ||
| 133 | } else { | ||
| 134 | char *endptr = NULL; | ||
| 135 | depth = (int)SDL_strtol(argv[i], &endptr, 0); | ||
| 136 | if (endptr != argv[i] && *endptr == '\0') { | ||
| 137 | consumed = 1; | ||
| 138 | } else { | ||
| 139 | consumed = -1; | ||
| 140 | } | ||
| 141 | } | ||
| 142 | } else { | ||
| 143 | consumed = -1; | ||
| 144 | } | ||
| 145 | } | ||
| 146 | if (consumed < 0) { | ||
| 147 | static const char *options[] = { "[--fsaa]", "[--accel]", "[--zdepth %d]", NULL }; | ||
| 148 | SDLTest_CommonLogUsage(state, argv[0], options); | ||
| 149 | quit(1); | ||
| 150 | } | ||
| 151 | i += consumed; | ||
| 152 | } | ||
| 153 | |||
| 154 | /* Set OpenGL parameters */ | ||
| 155 | state->window_flags |= SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS; | ||
| 156 | state->gl_red_size = 5; | ||
| 157 | state->gl_green_size = 5; | ||
| 158 | state->gl_blue_size = 5; | ||
| 159 | state->gl_depth_size = depth; | ||
| 160 | state->gl_major_version = 1; | ||
| 161 | state->gl_minor_version = 1; | ||
| 162 | state->gl_profile_mask = SDL_GL_CONTEXT_PROFILE_ES; | ||
| 163 | if (fsaa) { | ||
| 164 | state->gl_multisamplebuffers = 1; | ||
| 165 | state->gl_multisamplesamples = fsaa; | ||
| 166 | } | ||
| 167 | if (accel) { | ||
| 168 | state->gl_accelerated = 1; | ||
| 169 | } | ||
| 170 | if (!SDLTest_CommonInit(state)) { | ||
| 171 | quit(2); | ||
| 172 | } | ||
| 173 | |||
| 174 | context = (SDL_GLContext *)SDL_calloc(state->num_windows, sizeof(*context)); | ||
| 175 | if (!context) { | ||
| 176 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!"); | ||
| 177 | quit(2); | ||
| 178 | } | ||
| 179 | |||
| 180 | /* Create OpenGL ES contexts */ | ||
| 181 | for (i = 0; i < state->num_windows; i++) { | ||
| 182 | context[i] = SDL_GL_CreateContext(state->windows[i]); | ||
| 183 | if (!context[i]) { | ||
| 184 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_GL_CreateContext(): %s", SDL_GetError()); | ||
| 185 | quit(2); | ||
| 186 | } | ||
| 187 | } | ||
| 188 | |||
| 189 | SDL_GL_SetSwapInterval(state->render_vsync); | ||
| 190 | |||
| 191 | mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay()); | ||
| 192 | if (mode) { | ||
| 193 | SDL_Log("Screen bpp: %d", SDL_BITSPERPIXEL(mode->format)); | ||
| 194 | SDL_Log("%s", ""); | ||
| 195 | } | ||
| 196 | SDL_Log("Vendor : %s", glGetString(GL_VENDOR)); | ||
| 197 | SDL_Log("Renderer : %s", glGetString(GL_RENDERER)); | ||
| 198 | SDL_Log("Version : %s", glGetString(GL_VERSION)); | ||
| 199 | SDL_Log("Extensions : %s", glGetString(GL_EXTENSIONS)); | ||
| 200 | SDL_Log("%s", ""); | ||
| 201 | |||
| 202 | if (SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value)) { | ||
| 203 | SDL_Log("SDL_GL_RED_SIZE: requested %d, got %d", 5, value); | ||
| 204 | } else { | ||
| 205 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_RED_SIZE: %s", | ||
| 206 | SDL_GetError()); | ||
| 207 | } | ||
| 208 | if (SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value)) { | ||
| 209 | SDL_Log("SDL_GL_GREEN_SIZE: requested %d, got %d", 5, value); | ||
| 210 | } else { | ||
| 211 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_GREEN_SIZE: %s", | ||
| 212 | SDL_GetError()); | ||
| 213 | } | ||
| 214 | if (SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value)) { | ||
| 215 | SDL_Log("SDL_GL_BLUE_SIZE: requested %d, got %d", 5, value); | ||
| 216 | } else { | ||
| 217 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_BLUE_SIZE: %s", | ||
| 218 | SDL_GetError()); | ||
| 219 | } | ||
| 220 | if (SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value)) { | ||
| 221 | SDL_Log("SDL_GL_DEPTH_SIZE: requested %d, got %d", depth, value); | ||
| 222 | } else { | ||
| 223 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_DEPTH_SIZE: %s", | ||
| 224 | SDL_GetError()); | ||
| 225 | } | ||
| 226 | if (fsaa) { | ||
| 227 | if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value)) { | ||
| 228 | SDL_Log("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d", value); | ||
| 229 | } else { | ||
| 230 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLEBUFFERS: %s", | ||
| 231 | SDL_GetError()); | ||
| 232 | } | ||
| 233 | if (SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value)) { | ||
| 234 | SDL_Log("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d", fsaa, | ||
| 235 | value); | ||
| 236 | } else { | ||
| 237 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_MULTISAMPLESAMPLES: %s", | ||
| 238 | SDL_GetError()); | ||
| 239 | } | ||
| 240 | } | ||
| 241 | if (accel) { | ||
| 242 | if (SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value)) { | ||
| 243 | SDL_Log("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d", value); | ||
| 244 | } else { | ||
| 245 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to get SDL_GL_ACCELERATED_VISUAL: %s", | ||
| 246 | SDL_GetError()); | ||
| 247 | } | ||
| 248 | } | ||
| 249 | |||
| 250 | /* Set rendering settings for each context */ | ||
| 251 | for (i = 0; i < state->num_windows; ++i) { | ||
| 252 | float aspectAdjust; | ||
| 253 | |||
| 254 | if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) { | ||
| 255 | SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError()); | ||
| 256 | |||
| 257 | /* Continue for next window */ | ||
| 258 | continue; | ||
| 259 | } | ||
| 260 | |||
| 261 | aspectAdjust = (4.0f / 3.0f) / ((float)state->window_w / state->window_h); | ||
| 262 | glViewport(0, 0, state->window_w, state->window_h); | ||
| 263 | glMatrixMode(GL_PROJECTION); | ||
| 264 | glLoadIdentity(); | ||
| 265 | glOrthof(-2.0, 2.0, -2.0 * aspectAdjust, 2.0 * aspectAdjust, -20.0, 20.0); | ||
| 266 | glMatrixMode(GL_MODELVIEW); | ||
| 267 | glLoadIdentity(); | ||
| 268 | glEnable(GL_DEPTH_TEST); | ||
| 269 | glDepthFunc(GL_LESS); | ||
| 270 | glShadeModel(GL_SMOOTH); | ||
| 271 | } | ||
| 272 | |||
| 273 | /* Main render loop */ | ||
| 274 | frames = 0; | ||
| 275 | then = SDL_GetTicks(); | ||
| 276 | done = 0; | ||
| 277 | while (!done) { | ||
| 278 | /* Check for events */ | ||
| 279 | ++frames; | ||
| 280 | while (SDL_PollEvent(&event)) { | ||
| 281 | if (event.type == SDL_EVENT_WINDOW_RESIZED) { | ||
| 282 | for (i = 0; i < state->num_windows; ++i) { | ||
| 283 | if (event.window.windowID == SDL_GetWindowID(state->windows[i])) { | ||
| 284 | if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) { | ||
| 285 | SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError()); | ||
| 286 | break; | ||
| 287 | } | ||
| 288 | /* Change view port to the new window dimensions */ | ||
| 289 | glViewport(0, 0, event.window.data1, event.window.data2); | ||
| 290 | /* Update window content */ | ||
| 291 | Render(); | ||
| 292 | SDL_GL_SwapWindow(state->windows[i]); | ||
| 293 | break; | ||
| 294 | } | ||
| 295 | } | ||
| 296 | } | ||
| 297 | SDLTest_CommonEvent(state, &event, &done); | ||
| 298 | } | ||
| 299 | for (i = 0; i < state->num_windows; ++i) { | ||
| 300 | if (state->windows[i] == NULL) { | ||
| 301 | continue; | ||
| 302 | } | ||
| 303 | if (!SDL_GL_MakeCurrent(state->windows[i], context[i])) { | ||
| 304 | SDL_Log("SDL_GL_MakeCurrent(): %s", SDL_GetError()); | ||
| 305 | |||
| 306 | /* Continue for next window */ | ||
| 307 | continue; | ||
| 308 | } | ||
| 309 | Render(); | ||
| 310 | SDL_GL_SwapWindow(state->windows[i]); | ||
| 311 | } | ||
| 312 | } | ||
| 313 | |||
| 314 | /* Print out some timing information */ | ||
| 315 | now = SDL_GetTicks(); | ||
| 316 | if (now > then) { | ||
| 317 | SDL_Log("%2.2f frames per second", | ||
| 318 | ((double)frames * 1000) / (now - then)); | ||
| 319 | } | ||
| 320 | #ifndef SDL_PLATFORM_ANDROID | ||
| 321 | quit(0); | ||
| 322 | #endif | ||
| 323 | return 0; | ||
| 324 | } | ||
| 325 | |||
| 326 | #else /* HAVE_OPENGLES */ | ||
| 327 | |||
| 328 | int main(int argc, char *argv[]) | ||
| 329 | { | ||
| 330 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "No OpenGL ES support on this system"); | ||
| 331 | return 1; | ||
| 332 | } | ||
| 333 | |||
| 334 | #endif /* HAVE_OPENGLES */ | ||
