diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs b/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs new file mode 100644 index 0000000..5878f93 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/directx/gen_xbox_cmacros.cs | |||
| @@ -0,0 +1,91 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | // Build and run this any time you update d3d12.h/d3d12sdklayers.h! | ||
| 23 | |||
| 24 | using System.IO; | ||
| 25 | |||
| 26 | class Program | ||
| 27 | { | ||
| 28 | static void GenMacros(string[] input, StreamWriter output) | ||
| 29 | { | ||
| 30 | for (int i = 0; i < input.Length; i += 1) | ||
| 31 | { | ||
| 32 | if (input[i].StartsWith("#define I")) | ||
| 33 | { | ||
| 34 | // Strip out the bad ABI calls, use D3D_CALL_RET instead! | ||
| 35 | if (input[i].Contains("_GetDesc(") || | ||
| 36 | input[i].Contains("_GetDesc1(") || | ||
| 37 | input[i].Contains("_GetCPUDescriptorHandleForHeapStart(") || | ||
| 38 | input[i].Contains("_GetGPUDescriptorHandleForHeapStart(") || | ||
| 39 | input[i].Contains("_GetResourceAllocationInfo(") || | ||
| 40 | input[i].Contains("_GetResourceAllocationInfo1(") || | ||
| 41 | input[i].Contains("_GetResourceAllocationInfo2(") || | ||
| 42 | input[i].Contains("_GetResourceAllocationInfo3(") || | ||
| 43 | input[i].Contains("_GetCustomHeapProperties(") || | ||
| 44 | input[i].Contains("_GetAdapterLuid(") || | ||
| 45 | input[i].Contains("_GetLUID(") || | ||
| 46 | input[i].Contains("_GetProgramIdentifier(") || | ||
| 47 | input[i].Contains("_GetNodeID(") || | ||
| 48 | input[i].Contains("_GetEntrypointID(")) | ||
| 49 | { | ||
| 50 | // May as well skip the next line... | ||
| 51 | i += 1; | ||
| 52 | continue; | ||
| 53 | } | ||
| 54 | |||
| 55 | // The first line is fine as-is. | ||
| 56 | output.WriteLine(input[i]); | ||
| 57 | |||
| 58 | // The second line, however... | ||
| 59 | i += 1; | ||
| 60 | |||
| 61 | string notThis; | ||
| 62 | if (input[i].LastIndexOf("This,") > -1) | ||
| 63 | { | ||
| 64 | // Function with arguments | ||
| 65 | notThis = "This,"; | ||
| 66 | } | ||
| 67 | else | ||
| 68 | { | ||
| 69 | // Function with no arguments | ||
| 70 | notThis = "This"; | ||
| 71 | } | ||
| 72 | |||
| 73 | int lastNotThis = input[i].LastIndexOf(notThis); | ||
| 74 | string alias = input[i].Substring(0, lastNotThis).Replace("lpVtbl -> ", ""); | ||
| 75 | string definition = input[i].Substring(lastNotThis).Replace(notThis, ""); | ||
| 76 | output.WriteLine(alias + definition); | ||
| 77 | } | ||
| 78 | } | ||
| 79 | } | ||
| 80 | |||
| 81 | static void Main(string[] args) | ||
| 82 | { | ||
| 83 | using (FileStream SDL_d3d12_xbox_cmacros_h = File.OpenWrite("SDL_d3d12_xbox_cmacros.h")) | ||
| 84 | using (StreamWriter output = new StreamWriter(SDL_d3d12_xbox_cmacros_h)) | ||
| 85 | { | ||
| 86 | output.WriteLine("/* This file is autogenerated, DO NOT MODIFY */"); | ||
| 87 | GenMacros(File.ReadAllLines("d3d12.h"), output); | ||
| 88 | GenMacros(File.ReadAllLines("d3d12sdklayers.h"), output); | ||
| 89 | } | ||
| 90 | } | ||
| 91 | } | ||
