diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/render/software/SDL_blendpoint.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/render/software/SDL_blendpoint.c | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/render/software/SDL_blendpoint.c b/contrib/SDL-3.2.8/src/render/software/SDL_blendpoint.c new file mode 100644 index 0000000..e408453 --- /dev/null +++ b/contrib/SDL-3.2.8/src/render/software/SDL_blendpoint.c | |||
| @@ -0,0 +1,376 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_VIDEO_RENDER_SW | ||
| 24 | |||
| 25 | #include "SDL_draw.h" | ||
| 26 | #include "SDL_blendpoint.h" | ||
| 27 | |||
| 28 | static bool SDL_BlendPoint_RGB555(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, | ||
| 29 | Uint8 g, Uint8 b, Uint8 a) | ||
| 30 | { | ||
| 31 | unsigned inva = 0xff - a; | ||
| 32 | |||
| 33 | switch (blendMode) { | ||
| 34 | case SDL_BLENDMODE_BLEND: | ||
| 35 | DRAW_SETPIXELXY_BLEND_RGB555(x, y); | ||
| 36 | break; | ||
| 37 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 38 | DRAW_SETPIXELXY_BLEND_CLAMPED_RGB555(x, y); | ||
| 39 | break; | ||
| 40 | case SDL_BLENDMODE_ADD: | ||
| 41 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 42 | DRAW_SETPIXELXY_ADD_RGB555(x, y); | ||
| 43 | break; | ||
| 44 | case SDL_BLENDMODE_MOD: | ||
| 45 | DRAW_SETPIXELXY_MOD_RGB555(x, y); | ||
| 46 | break; | ||
| 47 | case SDL_BLENDMODE_MUL: | ||
| 48 | DRAW_SETPIXELXY_MUL_RGB555(x, y); | ||
| 49 | break; | ||
| 50 | default: | ||
| 51 | DRAW_SETPIXELXY_RGB555(x, y); | ||
| 52 | break; | ||
| 53 | } | ||
| 54 | return true; | ||
| 55 | } | ||
| 56 | |||
| 57 | static bool SDL_BlendPoint_RGB565(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, | ||
| 58 | Uint8 g, Uint8 b, Uint8 a) | ||
| 59 | { | ||
| 60 | unsigned inva = 0xff - a; | ||
| 61 | |||
| 62 | switch (blendMode) { | ||
| 63 | case SDL_BLENDMODE_BLEND: | ||
| 64 | DRAW_SETPIXELXY_BLEND_RGB565(x, y); | ||
| 65 | break; | ||
| 66 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 67 | DRAW_SETPIXELXY_BLEND_CLAMPED_RGB565(x, y); | ||
| 68 | break; | ||
| 69 | case SDL_BLENDMODE_ADD: | ||
| 70 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 71 | DRAW_SETPIXELXY_ADD_RGB565(x, y); | ||
| 72 | break; | ||
| 73 | case SDL_BLENDMODE_MOD: | ||
| 74 | DRAW_SETPIXELXY_MOD_RGB565(x, y); | ||
| 75 | break; | ||
| 76 | case SDL_BLENDMODE_MUL: | ||
| 77 | DRAW_SETPIXELXY_MUL_RGB565(x, y); | ||
| 78 | break; | ||
| 79 | default: | ||
| 80 | DRAW_SETPIXELXY_RGB565(x, y); | ||
| 81 | break; | ||
| 82 | } | ||
| 83 | return true; | ||
| 84 | } | ||
| 85 | |||
| 86 | static bool SDL_BlendPoint_XRGB8888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, | ||
| 87 | Uint8 g, Uint8 b, Uint8 a) | ||
| 88 | { | ||
| 89 | unsigned inva = 0xff - a; | ||
| 90 | |||
| 91 | switch (blendMode) { | ||
| 92 | case SDL_BLENDMODE_BLEND: | ||
| 93 | DRAW_SETPIXELXY_BLEND_XRGB8888(x, y); | ||
| 94 | break; | ||
| 95 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 96 | DRAW_SETPIXELXY_BLEND_CLAMPED_XRGB8888(x, y); | ||
| 97 | break; | ||
| 98 | case SDL_BLENDMODE_ADD: | ||
| 99 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 100 | DRAW_SETPIXELXY_ADD_XRGB8888(x, y); | ||
| 101 | break; | ||
| 102 | case SDL_BLENDMODE_MOD: | ||
| 103 | DRAW_SETPIXELXY_MOD_XRGB8888(x, y); | ||
| 104 | break; | ||
| 105 | case SDL_BLENDMODE_MUL: | ||
| 106 | DRAW_SETPIXELXY_MUL_XRGB8888(x, y); | ||
| 107 | break; | ||
| 108 | default: | ||
| 109 | DRAW_SETPIXELXY_XRGB8888(x, y); | ||
| 110 | break; | ||
| 111 | } | ||
| 112 | return true; | ||
| 113 | } | ||
| 114 | |||
| 115 | static bool SDL_BlendPoint_ARGB8888(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, | ||
| 116 | Uint8 r, Uint8 g, Uint8 b, Uint8 a) | ||
| 117 | { | ||
| 118 | unsigned inva = 0xff - a; | ||
| 119 | |||
| 120 | switch (blendMode) { | ||
| 121 | case SDL_BLENDMODE_BLEND: | ||
| 122 | DRAW_SETPIXELXY_BLEND_ARGB8888(x, y); | ||
| 123 | break; | ||
| 124 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 125 | DRAW_SETPIXELXY_BLEND_CLAMPED_ARGB8888(x, y); | ||
| 126 | break; | ||
| 127 | case SDL_BLENDMODE_ADD: | ||
| 128 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 129 | DRAW_SETPIXELXY_ADD_ARGB8888(x, y); | ||
| 130 | break; | ||
| 131 | case SDL_BLENDMODE_MOD: | ||
| 132 | DRAW_SETPIXELXY_MOD_ARGB8888(x, y); | ||
| 133 | break; | ||
| 134 | case SDL_BLENDMODE_MUL: | ||
| 135 | DRAW_SETPIXELXY_MUL_ARGB8888(x, y); | ||
| 136 | break; | ||
| 137 | default: | ||
| 138 | DRAW_SETPIXELXY_ARGB8888(x, y); | ||
| 139 | break; | ||
| 140 | } | ||
| 141 | return true; | ||
| 142 | } | ||
| 143 | |||
| 144 | static bool SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, | ||
| 145 | Uint8 g, Uint8 b, Uint8 a) | ||
| 146 | { | ||
| 147 | const SDL_PixelFormatDetails *fmt = dst->fmt; | ||
| 148 | unsigned inva = 0xff - a; | ||
| 149 | |||
| 150 | switch (fmt->bytes_per_pixel) { | ||
| 151 | case 2: | ||
| 152 | switch (blendMode) { | ||
| 153 | case SDL_BLENDMODE_BLEND: | ||
| 154 | DRAW_SETPIXELXY2_BLEND_RGB(x, y); | ||
| 155 | break; | ||
| 156 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 157 | DRAW_SETPIXELXY2_BLEND_CLAMPED_RGB(x, y); | ||
| 158 | break; | ||
| 159 | case SDL_BLENDMODE_ADD: | ||
| 160 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 161 | DRAW_SETPIXELXY2_ADD_RGB(x, y); | ||
| 162 | break; | ||
| 163 | case SDL_BLENDMODE_MOD: | ||
| 164 | DRAW_SETPIXELXY2_MOD_RGB(x, y); | ||
| 165 | break; | ||
| 166 | case SDL_BLENDMODE_MUL: | ||
| 167 | DRAW_SETPIXELXY2_MUL_RGB(x, y); | ||
| 168 | break; | ||
| 169 | default: | ||
| 170 | DRAW_SETPIXELXY2_RGB(x, y); | ||
| 171 | break; | ||
| 172 | } | ||
| 173 | return true; | ||
| 174 | case 4: | ||
| 175 | switch (blendMode) { | ||
| 176 | case SDL_BLENDMODE_BLEND: | ||
| 177 | DRAW_SETPIXELXY4_BLEND_RGB(x, y); | ||
| 178 | break; | ||
| 179 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 180 | DRAW_SETPIXELXY4_BLEND_CLAMPED_RGB(x, y); | ||
| 181 | break; | ||
| 182 | case SDL_BLENDMODE_ADD: | ||
| 183 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 184 | DRAW_SETPIXELXY4_ADD_RGB(x, y); | ||
| 185 | break; | ||
| 186 | case SDL_BLENDMODE_MOD: | ||
| 187 | DRAW_SETPIXELXY4_MOD_RGB(x, y); | ||
| 188 | break; | ||
| 189 | case SDL_BLENDMODE_MUL: | ||
| 190 | DRAW_SETPIXELXY4_MUL_RGB(x, y); | ||
| 191 | break; | ||
| 192 | default: | ||
| 193 | DRAW_SETPIXELXY4_RGB(x, y); | ||
| 194 | break; | ||
| 195 | } | ||
| 196 | return true; | ||
| 197 | default: | ||
| 198 | return SDL_Unsupported(); | ||
| 199 | } | ||
| 200 | } | ||
| 201 | |||
| 202 | static bool SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, | ||
| 203 | Uint8 g, Uint8 b, Uint8 a) | ||
| 204 | { | ||
| 205 | const SDL_PixelFormatDetails *fmt = dst->fmt; | ||
| 206 | unsigned inva = 0xff - a; | ||
| 207 | |||
| 208 | switch (fmt->bytes_per_pixel) { | ||
| 209 | case 4: | ||
| 210 | switch (blendMode) { | ||
| 211 | case SDL_BLENDMODE_BLEND: | ||
| 212 | DRAW_SETPIXELXY4_BLEND_RGBA(x, y); | ||
| 213 | break; | ||
| 214 | case SDL_BLENDMODE_BLEND_PREMULTIPLIED: | ||
| 215 | DRAW_SETPIXELXY4_BLEND_CLAMPED_RGBA(x, y); | ||
| 216 | break; | ||
| 217 | case SDL_BLENDMODE_ADD: | ||
| 218 | case SDL_BLENDMODE_ADD_PREMULTIPLIED: | ||
| 219 | DRAW_SETPIXELXY4_ADD_RGBA(x, y); | ||
| 220 | break; | ||
| 221 | case SDL_BLENDMODE_MOD: | ||
| 222 | DRAW_SETPIXELXY4_MOD_RGBA(x, y); | ||
| 223 | break; | ||
| 224 | case SDL_BLENDMODE_MUL: | ||
| 225 | DRAW_SETPIXELXY4_MUL_RGBA(x, y); | ||
| 226 | break; | ||
| 227 | default: | ||
| 228 | DRAW_SETPIXELXY4_RGBA(x, y); | ||
| 229 | break; | ||
| 230 | } | ||
| 231 | return true; | ||
| 232 | default: | ||
| 233 | return SDL_Unsupported(); | ||
| 234 | } | ||
| 235 | } | ||
| 236 | |||
| 237 | bool SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | ||
| 238 | { | ||
| 239 | if (!SDL_SurfaceValid(dst)) { | ||
| 240 | return SDL_InvalidParamError("SDL_BlendPoint(): dst"); | ||
| 241 | } | ||
| 242 | |||
| 243 | // This function doesn't work on surfaces < 8 bpp | ||
| 244 | if (SDL_BITSPERPIXEL(dst->format) < 8) { | ||
| 245 | return SDL_SetError("SDL_BlendPoint(): Unsupported surface format"); | ||
| 246 | } | ||
| 247 | |||
| 248 | // Perform clipping | ||
| 249 | if (x < dst->clip_rect.x || y < dst->clip_rect.y || | ||
| 250 | x >= (dst->clip_rect.x + dst->clip_rect.w) || | ||
| 251 | y >= (dst->clip_rect.y + dst->clip_rect.h)) { | ||
| 252 | return true; | ||
| 253 | } | ||
| 254 | |||
| 255 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 256 | r = DRAW_MUL(r, a); | ||
| 257 | g = DRAW_MUL(g, a); | ||
| 258 | b = DRAW_MUL(b, a); | ||
| 259 | } | ||
| 260 | |||
| 261 | switch (dst->fmt->bits_per_pixel) { | ||
| 262 | case 15: | ||
| 263 | switch (dst->fmt->Rmask) { | ||
| 264 | case 0x7C00: | ||
| 265 | return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a); | ||
| 266 | } | ||
| 267 | break; | ||
| 268 | case 16: | ||
| 269 | switch (dst->fmt->Rmask) { | ||
| 270 | case 0xF800: | ||
| 271 | return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a); | ||
| 272 | } | ||
| 273 | break; | ||
| 274 | case 32: | ||
| 275 | switch (dst->fmt->Rmask) { | ||
| 276 | case 0x00FF0000: | ||
| 277 | if (!dst->fmt->Amask) { | ||
| 278 | return SDL_BlendPoint_XRGB8888(dst, x, y, blendMode, r, g, b, a); | ||
| 279 | } else { | ||
| 280 | return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a); | ||
| 281 | } | ||
| 282 | // break; -Wunreachable-code-break | ||
| 283 | } | ||
| 284 | break; | ||
| 285 | default: | ||
| 286 | break; | ||
| 287 | } | ||
| 288 | |||
| 289 | if (!dst->fmt->Amask) { | ||
| 290 | return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a); | ||
| 291 | } else { | ||
| 292 | return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a); | ||
| 293 | } | ||
| 294 | } | ||
| 295 | |||
| 296 | bool SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) | ||
| 297 | { | ||
| 298 | int minx, miny; | ||
| 299 | int maxx, maxy; | ||
| 300 | int i; | ||
| 301 | int x, y; | ||
| 302 | bool (*func)(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL; | ||
| 303 | bool result = true; | ||
| 304 | |||
| 305 | if (!SDL_SurfaceValid(dst)) { | ||
| 306 | return SDL_InvalidParamError("SDL_BlendPoints(): dst"); | ||
| 307 | } | ||
| 308 | |||
| 309 | // This function doesn't work on surfaces < 8 bpp | ||
| 310 | if (dst->fmt->bits_per_pixel < 8) { | ||
| 311 | return SDL_SetError("SDL_BlendPoints(): Unsupported surface format"); | ||
| 312 | } | ||
| 313 | |||
| 314 | if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { | ||
| 315 | r = DRAW_MUL(r, a); | ||
| 316 | g = DRAW_MUL(g, a); | ||
| 317 | b = DRAW_MUL(b, a); | ||
| 318 | } | ||
| 319 | |||
| 320 | // FIXME: Does this function pointer slow things down significantly? | ||
| 321 | switch (dst->fmt->bits_per_pixel) { | ||
| 322 | case 15: | ||
| 323 | switch (dst->fmt->Rmask) { | ||
| 324 | case 0x7C00: | ||
| 325 | func = SDL_BlendPoint_RGB555; | ||
| 326 | break; | ||
| 327 | } | ||
| 328 | break; | ||
| 329 | case 16: | ||
| 330 | switch (dst->fmt->Rmask) { | ||
| 331 | case 0xF800: | ||
| 332 | func = SDL_BlendPoint_RGB565; | ||
| 333 | break; | ||
| 334 | } | ||
| 335 | break; | ||
| 336 | case 32: | ||
| 337 | switch (dst->fmt->Rmask) { | ||
| 338 | case 0x00FF0000: | ||
| 339 | if (!dst->fmt->Amask) { | ||
| 340 | func = SDL_BlendPoint_XRGB8888; | ||
| 341 | } else { | ||
| 342 | func = SDL_BlendPoint_ARGB8888; | ||
| 343 | } | ||
| 344 | break; | ||
| 345 | } | ||
| 346 | break; | ||
| 347 | default: | ||
| 348 | break; | ||
| 349 | } | ||
| 350 | |||
| 351 | if (!func) { | ||
| 352 | if (!dst->fmt->Amask) { | ||
| 353 | func = SDL_BlendPoint_RGB; | ||
| 354 | } else { | ||
| 355 | func = SDL_BlendPoint_RGBA; | ||
| 356 | } | ||
| 357 | } | ||
| 358 | |||
| 359 | minx = dst->clip_rect.x; | ||
| 360 | maxx = dst->clip_rect.x + dst->clip_rect.w - 1; | ||
| 361 | miny = dst->clip_rect.y; | ||
| 362 | maxy = dst->clip_rect.y + dst->clip_rect.h - 1; | ||
| 363 | |||
| 364 | for (i = 0; i < count; ++i) { | ||
| 365 | x = points[i].x; | ||
| 366 | y = points[i].y; | ||
| 367 | |||
| 368 | if (x < minx || x > maxx || y < miny || y > maxy) { | ||
| 369 | continue; | ||
| 370 | } | ||
| 371 | result = func(dst, x, y, blendMode, r, g, b, a); | ||
| 372 | } | ||
| 373 | return result; | ||
| 374 | } | ||
| 375 | |||
| 376 | #endif // SDL_VIDEO_RENDER_SW | ||
