diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/test/testwaylandcustom.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/test/testwaylandcustom.c')
| -rw-r--r-- | contrib/SDL-3.2.8/test/testwaylandcustom.c | 330 |
1 files changed, 330 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/test/testwaylandcustom.c b/contrib/SDL-3.2.8/test/testwaylandcustom.c new file mode 100644 index 0000000..b77464a --- /dev/null +++ b/contrib/SDL-3.2.8/test/testwaylandcustom.c | |||
| @@ -0,0 +1,330 @@ | |||
| 1 | /* | ||
| 2 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 3 | |||
| 4 | This software is provided 'as-is', without any express or implied | ||
| 5 | warranty. In no event will the authors be held liable for any damages | ||
| 6 | arising from the use of this software. | ||
| 7 | |||
| 8 | Permission is granted to anyone to use this software for any purpose, | ||
| 9 | including commercial applications, and to alter it and redistribute it | ||
| 10 | freely. | ||
| 11 | */ | ||
| 12 | |||
| 13 | #include <SDL3/SDL.h> | ||
| 14 | #include <wayland-client.h> | ||
| 15 | #include <xdg-shell-client-protocol.h> | ||
| 16 | |||
| 17 | #include "icon.h" | ||
| 18 | |||
| 19 | #define WINDOW_WIDTH 640 | ||
| 20 | #define WINDOW_HEIGHT 480 | ||
| 21 | #define NUM_SPRITES 100 | ||
| 22 | #define MAX_SPEED 1 | ||
| 23 | |||
| 24 | static SDL_Window *window; | ||
| 25 | static SDL_Renderer *renderer; | ||
| 26 | static SDL_Texture *sprite; | ||
| 27 | static SDL_FRect positions[NUM_SPRITES]; | ||
| 28 | static SDL_FRect velocities[NUM_SPRITES]; | ||
| 29 | static int sprite_w, sprite_h; | ||
| 30 | static int done; | ||
| 31 | |||
| 32 | static SDL_Texture *CreateTexture(SDL_Renderer *r, unsigned char *data, unsigned int len, int *w, int *h) | ||
| 33 | { | ||
| 34 | SDL_Texture *texture = NULL; | ||
| 35 | SDL_Surface *surface; | ||
| 36 | SDL_IOStream *src = SDL_IOFromConstMem(data, len); | ||
| 37 | if (src) { | ||
| 38 | surface = SDL_LoadBMP_IO(src, true); | ||
| 39 | if (surface) { | ||
| 40 | /* Treat white as transparent */ | ||
| 41 | SDL_SetSurfaceColorKey(surface, true, SDL_MapSurfaceRGB(surface, 255, 255, 255)); | ||
| 42 | |||
| 43 | texture = SDL_CreateTextureFromSurface(r, surface); | ||
| 44 | *w = surface->w; | ||
| 45 | *h = surface->h; | ||
| 46 | SDL_DestroySurface(surface); | ||
| 47 | } | ||
| 48 | } | ||
| 49 | return texture; | ||
| 50 | } | ||
| 51 | |||
| 52 | static void MoveSprites(void) | ||
| 53 | { | ||
| 54 | int i; | ||
| 55 | int window_w; | ||
| 56 | int window_h; | ||
| 57 | SDL_FRect *position, *velocity; | ||
| 58 | |||
| 59 | /* Get the window size */ | ||
| 60 | SDL_GetWindowSizeInPixels(window, &window_w, &window_h); | ||
| 61 | |||
| 62 | /* Draw a gray background */ | ||
| 63 | SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF); | ||
| 64 | SDL_RenderClear(renderer); | ||
| 65 | |||
| 66 | /* Move the sprite, bounce at the wall, and draw */ | ||
| 67 | for (i = 0; i < NUM_SPRITES; ++i) { | ||
| 68 | position = &positions[i]; | ||
| 69 | velocity = &velocities[i]; | ||
| 70 | position->x += velocity->x; | ||
| 71 | if ((position->x < 0) || (position->x >= (window_w - sprite_w))) { | ||
| 72 | velocity->x = -velocity->x; | ||
| 73 | position->x += velocity->x; | ||
| 74 | } | ||
| 75 | position->y += velocity->y; | ||
| 76 | if ((position->y < 0) || (position->y >= (window_h - sprite_h))) { | ||
| 77 | velocity->y = -velocity->y; | ||
| 78 | position->y += velocity->y; | ||
| 79 | } | ||
| 80 | |||
| 81 | /* Blit the sprite onto the screen */ | ||
| 82 | SDL_RenderTexture(renderer, sprite, NULL, position); | ||
| 83 | } | ||
| 84 | |||
| 85 | /* Update the screen! */ | ||
| 86 | SDL_RenderPresent(renderer); | ||
| 87 | } | ||
| 88 | |||
| 89 | static int InitSprites(void) | ||
| 90 | { | ||
| 91 | /* Create the sprite texture and initialize the sprite positions */ | ||
| 92 | sprite = CreateTexture(renderer, icon_bmp, icon_bmp_len, &sprite_w, &sprite_h); | ||
| 93 | |||
| 94 | if (!sprite) { | ||
| 95 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Failed to create sprite texture"); | ||
| 96 | return -1; | ||
| 97 | } | ||
| 98 | |||
| 99 | for (int i = 0; i < NUM_SPRITES; ++i) { | ||
| 100 | positions[i].x = (float)SDL_rand(WINDOW_WIDTH - sprite_w); | ||
| 101 | positions[i].y = (float)SDL_rand(WINDOW_HEIGHT - sprite_h); | ||
| 102 | positions[i].w = (float)sprite_w; | ||
| 103 | positions[i].h = (float)sprite_h; | ||
| 104 | velocities[i].x = 0.0f; | ||
| 105 | velocities[i].y = 0.0f; | ||
| 106 | while (velocities[i].x == 0.f && velocities[i].y == 0.f) { | ||
| 107 | velocities[i].x = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); | ||
| 108 | velocities[i].y = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED); | ||
| 109 | } | ||
| 110 | } | ||
| 111 | |||
| 112 | return 0; | ||
| 113 | } | ||
| 114 | |||
| 115 | /* Encapsulated in a struct to silence shadow variable warnings */ | ||
| 116 | static struct _state | ||
| 117 | { | ||
| 118 | /* These are owned by SDL and must not be destroyed! */ | ||
| 119 | struct wl_display *wl_display; | ||
| 120 | struct wl_surface *wl_surface; | ||
| 121 | |||
| 122 | /* These are owned by the application and need to be cleaned up on exit. */ | ||
| 123 | struct wl_registry *wl_registry; | ||
| 124 | struct xdg_wm_base *xdg_wm_base; | ||
| 125 | struct xdg_surface *xdg_surface; | ||
| 126 | struct xdg_toplevel *xdg_toplevel; | ||
| 127 | } state; | ||
| 128 | |||
| 129 | static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) | ||
| 130 | { | ||
| 131 | xdg_surface_ack_configure(state.xdg_surface, serial); | ||
| 132 | } | ||
| 133 | |||
| 134 | static const struct xdg_surface_listener xdg_surface_listener = { | ||
| 135 | .configure = xdg_surface_configure, | ||
| 136 | }; | ||
| 137 | |||
| 138 | static void xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) | ||
| 139 | { | ||
| 140 | /* NOP */ | ||
| 141 | } | ||
| 142 | |||
| 143 | static void xdg_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel) | ||
| 144 | { | ||
| 145 | done = 1; | ||
| 146 | } | ||
| 147 | |||
| 148 | static void xdg_toplevel_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) | ||
| 149 | { | ||
| 150 | /* NOP */ | ||
| 151 | } | ||
| 152 | |||
| 153 | static void xdg_toplevel_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) | ||
| 154 | { | ||
| 155 | /* NOP */ | ||
| 156 | } | ||
| 157 | |||
| 158 | static const struct xdg_toplevel_listener xdg_toplevel_listener = { | ||
| 159 | .configure = xdg_toplevel_configure, | ||
| 160 | .close = xdg_toplevel_close, | ||
| 161 | .configure_bounds = xdg_toplevel_configure_bounds, | ||
| 162 | .wm_capabilities = xdg_toplevel_wm_capabilities | ||
| 163 | }; | ||
| 164 | |||
| 165 | static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) | ||
| 166 | { | ||
| 167 | xdg_wm_base_pong(state.xdg_wm_base, serial); | ||
| 168 | } | ||
| 169 | |||
| 170 | static const struct xdg_wm_base_listener xdg_wm_base_listener = { | ||
| 171 | .ping = xdg_wm_base_ping, | ||
| 172 | }; | ||
| 173 | |||
| 174 | static void registry_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) | ||
| 175 | { | ||
| 176 | if (SDL_strcmp(interface, xdg_wm_base_interface.name) == 0) { | ||
| 177 | state.xdg_wm_base = wl_registry_bind(state.wl_registry, name, &xdg_wm_base_interface, 1); | ||
| 178 | xdg_wm_base_add_listener(state.xdg_wm_base, &xdg_wm_base_listener, NULL); | ||
| 179 | } | ||
| 180 | } | ||
| 181 | |||
| 182 | static void registry_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) | ||
| 183 | { | ||
| 184 | /* NOP */ | ||
| 185 | } | ||
| 186 | |||
| 187 | static const struct wl_registry_listener wl_registry_listener = { | ||
| 188 | .global = registry_global, | ||
| 189 | .global_remove = registry_global_remove, | ||
| 190 | }; | ||
| 191 | |||
| 192 | int main(int argc, char **argv) | ||
| 193 | { | ||
| 194 | int ret = -1; | ||
| 195 | SDL_PropertiesID props; | ||
| 196 | |||
| 197 | if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_EVENTS)) { | ||
| 198 | return -1; | ||
| 199 | } | ||
| 200 | |||
| 201 | if (SDL_strcmp(SDL_GetCurrentVideoDriver(), "wayland") != 0) { | ||
| 202 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Video driver must be 'wayland', not '%s'", SDL_GetCurrentVideoDriver()); | ||
| 203 | goto exit; | ||
| 204 | } | ||
| 205 | |||
| 206 | /* Create a window with the custom surface role property set. */ | ||
| 207 | props = SDL_CreateProperties(); | ||
| 208 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, true); /* Roleless surface */ | ||
| 209 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, true); /* OpenGL enabled */ | ||
| 210 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, WINDOW_WIDTH); /* Default width */ | ||
| 211 | SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, WINDOW_HEIGHT); /* Default height */ | ||
| 212 | SDL_SetBooleanProperty(props, SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, true); /* Handle DPI scaling internally */ | ||
| 213 | SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, "Wayland custom surface role test"); /* Default title */ | ||
| 214 | |||
| 215 | window = SDL_CreateWindowWithProperties(props); | ||
| 216 | SDL_DestroyProperties(props); | ||
| 217 | if (!window) { | ||
| 218 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Window creation failed"); | ||
| 219 | goto exit; | ||
| 220 | } | ||
| 221 | |||
| 222 | /* Create the renderer */ | ||
| 223 | renderer = SDL_CreateRenderer(window, NULL); | ||
| 224 | if (!renderer) { | ||
| 225 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Renderer creation failed"); | ||
| 226 | goto exit; | ||
| 227 | } | ||
| 228 | |||
| 229 | /* Get the display object and use it to create a registry object, which will enumerate the xdg_wm_base protocol. */ | ||
| 230 | state.wl_display = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, NULL); | ||
| 231 | state.wl_registry = wl_display_get_registry(state.wl_display); | ||
| 232 | wl_registry_add_listener(state.wl_registry, &wl_registry_listener, NULL); | ||
| 233 | |||
| 234 | /* Roundtrip to enumerate registry objects. */ | ||
| 235 | wl_display_roundtrip(state.wl_display); | ||
| 236 | |||
| 237 | if (!state.xdg_wm_base) { | ||
| 238 | SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "'xdg_wm_base' protocol not found!"); | ||
| 239 | goto exit; | ||
| 240 | } | ||
| 241 | |||
| 242 | /* Get the wl_surface object from the SDL_Window, and create a toplevel window with it. */ | ||
| 243 | state.wl_surface = SDL_GetPointerProperty(SDL_GetWindowProperties(window), SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, NULL); | ||
| 244 | |||
| 245 | /* Create the xdg_surface from the wl_surface. */ | ||
| 246 | state.xdg_surface = xdg_wm_base_get_xdg_surface(state.xdg_wm_base, state.wl_surface); | ||
| 247 | xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, NULL); | ||
| 248 | |||
| 249 | /* Create the xdg_toplevel from the xdg_surface. */ | ||
| 250 | state.xdg_toplevel = xdg_surface_get_toplevel(state.xdg_surface); | ||
| 251 | xdg_toplevel_add_listener(state.xdg_toplevel, &xdg_toplevel_listener, NULL); | ||
| 252 | xdg_toplevel_set_title(state.xdg_toplevel, SDL_GetWindowTitle(window)); | ||
| 253 | |||
| 254 | /* Initialize the sprites. */ | ||
| 255 | if (InitSprites() < 0) { | ||
| 256 | goto exit; | ||
| 257 | } | ||
| 258 | |||
| 259 | while (!done) { | ||
| 260 | SDL_Event event; | ||
| 261 | while (SDL_PollEvent(&event)) { | ||
| 262 | if (event.type == SDL_EVENT_KEY_DOWN) { | ||
| 263 | switch (event.key.key) { | ||
| 264 | case SDLK_ESCAPE: | ||
| 265 | done = 1; | ||
| 266 | break; | ||
| 267 | case SDLK_EQUALS: | ||
| 268 | /* Ctrl+ enlarges the window */ | ||
| 269 | if (event.key.mod & SDL_KMOD_CTRL) { | ||
| 270 | int w, h; | ||
| 271 | SDL_GetWindowSize(window, &w, &h); | ||
| 272 | SDL_SetWindowSize(window, w * 2, h * 2); | ||
| 273 | } | ||
| 274 | break; | ||
| 275 | case SDLK_MINUS: | ||
| 276 | /* Ctrl- shrinks the window */ | ||
| 277 | if (event.key.mod & SDL_KMOD_CTRL) { | ||
| 278 | int w, h; | ||
| 279 | SDL_GetWindowSize(window, &w, &h); | ||
| 280 | SDL_SetWindowSize(window, w / 2, h / 2); | ||
| 281 | } | ||
| 282 | break; | ||
| 283 | default: | ||
| 284 | break; | ||
| 285 | } | ||
| 286 | } | ||
| 287 | } | ||
| 288 | |||
| 289 | /* Draw the sprites */ | ||
| 290 | MoveSprites(); | ||
| 291 | } | ||
| 292 | |||
| 293 | ret = 0; | ||
| 294 | |||
| 295 | exit: | ||
| 296 | /* The display and surface handles obtained from SDL are owned by SDL and must *NOT* be destroyed here! */ | ||
| 297 | if (state.xdg_toplevel) { | ||
| 298 | xdg_toplevel_destroy(state.xdg_toplevel); | ||
| 299 | state.xdg_toplevel = NULL; | ||
| 300 | } | ||
| 301 | if (state.xdg_surface) { | ||
| 302 | xdg_surface_destroy(state.xdg_surface); | ||
| 303 | state.xdg_surface = NULL; | ||
| 304 | } | ||
| 305 | if (state.xdg_wm_base) { | ||
| 306 | xdg_wm_base_destroy(state.xdg_wm_base); | ||
| 307 | state.xdg_wm_base = NULL; | ||
| 308 | } | ||
| 309 | if (state.wl_registry) { | ||
| 310 | wl_registry_destroy(state.wl_registry); | ||
| 311 | state.wl_registry = NULL; | ||
| 312 | } | ||
| 313 | |||
| 314 | /* Destroy the SDL resources */ | ||
| 315 | if (sprite) { | ||
| 316 | SDL_DestroyTexture(sprite); | ||
| 317 | sprite = NULL; | ||
| 318 | } | ||
| 319 | if (renderer) { | ||
| 320 | SDL_DestroyRenderer(renderer); | ||
| 321 | renderer = NULL; | ||
| 322 | } | ||
| 323 | if (window) { | ||
| 324 | SDL_DestroyWindow(window); | ||
| 325 | window = NULL; | ||
| 326 | } | ||
| 327 | |||
| 328 | SDL_Quit(); | ||
| 329 | return ret; | ||
| 330 | } | ||
