diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/test/testyuv_cvt.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/test/testyuv_cvt.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testyuv_cvt.c | 556 |
1 files changed, 556 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testyuv_cvt.c b/contrib/SDL-3.2.8/test/testyuv_cvt.c new file mode 100644 index 0000000..ef44932 --- /dev/null +++ b/contrib/SDL-3.2.8/test/testyuv_cvt.c | |||
| @@ -0,0 +1,556 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | |||
| 13 | #include <SDL3/SDL.h> | ||
| 14 | |||
| 15 | #include "testyuv_cvt.h" | ||
| 16 | |||
| 17 | #define YUV_SD_THRESHOLD 576 | ||
| 18 | |||
| 19 | static YUV_CONVERSION_MODE YUV_ConversionMode = YUV_CONVERSION_BT601; | ||
| 20 | |||
| 21 | void SetYUVConversionMode(YUV_CONVERSION_MODE mode) | ||
| 22 | { | ||
| 23 | YUV_ConversionMode = mode; | ||
| 24 | } | ||
| 25 | |||
| 26 | YUV_CONVERSION_MODE GetYUVConversionMode(void) | ||
| 27 | { | ||
| 28 | return YUV_ConversionMode; | ||
| 29 | } | ||
| 30 | |||
| 31 | YUV_CONVERSION_MODE GetYUVConversionModeForResolution(int width, int height) | ||
| 32 | { | ||
| 33 | YUV_CONVERSION_MODE mode = GetYUVConversionMode(); | ||
| 34 | if (mode == YUV_CONVERSION_AUTOMATIC) { | ||
| 35 | if (height <= YUV_SD_THRESHOLD) { | ||
| 36 | mode = YUV_CONVERSION_BT601; | ||
| 37 | } else { | ||
| 38 | mode = YUV_CONVERSION_BT709; | ||
| 39 | } | ||
| 40 | } | ||
| 41 | return mode; | ||
| 42 | } | ||
| 43 | |||
| 44 | SDL_Colorspace GetColorspaceForYUVConversionMode(YUV_CONVERSION_MODE mode) | ||
| 45 | { | ||
| 46 | SDL_Colorspace colorspace; | ||
| 47 | |||
| 48 | switch (mode) { | ||
| 49 | case YUV_CONVERSION_JPEG: | ||
| 50 | colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, | ||
| 51 | SDL_COLOR_RANGE_FULL, | ||
| 52 | SDL_COLOR_PRIMARIES_BT709, | ||
| 53 | SDL_TRANSFER_CHARACTERISTICS_BT601, | ||
| 54 | SDL_MATRIX_COEFFICIENTS_BT601, | ||
| 55 | SDL_CHROMA_LOCATION_CENTER); | ||
| 56 | break; | ||
| 57 | case YUV_CONVERSION_BT601: | ||
| 58 | colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, | ||
| 59 | SDL_COLOR_RANGE_LIMITED, | ||
| 60 | SDL_COLOR_PRIMARIES_BT709, | ||
| 61 | SDL_TRANSFER_CHARACTERISTICS_BT601, | ||
| 62 | SDL_MATRIX_COEFFICIENTS_BT601, | ||
| 63 | SDL_CHROMA_LOCATION_CENTER); | ||
| 64 | break; | ||
| 65 | case YUV_CONVERSION_BT709: | ||
| 66 | colorspace = SDL_DEFINE_COLORSPACE(SDL_COLOR_TYPE_YCBCR, | ||
| 67 | SDL_COLOR_RANGE_LIMITED, | ||
| 68 | SDL_COLOR_PRIMARIES_BT709, | ||
| 69 | SDL_TRANSFER_CHARACTERISTICS_BT709, | ||
| 70 | SDL_MATRIX_COEFFICIENTS_BT709, | ||
| 71 | SDL_CHROMA_LOCATION_CENTER); | ||
| 72 | break; | ||
| 73 | case YUV_CONVERSION_BT2020: | ||
| 74 | colorspace = SDL_COLORSPACE_BT2020_FULL; | ||
| 75 | break; | ||
| 76 | default: | ||
| 77 | colorspace = SDL_COLORSPACE_UNKNOWN; | ||
| 78 | break; | ||
| 79 | } | ||
| 80 | return colorspace; | ||
| 81 | } | ||
| 82 | |||
| 83 | static float clip3(float x, float y, float z) | ||
| 84 | { | ||
| 85 | return (z < x) ? x : ((z > y) ? y : z); | ||
| 86 | } | ||
| 87 | |||
| 88 | static float sRGBtoNits(float v) | ||
| 89 | { | ||
| 90 | /* Normalize from 0..255 */ | ||
| 91 | v /= 255.0f; | ||
| 92 | |||
| 93 | /* Convert from sRGB */ | ||
| 94 | v = v <= 0.04045f ? (v / 12.92f) : SDL_powf(((v + 0.055f) / 1.055f), 2.4f); | ||
| 95 | |||
| 96 | /* Convert to nits, using a default SDR whitepoint of 203 */ | ||
| 97 | v *= 203.0f; | ||
| 98 | |||
| 99 | return v; | ||
| 100 | } | ||
| 101 | |||
| 102 | static float PQfromNits(float v) | ||
| 103 | { | ||
| 104 | const float c1 = 0.8359375f; | ||
| 105 | const float c2 = 18.8515625f; | ||
| 106 | const float c3 = 18.6875f; | ||
| 107 | const float m1 = 0.1593017578125f; | ||
| 108 | const float m2 = 78.84375f; | ||
| 109 | |||
| 110 | float y = SDL_clamp(v / 10000.0f, 0.0f, 1.0f); | ||
| 111 | float num = c1 + c2 * SDL_powf(y, m1); | ||
| 112 | float den = 1.0f + c3 * SDL_powf(y, m1); | ||
| 113 | return SDL_powf(num / den, m2); | ||
| 114 | } | ||
| 115 | |||
| 116 | void ConvertRec709toRec2020(float *fR, float *fG, float *fB) | ||
| 117 | { | ||
| 118 | static const float mat709to2020[] = { | ||
| 119 | 0.627404f, 0.329283f, 0.043313f, | ||
| 120 | 0.069097f, 0.919541f, 0.011362f, | ||
| 121 | 0.016391f, 0.088013f, 0.895595f, | ||
| 122 | }; | ||
| 123 | const float *matrix = mat709to2020; | ||
| 124 | float v[3]; | ||
| 125 | |||
| 126 | v[0] = *fR; | ||
| 127 | v[1] = *fG; | ||
| 128 | v[2] = *fB; | ||
| 129 | |||
| 130 | *fR = matrix[0 * 3 + 0] * v[0] + matrix[0 * 3 + 1] * v[1] + matrix[0 * 3 + 2] * v[2]; | ||
| 131 | *fG = matrix[1 * 3 + 0] * v[0] + matrix[1 * 3 + 1] * v[1] + matrix[1 * 3 + 2] * v[2]; | ||
| 132 | *fB = matrix[2 * 3 + 0] * v[0] + matrix[2 * 3 + 1] * v[1] + matrix[2 * 3 + 2] * v[2]; | ||
| 133 | } | ||
| 134 | |||
| 135 | static void RGBtoYUV(const Uint8 *rgb, int rgb_bits, int *yuv, int yuv_bits, YUV_CONVERSION_MODE mode, int monochrome, int luminance) | ||
| 136 | { | ||
| 137 | /** | ||
| 138 | * This formula is from Microsoft's documentation: | ||
| 139 | * https://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx | ||
| 140 | * L = Kr * R + Kb * B + (1 - Kr - Kb) * G | ||
| 141 | * Y = floor(2^(M-8) * (219*(L-Z)/S + 16) + 0.5); | ||
| 142 | * U = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(B-L) / ((1-Kb)*S) + 128) + 0.5)); | ||
| 143 | * V = clip3(0, (2^M)-1, floor(2^(M-8) * (112*(R-L) / ((1-Kr)*S) + 128) + 0.5)); | ||
| 144 | */ | ||
| 145 | bool studio_RGB = false; | ||
| 146 | bool full_range_YUV = false; | ||
| 147 | float N, M, S, Z, R, G, B, L, Kr, Kb, Y, U, V; | ||
| 148 | |||
| 149 | N = (float)rgb_bits; | ||
| 150 | M = (float)yuv_bits; | ||
| 151 | switch (mode) { | ||
| 152 | case YUV_CONVERSION_JPEG: | ||
| 153 | case YUV_CONVERSION_BT601: | ||
| 154 | /* BT.601 */ | ||
| 155 | Kr = 0.299f; | ||
| 156 | Kb = 0.114f; | ||
| 157 | break; | ||
| 158 | case YUV_CONVERSION_BT709: | ||
| 159 | /* BT.709 */ | ||
| 160 | Kr = 0.2126f; | ||
| 161 | Kb = 0.0722f; | ||
| 162 | break; | ||
| 163 | case YUV_CONVERSION_BT2020: | ||
| 164 | /* BT.2020 */ | ||
| 165 | Kr = 0.2627f; | ||
| 166 | Kb = 0.0593f; | ||
| 167 | break; | ||
| 168 | default: | ||
| 169 | /* Invalid */ | ||
| 170 | Kr = 1.0f; | ||
| 171 | Kb = 1.0f; | ||
| 172 | break; | ||
| 173 | } | ||
| 174 | |||
| 175 | R = rgb[0]; | ||
| 176 | G = rgb[1]; | ||
| 177 | B = rgb[2]; | ||
| 178 | |||
| 179 | if (mode == YUV_CONVERSION_JPEG || mode == YUV_CONVERSION_BT2020) { | ||
| 180 | full_range_YUV = true; | ||
| 181 | } | ||
| 182 | |||
| 183 | if (mode == YUV_CONVERSION_BT2020) { | ||
| 184 | /* Input is sRGB, need to convert to BT.2020 PQ YUV */ | ||
| 185 | R = sRGBtoNits(R); | ||
| 186 | G = sRGBtoNits(G); | ||
| 187 | B = sRGBtoNits(B); | ||
| 188 | ConvertRec709toRec2020(&R, &G, &B); | ||
| 189 | R = PQfromNits(R); | ||
| 190 | G = PQfromNits(G); | ||
| 191 | B = PQfromNits(B); | ||
| 192 | S = 1.0f; | ||
| 193 | Z = 0.0f; | ||
| 194 | } else if (studio_RGB) { | ||
| 195 | S = 219.0f * SDL_powf(2.0f, N - 8); | ||
| 196 | Z = 16.0f * SDL_powf(2.0f, N - 8); | ||
| 197 | } else { | ||
| 198 | S = 255.0f; | ||
| 199 | Z = 0.0f; | ||
| 200 | } | ||
| 201 | L = Kr * R + Kb * B + (1 - Kr - Kb) * G; | ||
| 202 | if (monochrome) { | ||
| 203 | R = L; | ||
| 204 | B = L; | ||
| 205 | } | ||
| 206 | if (full_range_YUV) { | ||
| 207 | Y = SDL_floorf((SDL_powf(2.0f, M) - 1) * ((L - Z) / S) + 0.5f); | ||
| 208 | U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((B - L) / ((1.0f - Kb) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f)); | ||
| 209 | V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf((SDL_powf(2.0f, M) / 2 - 1) * ((R - L) / ((1.0f - Kr) * S)) + SDL_powf(2.0f, M) / 2 + 0.5f)); | ||
| 210 | } else { | ||
| 211 | Y = SDL_floorf(SDL_powf(2.0f, (M - 8)) * (219.0f * (L - Z) / S + 16) + 0.5f); | ||
| 212 | U = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (B - L) / ((1.0f - Kb) * S) + 128) + 0.5f)); | ||
| 213 | V = clip3(0, SDL_powf(2.0f, M) - 1, SDL_floorf(SDL_powf(2.0f, (M - 8)) * (112.0f * (R - L) / ((1.0f - Kr) * S) + 128) + 0.5f)); | ||
| 214 | } | ||
| 215 | |||
| 216 | yuv[0] = (int)Y; | ||
| 217 | yuv[1] = (int)U; | ||
| 218 | yuv[2] = (int)V; | ||
| 219 | |||
| 220 | if (luminance != 100) { | ||
| 221 | yuv[0] = (int)clip3(0, SDL_powf(2.0f, M) - 1, SDL_roundf(yuv[0] * (luminance / 100.0f))); | ||
| 222 | } | ||
| 223 | } | ||
| 224 | |||
| 225 | static void ConvertRGBtoPlanar2x2(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) | ||
| 226 | { | ||
| 227 | int x, y; | ||
| 228 | int yuv[4][3]; | ||
| 229 | Uint8 *Y1, *Y2, *U, *V; | ||
| 230 | Uint8 *rgb1, *rgb2; | ||
| 231 | int rgb_row_advance = (pitch - w * 3) + pitch; | ||
| 232 | int UV_advance; | ||
| 233 | |||
| 234 | rgb1 = src; | ||
| 235 | rgb2 = src + pitch; | ||
| 236 | |||
| 237 | Y1 = out; | ||
| 238 | Y2 = Y1 + w; | ||
| 239 | switch (format) { | ||
| 240 | case SDL_PIXELFORMAT_YV12: | ||
| 241 | V = (Y1 + h * w); | ||
| 242 | U = V + ((h + 1) / 2) * ((w + 1) / 2); | ||
| 243 | UV_advance = 1; | ||
| 244 | break; | ||
| 245 | case SDL_PIXELFORMAT_IYUV: | ||
| 246 | U = (Y1 + h * w); | ||
| 247 | V = U + ((h + 1) / 2) * ((w + 1) / 2); | ||
| 248 | UV_advance = 1; | ||
| 249 | break; | ||
| 250 | case SDL_PIXELFORMAT_NV12: | ||
| 251 | U = (Y1 + h * w); | ||
| 252 | V = U + 1; | ||
| 253 | UV_advance = 2; | ||
| 254 | break; | ||
| 255 | case SDL_PIXELFORMAT_NV21: | ||
| 256 | V = (Y1 + h * w); | ||
| 257 | U = V + 1; | ||
| 258 | UV_advance = 2; | ||
| 259 | break; | ||
| 260 | default: | ||
| 261 | SDL_assert(!"Unsupported planar YUV format"); | ||
| 262 | return; | ||
| 263 | } | ||
| 264 | |||
| 265 | for (y = 0; y < (h - 1); y += 2) { | ||
| 266 | for (x = 0; x < (w - 1); x += 2) { | ||
| 267 | RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 268 | rgb1 += 3; | ||
| 269 | *Y1++ = (Uint8)yuv[0][0]; | ||
| 270 | |||
| 271 | RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance); | ||
| 272 | rgb1 += 3; | ||
| 273 | *Y1++ = (Uint8)yuv[1][0]; | ||
| 274 | |||
| 275 | RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance); | ||
| 276 | rgb2 += 3; | ||
| 277 | *Y2++ = (Uint8)yuv[2][0]; | ||
| 278 | |||
| 279 | RGBtoYUV(rgb2, 8, yuv[3], 8, mode, monochrome, luminance); | ||
| 280 | rgb2 += 3; | ||
| 281 | *Y2++ = (Uint8)yuv[3][0]; | ||
| 282 | |||
| 283 | *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f); | ||
| 284 | U += UV_advance; | ||
| 285 | |||
| 286 | *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f); | ||
| 287 | V += UV_advance; | ||
| 288 | } | ||
| 289 | /* Last column */ | ||
| 290 | if (x == (w - 1)) { | ||
| 291 | RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 292 | rgb1 += 3; | ||
| 293 | *Y1++ = (Uint8)yuv[0][0]; | ||
| 294 | |||
| 295 | RGBtoYUV(rgb2, 8, yuv[2], 8, mode, monochrome, luminance); | ||
| 296 | rgb2 += 3; | ||
| 297 | *Y2++ = (Uint8)yuv[2][0]; | ||
| 298 | |||
| 299 | *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f); | ||
| 300 | U += UV_advance; | ||
| 301 | |||
| 302 | *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f); | ||
| 303 | V += UV_advance; | ||
| 304 | } | ||
| 305 | Y1 += w; | ||
| 306 | Y2 += w; | ||
| 307 | rgb1 += rgb_row_advance; | ||
| 308 | rgb2 += rgb_row_advance; | ||
| 309 | } | ||
| 310 | /* Last row */ | ||
| 311 | if (y == (h - 1)) { | ||
| 312 | for (x = 0; x < (w - 1); x += 2) { | ||
| 313 | RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 314 | rgb1 += 3; | ||
| 315 | *Y1++ = (Uint8)yuv[0][0]; | ||
| 316 | |||
| 317 | RGBtoYUV(rgb1, 8, yuv[1], 8, mode, monochrome, luminance); | ||
| 318 | rgb1 += 3; | ||
| 319 | *Y1++ = (Uint8)yuv[1][0]; | ||
| 320 | |||
| 321 | *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f); | ||
| 322 | U += UV_advance; | ||
| 323 | |||
| 324 | *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f); | ||
| 325 | V += UV_advance; | ||
| 326 | } | ||
| 327 | /* Last column */ | ||
| 328 | if (x == (w - 1)) { | ||
| 329 | RGBtoYUV(rgb1, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 330 | *Y1++ = (Uint8)yuv[0][0]; | ||
| 331 | |||
| 332 | *U = (Uint8)yuv[0][1]; | ||
| 333 | U += UV_advance; | ||
| 334 | |||
| 335 | *V = (Uint8)yuv[0][2]; | ||
| 336 | V += UV_advance; | ||
| 337 | } | ||
| 338 | } | ||
| 339 | } | ||
| 340 | |||
| 341 | static Uint16 Pack10to16(int v) | ||
| 342 | { | ||
| 343 | return (Uint16)(v << 6); | ||
| 344 | } | ||
| 345 | |||
| 346 | static void ConvertRGBtoPlanar2x2_P010(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) | ||
| 347 | { | ||
| 348 | int x, y; | ||
| 349 | int yuv[4][3]; | ||
| 350 | Uint16 *Y1, *Y2, *U, *V; | ||
| 351 | Uint8 *rgb1, *rgb2; | ||
| 352 | int rgb_row_advance = (pitch - w * 3) + pitch; | ||
| 353 | int UV_advance; | ||
| 354 | |||
| 355 | rgb1 = src; | ||
| 356 | rgb2 = src + pitch; | ||
| 357 | |||
| 358 | Y1 = (Uint16 *)out; | ||
| 359 | Y2 = Y1 + w; | ||
| 360 | switch (format) { | ||
| 361 | case SDL_PIXELFORMAT_P010: | ||
| 362 | U = (Y1 + h * w); | ||
| 363 | V = U + 1; | ||
| 364 | UV_advance = 2; | ||
| 365 | break; | ||
| 366 | default: | ||
| 367 | SDL_assert(!"Unsupported planar YUV format"); | ||
| 368 | return; | ||
| 369 | } | ||
| 370 | |||
| 371 | for (y = 0; y < (h - 1); y += 2) { | ||
| 372 | for (x = 0; x < (w - 1); x += 2) { | ||
| 373 | RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); | ||
| 374 | rgb1 += 3; | ||
| 375 | *Y1++ = Pack10to16(yuv[0][0]); | ||
| 376 | |||
| 377 | RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance); | ||
| 378 | rgb1 += 3; | ||
| 379 | *Y1++ = Pack10to16(yuv[1][0]); | ||
| 380 | |||
| 381 | RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance); | ||
| 382 | rgb2 += 3; | ||
| 383 | *Y2++ = Pack10to16(yuv[2][0]); | ||
| 384 | |||
| 385 | RGBtoYUV(rgb2, 8, yuv[3], 10, mode, monochrome, luminance); | ||
| 386 | rgb2 += 3; | ||
| 387 | *Y2++ = Pack10to16(yuv[3][0]); | ||
| 388 | |||
| 389 | *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1] + yuv[2][1] + yuv[3][1]) / 4.0f + 0.5f)); | ||
| 390 | U += UV_advance; | ||
| 391 | |||
| 392 | *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2] + yuv[2][2] + yuv[3][2]) / 4.0f + 0.5f)); | ||
| 393 | V += UV_advance; | ||
| 394 | } | ||
| 395 | /* Last column */ | ||
| 396 | if (x == (w - 1)) { | ||
| 397 | RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); | ||
| 398 | rgb1 += 3; | ||
| 399 | *Y1++ = Pack10to16(yuv[0][0]); | ||
| 400 | |||
| 401 | RGBtoYUV(rgb2, 8, yuv[2], 10, mode, monochrome, luminance); | ||
| 402 | rgb2 += 3; | ||
| 403 | *Y2++ = Pack10to16(yuv[2][0]); | ||
| 404 | |||
| 405 | *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[2][1]) / 2.0f + 0.5f)); | ||
| 406 | U += UV_advance; | ||
| 407 | |||
| 408 | *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[2][2]) / 2.0f + 0.5f)); | ||
| 409 | V += UV_advance; | ||
| 410 | } | ||
| 411 | Y1 += w; | ||
| 412 | Y2 += w; | ||
| 413 | rgb1 += rgb_row_advance; | ||
| 414 | rgb2 += rgb_row_advance; | ||
| 415 | } | ||
| 416 | /* Last row */ | ||
| 417 | if (y == (h - 1)) { | ||
| 418 | for (x = 0; x < (w - 1); x += 2) { | ||
| 419 | RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); | ||
| 420 | rgb1 += 3; | ||
| 421 | *Y1++ = Pack10to16(yuv[0][0]); | ||
| 422 | |||
| 423 | RGBtoYUV(rgb1, 8, yuv[1], 10, mode, monochrome, luminance); | ||
| 424 | rgb1 += 3; | ||
| 425 | *Y1++ = Pack10to16(yuv[1][0]); | ||
| 426 | |||
| 427 | *U = Pack10to16((int)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f)); | ||
| 428 | U += UV_advance; | ||
| 429 | |||
| 430 | *V = Pack10to16((int)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f)); | ||
| 431 | V += UV_advance; | ||
| 432 | } | ||
| 433 | /* Last column */ | ||
| 434 | if (x == (w - 1)) { | ||
| 435 | RGBtoYUV(rgb1, 8, yuv[0], 10, mode, monochrome, luminance); | ||
| 436 | *Y1++ = Pack10to16(yuv[0][0]); | ||
| 437 | |||
| 438 | *U = Pack10to16(yuv[0][1]); | ||
| 439 | U += UV_advance; | ||
| 440 | |||
| 441 | *V = Pack10to16(yuv[0][2]); | ||
| 442 | V += UV_advance; | ||
| 443 | } | ||
| 444 | } | ||
| 445 | } | ||
| 446 | |||
| 447 | static void ConvertRGBtoPacked4(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) | ||
| 448 | { | ||
| 449 | int x, y; | ||
| 450 | int yuv[2][3]; | ||
| 451 | Uint8 *Y1, *Y2, *U, *V; | ||
| 452 | Uint8 *rgb; | ||
| 453 | int rgb_row_advance = (pitch - w * 3); | ||
| 454 | |||
| 455 | rgb = src; | ||
| 456 | |||
| 457 | switch (format) { | ||
| 458 | case SDL_PIXELFORMAT_YUY2: | ||
| 459 | Y1 = out; | ||
| 460 | U = out + 1; | ||
| 461 | Y2 = out + 2; | ||
| 462 | V = out + 3; | ||
| 463 | break; | ||
| 464 | case SDL_PIXELFORMAT_UYVY: | ||
| 465 | U = out; | ||
| 466 | Y1 = out + 1; | ||
| 467 | V = out + 2; | ||
| 468 | Y2 = out + 3; | ||
| 469 | break; | ||
| 470 | case SDL_PIXELFORMAT_YVYU: | ||
| 471 | Y1 = out; | ||
| 472 | V = out + 1; | ||
| 473 | Y2 = out + 2; | ||
| 474 | U = out + 3; | ||
| 475 | break; | ||
| 476 | default: | ||
| 477 | SDL_assert(!"Unsupported packed YUV format"); | ||
| 478 | return; | ||
| 479 | } | ||
| 480 | |||
| 481 | for (y = 0; y < h; ++y) { | ||
| 482 | for (x = 0; x < (w - 1); x += 2) { | ||
| 483 | RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 484 | rgb += 3; | ||
| 485 | *Y1 = (Uint8)yuv[0][0]; | ||
| 486 | Y1 += 4; | ||
| 487 | |||
| 488 | RGBtoYUV(rgb, 8, yuv[1], 8, mode, monochrome, luminance); | ||
| 489 | rgb += 3; | ||
| 490 | *Y2 = (Uint8)yuv[1][0]; | ||
| 491 | Y2 += 4; | ||
| 492 | |||
| 493 | *U = (Uint8)SDL_floorf((yuv[0][1] + yuv[1][1]) / 2.0f + 0.5f); | ||
| 494 | U += 4; | ||
| 495 | |||
| 496 | *V = (Uint8)SDL_floorf((yuv[0][2] + yuv[1][2]) / 2.0f + 0.5f); | ||
| 497 | V += 4; | ||
| 498 | } | ||
| 499 | /* Last column */ | ||
| 500 | if (x == (w - 1)) { | ||
| 501 | RGBtoYUV(rgb, 8, yuv[0], 8, mode, monochrome, luminance); | ||
| 502 | rgb += 3; | ||
| 503 | *Y2 = *Y1 = (Uint8)yuv[0][0]; | ||
| 504 | Y1 += 4; | ||
| 505 | Y2 += 4; | ||
| 506 | |||
| 507 | *U = (Uint8)yuv[0][1]; | ||
| 508 | U += 4; | ||
| 509 | |||
| 510 | *V = (Uint8)yuv[0][2]; | ||
| 511 | V += 4; | ||
| 512 | } | ||
| 513 | rgb += rgb_row_advance; | ||
| 514 | } | ||
| 515 | } | ||
| 516 | |||
| 517 | bool ConvertRGBtoYUV(Uint32 format, Uint8 *src, int pitch, Uint8 *out, int w, int h, YUV_CONVERSION_MODE mode, int monochrome, int luminance) | ||
| 518 | { | ||
| 519 | switch (format) { | ||
| 520 | case SDL_PIXELFORMAT_P010: | ||
| 521 | ConvertRGBtoPlanar2x2_P010(format, src, pitch, out, w, h, mode, monochrome, luminance); | ||
| 522 | return true; | ||
| 523 | case SDL_PIXELFORMAT_YV12: | ||
| 524 | case SDL_PIXELFORMAT_IYUV: | ||
| 525 | case SDL_PIXELFORMAT_NV12: | ||
| 526 | case SDL_PIXELFORMAT_NV21: | ||
| 527 | ConvertRGBtoPlanar2x2(format, src, pitch, out, w, h, mode, monochrome, luminance); | ||
| 528 | return true; | ||
| 529 | case SDL_PIXELFORMAT_YUY2: | ||
| 530 | case SDL_PIXELFORMAT_UYVY: | ||
| 531 | case SDL_PIXELFORMAT_YVYU: | ||
| 532 | ConvertRGBtoPacked4(format, src, pitch, out, w, h, mode, monochrome, luminance); | ||
| 533 | return true; | ||
| 534 | default: | ||
| 535 | return false; | ||
| 536 | } | ||
| 537 | } | ||
| 538 | |||
| 539 | int CalculateYUVPitch(Uint32 format, int width) | ||
| 540 | { | ||
| 541 | switch (format) { | ||
| 542 | case SDL_PIXELFORMAT_P010: | ||
| 543 | return width * 2; | ||
| 544 | case SDL_PIXELFORMAT_YV12: | ||
| 545 | case SDL_PIXELFORMAT_IYUV: | ||
| 546 | case SDL_PIXELFORMAT_NV12: | ||
| 547 | case SDL_PIXELFORMAT_NV21: | ||
| 548 | return width; | ||
| 549 | case SDL_PIXELFORMAT_YUY2: | ||
| 550 | case SDL_PIXELFORMAT_UYVY: | ||
| 551 | case SDL_PIXELFORMAT_YVYU: | ||
| 552 | return 4 * ((width + 1) / 2); | ||
| 553 | default: | ||
| 554 | return 0; | ||
| 555 | } | ||
| 556 | } | ||
