summaryrefslogtreecommitdiff
path: root/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h')
-rw-r--r--contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h152
1 files changed, 152 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h b/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h
new file mode 100644
index 0000000..a2c9a21
--- /dev/null
+++ b/contrib/SDL-3.2.8/src/video/windows/SDL_windowswindow.h
@@ -0,0 +1,152 @@
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#include "SDL_internal.h"
22
23#ifndef SDL_windowswindow_h_
24#define SDL_windowswindow_h_
25
26#ifdef SDL_VIDEO_OPENGL_EGL
27#include "../SDL_egl_c.h"
28#else
29#include "../SDL_sysvideo.h"
30#endif
31
32// Set up for C function definitions, even when using C++
33#ifdef __cplusplus
34extern "C" {
35#endif
36
37typedef enum SDL_WindowRect
38{
39 SDL_WINDOWRECT_CURRENT,
40 SDL_WINDOWRECT_WINDOWED,
41 SDL_WINDOWRECT_FLOATING,
42 SDL_WINDOWRECT_PENDING
43} SDL_WindowRect;
44
45typedef enum SDL_WindowEraseBackgroundMode
46{
47 SDL_ERASEBACKGROUNDMODE_NEVER,
48 SDL_ERASEBACKGROUNDMODE_INITIAL,
49 SDL_ERASEBACKGROUNDMODE_ALWAYS,
50} SDL_WindowEraseBackgroundMode;
51
52typedef struct
53{
54 void **lpVtbl;
55 int refcount;
56 SDL_Window *window;
57 HWND hwnd;
58 UINT format_text;
59 UINT format_file;
60} SDLDropTarget;
61
62struct SDL_WindowData
63{
64 SDL_Window *window;
65 HWND hwnd;
66 HWND parent;
67 HDC hdc;
68 HDC mdc;
69 HINSTANCE hinstance;
70 HBITMAP hbm;
71 WNDPROC wndproc;
72 HHOOK keyboard_hook;
73 WPARAM mouse_button_flags;
74 LPARAM last_pointer_update;
75 WCHAR high_surrogate;
76 bool initializing;
77 bool expected_resize;
78 bool in_border_change;
79 bool in_title_click;
80 Uint8 focus_click_pending;
81 bool skip_update_clipcursor;
82 bool windowed_mode_was_maximized;
83 bool in_window_deactivation;
84 bool force_ws_maximizebox;
85 bool disable_move_size_events;
86 int in_modal_loop;
87 RECT initial_size_rect;
88 RECT cursor_clipped_rect; // last successfully committed clipping rect for this window
89 RECT cursor_ctrlock_rect; // this is Windows-specific, but probably does not need to be per-window
90 UINT windowed_mode_corner_rounding;
91 COLORREF dwma_border_color;
92 bool mouse_tracked;
93 bool destroy_parent_with_window;
94 SDL_DisplayID last_displayID;
95 WCHAR *ICMFileName;
96 SDL_Window *keyboard_focus;
97 SDL_WindowEraseBackgroundMode hint_erase_background_mode;
98 struct SDL_VideoData *videodata;
99#ifdef SDL_VIDEO_OPENGL_EGL
100 EGLSurface egl_surface;
101#endif
102
103 // Whether we retain the content of the window when changing state
104 UINT copybits_flag;
105 SDLDropTarget *drop_target;
106};
107
108extern bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
109extern void WIN_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
110extern bool WIN_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon);
111extern bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
112extern void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
113extern bool WIN_GetWindowBordersSize(SDL_VideoDevice *_this, SDL_Window *window, int *top, int *left, int *bottom, int *right);
114extern void WIN_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *width, int *height);
115extern bool WIN_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity);
116extern void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
117extern void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
118extern void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
119extern void WIN_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
120extern void WIN_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
121extern void WIN_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
122extern void WIN_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered);
123extern void WIN_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable);
124extern void WIN_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top);
125extern SDL_FullscreenResult WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
126extern void WIN_UpdateWindowICCProfile(SDL_Window *window, bool send_event);
127extern void *WIN_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size);
128extern bool WIN_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window);
129extern bool WIN_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
130extern bool WIN_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
131extern void WIN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
132extern void WIN_OnWindowEnter(SDL_VideoDevice *_this, SDL_Window *window);
133extern void WIN_UpdateClipCursor(SDL_Window *window);
134extern void WIN_UnclipCursorForWindow(SDL_Window *window);
135extern bool WIN_SetWindowHitTest(SDL_Window *window, bool enabled);
136extern void WIN_AcceptDragAndDrop(SDL_Window *window, bool accept);
137extern bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation);
138extern void WIN_UpdateDarkModeForHWND(HWND hwnd);
139extern bool WIN_SetWindowPositionInternal(SDL_Window *window, UINT flags, SDL_WindowRect rect_type);
140extern void WIN_ShowWindowSystemMenu(SDL_Window *window, int x, int y);
141extern bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable);
142extern bool WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type);
143extern bool WIN_AdjustWindowRectForHWND(HWND hwnd, LPRECT lpRect, UINT frame_dpi);
144extern bool WIN_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent);
145extern bool WIN_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal);
146
147// Ends C function definitions when using C++
148#ifdef __cplusplus
149}
150#endif
151
152#endif // SDL_windowswindow_h_