summaryrefslogtreecommitdiff
path: root/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h
diff options
context:
space:
mode:
author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h')
-rw-r--r--contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h
new file mode 100644
index 0000000..da1fb63
--- /dev/null
+++ b/contrib/SDL-3.2.8/src/video/uikit/SDL_uikitwindow.h
@@ -0,0 +1,56 @@
1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21#ifndef SDL_uikitwindow_h_
22#define SDL_uikitwindow_h_
23
24#include "../SDL_sysvideo.h"
25#import "SDL_uikitvideo.h"
26#import "SDL_uikitview.h"
27#import "SDL_uikitviewcontroller.h"
28
29extern bool UIKit_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
30extern void UIKit_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
31extern void UIKit_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
32extern void UIKit_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
33extern void UIKit_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
34extern void UIKit_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered);
35extern SDL_FullscreenResult UIKit_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
36extern void UIKit_UpdatePointerLock(SDL_VideoDevice *_this, SDL_Window *window);
37extern void UIKit_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
38extern void UIKit_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h);
39
40extern NSUInteger UIKit_GetSupportedOrientations(SDL_Window *window);
41
42#define SDL_METALVIEW_TAG 255
43
44@class UIWindow;
45
46@interface SDL_UIKitWindowData : NSObject
47
48@property(nonatomic, strong) UIWindow *uiwindow;
49@property(nonatomic, strong) SDL_uikitviewcontroller *viewcontroller;
50
51// Array of SDL_uikitviews owned by this window.
52@property(nonatomic, copy) NSMutableArray *views;
53
54@end
55
56#endif // SDL_uikitwindow_h_