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diff --git a/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitopenglview.h b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitopenglview.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#if defined(SDL_VIDEO_OPENGL_ES) || defined(SDL_VIDEO_OPENGL_ES2)
23
24#import <UIKit/UIKit.h>
25#import <OpenGLES/EAGL.h>
26#import <OpenGLES/ES3/gl.h>
27
28#import "SDL_uikitview.h"
29#include "SDL_uikitvideo.h"
30
31@interface SDL_uikitopenglview : SDL_uikitview
32
33- (instancetype)initWithFrame:(CGRect)frame
34 scale:(CGFloat)scale
35 retainBacking:(BOOL)retained
36 rBits:(int)rBits
37 gBits:(int)gBits
38 bBits:(int)bBits
39 aBits:(int)aBits
40 depthBits:(int)depthBits
41 stencilBits:(int)stencilBits
42 sRGB:(BOOL)sRGB
43 multisamples:(int)multisamples
44 context:(EAGLContext *)glcontext;
45
46@property(nonatomic, readonly, weak) EAGLContext *context;
47
48// The width and height of the drawable in pixels (as opposed to points.)
49@property(nonatomic, readonly) int backingWidth;
50@property(nonatomic, readonly) int backingHeight;
51
52@property(nonatomic, readonly) GLuint drawableRenderbuffer;
53@property(nonatomic, readonly) GLuint drawableFramebuffer;
54@property(nonatomic, readonly) GLuint msaaResolveFramebuffer;
55
56- (void)swapBuffers;
57
58- (void)updateFrame;
59
60@end
61
62#endif // SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2