diff options
Diffstat (limited to 'contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c | 652 |
1 files changed, 652 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c b/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c new file mode 100644 index 0000000..df7cac8 --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/SDL_audioqueue.c | |||
| @@ -0,0 +1,652 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #include "SDL_audioqueue.h" | ||
| 24 | #include "SDL_sysaudio.h" | ||
| 25 | |||
| 26 | typedef struct SDL_MemoryPool SDL_MemoryPool; | ||
| 27 | |||
| 28 | struct SDL_MemoryPool | ||
| 29 | { | ||
| 30 | void *free_blocks; | ||
| 31 | size_t block_size; | ||
| 32 | size_t num_free; | ||
| 33 | size_t max_free; | ||
| 34 | }; | ||
| 35 | |||
| 36 | struct SDL_AudioTrack | ||
| 37 | { | ||
| 38 | SDL_AudioSpec spec; | ||
| 39 | int *chmap; | ||
| 40 | bool flushed; | ||
| 41 | SDL_AudioTrack *next; | ||
| 42 | |||
| 43 | void *userdata; | ||
| 44 | SDL_ReleaseAudioBufferCallback callback; | ||
| 45 | |||
| 46 | Uint8 *data; | ||
| 47 | size_t head; | ||
| 48 | size_t tail; | ||
| 49 | size_t capacity; | ||
| 50 | |||
| 51 | int chmap_storage[SDL_MAX_CHANNELMAP_CHANNELS]; // !!! FIXME: this needs to grow if SDL ever supports more channels. But if it grows, we should probably be more clever about allocations. | ||
| 52 | }; | ||
| 53 | |||
| 54 | struct SDL_AudioQueue | ||
| 55 | { | ||
| 56 | SDL_AudioTrack *head; | ||
| 57 | SDL_AudioTrack *tail; | ||
| 58 | |||
| 59 | Uint8 *history_buffer; | ||
| 60 | size_t history_length; | ||
| 61 | size_t history_capacity; | ||
| 62 | |||
| 63 | SDL_MemoryPool track_pool; | ||
| 64 | SDL_MemoryPool chunk_pool; | ||
| 65 | }; | ||
| 66 | |||
| 67 | // Allocate a new block, avoiding checking for ones already in the pool | ||
| 68 | static void *AllocNewMemoryPoolBlock(const SDL_MemoryPool *pool) | ||
| 69 | { | ||
| 70 | return SDL_malloc(pool->block_size); | ||
| 71 | } | ||
| 72 | |||
| 73 | // Allocate a new block, first checking if there are any in the pool | ||
| 74 | static void *AllocMemoryPoolBlock(SDL_MemoryPool *pool) | ||
| 75 | { | ||
| 76 | if (pool->num_free == 0) { | ||
| 77 | return AllocNewMemoryPoolBlock(pool); | ||
| 78 | } | ||
| 79 | |||
| 80 | void *block = pool->free_blocks; | ||
| 81 | pool->free_blocks = *(void **)block; | ||
| 82 | --pool->num_free; | ||
| 83 | return block; | ||
| 84 | } | ||
| 85 | |||
| 86 | // Free a block, or add it to the pool if there's room | ||
| 87 | static void FreeMemoryPoolBlock(SDL_MemoryPool *pool, void *block) | ||
| 88 | { | ||
| 89 | if (pool->num_free < pool->max_free) { | ||
| 90 | *(void **)block = pool->free_blocks; | ||
| 91 | pool->free_blocks = block; | ||
| 92 | ++pool->num_free; | ||
| 93 | } else { | ||
| 94 | SDL_free(block); | ||
| 95 | } | ||
| 96 | } | ||
| 97 | |||
| 98 | // Destroy a pool and all of its blocks | ||
| 99 | static void DestroyMemoryPool(SDL_MemoryPool *pool) | ||
| 100 | { | ||
| 101 | void *block = pool->free_blocks; | ||
| 102 | pool->free_blocks = NULL; | ||
| 103 | pool->num_free = 0; | ||
| 104 | |||
| 105 | while (block) { | ||
| 106 | void *next = *(void **)block; | ||
| 107 | SDL_free(block); | ||
| 108 | block = next; | ||
| 109 | } | ||
| 110 | } | ||
| 111 | |||
| 112 | // Keeping a list of free chunks reduces memory allocations, | ||
| 113 | // But also increases the amount of work to perform when freeing the track. | ||
| 114 | static void InitMemoryPool(SDL_MemoryPool *pool, size_t block_size, size_t max_free) | ||
| 115 | { | ||
| 116 | SDL_zerop(pool); | ||
| 117 | |||
| 118 | SDL_assert(block_size >= sizeof(void *)); | ||
| 119 | pool->block_size = block_size; | ||
| 120 | pool->max_free = max_free; | ||
| 121 | } | ||
| 122 | |||
| 123 | // Allocates a number of blocks and adds them to the pool | ||
| 124 | static bool ReserveMemoryPoolBlocks(SDL_MemoryPool *pool, size_t num_blocks) | ||
| 125 | { | ||
| 126 | for (; num_blocks; --num_blocks) { | ||
| 127 | void *block = AllocNewMemoryPoolBlock(pool); | ||
| 128 | |||
| 129 | if (block == NULL) { | ||
| 130 | return false; | ||
| 131 | } | ||
| 132 | |||
| 133 | *(void **)block = pool->free_blocks; | ||
| 134 | pool->free_blocks = block; | ||
| 135 | ++pool->num_free; | ||
| 136 | } | ||
| 137 | |||
| 138 | return true; | ||
| 139 | } | ||
| 140 | |||
| 141 | void SDL_DestroyAudioQueue(SDL_AudioQueue *queue) | ||
| 142 | { | ||
| 143 | SDL_ClearAudioQueue(queue); | ||
| 144 | |||
| 145 | DestroyMemoryPool(&queue->track_pool); | ||
| 146 | DestroyMemoryPool(&queue->chunk_pool); | ||
| 147 | SDL_aligned_free(queue->history_buffer); | ||
| 148 | |||
| 149 | SDL_free(queue); | ||
| 150 | } | ||
| 151 | |||
| 152 | SDL_AudioQueue *SDL_CreateAudioQueue(size_t chunk_size) | ||
| 153 | { | ||
| 154 | SDL_AudioQueue *queue = (SDL_AudioQueue *)SDL_calloc(1, sizeof(*queue)); | ||
| 155 | |||
| 156 | if (!queue) { | ||
| 157 | return NULL; | ||
| 158 | } | ||
| 159 | |||
| 160 | InitMemoryPool(&queue->track_pool, sizeof(SDL_AudioTrack), 8); | ||
| 161 | InitMemoryPool(&queue->chunk_pool, chunk_size, 4); | ||
| 162 | |||
| 163 | if (!ReserveMemoryPoolBlocks(&queue->track_pool, 2)) { | ||
| 164 | SDL_DestroyAudioQueue(queue); | ||
| 165 | return NULL; | ||
| 166 | } | ||
| 167 | |||
| 168 | return queue; | ||
| 169 | } | ||
| 170 | |||
| 171 | static void DestroyAudioTrack(SDL_AudioQueue *queue, SDL_AudioTrack *track) | ||
| 172 | { | ||
| 173 | track->callback(track->userdata, track->data, (int)track->capacity); | ||
| 174 | |||
| 175 | FreeMemoryPoolBlock(&queue->track_pool, track); | ||
| 176 | } | ||
| 177 | |||
| 178 | void SDL_ClearAudioQueue(SDL_AudioQueue *queue) | ||
| 179 | { | ||
| 180 | SDL_AudioTrack *track = queue->head; | ||
| 181 | |||
| 182 | queue->head = NULL; | ||
| 183 | queue->tail = NULL; | ||
| 184 | queue->history_length = 0; | ||
| 185 | |||
| 186 | while (track) { | ||
| 187 | SDL_AudioTrack *next = track->next; | ||
| 188 | DestroyAudioTrack(queue, track); | ||
| 189 | track = next; | ||
| 190 | } | ||
| 191 | } | ||
| 192 | |||
| 193 | static void FlushAudioTrack(SDL_AudioTrack *track) | ||
| 194 | { | ||
| 195 | track->flushed = true; | ||
| 196 | } | ||
| 197 | |||
| 198 | void SDL_FlushAudioQueue(SDL_AudioQueue *queue) | ||
| 199 | { | ||
| 200 | SDL_AudioTrack *track = queue->tail; | ||
| 201 | |||
| 202 | if (track) { | ||
| 203 | FlushAudioTrack(track); | ||
| 204 | } | ||
| 205 | } | ||
| 206 | |||
| 207 | void SDL_PopAudioQueueHead(SDL_AudioQueue *queue) | ||
| 208 | { | ||
| 209 | SDL_AudioTrack *track = queue->head; | ||
| 210 | |||
| 211 | for (;;) { | ||
| 212 | bool flushed = track->flushed; | ||
| 213 | |||
| 214 | SDL_AudioTrack *next = track->next; | ||
| 215 | DestroyAudioTrack(queue, track); | ||
| 216 | track = next; | ||
| 217 | |||
| 218 | if (flushed) { | ||
| 219 | break; | ||
| 220 | } | ||
| 221 | } | ||
| 222 | |||
| 223 | queue->head = track; | ||
| 224 | queue->history_length = 0; | ||
| 225 | |||
| 226 | if (!track) { | ||
| 227 | queue->tail = NULL; | ||
| 228 | } | ||
| 229 | } | ||
| 230 | |||
| 231 | SDL_AudioTrack *SDL_CreateAudioTrack( | ||
| 232 | SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, | ||
| 233 | Uint8 *data, size_t len, size_t capacity, | ||
| 234 | SDL_ReleaseAudioBufferCallback callback, void *userdata) | ||
| 235 | { | ||
| 236 | SDL_AudioTrack *track = (SDL_AudioTrack *)AllocMemoryPoolBlock(&queue->track_pool); | ||
| 237 | |||
| 238 | if (!track) { | ||
| 239 | return NULL; | ||
| 240 | } | ||
| 241 | |||
| 242 | SDL_zerop(track); | ||
| 243 | |||
| 244 | if (chmap) { | ||
| 245 | SDL_assert(SDL_arraysize(track->chmap_storage) >= spec->channels); | ||
| 246 | SDL_memcpy(track->chmap_storage, chmap, sizeof (*chmap) * spec->channels); | ||
| 247 | track->chmap = track->chmap_storage; | ||
| 248 | } | ||
| 249 | |||
| 250 | SDL_copyp(&track->spec, spec); | ||
| 251 | |||
| 252 | track->userdata = userdata; | ||
| 253 | track->callback = callback; | ||
| 254 | track->data = data; | ||
| 255 | track->head = 0; | ||
| 256 | track->tail = len; | ||
| 257 | track->capacity = capacity; | ||
| 258 | |||
| 259 | return track; | ||
| 260 | } | ||
| 261 | |||
| 262 | static void SDLCALL FreeChunkedAudioBuffer(void *userdata, const void *buf, int len) | ||
| 263 | { | ||
| 264 | SDL_AudioQueue *queue = (SDL_AudioQueue *)userdata; | ||
| 265 | |||
| 266 | FreeMemoryPoolBlock(&queue->chunk_pool, (void *)buf); | ||
| 267 | } | ||
| 268 | |||
| 269 | static SDL_AudioTrack *CreateChunkedAudioTrack(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap) | ||
| 270 | { | ||
| 271 | Uint8 *chunk = (Uint8 *)AllocMemoryPoolBlock(&queue->chunk_pool); | ||
| 272 | |||
| 273 | if (!chunk) { | ||
| 274 | return NULL; | ||
| 275 | } | ||
| 276 | |||
| 277 | size_t capacity = queue->chunk_pool.block_size; | ||
| 278 | capacity -= capacity % SDL_AUDIO_FRAMESIZE(*spec); | ||
| 279 | |||
| 280 | SDL_AudioTrack *track = SDL_CreateAudioTrack(queue, spec, chmap, chunk, 0, capacity, FreeChunkedAudioBuffer, queue); | ||
| 281 | |||
| 282 | if (!track) { | ||
| 283 | FreeMemoryPoolBlock(&queue->chunk_pool, chunk); | ||
| 284 | return NULL; | ||
| 285 | } | ||
| 286 | |||
| 287 | return track; | ||
| 288 | } | ||
| 289 | |||
| 290 | void SDL_AddTrackToAudioQueue(SDL_AudioQueue *queue, SDL_AudioTrack *track) | ||
| 291 | { | ||
| 292 | SDL_AudioTrack *tail = queue->tail; | ||
| 293 | |||
| 294 | if (tail) { | ||
| 295 | // If the spec has changed, make sure to flush the previous track | ||
| 296 | if (!SDL_AudioSpecsEqual(&tail->spec, &track->spec, tail->chmap, track->chmap)) { | ||
| 297 | FlushAudioTrack(tail); | ||
| 298 | } | ||
| 299 | |||
| 300 | tail->next = track; | ||
| 301 | } else { | ||
| 302 | queue->head = track; | ||
| 303 | } | ||
| 304 | |||
| 305 | queue->tail = track; | ||
| 306 | } | ||
| 307 | |||
| 308 | static size_t WriteToAudioTrack(SDL_AudioTrack *track, const Uint8 *data, size_t len) | ||
| 309 | { | ||
| 310 | if (track->flushed || track->tail >= track->capacity) { | ||
| 311 | return 0; | ||
| 312 | } | ||
| 313 | |||
| 314 | len = SDL_min(len, track->capacity - track->tail); | ||
| 315 | SDL_memcpy(&track->data[track->tail], data, len); | ||
| 316 | track->tail += len; | ||
| 317 | |||
| 318 | return len; | ||
| 319 | } | ||
| 320 | |||
| 321 | bool SDL_WriteToAudioQueue(SDL_AudioQueue *queue, const SDL_AudioSpec *spec, const int *chmap, const Uint8 *data, size_t len) | ||
| 322 | { | ||
| 323 | if (len == 0) { | ||
| 324 | return true; | ||
| 325 | } | ||
| 326 | |||
| 327 | SDL_AudioTrack *track = queue->tail; | ||
| 328 | |||
| 329 | if (track) { | ||
| 330 | if (!SDL_AudioSpecsEqual(&track->spec, spec, track->chmap, chmap)) { | ||
| 331 | FlushAudioTrack(track); | ||
| 332 | } | ||
| 333 | } else { | ||
| 334 | SDL_assert(!queue->head); | ||
| 335 | track = CreateChunkedAudioTrack(queue, spec, chmap); | ||
| 336 | |||
| 337 | if (!track) { | ||
| 338 | return false; | ||
| 339 | } | ||
| 340 | |||
| 341 | queue->head = track; | ||
| 342 | queue->tail = track; | ||
| 343 | } | ||
| 344 | |||
| 345 | for (;;) { | ||
| 346 | const size_t written = WriteToAudioTrack(track, data, len); | ||
| 347 | data += written; | ||
| 348 | len -= written; | ||
| 349 | |||
| 350 | if (len == 0) { | ||
| 351 | break; | ||
| 352 | } | ||
| 353 | |||
| 354 | SDL_AudioTrack *new_track = CreateChunkedAudioTrack(queue, spec, chmap); | ||
| 355 | |||
| 356 | if (!new_track) { | ||
| 357 | return false; | ||
| 358 | } | ||
| 359 | |||
| 360 | track->next = new_track; | ||
| 361 | queue->tail = new_track; | ||
| 362 | track = new_track; | ||
| 363 | } | ||
| 364 | |||
| 365 | return true; | ||
| 366 | } | ||
| 367 | |||
| 368 | void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue) | ||
| 369 | { | ||
| 370 | return queue->head; | ||
| 371 | } | ||
| 372 | |||
| 373 | size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed) | ||
| 374 | { | ||
| 375 | SDL_AudioTrack *iter = (SDL_AudioTrack *)(*inout_iter); | ||
| 376 | SDL_assert(iter != NULL); | ||
| 377 | |||
| 378 | SDL_copyp(out_spec, &iter->spec); | ||
| 379 | *out_chmap = iter->chmap; | ||
| 380 | |||
| 381 | bool flushed = false; | ||
| 382 | size_t queued_bytes = 0; | ||
| 383 | |||
| 384 | while (iter) { | ||
| 385 | SDL_AudioTrack *track = iter; | ||
| 386 | iter = iter->next; | ||
| 387 | |||
| 388 | size_t avail = track->tail - track->head; | ||
| 389 | |||
| 390 | if (avail >= SDL_SIZE_MAX - queued_bytes) { | ||
| 391 | queued_bytes = SDL_SIZE_MAX; | ||
| 392 | flushed = false; | ||
| 393 | break; | ||
| 394 | } | ||
| 395 | |||
| 396 | queued_bytes += avail; | ||
| 397 | flushed = track->flushed; | ||
| 398 | |||
| 399 | if (flushed) { | ||
| 400 | break; | ||
| 401 | } | ||
| 402 | } | ||
| 403 | |||
| 404 | *inout_iter = iter; | ||
| 405 | *out_flushed = flushed; | ||
| 406 | |||
| 407 | return queued_bytes; | ||
| 408 | } | ||
| 409 | |||
| 410 | static const Uint8 *PeekIntoAudioQueuePast(SDL_AudioQueue *queue, Uint8 *data, size_t len) | ||
| 411 | { | ||
| 412 | SDL_AudioTrack *track = queue->head; | ||
| 413 | |||
| 414 | if (track->head >= len) { | ||
| 415 | return &track->data[track->head - len]; | ||
| 416 | } | ||
| 417 | |||
| 418 | size_t past = len - track->head; | ||
| 419 | |||
| 420 | if (past > queue->history_length) { | ||
| 421 | return NULL; | ||
| 422 | } | ||
| 423 | |||
| 424 | SDL_memcpy(data, &queue->history_buffer[queue->history_length - past], past); | ||
| 425 | SDL_memcpy(&data[past], track->data, track->head); | ||
| 426 | |||
| 427 | return data; | ||
| 428 | } | ||
| 429 | |||
| 430 | static void UpdateAudioQueueHistory(SDL_AudioQueue *queue, | ||
| 431 | const Uint8 *data, size_t len) | ||
| 432 | { | ||
| 433 | Uint8 *history_buffer = queue->history_buffer; | ||
| 434 | size_t history_bytes = queue->history_length; | ||
| 435 | |||
| 436 | if (len >= history_bytes) { | ||
| 437 | SDL_memcpy(history_buffer, &data[len - history_bytes], history_bytes); | ||
| 438 | } else { | ||
| 439 | size_t preserve = history_bytes - len; | ||
| 440 | SDL_memmove(history_buffer, &history_buffer[len], preserve); | ||
| 441 | SDL_memcpy(&history_buffer[preserve], data, len); | ||
| 442 | } | ||
| 443 | } | ||
| 444 | |||
| 445 | static const Uint8 *ReadFromAudioQueue(SDL_AudioQueue *queue, Uint8 *data, size_t len) | ||
| 446 | { | ||
| 447 | SDL_AudioTrack *track = queue->head; | ||
| 448 | |||
| 449 | if (track->tail - track->head >= len) { | ||
| 450 | const Uint8 *ptr = &track->data[track->head]; | ||
| 451 | track->head += len; | ||
| 452 | return ptr; | ||
| 453 | } | ||
| 454 | |||
| 455 | size_t total = 0; | ||
| 456 | |||
| 457 | for (;;) { | ||
| 458 | size_t avail = SDL_min(len - total, track->tail - track->head); | ||
| 459 | SDL_memcpy(&data[total], &track->data[track->head], avail); | ||
| 460 | track->head += avail; | ||
| 461 | total += avail; | ||
| 462 | |||
| 463 | if (total == len) { | ||
| 464 | break; | ||
| 465 | } | ||
| 466 | |||
| 467 | if (track->flushed) { | ||
| 468 | SDL_SetError("Reading past end of flushed track"); | ||
| 469 | return NULL; | ||
| 470 | } | ||
| 471 | |||
| 472 | SDL_AudioTrack *next = track->next; | ||
| 473 | |||
| 474 | if (!next) { | ||
| 475 | SDL_SetError("Reading past end of incomplete track"); | ||
| 476 | return NULL; | ||
| 477 | } | ||
| 478 | |||
| 479 | UpdateAudioQueueHistory(queue, track->data, track->tail); | ||
| 480 | |||
| 481 | queue->head = next; | ||
| 482 | DestroyAudioTrack(queue, track); | ||
| 483 | track = next; | ||
| 484 | } | ||
| 485 | |||
| 486 | return data; | ||
| 487 | } | ||
| 488 | |||
| 489 | static const Uint8 *PeekIntoAudioQueueFuture(SDL_AudioQueue *queue, Uint8 *data, size_t len) | ||
| 490 | { | ||
| 491 | SDL_AudioTrack *track = queue->head; | ||
| 492 | |||
| 493 | if (track->tail - track->head >= len) { | ||
| 494 | return &track->data[track->head]; | ||
| 495 | } | ||
| 496 | |||
| 497 | size_t total = 0; | ||
| 498 | |||
| 499 | for (;;) { | ||
| 500 | size_t avail = SDL_min(len - total, track->tail - track->head); | ||
| 501 | SDL_memcpy(&data[total], &track->data[track->head], avail); | ||
| 502 | total += avail; | ||
| 503 | |||
| 504 | if (total == len) { | ||
| 505 | break; | ||
| 506 | } | ||
| 507 | |||
| 508 | if (track->flushed) { | ||
| 509 | // If we have run out of data, fill the rest with silence. | ||
| 510 | SDL_memset(&data[total], SDL_GetSilenceValueForFormat(track->spec.format), len - total); | ||
| 511 | break; | ||
| 512 | } | ||
| 513 | |||
| 514 | track = track->next; | ||
| 515 | |||
| 516 | if (!track) { | ||
| 517 | SDL_SetError("Peeking past end of incomplete track"); | ||
| 518 | return NULL; | ||
| 519 | } | ||
| 520 | } | ||
| 521 | |||
| 522 | return data; | ||
| 523 | } | ||
| 524 | |||
| 525 | const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue, | ||
| 526 | Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map, | ||
| 527 | int past_frames, int present_frames, int future_frames, | ||
| 528 | Uint8 *scratch, float gain) | ||
| 529 | { | ||
| 530 | SDL_AudioTrack *track = queue->head; | ||
| 531 | |||
| 532 | if (!track) { | ||
| 533 | return NULL; | ||
| 534 | } | ||
| 535 | |||
| 536 | SDL_AudioFormat src_format = track->spec.format; | ||
| 537 | int src_channels = track->spec.channels; | ||
| 538 | const int *src_map = track->chmap; | ||
| 539 | |||
| 540 | size_t src_frame_size = SDL_AUDIO_BYTESIZE(src_format) * src_channels; | ||
| 541 | size_t dst_frame_size = SDL_AUDIO_BYTESIZE(dst_format) * dst_channels; | ||
| 542 | |||
| 543 | size_t src_past_bytes = past_frames * src_frame_size; | ||
| 544 | size_t src_present_bytes = present_frames * src_frame_size; | ||
| 545 | size_t src_future_bytes = future_frames * src_frame_size; | ||
| 546 | |||
| 547 | size_t dst_past_bytes = past_frames * dst_frame_size; | ||
| 548 | size_t dst_present_bytes = present_frames * dst_frame_size; | ||
| 549 | size_t dst_future_bytes = future_frames * dst_frame_size; | ||
| 550 | |||
| 551 | const bool convert = (src_format != dst_format) || (src_channels != dst_channels) || (gain != 1.0f); | ||
| 552 | |||
| 553 | if (convert && !dst) { | ||
| 554 | // The user didn't ask for the data to be copied, but we need to convert it, so store it in the scratch buffer | ||
| 555 | dst = scratch; | ||
| 556 | } | ||
| 557 | |||
| 558 | // Can we get all of the data straight from this track? | ||
| 559 | if ((track->head >= src_past_bytes) && ((track->tail - track->head) >= (src_present_bytes + src_future_bytes))) { | ||
| 560 | const Uint8 *ptr = &track->data[track->head - src_past_bytes]; | ||
| 561 | track->head += src_present_bytes; | ||
| 562 | |||
| 563 | // Do we still need to copy/convert the data? | ||
| 564 | if (dst) { | ||
| 565 | ConvertAudio(past_frames + present_frames + future_frames, ptr, | ||
| 566 | src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | ||
| 567 | ptr = dst; | ||
| 568 | } | ||
| 569 | |||
| 570 | return ptr; | ||
| 571 | } | ||
| 572 | |||
| 573 | if (!dst) { | ||
| 574 | // The user didn't ask for the data to be copied, but we need to, so store it in the scratch buffer | ||
| 575 | dst = scratch; | ||
| 576 | } else if (!convert) { | ||
| 577 | // We are only copying, not converting, so copy straight into the dst buffer | ||
| 578 | scratch = dst; | ||
| 579 | } | ||
| 580 | |||
| 581 | Uint8 *ptr = dst; | ||
| 582 | |||
| 583 | if (src_past_bytes) { | ||
| 584 | ConvertAudio(past_frames, PeekIntoAudioQueuePast(queue, scratch, src_past_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | ||
| 585 | dst += dst_past_bytes; | ||
| 586 | scratch += dst_past_bytes; | ||
| 587 | } | ||
| 588 | |||
| 589 | if (src_present_bytes) { | ||
| 590 | ConvertAudio(present_frames, ReadFromAudioQueue(queue, scratch, src_present_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | ||
| 591 | dst += dst_present_bytes; | ||
| 592 | scratch += dst_present_bytes; | ||
| 593 | } | ||
| 594 | |||
| 595 | if (src_future_bytes) { | ||
| 596 | ConvertAudio(future_frames, PeekIntoAudioQueueFuture(queue, scratch, src_future_bytes), src_format, src_channels, src_map, dst, dst_format, dst_channels, dst_map, scratch, gain); | ||
| 597 | dst += dst_future_bytes; | ||
| 598 | scratch += dst_future_bytes; | ||
| 599 | } | ||
| 600 | |||
| 601 | return ptr; | ||
| 602 | } | ||
| 603 | |||
| 604 | size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue) | ||
| 605 | { | ||
| 606 | size_t total = 0; | ||
| 607 | void *iter = SDL_BeginAudioQueueIter(queue); | ||
| 608 | |||
| 609 | while (iter) { | ||
| 610 | SDL_AudioSpec src_spec; | ||
| 611 | int *src_chmap; | ||
| 612 | bool flushed; | ||
| 613 | |||
| 614 | size_t avail = SDL_NextAudioQueueIter(queue, &iter, &src_spec, &src_chmap, &flushed); | ||
| 615 | |||
| 616 | if (avail >= SDL_SIZE_MAX - total) { | ||
| 617 | total = SDL_SIZE_MAX; | ||
| 618 | break; | ||
| 619 | } | ||
| 620 | |||
| 621 | total += avail; | ||
| 622 | } | ||
| 623 | |||
| 624 | return total; | ||
| 625 | } | ||
| 626 | |||
| 627 | bool SDL_ResetAudioQueueHistory(SDL_AudioQueue *queue, int num_frames) | ||
| 628 | { | ||
| 629 | SDL_AudioTrack *track = queue->head; | ||
| 630 | |||
| 631 | if (!track) { | ||
| 632 | return false; | ||
| 633 | } | ||
| 634 | |||
| 635 | size_t length = num_frames * SDL_AUDIO_FRAMESIZE(track->spec); | ||
| 636 | Uint8 *history_buffer = queue->history_buffer; | ||
| 637 | |||
| 638 | if (queue->history_capacity < length) { | ||
| 639 | history_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), length); | ||
| 640 | if (!history_buffer) { | ||
| 641 | return false; | ||
| 642 | } | ||
| 643 | SDL_aligned_free(queue->history_buffer); | ||
| 644 | queue->history_buffer = history_buffer; | ||
| 645 | queue->history_capacity = length; | ||
| 646 | } | ||
| 647 | |||
| 648 | queue->history_length = length; | ||
| 649 | SDL_memset(history_buffer, SDL_GetSilenceValueForFormat(track->spec.format), length); | ||
| 650 | |||
| 651 | return true; | ||
| 652 | } | ||
