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path: root/contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym
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Diffstat (limited to 'contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym')
-rw-r--r--contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym1239
1 files changed, 1239 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym b/contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym
new file mode 100644
index 0000000..73f3484
--- /dev/null
+++ b/contrib/SDL-3.2.8/src/dynapi/SDL_dynapi.sym
@@ -0,0 +1,1239 @@
1SDL3_0.0.0 {
2 global:
3 JNI_OnLoad;
4 SDL_DYNAPI_entry;
5 SDL_AcquireCameraFrame;
6 SDL_AcquireGPUCommandBuffer;
7 SDL_AcquireGPUSwapchainTexture;
8 SDL_AddAtomicInt;
9 SDL_AddEventWatch;
10 SDL_AddGamepadMapping;
11 SDL_AddGamepadMappingsFromFile;
12 SDL_AddGamepadMappingsFromIO;
13 SDL_AddHintCallback;
14 SDL_AddSurfaceAlternateImage;
15 SDL_AddTimer;
16 SDL_AddTimerNS;
17 SDL_AddVulkanRenderSemaphores;
18 SDL_AttachVirtualJoystick;
19 SDL_AudioDevicePaused;
20 SDL_BeginGPUComputePass;
21 SDL_BeginGPUCopyPass;
22 SDL_BeginGPURenderPass;
23 SDL_BindAudioStream;
24 SDL_BindAudioStreams;
25 SDL_BindGPUComputePipeline;
26 SDL_BindGPUComputeSamplers;
27 SDL_BindGPUComputeStorageBuffers;
28 SDL_BindGPUComputeStorageTextures;
29 SDL_BindGPUFragmentSamplers;
30 SDL_BindGPUFragmentStorageBuffers;
31 SDL_BindGPUFragmentStorageTextures;
32 SDL_BindGPUGraphicsPipeline;
33 SDL_BindGPUIndexBuffer;
34 SDL_BindGPUVertexBuffers;
35 SDL_BindGPUVertexSamplers;
36 SDL_BindGPUVertexStorageBuffers;
37 SDL_BindGPUVertexStorageTextures;
38 SDL_BlitGPUTexture;
39 SDL_BlitSurface9Grid;
40 SDL_BlitSurface;
41 SDL_BlitSurfaceScaled;
42 SDL_BlitSurfaceTiled;
43 SDL_BlitSurfaceTiledWithScale;
44 SDL_BlitSurfaceUnchecked;
45 SDL_BlitSurfaceUncheckedScaled;
46 SDL_BroadcastCondition;
47 SDL_CaptureMouse;
48 SDL_ClaimWindowForGPUDevice;
49 SDL_CleanupTLS;
50 SDL_ClearAudioStream;
51 SDL_ClearClipboardData;
52 SDL_ClearComposition;
53 SDL_ClearError;
54 SDL_ClearProperty;
55 SDL_ClearSurface;
56 SDL_CloseAudioDevice;
57 SDL_CloseCamera;
58 SDL_CloseGamepad;
59 SDL_CloseHaptic;
60 SDL_CloseIO;
61 SDL_CloseJoystick;
62 SDL_CloseSensor;
63 SDL_CloseStorage;
64 SDL_CompareAndSwapAtomicInt;
65 SDL_CompareAndSwapAtomicPointer;
66 SDL_CompareAndSwapAtomicU32;
67 SDL_ComposeCustomBlendMode;
68 SDL_ConvertAudioSamples;
69 SDL_ConvertEventToRenderCoordinates;
70 SDL_ConvertPixels;
71 SDL_ConvertPixelsAndColorspace;
72 SDL_ConvertSurface;
73 SDL_ConvertSurfaceAndColorspace;
74 SDL_CopyFile;
75 SDL_CopyGPUBufferToBuffer;
76 SDL_CopyGPUTextureToTexture;
77 SDL_CopyProperties;
78 SDL_CopyStorageFile;
79 SDL_CreateAudioStream;
80 SDL_CreateColorCursor;
81 SDL_CreateCondition;
82 SDL_CreateCursor;
83 SDL_CreateDirectory;
84 SDL_CreateEnvironment;
85 SDL_CreateGPUBuffer;
86 SDL_CreateGPUComputePipeline;
87 SDL_CreateGPUDevice;
88 SDL_CreateGPUDeviceWithProperties;
89 SDL_CreateGPUGraphicsPipeline;
90 SDL_CreateGPUSampler;
91 SDL_CreateGPUShader;
92 SDL_CreateGPUTexture;
93 SDL_CreateGPUTransferBuffer;
94 SDL_CreateHapticEffect;
95 SDL_CreateMutex;
96 SDL_CreatePalette;
97 SDL_CreatePopupWindow;
98 SDL_CreateProcess;
99 SDL_CreateProcessWithProperties;
100 SDL_CreateProperties;
101 SDL_CreateRWLock;
102 SDL_CreateRenderer;
103 SDL_CreateRendererWithProperties;
104 SDL_CreateSemaphore;
105 SDL_CreateSoftwareRenderer;
106 SDL_CreateStorageDirectory;
107 SDL_CreateSurface;
108 SDL_CreateSurfaceFrom;
109 SDL_CreateSurfacePalette;
110 SDL_CreateSystemCursor;
111 SDL_CreateTexture;
112 SDL_CreateTextureFromSurface;
113 SDL_CreateTextureWithProperties;
114 SDL_CreateThreadRuntime;
115 SDL_CreateThreadWithPropertiesRuntime;
116 SDL_CreateWindow;
117 SDL_CreateWindowAndRenderer;
118 SDL_CreateWindowWithProperties;
119 SDL_CursorVisible;
120 SDL_DateTimeToTime;
121 SDL_Delay;
122 SDL_DelayNS;
123 SDL_DestroyAudioStream;
124 SDL_DestroyCondition;
125 SDL_DestroyCursor;
126 SDL_DestroyEnvironment;
127 SDL_DestroyGPUDevice;
128 SDL_DestroyHapticEffect;
129 SDL_DestroyMutex;
130 SDL_DestroyPalette;
131 SDL_DestroyProcess;
132 SDL_DestroyProperties;
133 SDL_DestroyRWLock;
134 SDL_DestroyRenderer;
135 SDL_DestroySemaphore;
136 SDL_DestroySurface;
137 SDL_DestroyTexture;
138 SDL_DestroyWindow;
139 SDL_DestroyWindowSurface;
140 SDL_DetachThread;
141 SDL_DetachVirtualJoystick;
142 SDL_DisableScreenSaver;
143 SDL_DispatchGPUCompute;
144 SDL_DispatchGPUComputeIndirect;
145 SDL_DownloadFromGPUBuffer;
146 SDL_DownloadFromGPUTexture;
147 SDL_DrawGPUIndexedPrimitives;
148 SDL_DrawGPUIndexedPrimitivesIndirect;
149 SDL_DrawGPUPrimitives;
150 SDL_DrawGPUPrimitivesIndirect;
151 SDL_DuplicateSurface;
152 SDL_EGL_GetCurrentConfig;
153 SDL_EGL_GetCurrentDisplay;
154 SDL_EGL_GetProcAddress;
155 SDL_EGL_GetWindowSurface;
156 SDL_EGL_SetAttributeCallbacks;
157 SDL_EnableScreenSaver;
158 SDL_EndGPUComputePass;
159 SDL_EndGPUCopyPass;
160 SDL_EndGPURenderPass;
161 SDL_EnterAppMainCallbacks;
162 SDL_EnumerateDirectory;
163 SDL_EnumerateProperties;
164 SDL_EnumerateStorageDirectory;
165 SDL_EventEnabled;
166 SDL_FillSurfaceRect;
167 SDL_FillSurfaceRects;
168 SDL_FilterEvents;
169 SDL_FlashWindow;
170 SDL_FlipSurface;
171 SDL_FlushAudioStream;
172 SDL_FlushEvent;
173 SDL_FlushEvents;
174 SDL_FlushIO;
175 SDL_FlushRenderer;
176 SDL_GDKResumeGPU;
177 SDL_GDKSuspendComplete;
178 SDL_GDKSuspendGPU;
179 SDL_GL_CreateContext;
180 SDL_GL_DestroyContext;
181 SDL_GL_ExtensionSupported;
182 SDL_GL_GetAttribute;
183 SDL_GL_GetCurrentContext;
184 SDL_GL_GetCurrentWindow;
185 SDL_GL_GetProcAddress;
186 SDL_GL_GetSwapInterval;
187 SDL_GL_LoadLibrary;
188 SDL_GL_MakeCurrent;
189 SDL_GL_ResetAttributes;
190 SDL_GL_SetAttribute;
191 SDL_GL_SetSwapInterval;
192 SDL_GL_SwapWindow;
193 SDL_GL_UnloadLibrary;
194 SDL_GPUSupportsProperties;
195 SDL_GPUSupportsShaderFormats;
196 SDL_GPUTextureFormatTexelBlockSize;
197 SDL_GPUTextureSupportsFormat;
198 SDL_GPUTextureSupportsSampleCount;
199 SDL_GUIDToString;
200 SDL_GamepadConnected;
201 SDL_GamepadEventsEnabled;
202 SDL_GamepadHasAxis;
203 SDL_GamepadHasButton;
204 SDL_GamepadHasSensor;
205 SDL_GamepadSensorEnabled;
206 SDL_GenerateMipmapsForGPUTexture;
207 SDL_GetAndroidActivity;
208 SDL_GetAndroidCachePath;
209 SDL_GetAndroidExternalStoragePath;
210 SDL_GetAndroidExternalStorageState;
211 SDL_GetAndroidInternalStoragePath;
212 SDL_GetAndroidJNIEnv;
213 SDL_GetAndroidSDKVersion;
214 SDL_GetAppMetadataProperty;
215 SDL_GetAssertionHandler;
216 SDL_GetAssertionReport;
217 SDL_GetAtomicInt;
218 SDL_GetAtomicPointer;
219 SDL_GetAtomicU32;
220 SDL_GetAudioDeviceChannelMap;
221 SDL_GetAudioDeviceFormat;
222 SDL_GetAudioDeviceGain;
223 SDL_GetAudioDeviceName;
224 SDL_GetAudioDriver;
225 SDL_GetAudioFormatName;
226 SDL_GetAudioPlaybackDevices;
227 SDL_GetAudioRecordingDevices;
228 SDL_GetAudioStreamAvailable;
229 SDL_GetAudioStreamData;
230 SDL_GetAudioStreamDevice;
231 SDL_GetAudioStreamFormat;
232 SDL_GetAudioStreamFrequencyRatio;
233 SDL_GetAudioStreamGain;
234 SDL_GetAudioStreamInputChannelMap;
235 SDL_GetAudioStreamOutputChannelMap;
236 SDL_GetAudioStreamProperties;
237 SDL_GetAudioStreamQueued;
238 SDL_GetBasePath;
239 SDL_GetBooleanProperty;
240 SDL_GetCPUCacheLineSize;
241 SDL_GetCameraDriver;
242 SDL_GetCameraFormat;
243 SDL_GetCameraID;
244 SDL_GetCameraName;
245 SDL_GetCameraPermissionState;
246 SDL_GetCameraPosition;
247 SDL_GetCameraProperties;
248 SDL_GetCameraSupportedFormats;
249 SDL_GetCameras;
250 SDL_GetClipboardData;
251 SDL_GetClipboardMimeTypes;
252 SDL_GetClipboardText;
253 SDL_GetClosestFullscreenDisplayMode;
254 SDL_GetCurrentAudioDriver;
255 SDL_GetCurrentCameraDriver;
256 SDL_GetCurrentDisplayMode;
257 SDL_GetCurrentDisplayOrientation;
258 SDL_GetCurrentRenderOutputSize;
259 SDL_GetCurrentThreadID;
260 SDL_GetCurrentTime;
261 SDL_GetCurrentVideoDriver;
262 SDL_GetCursor;
263 SDL_GetDXGIOutputInfo;
264 SDL_GetDateTimeLocalePreferences;
265 SDL_GetDayOfWeek;
266 SDL_GetDayOfYear;
267 SDL_GetDaysInMonth;
268 SDL_GetDefaultAssertionHandler;
269 SDL_GetDefaultCursor;
270 SDL_GetDesktopDisplayMode;
271 SDL_GetDirect3D9AdapterIndex;
272 SDL_GetDisplayBounds;
273 SDL_GetDisplayContentScale;
274 SDL_GetDisplayForPoint;
275 SDL_GetDisplayForRect;
276 SDL_GetDisplayForWindow;
277 SDL_GetDisplayName;
278 SDL_GetDisplayProperties;
279 SDL_GetDisplayUsableBounds;
280 SDL_GetDisplays;
281 SDL_GetEnvironment;
282 SDL_GetEnvironmentVariable;
283 SDL_GetEnvironmentVariables;
284 SDL_GetError;
285 SDL_GetEventFilter;
286 SDL_GetFloatProperty;
287 SDL_GetFullscreenDisplayModes;
288 SDL_GetGDKDefaultUser;
289 SDL_GetGDKTaskQueue;
290 SDL_GetGPUDeviceDriver;
291 SDL_GetGPUDriver;
292 SDL_GetGPUShaderFormats;
293 SDL_GetGPUSwapchainTextureFormat;
294 SDL_GetGamepadAppleSFSymbolsNameForAxis;
295 SDL_GetGamepadAppleSFSymbolsNameForButton;
296 SDL_GetGamepadAxis;
297 SDL_GetGamepadAxisFromString;
298 SDL_GetGamepadBindings;
299 SDL_GetGamepadButton;
300 SDL_GetGamepadButtonFromString;
301 SDL_GetGamepadButtonLabel;
302 SDL_GetGamepadButtonLabelForType;
303 SDL_GetGamepadConnectionState;
304 SDL_GetGamepadFirmwareVersion;
305 SDL_GetGamepadFromID;
306 SDL_GetGamepadFromPlayerIndex;
307 SDL_GetGamepadGUIDForID;
308 SDL_GetGamepadID;
309 SDL_GetGamepadJoystick;
310 SDL_GetGamepadMapping;
311 SDL_GetGamepadMappingForGUID;
312 SDL_GetGamepadMappingForID;
313 SDL_GetGamepadMappings;
314 SDL_GetGamepadName;
315 SDL_GetGamepadNameForID;
316 SDL_GetGamepadPath;
317 SDL_GetGamepadPathForID;
318 SDL_GetGamepadPlayerIndex;
319 SDL_GetGamepadPlayerIndexForID;
320 SDL_GetGamepadPowerInfo;
321 SDL_GetGamepadProduct;
322 SDL_GetGamepadProductForID;
323 SDL_GetGamepadProductVersion;
324 SDL_GetGamepadProductVersionForID;
325 SDL_GetGamepadProperties;
326 SDL_GetGamepadSensorData;
327 SDL_GetGamepadSensorDataRate;
328 SDL_GetGamepadSerial;
329 SDL_GetGamepadSteamHandle;
330 SDL_GetGamepadStringForAxis;
331 SDL_GetGamepadStringForButton;
332 SDL_GetGamepadStringForType;
333 SDL_GetGamepadTouchpadFinger;
334 SDL_GetGamepadType;
335 SDL_GetGamepadTypeForID;
336 SDL_GetGamepadTypeFromString;
337 SDL_GetGamepadVendor;
338 SDL_GetGamepadVendorForID;
339 SDL_GetGamepads;
340 SDL_GetGlobalMouseState;
341 SDL_GetGlobalProperties;
342 SDL_GetGrabbedWindow;
343 SDL_GetHapticEffectStatus;
344 SDL_GetHapticFeatures;
345 SDL_GetHapticFromID;
346 SDL_GetHapticID;
347 SDL_GetHapticName;
348 SDL_GetHapticNameForID;
349 SDL_GetHaptics;
350 SDL_GetHint;
351 SDL_GetHintBoolean;
352 SDL_GetIOProperties;
353 SDL_GetIOSize;
354 SDL_GetIOStatus;
355 SDL_GetJoystickAxis;
356 SDL_GetJoystickAxisInitialState;
357 SDL_GetJoystickBall;
358 SDL_GetJoystickButton;
359 SDL_GetJoystickConnectionState;
360 SDL_GetJoystickFirmwareVersion;
361 SDL_GetJoystickFromID;
362 SDL_GetJoystickFromPlayerIndex;
363 SDL_GetJoystickGUID;
364 SDL_GetJoystickGUIDForID;
365 SDL_GetJoystickGUIDInfo;
366 SDL_GetJoystickHat;
367 SDL_GetJoystickID;
368 SDL_GetJoystickName;
369 SDL_GetJoystickNameForID;
370 SDL_GetJoystickPath;
371 SDL_GetJoystickPathForID;
372 SDL_GetJoystickPlayerIndex;
373 SDL_GetJoystickPlayerIndexForID;
374 SDL_GetJoystickPowerInfo;
375 SDL_GetJoystickProduct;
376 SDL_GetJoystickProductForID;
377 SDL_GetJoystickProductVersion;
378 SDL_GetJoystickProductVersionForID;
379 SDL_GetJoystickProperties;
380 SDL_GetJoystickSerial;
381 SDL_GetJoystickType;
382 SDL_GetJoystickTypeForID;
383 SDL_GetJoystickVendor;
384 SDL_GetJoystickVendorForID;
385 SDL_GetJoysticks;
386 SDL_GetKeyFromName;
387 SDL_GetKeyFromScancode;
388 SDL_GetKeyName;
389 SDL_GetKeyboardFocus;
390 SDL_GetKeyboardNameForID;
391 SDL_GetKeyboardState;
392 SDL_GetKeyboards;
393 SDL_GetLogOutputFunction;
394 SDL_GetLogPriority;
395 SDL_GetMasksForPixelFormat;
396 SDL_GetMaxHapticEffects;
397 SDL_GetMaxHapticEffectsPlaying;
398 SDL_GetMemoryFunctions;
399 SDL_GetMice;
400 SDL_GetModState;
401 SDL_GetMouseFocus;
402 SDL_GetMouseNameForID;
403 SDL_GetMouseState;
404 SDL_GetNaturalDisplayOrientation;
405 SDL_GetNumAllocations;
406 SDL_GetNumAudioDrivers;
407 SDL_GetNumCameraDrivers;
408 SDL_GetNumGPUDrivers;
409 SDL_GetNumGamepadTouchpadFingers;
410 SDL_GetNumGamepadTouchpads;
411 SDL_GetNumHapticAxes;
412 SDL_GetNumJoystickAxes;
413 SDL_GetNumJoystickBalls;
414 SDL_GetNumJoystickButtons;
415 SDL_GetNumJoystickHats;
416 SDL_GetNumLogicalCPUCores;
417 SDL_GetNumRenderDrivers;
418 SDL_GetNumVideoDrivers;
419 SDL_GetNumberProperty;
420 SDL_GetOriginalMemoryFunctions;
421 SDL_GetPathInfo;
422 SDL_GetPerformanceCounter;
423 SDL_GetPerformanceFrequency;
424 SDL_GetPixelFormatDetails;
425 SDL_GetPixelFormatForMasks;
426 SDL_GetPixelFormatName;
427 SDL_GetPlatform;
428 SDL_GetPointerProperty;
429 SDL_GetPowerInfo;
430 SDL_GetPrefPath;
431 SDL_GetPreferredLocales;
432 SDL_GetPrimaryDisplay;
433 SDL_GetPrimarySelectionText;
434 SDL_GetProcessInput;
435 SDL_GetProcessOutput;
436 SDL_GetProcessProperties;
437 SDL_GetPropertyType;
438 SDL_GetRGB;
439 SDL_GetRGBA;
440 SDL_GetRealGamepadType;
441 SDL_GetRealGamepadTypeForID;
442 SDL_GetRectAndLineIntersection;
443 SDL_GetRectAndLineIntersectionFloat;
444 SDL_GetRectEnclosingPoints;
445 SDL_GetRectEnclosingPointsFloat;
446 SDL_GetRectIntersection;
447 SDL_GetRectIntersectionFloat;
448 SDL_GetRectUnion;
449 SDL_GetRectUnionFloat;
450 SDL_GetRelativeMouseState;
451 SDL_GetRenderClipRect;
452 SDL_GetRenderColorScale;
453 SDL_GetRenderDrawBlendMode;
454 SDL_GetRenderDrawColor;
455 SDL_GetRenderDrawColorFloat;
456 SDL_GetRenderDriver;
457 SDL_GetRenderLogicalPresentation;
458 SDL_GetRenderLogicalPresentationRect;
459 SDL_GetRenderMetalCommandEncoder;
460 SDL_GetRenderMetalLayer;
461 SDL_GetRenderOutputSize;
462 SDL_GetRenderSafeArea;
463 SDL_GetRenderScale;
464 SDL_GetRenderTarget;
465 SDL_GetRenderVSync;
466 SDL_GetRenderViewport;
467 SDL_GetRenderWindow;
468 SDL_GetRenderer;
469 SDL_GetRendererFromTexture;
470 SDL_GetRendererName;
471 SDL_GetRendererProperties;
472 SDL_GetRevision;
473 SDL_GetSIMDAlignment;
474 SDL_GetScancodeFromKey;
475 SDL_GetScancodeFromName;
476 SDL_GetScancodeName;
477 SDL_GetSemaphoreValue;
478 SDL_GetSensorData;
479 SDL_GetSensorFromID;
480 SDL_GetSensorID;
481 SDL_GetSensorName;
482 SDL_GetSensorNameForID;
483 SDL_GetSensorNonPortableType;
484 SDL_GetSensorNonPortableTypeForID;
485 SDL_GetSensorProperties;
486 SDL_GetSensorType;
487 SDL_GetSensorTypeForID;
488 SDL_GetSensors;
489 SDL_GetSilenceValueForFormat;
490 SDL_GetStorageFileSize;
491 SDL_GetStoragePathInfo;
492 SDL_GetStorageSpaceRemaining;
493 SDL_GetStringProperty;
494 SDL_GetSurfaceAlphaMod;
495 SDL_GetSurfaceBlendMode;
496 SDL_GetSurfaceClipRect;
497 SDL_GetSurfaceColorKey;
498 SDL_GetSurfaceColorMod;
499 SDL_GetSurfaceColorspace;
500 SDL_GetSurfaceImages;
501 SDL_GetSurfacePalette;
502 SDL_GetSurfaceProperties;
503 SDL_GetSystemRAM;
504 SDL_GetSystemTheme;
505 SDL_GetTLS;
506 SDL_GetTextInputArea;
507 SDL_GetTextureAlphaMod;
508 SDL_GetTextureAlphaModFloat;
509 SDL_GetTextureBlendMode;
510 SDL_GetTextureColorMod;
511 SDL_GetTextureColorModFloat;
512 SDL_GetTextureProperties;
513 SDL_GetTextureScaleMode;
514 SDL_GetTextureSize;
515 SDL_GetThreadID;
516 SDL_GetThreadName;
517 SDL_GetTicks;
518 SDL_GetTicksNS;
519 SDL_GetTouchDeviceName;
520 SDL_GetTouchDeviceType;
521 SDL_GetTouchDevices;
522 SDL_GetTouchFingers;
523 SDL_GetUserFolder;
524 SDL_GetVersion;
525 SDL_GetVideoDriver;
526 SDL_GetWindowAspectRatio;
527 SDL_GetWindowBordersSize;
528 SDL_GetWindowDisplayScale;
529 SDL_GetWindowFlags;
530 SDL_GetWindowFromEvent;
531 SDL_GetWindowFromID;
532 SDL_GetWindowFullscreenMode;
533 SDL_GetWindowICCProfile;
534 SDL_GetWindowID;
535 SDL_GetWindowKeyboardGrab;
536 SDL_GetWindowMaximumSize;
537 SDL_GetWindowMinimumSize;
538 SDL_GetWindowMouseGrab;
539 SDL_GetWindowMouseRect;
540 SDL_GetWindowOpacity;
541 SDL_GetWindowParent;
542 SDL_GetWindowPixelDensity;
543 SDL_GetWindowPixelFormat;
544 SDL_GetWindowPosition;
545 SDL_GetWindowProperties;
546 SDL_GetWindowRelativeMouseMode;
547 SDL_GetWindowSafeArea;
548 SDL_GetWindowSize;
549 SDL_GetWindowSizeInPixels;
550 SDL_GetWindowSurface;
551 SDL_GetWindowSurfaceVSync;
552 SDL_GetWindowTitle;
553 SDL_GetWindows;
554 SDL_GlobDirectory;
555 SDL_GlobStorageDirectory;
556 SDL_HapticEffectSupported;
557 SDL_HapticRumbleSupported;
558 SDL_HasARMSIMD;
559 SDL_HasAVX2;
560 SDL_HasAVX512F;
561 SDL_HasAVX;
562 SDL_HasAltiVec;
563 SDL_HasClipboardData;
564 SDL_HasClipboardText;
565 SDL_HasEvent;
566 SDL_HasEvents;
567 SDL_HasGamepad;
568 SDL_HasJoystick;
569 SDL_HasKeyboard;
570 SDL_HasLASX;
571 SDL_HasLSX;
572 SDL_HasMMX;
573 SDL_HasMouse;
574 SDL_HasNEON;
575 SDL_HasPrimarySelectionText;
576 SDL_HasProperty;
577 SDL_HasRectIntersection;
578 SDL_HasRectIntersectionFloat;
579 SDL_HasSSE2;
580 SDL_HasSSE3;
581 SDL_HasSSE41;
582 SDL_HasSSE42;
583 SDL_HasSSE;
584 SDL_HasScreenKeyboardSupport;
585 SDL_HideCursor;
586 SDL_HideWindow;
587 SDL_IOFromConstMem;
588 SDL_IOFromDynamicMem;
589 SDL_IOFromFile;
590 SDL_IOFromMem;
591 SDL_IOprintf;
592 SDL_IOvprintf;
593 SDL_Init;
594 SDL_InitHapticRumble;
595 SDL_InitSubSystem;
596 SDL_InsertGPUDebugLabel;
597 SDL_IsChromebook;
598 SDL_IsDeXMode;
599 SDL_IsGamepad;
600 SDL_IsJoystickHaptic;
601 SDL_IsJoystickVirtual;
602 SDL_IsMouseHaptic;
603 SDL_IsTV;
604 SDL_IsTablet;
605 SDL_JoystickConnected;
606 SDL_JoystickEventsEnabled;
607 SDL_KillProcess;
608 SDL_LoadBMP;
609 SDL_LoadBMP_IO;
610 SDL_LoadFile;
611 SDL_LoadFile_IO;
612 SDL_LoadFunction;
613 SDL_LoadObject;
614 SDL_LoadWAV;
615 SDL_LoadWAV_IO;
616 SDL_LockAudioStream;
617 SDL_LockJoysticks;
618 SDL_LockMutex;
619 SDL_LockProperties;
620 SDL_LockRWLockForReading;
621 SDL_LockRWLockForWriting;
622 SDL_LockSpinlock;
623 SDL_LockSurface;
624 SDL_LockTexture;
625 SDL_LockTextureToSurface;
626 SDL_Log;
627 SDL_LogCritical;
628 SDL_LogDebug;
629 SDL_LogError;
630 SDL_LogInfo;
631 SDL_LogMessage;
632 SDL_LogMessageV;
633 SDL_LogTrace;
634 SDL_LogVerbose;
635 SDL_LogWarn;
636 SDL_MapGPUTransferBuffer;
637 SDL_MapRGB;
638 SDL_MapRGBA;
639 SDL_MapSurfaceRGB;
640 SDL_MapSurfaceRGBA;
641 SDL_MaximizeWindow;
642 SDL_MemoryBarrierAcquireFunction;
643 SDL_MemoryBarrierReleaseFunction;
644 SDL_Metal_CreateView;
645 SDL_Metal_DestroyView;
646 SDL_Metal_GetLayer;
647 SDL_MinimizeWindow;
648 SDL_MixAudio;
649 SDL_OnApplicationDidChangeStatusBarOrientation;
650 SDL_OnApplicationDidEnterBackground;
651 SDL_OnApplicationDidEnterForeground;
652 SDL_OnApplicationDidReceiveMemoryWarning;
653 SDL_OnApplicationWillEnterBackground;
654 SDL_OnApplicationWillEnterForeground;
655 SDL_OnApplicationWillTerminate;
656 SDL_OpenAudioDevice;
657 SDL_OpenAudioDeviceStream;
658 SDL_OpenCamera;
659 SDL_OpenFileStorage;
660 SDL_OpenGamepad;
661 SDL_OpenHaptic;
662 SDL_OpenHapticFromJoystick;
663 SDL_OpenHapticFromMouse;
664 SDL_OpenIO;
665 SDL_OpenJoystick;
666 SDL_OpenSensor;
667 SDL_OpenStorage;
668 SDL_OpenTitleStorage;
669 SDL_OpenURL;
670 SDL_OpenUserStorage;
671 SDL_OutOfMemory;
672 SDL_PauseAudioDevice;
673 SDL_PauseAudioStreamDevice;
674 SDL_PauseHaptic;
675 SDL_PeepEvents;
676 SDL_PlayHapticRumble;
677 SDL_PollEvent;
678 SDL_PopGPUDebugGroup;
679 SDL_PremultiplyAlpha;
680 SDL_PremultiplySurfaceAlpha;
681 SDL_PumpEvents;
682 SDL_PushEvent;
683 SDL_PushGPUComputeUniformData;
684 SDL_PushGPUDebugGroup;
685 SDL_PushGPUFragmentUniformData;
686 SDL_PushGPUVertexUniformData;
687 SDL_PutAudioStreamData;
688 SDL_QueryGPUFence;
689 SDL_Quit;
690 SDL_QuitSubSystem;
691 SDL_RaiseWindow;
692 SDL_ReadIO;
693 SDL_ReadProcess;
694 SDL_ReadS16BE;
695 SDL_ReadS16LE;
696 SDL_ReadS32BE;
697 SDL_ReadS32LE;
698 SDL_ReadS64BE;
699 SDL_ReadS64LE;
700 SDL_ReadS8;
701 SDL_ReadStorageFile;
702 SDL_ReadSurfacePixel;
703 SDL_ReadSurfacePixelFloat;
704 SDL_ReadU16BE;
705 SDL_ReadU16LE;
706 SDL_ReadU32BE;
707 SDL_ReadU32LE;
708 SDL_ReadU64BE;
709 SDL_ReadU64LE;
710 SDL_ReadU8;
711 SDL_RegisterApp;
712 SDL_RegisterEvents;
713 SDL_ReleaseCameraFrame;
714 SDL_ReleaseGPUBuffer;
715 SDL_ReleaseGPUComputePipeline;
716 SDL_ReleaseGPUFence;
717 SDL_ReleaseGPUGraphicsPipeline;
718 SDL_ReleaseGPUSampler;
719 SDL_ReleaseGPUShader;
720 SDL_ReleaseGPUTexture;
721 SDL_ReleaseGPUTransferBuffer;
722 SDL_ReleaseWindowFromGPUDevice;
723 SDL_ReloadGamepadMappings;
724 SDL_RemoveEventWatch;
725 SDL_RemoveHintCallback;
726 SDL_RemovePath;
727 SDL_RemoveStoragePath;
728 SDL_RemoveSurfaceAlternateImages;
729 SDL_RemoveTimer;
730 SDL_RenamePath;
731 SDL_RenameStoragePath;
732 SDL_RenderClear;
733 SDL_RenderClipEnabled;
734 SDL_RenderCoordinatesFromWindow;
735 SDL_RenderCoordinatesToWindow;
736 SDL_RenderFillRect;
737 SDL_RenderFillRects;
738 SDL_RenderGeometry;
739 SDL_RenderGeometryRaw;
740 SDL_RenderLine;
741 SDL_RenderLines;
742 SDL_RenderPoint;
743 SDL_RenderPoints;
744 SDL_RenderPresent;
745 SDL_RenderReadPixels;
746 SDL_RenderRect;
747 SDL_RenderRects;
748 SDL_RenderTexture9Grid;
749 SDL_RenderTexture;
750 SDL_RenderTextureRotated;
751 SDL_RenderTextureTiled;
752 SDL_RenderViewportSet;
753 SDL_ReportAssertion;
754 SDL_RequestAndroidPermission;
755 SDL_ResetAssertionReport;
756 SDL_ResetHint;
757 SDL_ResetHints;
758 SDL_ResetKeyboard;
759 SDL_ResetLogPriorities;
760 SDL_RestoreWindow;
761 SDL_ResumeAudioDevice;
762 SDL_ResumeAudioStreamDevice;
763 SDL_ResumeHaptic;
764 SDL_RumbleGamepad;
765 SDL_RumbleGamepadTriggers;
766 SDL_RumbleJoystick;
767 SDL_RumbleJoystickTriggers;
768 SDL_RunApp;
769 SDL_RunHapticEffect;
770 SDL_SaveBMP;
771 SDL_SaveBMP_IO;
772 SDL_ScaleSurface;
773 SDL_ScreenKeyboardShown;
774 SDL_ScreenSaverEnabled;
775 SDL_SeekIO;
776 SDL_SendAndroidBackButton;
777 SDL_SendAndroidMessage;
778 SDL_SendGamepadEffect;
779 SDL_SendJoystickEffect;
780 SDL_SendJoystickVirtualSensorData;
781 SDL_SetAppMetadata;
782 SDL_SetAppMetadataProperty;
783 SDL_SetAssertionHandler;
784 SDL_SetAtomicInt;
785 SDL_SetAtomicPointer;
786 SDL_SetAtomicU32;
787 SDL_SetAudioDeviceGain;
788 SDL_SetAudioPostmixCallback;
789 SDL_SetAudioStreamFormat;
790 SDL_SetAudioStreamFrequencyRatio;
791 SDL_SetAudioStreamGain;
792 SDL_SetAudioStreamGetCallback;
793 SDL_SetAudioStreamInputChannelMap;
794 SDL_SetAudioStreamOutputChannelMap;
795 SDL_SetAudioStreamPutCallback;
796 SDL_SetBooleanProperty;
797 SDL_SetClipboardData;
798 SDL_SetClipboardText;
799 SDL_SetCurrentThreadPriority;
800 SDL_SetCursor;
801 SDL_SetEnvironmentVariable;
802 SDL_SetError;
803 SDL_SetEventEnabled;
804 SDL_SetEventFilter;
805 SDL_SetFloatProperty;
806 SDL_SetGPUBlendConstants;
807 SDL_SetGPUBufferName;
808 SDL_SetGPUScissor;
809 SDL_SetGPUStencilReference;
810 SDL_SetGPUSwapchainParameters;
811 SDL_SetGPUTextureName;
812 SDL_SetGPUViewport;
813 SDL_SetGamepadEventsEnabled;
814 SDL_SetGamepadLED;
815 SDL_SetGamepadMapping;
816 SDL_SetGamepadPlayerIndex;
817 SDL_SetGamepadSensorEnabled;
818 SDL_SetHapticAutocenter;
819 SDL_SetHapticGain;
820 SDL_SetHint;
821 SDL_SetHintWithPriority;
822 SDL_SetInitialized;
823 SDL_SetJoystickEventsEnabled;
824 SDL_SetJoystickLED;
825 SDL_SetJoystickPlayerIndex;
826 SDL_SetJoystickVirtualAxis;
827 SDL_SetJoystickVirtualBall;
828 SDL_SetJoystickVirtualButton;
829 SDL_SetJoystickVirtualHat;
830 SDL_SetJoystickVirtualTouchpad;
831 SDL_SetLinuxThreadPriority;
832 SDL_SetLinuxThreadPriorityAndPolicy;
833 SDL_SetLogOutputFunction;
834 SDL_SetLogPriorities;
835 SDL_SetLogPriority;
836 SDL_SetLogPriorityPrefix;
837 SDL_SetMainReady;
838 SDL_SetMemoryFunctions;
839 SDL_SetModState;
840 SDL_SetNumberProperty;
841 SDL_SetPaletteColors;
842 SDL_SetPointerProperty;
843 SDL_SetPointerPropertyWithCleanup;
844 SDL_SetPrimarySelectionText;
845 SDL_SetRenderClipRect;
846 SDL_SetRenderColorScale;
847 SDL_SetRenderDrawBlendMode;
848 SDL_SetRenderDrawColor;
849 SDL_SetRenderDrawColorFloat;
850 SDL_SetRenderLogicalPresentation;
851 SDL_SetRenderScale;
852 SDL_SetRenderTarget;
853 SDL_SetRenderVSync;
854 SDL_SetRenderViewport;
855 SDL_SetScancodeName;
856 SDL_SetStringProperty;
857 SDL_SetSurfaceAlphaMod;
858 SDL_SetSurfaceBlendMode;
859 SDL_SetSurfaceClipRect;
860 SDL_SetSurfaceColorKey;
861 SDL_SetSurfaceColorMod;
862 SDL_SetSurfaceColorspace;
863 SDL_SetSurfacePalette;
864 SDL_SetSurfaceRLE;
865 SDL_SetTLS;
866 SDL_SetTextInputArea;
867 SDL_SetTextureAlphaMod;
868 SDL_SetTextureAlphaModFloat;
869 SDL_SetTextureBlendMode;
870 SDL_SetTextureColorMod;
871 SDL_SetTextureColorModFloat;
872 SDL_SetTextureScaleMode;
873 SDL_SetWindowAlwaysOnTop;
874 SDL_SetWindowAspectRatio;
875 SDL_SetWindowBordered;
876 SDL_SetWindowFocusable;
877 SDL_SetWindowFullscreen;
878 SDL_SetWindowFullscreenMode;
879 SDL_SetWindowHitTest;
880 SDL_SetWindowIcon;
881 SDL_SetWindowKeyboardGrab;
882 SDL_SetWindowMaximumSize;
883 SDL_SetWindowMinimumSize;
884 SDL_SetWindowModal;
885 SDL_SetWindowMouseGrab;
886 SDL_SetWindowMouseRect;
887 SDL_SetWindowOpacity;
888 SDL_SetWindowParent;
889 SDL_SetWindowPosition;
890 SDL_SetWindowRelativeMouseMode;
891 SDL_SetWindowResizable;
892 SDL_SetWindowShape;
893 SDL_SetWindowSize;
894 SDL_SetWindowSurfaceVSync;
895 SDL_SetWindowTitle;
896 SDL_SetWindowsMessageHook;
897 SDL_SetX11EventHook;
898 SDL_SetiOSAnimationCallback;
899 SDL_SetiOSEventPump;
900 SDL_ShouldInit;
901 SDL_ShouldQuit;
902 SDL_ShowAndroidToast;
903 SDL_ShowCursor;
904 SDL_ShowMessageBox;
905 SDL_ShowOpenFileDialog;
906 SDL_ShowOpenFolderDialog;
907 SDL_ShowSaveFileDialog;
908 SDL_ShowSimpleMessageBox;
909 SDL_ShowWindow;
910 SDL_ShowWindowSystemMenu;
911 SDL_SignalCondition;
912 SDL_SignalSemaphore;
913 SDL_StartTextInput;
914 SDL_StartTextInputWithProperties;
915 SDL_StepUTF8;
916 SDL_StopHapticEffect;
917 SDL_StopHapticEffects;
918 SDL_StopHapticRumble;
919 SDL_StopTextInput;
920 SDL_StorageReady;
921 SDL_StringToGUID;
922 SDL_SubmitGPUCommandBuffer;
923 SDL_SubmitGPUCommandBufferAndAcquireFence;
924 SDL_SurfaceHasAlternateImages;
925 SDL_SurfaceHasColorKey;
926 SDL_SurfaceHasRLE;
927 SDL_SyncWindow;
928 SDL_TellIO;
929 SDL_TextInputActive;
930 SDL_TimeFromWindows;
931 SDL_TimeToDateTime;
932 SDL_TimeToWindows;
933 SDL_TryLockMutex;
934 SDL_TryLockRWLockForReading;
935 SDL_TryLockRWLockForWriting;
936 SDL_TryLockSpinlock;
937 SDL_TryWaitSemaphore;
938 SDL_UCS4ToUTF8;
939 SDL_UnbindAudioStream;
940 SDL_UnbindAudioStreams;
941 SDL_UnloadObject;
942 SDL_UnlockAudioStream;
943 SDL_UnlockJoysticks;
944 SDL_UnlockMutex;
945 SDL_UnlockProperties;
946 SDL_UnlockRWLock;
947 SDL_UnlockSpinlock;
948 SDL_UnlockSurface;
949 SDL_UnlockTexture;
950 SDL_UnmapGPUTransferBuffer;
951 SDL_UnregisterApp;
952 SDL_UnsetEnvironmentVariable;
953 SDL_UpdateGamepads;
954 SDL_UpdateHapticEffect;
955 SDL_UpdateJoysticks;
956 SDL_UpdateNVTexture;
957 SDL_UpdateSensors;
958 SDL_UpdateTexture;
959 SDL_UpdateWindowSurface;
960 SDL_UpdateWindowSurfaceRects;
961 SDL_UpdateYUVTexture;
962 SDL_UploadToGPUBuffer;
963 SDL_UploadToGPUTexture;
964 SDL_Vulkan_CreateSurface;
965 SDL_Vulkan_DestroySurface;
966 SDL_Vulkan_GetInstanceExtensions;
967 SDL_Vulkan_GetPresentationSupport;
968 SDL_Vulkan_GetVkGetInstanceProcAddr;
969 SDL_Vulkan_LoadLibrary;
970 SDL_Vulkan_UnloadLibrary;
971 SDL_WaitCondition;
972 SDL_WaitConditionTimeout;
973 SDL_WaitEvent;
974 SDL_WaitEventTimeout;
975 SDL_WaitForGPUFences;
976 SDL_WaitForGPUIdle;
977 SDL_WaitProcess;
978 SDL_WaitSemaphore;
979 SDL_WaitSemaphoreTimeout;
980 SDL_WaitThread;
981 SDL_WarpMouseGlobal;
982 SDL_WarpMouseInWindow;
983 SDL_WasInit;
984 SDL_WindowHasSurface;
985 SDL_WindowSupportsGPUPresentMode;
986 SDL_WindowSupportsGPUSwapchainComposition;
987 SDL_WriteIO;
988 SDL_WriteS16BE;
989 SDL_WriteS16LE;
990 SDL_WriteS32BE;
991 SDL_WriteS32LE;
992 SDL_WriteS64BE;
993 SDL_WriteS64LE;
994 SDL_WriteS8;
995 SDL_WriteStorageFile;
996 SDL_WriteSurfacePixel;
997 SDL_WriteSurfacePixelFloat;
998 SDL_WriteU16BE;
999 SDL_WriteU16LE;
1000 SDL_WriteU32BE;
1001 SDL_WriteU32LE;
1002 SDL_WriteU64BE;
1003 SDL_WriteU64LE;
1004 SDL_WriteU8;
1005 SDL_abs;
1006 SDL_acos;
1007 SDL_acosf;
1008 SDL_aligned_alloc;
1009 SDL_aligned_free;
1010 SDL_asin;
1011 SDL_asinf;
1012 SDL_asprintf;
1013 SDL_atan2;
1014 SDL_atan2f;
1015 SDL_atan;
1016 SDL_atanf;
1017 SDL_atof;
1018 SDL_atoi;
1019 SDL_bsearch;
1020 SDL_bsearch_r;
1021 SDL_calloc;
1022 SDL_ceil;
1023 SDL_ceilf;
1024 SDL_copysign;
1025 SDL_copysignf;
1026 SDL_cos;
1027 SDL_cosf;
1028 SDL_crc16;
1029 SDL_crc32;
1030 SDL_exp;
1031 SDL_expf;
1032 SDL_fabs;
1033 SDL_fabsf;
1034 SDL_floor;
1035 SDL_floorf;
1036 SDL_fmod;
1037 SDL_fmodf;
1038 SDL_free;
1039 SDL_getenv;
1040 SDL_getenv_unsafe;
1041 SDL_hid_ble_scan;
1042 SDL_hid_close;
1043 SDL_hid_device_change_count;
1044 SDL_hid_enumerate;
1045 SDL_hid_exit;
1046 SDL_hid_free_enumeration;
1047 SDL_hid_get_device_info;
1048 SDL_hid_get_feature_report;
1049 SDL_hid_get_indexed_string;
1050 SDL_hid_get_input_report;
1051 SDL_hid_get_manufacturer_string;
1052 SDL_hid_get_product_string;
1053 SDL_hid_get_report_descriptor;
1054 SDL_hid_get_serial_number_string;
1055 SDL_hid_init;
1056 SDL_hid_open;
1057 SDL_hid_open_path;
1058 SDL_hid_read;
1059 SDL_hid_read_timeout;
1060 SDL_hid_send_feature_report;
1061 SDL_hid_set_nonblocking;
1062 SDL_hid_write;
1063 SDL_iconv;
1064 SDL_iconv_close;
1065 SDL_iconv_open;
1066 SDL_iconv_string;
1067 SDL_isalnum;
1068 SDL_isalpha;
1069 SDL_isblank;
1070 SDL_iscntrl;
1071 SDL_isdigit;
1072 SDL_isgraph;
1073 SDL_isinf;
1074 SDL_isinff;
1075 SDL_islower;
1076 SDL_isnan;
1077 SDL_isnanf;
1078 SDL_isprint;
1079 SDL_ispunct;
1080 SDL_isspace;
1081 SDL_isupper;
1082 SDL_isxdigit;
1083 SDL_itoa;
1084 SDL_lltoa;
1085 SDL_log10;
1086 SDL_log10f;
1087 SDL_log;
1088 SDL_logf;
1089 SDL_lround;
1090 SDL_lroundf;
1091 SDL_ltoa;
1092 SDL_malloc;
1093 SDL_memcmp;
1094 SDL_memcpy;
1095 SDL_memmove;
1096 SDL_memset4;
1097 SDL_memset;
1098 SDL_modf;
1099 SDL_modff;
1100 SDL_murmur3_32;
1101 SDL_pow;
1102 SDL_powf;
1103 SDL_qsort;
1104 SDL_qsort_r;
1105 SDL_rand;
1106 SDL_rand_bits;
1107 SDL_rand_bits_r;
1108 SDL_rand_r;
1109 SDL_randf;
1110 SDL_randf_r;
1111 SDL_realloc;
1112 SDL_round;
1113 SDL_roundf;
1114 SDL_scalbn;
1115 SDL_scalbnf;
1116 SDL_setenv_unsafe;
1117 SDL_sin;
1118 SDL_sinf;
1119 SDL_snprintf;
1120 SDL_sqrt;
1121 SDL_sqrtf;
1122 SDL_srand;
1123 SDL_sscanf;
1124 SDL_strcasecmp;
1125 SDL_strcasestr;
1126 SDL_strchr;
1127 SDL_strcmp;
1128 SDL_strdup;
1129 SDL_strlcat;
1130 SDL_strlcpy;
1131 SDL_strlen;
1132 SDL_strlwr;
1133 SDL_strncasecmp;
1134 SDL_strncmp;
1135 SDL_strndup;
1136 SDL_strnlen;
1137 SDL_strnstr;
1138 SDL_strpbrk;
1139 SDL_strrchr;
1140 SDL_strrev;
1141 SDL_strstr;
1142 SDL_strtod;
1143 SDL_strtok_r;
1144 SDL_strtol;
1145 SDL_strtoll;
1146 SDL_strtoul;
1147 SDL_strtoull;
1148 SDL_strupr;
1149 SDL_swprintf;
1150 SDL_tan;
1151 SDL_tanf;
1152 SDL_tolower;
1153 SDL_toupper;
1154 SDL_trunc;
1155 SDL_truncf;
1156 SDL_uitoa;
1157 SDL_ulltoa;
1158 SDL_ultoa;
1159 SDL_unsetenv_unsafe;
1160 SDL_utf8strlcpy;
1161 SDL_utf8strlen;
1162 SDL_utf8strnlen;
1163 SDL_vasprintf;
1164 SDL_vsnprintf;
1165 SDL_vsscanf;
1166 SDL_vswprintf;
1167 SDL_wcscasecmp;
1168 SDL_wcscmp;
1169 SDL_wcsdup;
1170 SDL_wcslcat;
1171 SDL_wcslcpy;
1172 SDL_wcslen;
1173 SDL_wcsncasecmp;
1174 SDL_wcsncmp;
1175 SDL_wcsnlen;
1176 SDL_wcsnstr;
1177 SDL_wcsstr;
1178 SDL_wcstol;
1179 SDL_StepBackUTF8;
1180 SDL_DelayPrecise;
1181 SDL_CalculateGPUTextureFormatSize;
1182 SDL_SetErrorV;
1183 SDL_GetDefaultLogOutputFunction;
1184 SDL_RenderDebugText;
1185 SDL_GetSandbox;
1186 SDL_CancelGPUCommandBuffer;
1187 SDL_SaveFile_IO;
1188 SDL_SaveFile;
1189 SDL_GetCurrentDirectory;
1190 SDL_IsAudioDevicePhysical;
1191 SDL_IsAudioDevicePlayback;
1192 SDL_AsyncIOFromFile;
1193 SDL_GetAsyncIOSize;
1194 SDL_ReadAsyncIO;
1195 SDL_WriteAsyncIO;
1196 SDL_CloseAsyncIO;
1197 SDL_CreateAsyncIOQueue;
1198 SDL_DestroyAsyncIOQueue;
1199 SDL_GetAsyncIOResult;
1200 SDL_WaitAsyncIOResult;
1201 SDL_SignalAsyncIOQueue;
1202 SDL_LoadFileAsync;
1203 SDL_ShowFileDialogWithProperties;
1204 SDL_IsMainThread;
1205 SDL_RunOnMainThread;
1206 SDL_SetGPUAllowedFramesInFlight;
1207 SDL_RenderTextureAffine;
1208 SDL_WaitForGPUSwapchain;
1209 SDL_WaitAndAcquireGPUSwapchainTexture;
1210 SDL_RenderDebugTextFormat;
1211 SDL_CreateTray;
1212 SDL_SetTrayIcon;
1213 SDL_SetTrayTooltip;
1214 SDL_CreateTrayMenu;
1215 SDL_CreateTraySubmenu;
1216 SDL_GetTrayMenu;
1217 SDL_GetTraySubmenu;
1218 SDL_GetTrayEntries;
1219 SDL_RemoveTrayEntry;
1220 SDL_InsertTrayEntryAt;
1221 SDL_SetTrayEntryLabel;
1222 SDL_GetTrayEntryLabel;
1223 SDL_SetTrayEntryChecked;
1224 SDL_GetTrayEntryChecked;
1225 SDL_SetTrayEntryEnabled;
1226 SDL_GetTrayEntryEnabled;
1227 SDL_SetTrayEntryCallback;
1228 SDL_DestroyTray;
1229 SDL_GetTrayEntryParent;
1230 SDL_GetTrayMenuParentEntry;
1231 SDL_GetTrayMenuParentTray;
1232 SDL_GetThreadState;
1233 SDL_AudioStreamDevicePaused;
1234 SDL_ClickTrayEntry;
1235 SDL_UpdateTrays;
1236 SDL_StretchSurface;
1237 # extra symbols go here (don't modify this line)
1238 local: *;
1239};