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author3gg <3gg@shellblade.net>2026-03-06 13:30:59 -0800
committer3gg <3gg@shellblade.net>2026-03-06 13:30:59 -0800
commit30f41c02aec763d32e62351452da9ef582bc3472 (patch)
tree6bec3f65bfdcbf7f1a631da21a6d613bef5db2fa /contrib/SDL-3.2.8/test/relative_mode.markdown
parent452ff21ca02e315c64ceeb3f21c1ea357aeb1bc8 (diff)
Move contrib libraries to contrib repo
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1Relative mode testing
2=====================
3
4See test program at the bottom of this file.
5
6Initial tests:
7
8 - When in relative mode, the mouse shouldn't be moveable outside of the window.
9 - When the cursor is outside the window when relative mode is enabled, mouse
10 clicks should not go to whatever app was under the cursor previously.
11 - When alt/cmd-tabbing between a relative mode app and another app, clicks when
12 in the relative mode app should also not go to whatever app was under the
13 cursor previously.
14
15
16Code
17====
18
19 #include <SDL.h>
20
21 int PollEvents()
22 {
23 SDL_Event event;
24 while (SDL_PollEvent(&event))
25 {
26 switch (event.type)
27 {
28 case SDL_EVENT_QUIT:
29 return 1;
30 default:
31 break;
32 }
33 }
34
35 return 0;
36 }
37
38 int main(int argc, char *argv[])
39 {
40 SDL_Window *win;
41
42 SDL_Init(SDL_INIT_VIDEO);
43
44 win = SDL_CreateWindow("Test", 800, 600, 0);
45 SDL_SetWindowRelativeMouseMode(win, true);
46
47 while (1)
48 {
49 if (PollEvents())
50 break;
51 }
52
53 SDL_DestroyWindow(win);
54
55 SDL_Quit();
56
57 return 0;
58 }