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Diffstat (limited to 'contrib/SDL-3.2.8/examples/renderer/15-cliprect/README.txt')
| -rw-r--r-- | contrib/SDL-3.2.8/examples/renderer/15-cliprect/README.txt | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/contrib/SDL-3.2.8/examples/renderer/15-cliprect/README.txt b/contrib/SDL-3.2.8/examples/renderer/15-cliprect/README.txt deleted file mode 100644 index 48c9f1f..0000000 --- a/contrib/SDL-3.2.8/examples/renderer/15-cliprect/README.txt +++ /dev/null | |||
| @@ -1,5 +0,0 @@ | |||
| 1 | This example creates an SDL window and renderer, loads a texture | ||
| 2 | from a .bmp file, and stretches it across the window. Each frame, we move | ||
| 3 | the clipping rectangle around, so only a small square of the texture is | ||
| 4 | actually drawn. | ||
| 5 | |||
