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author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsswkb.c
Initial commit
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diff --git a/contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsswkb.c b/contrib/SDL-3.2.8/src/video/n3ds/SDL_n3dsswkb.c
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#include "SDL_internal.h"
23
24#ifdef SDL_VIDEO_DRIVER_N3DS
25
26#include <3ds.h>
27
28#include "SDL_n3dsswkb.h"
29
30static SwkbdState sw_keyboard;
31const static size_t BUFFER_SIZE = 256;
32
33void N3DS_SwkbInit(void)
34{
35 swkbdInit(&sw_keyboard, SWKBD_TYPE_NORMAL, 2, -1);
36}
37
38void N3DS_SwkbPoll(void)
39{
40 return;
41}
42
43void N3DS_SwkbQuit(void)
44{
45 return;
46}
47
48bool N3DS_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
49{
50 return true;
51}
52
53bool N3DS_StartTextInput(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
54{
55 char buffer[BUFFER_SIZE];
56 SwkbdButton button_pressed;
57 button_pressed = swkbdInputText(&sw_keyboard, buffer, BUFFER_SIZE);
58 if (button_pressed == SWKBD_BUTTON_CONFIRM) {
59 SDL_SendKeyboardText(buffer);
60 }
61 return true;
62}
63
64bool N3DS_StopTextInput(SDL_VideoDevice *_this, SDL_Window *window)
65{
66 return true;
67}
68
69#endif // SDL_VIDEO_DRIVER_N3DS