diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h | 1192 |
1 files changed, 1192 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h b/contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h new file mode 100644 index 0000000..850eb83 --- /dev/null +++ b/contrib/SDL-3.2.8/src/video/khronos/GLES3/gl3.h | |||
| @@ -0,0 +1,1192 @@ | |||
| 1 | #ifndef __gles2_gl3_h_ | ||
| 2 | #define __gles2_gl3_h_ 1 | ||
| 3 | |||
| 4 | #ifdef __cplusplus | ||
| 5 | extern "C" { | ||
| 6 | #endif | ||
| 7 | |||
| 8 | /* | ||
| 9 | ** Copyright 2013-2020 The Khronos Group Inc. | ||
| 10 | ** SPDX-License-Identifier: MIT | ||
| 11 | ** | ||
| 12 | ** This header is generated from the Khronos OpenGL / OpenGL ES XML | ||
| 13 | ** API Registry. The current version of the Registry, generator scripts | ||
| 14 | ** used to make the header, and the header can be found at | ||
| 15 | ** https://github.com/KhronosGroup/OpenGL-Registry | ||
| 16 | */ | ||
| 17 | |||
| 18 | #include <GLES3/gl3platform.h> | ||
| 19 | |||
| 20 | #ifndef GL_APIENTRYP | ||
| 21 | #define GL_APIENTRYP GL_APIENTRY* | ||
| 22 | #endif | ||
| 23 | |||
| 24 | #ifndef GL_GLES_PROTOTYPES | ||
| 25 | #define GL_GLES_PROTOTYPES 1 | ||
| 26 | #endif | ||
| 27 | |||
| 28 | /* Generated on date 20240815 */ | ||
| 29 | |||
| 30 | /* Generated C header for: | ||
| 31 | * API: gles2 | ||
| 32 | * Profile: common | ||
| 33 | * Versions considered: 2\.[0-9]|3\.0 | ||
| 34 | * Versions emitted: .* | ||
| 35 | * Default extensions included: None | ||
| 36 | * Additional extensions included: _nomatch_^ | ||
| 37 | * Extensions removed: _nomatch_^ | ||
| 38 | */ | ||
| 39 | |||
| 40 | #ifndef GL_ES_VERSION_2_0 | ||
| 41 | #define GL_ES_VERSION_2_0 1 | ||
| 42 | #include <KHR/khrplatform.h> | ||
| 43 | typedef khronos_int8_t GLbyte; | ||
| 44 | typedef khronos_float_t GLclampf; | ||
| 45 | typedef khronos_int32_t GLfixed; | ||
| 46 | typedef khronos_int16_t GLshort; | ||
| 47 | typedef khronos_uint16_t GLushort; | ||
| 48 | typedef void GLvoid; | ||
| 49 | typedef struct __GLsync *GLsync; | ||
| 50 | typedef khronos_int64_t GLint64; | ||
| 51 | typedef khronos_uint64_t GLuint64; | ||
| 52 | typedef unsigned int GLenum; | ||
| 53 | typedef unsigned int GLuint; | ||
| 54 | typedef char GLchar; | ||
| 55 | typedef khronos_float_t GLfloat; | ||
| 56 | typedef khronos_ssize_t GLsizeiptr; | ||
| 57 | typedef khronos_intptr_t GLintptr; | ||
| 58 | typedef unsigned int GLbitfield; | ||
| 59 | typedef int GLint; | ||
| 60 | typedef unsigned char GLboolean; | ||
| 61 | typedef int GLsizei; | ||
| 62 | typedef khronos_uint8_t GLubyte; | ||
| 63 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | ||
| 64 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | ||
| 65 | #define GL_COLOR_BUFFER_BIT 0x00004000 | ||
| 66 | #define GL_FALSE 0 | ||
| 67 | #define GL_TRUE 1 | ||
| 68 | #define GL_POINTS 0x0000 | ||
| 69 | #define GL_LINES 0x0001 | ||
| 70 | #define GL_LINE_LOOP 0x0002 | ||
| 71 | #define GL_LINE_STRIP 0x0003 | ||
| 72 | #define GL_TRIANGLES 0x0004 | ||
| 73 | #define GL_TRIANGLE_STRIP 0x0005 | ||
| 74 | #define GL_TRIANGLE_FAN 0x0006 | ||
| 75 | #define GL_ZERO 0 | ||
| 76 | #define GL_ONE 1 | ||
| 77 | #define GL_SRC_COLOR 0x0300 | ||
| 78 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 | ||
| 79 | #define GL_SRC_ALPHA 0x0302 | ||
| 80 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 | ||
| 81 | #define GL_DST_ALPHA 0x0304 | ||
| 82 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 | ||
| 83 | #define GL_DST_COLOR 0x0306 | ||
| 84 | #define GL_ONE_MINUS_DST_COLOR 0x0307 | ||
| 85 | #define GL_SRC_ALPHA_SATURATE 0x0308 | ||
| 86 | #define GL_FUNC_ADD 0x8006 | ||
| 87 | #define GL_BLEND_EQUATION 0x8009 | ||
| 88 | #define GL_BLEND_EQUATION_RGB 0x8009 | ||
| 89 | #define GL_BLEND_EQUATION_ALPHA 0x883D | ||
| 90 | #define GL_FUNC_SUBTRACT 0x800A | ||
| 91 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B | ||
| 92 | #define GL_BLEND_DST_RGB 0x80C8 | ||
| 93 | #define GL_BLEND_SRC_RGB 0x80C9 | ||
| 94 | #define GL_BLEND_DST_ALPHA 0x80CA | ||
| 95 | #define GL_BLEND_SRC_ALPHA 0x80CB | ||
| 96 | #define GL_CONSTANT_COLOR 0x8001 | ||
| 97 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 | ||
| 98 | #define GL_CONSTANT_ALPHA 0x8003 | ||
| 99 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 | ||
| 100 | #define GL_BLEND_COLOR 0x8005 | ||
| 101 | #define GL_ARRAY_BUFFER 0x8892 | ||
| 102 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 | ||
| 103 | #define GL_ARRAY_BUFFER_BINDING 0x8894 | ||
| 104 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 | ||
| 105 | #define GL_STREAM_DRAW 0x88E0 | ||
| 106 | #define GL_STATIC_DRAW 0x88E4 | ||
| 107 | #define GL_DYNAMIC_DRAW 0x88E8 | ||
| 108 | #define GL_BUFFER_SIZE 0x8764 | ||
| 109 | #define GL_BUFFER_USAGE 0x8765 | ||
| 110 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 | ||
| 111 | #define GL_FRONT 0x0404 | ||
| 112 | #define GL_BACK 0x0405 | ||
| 113 | #define GL_FRONT_AND_BACK 0x0408 | ||
| 114 | #define GL_TEXTURE_2D 0x0DE1 | ||
| 115 | #define GL_CULL_FACE 0x0B44 | ||
| 116 | #define GL_BLEND 0x0BE2 | ||
| 117 | #define GL_DITHER 0x0BD0 | ||
| 118 | #define GL_STENCIL_TEST 0x0B90 | ||
| 119 | #define GL_DEPTH_TEST 0x0B71 | ||
| 120 | #define GL_SCISSOR_TEST 0x0C11 | ||
| 121 | #define GL_POLYGON_OFFSET_FILL 0x8037 | ||
| 122 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E | ||
| 123 | #define GL_SAMPLE_COVERAGE 0x80A0 | ||
| 124 | #define GL_NO_ERROR 0 | ||
| 125 | #define GL_INVALID_ENUM 0x0500 | ||
| 126 | #define GL_INVALID_VALUE 0x0501 | ||
| 127 | #define GL_INVALID_OPERATION 0x0502 | ||
| 128 | #define GL_OUT_OF_MEMORY 0x0505 | ||
| 129 | #define GL_CW 0x0900 | ||
| 130 | #define GL_CCW 0x0901 | ||
| 131 | #define GL_LINE_WIDTH 0x0B21 | ||
| 132 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D | ||
| 133 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E | ||
| 134 | #define GL_CULL_FACE_MODE 0x0B45 | ||
| 135 | #define GL_FRONT_FACE 0x0B46 | ||
| 136 | #define GL_DEPTH_RANGE 0x0B70 | ||
| 137 | #define GL_DEPTH_WRITEMASK 0x0B72 | ||
| 138 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 | ||
| 139 | #define GL_DEPTH_FUNC 0x0B74 | ||
| 140 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 | ||
| 141 | #define GL_STENCIL_FUNC 0x0B92 | ||
| 142 | #define GL_STENCIL_FAIL 0x0B94 | ||
| 143 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 | ||
| 144 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 | ||
| 145 | #define GL_STENCIL_REF 0x0B97 | ||
| 146 | #define GL_STENCIL_VALUE_MASK 0x0B93 | ||
| 147 | #define GL_STENCIL_WRITEMASK 0x0B98 | ||
| 148 | #define GL_STENCIL_BACK_FUNC 0x8800 | ||
| 149 | #define GL_STENCIL_BACK_FAIL 0x8801 | ||
| 150 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 | ||
| 151 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 | ||
| 152 | #define GL_STENCIL_BACK_REF 0x8CA3 | ||
| 153 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 | ||
| 154 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 | ||
| 155 | #define GL_VIEWPORT 0x0BA2 | ||
| 156 | #define GL_SCISSOR_BOX 0x0C10 | ||
| 157 | #define GL_COLOR_CLEAR_VALUE 0x0C22 | ||
| 158 | #define GL_COLOR_WRITEMASK 0x0C23 | ||
| 159 | #define GL_UNPACK_ALIGNMENT 0x0CF5 | ||
| 160 | #define GL_PACK_ALIGNMENT 0x0D05 | ||
| 161 | #define GL_MAX_TEXTURE_SIZE 0x0D33 | ||
| 162 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A | ||
| 163 | #define GL_SUBPIXEL_BITS 0x0D50 | ||
| 164 | #define GL_RED_BITS 0x0D52 | ||
| 165 | #define GL_GREEN_BITS 0x0D53 | ||
| 166 | #define GL_BLUE_BITS 0x0D54 | ||
| 167 | #define GL_ALPHA_BITS 0x0D55 | ||
| 168 | #define GL_DEPTH_BITS 0x0D56 | ||
| 169 | #define GL_STENCIL_BITS 0x0D57 | ||
| 170 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 | ||
| 171 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 | ||
| 172 | #define GL_TEXTURE_BINDING_2D 0x8069 | ||
| 173 | #define GL_SAMPLE_BUFFERS 0x80A8 | ||
| 174 | #define GL_SAMPLES 0x80A9 | ||
| 175 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA | ||
| 176 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB | ||
| 177 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 | ||
| 178 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 | ||
| 179 | #define GL_DONT_CARE 0x1100 | ||
| 180 | #define GL_FASTEST 0x1101 | ||
| 181 | #define GL_NICEST 0x1102 | ||
| 182 | #define GL_GENERATE_MIPMAP_HINT 0x8192 | ||
| 183 | #define GL_BYTE 0x1400 | ||
| 184 | #define GL_UNSIGNED_BYTE 0x1401 | ||
| 185 | #define GL_SHORT 0x1402 | ||
| 186 | #define GL_UNSIGNED_SHORT 0x1403 | ||
| 187 | #define GL_INT 0x1404 | ||
| 188 | #define GL_UNSIGNED_INT 0x1405 | ||
| 189 | #define GL_FLOAT 0x1406 | ||
| 190 | #define GL_FIXED 0x140C | ||
| 191 | #define GL_DEPTH_COMPONENT 0x1902 | ||
| 192 | #define GL_ALPHA 0x1906 | ||
| 193 | #define GL_RGB 0x1907 | ||
| 194 | #define GL_RGBA 0x1908 | ||
| 195 | #define GL_LUMINANCE 0x1909 | ||
| 196 | #define GL_LUMINANCE_ALPHA 0x190A | ||
| 197 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | ||
| 198 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | ||
| 199 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | ||
| 200 | #define GL_FRAGMENT_SHADER 0x8B30 | ||
| 201 | #define GL_VERTEX_SHADER 0x8B31 | ||
| 202 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 | ||
| 203 | #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB | ||
| 204 | #define GL_MAX_VARYING_VECTORS 0x8DFC | ||
| 205 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D | ||
| 206 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C | ||
| 207 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 | ||
| 208 | #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD | ||
| 209 | #define GL_SHADER_TYPE 0x8B4F | ||
| 210 | #define GL_DELETE_STATUS 0x8B80 | ||
| 211 | #define GL_LINK_STATUS 0x8B82 | ||
| 212 | #define GL_VALIDATE_STATUS 0x8B83 | ||
| 213 | #define GL_ATTACHED_SHADERS 0x8B85 | ||
| 214 | #define GL_ACTIVE_UNIFORMS 0x8B86 | ||
| 215 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 | ||
| 216 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 | ||
| 217 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A | ||
| 218 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C | ||
| 219 | #define GL_CURRENT_PROGRAM 0x8B8D | ||
| 220 | #define GL_NEVER 0x0200 | ||
| 221 | #define GL_LESS 0x0201 | ||
| 222 | #define GL_EQUAL 0x0202 | ||
| 223 | #define GL_LEQUAL 0x0203 | ||
| 224 | #define GL_GREATER 0x0204 | ||
| 225 | #define GL_NOTEQUAL 0x0205 | ||
| 226 | #define GL_GEQUAL 0x0206 | ||
| 227 | #define GL_ALWAYS 0x0207 | ||
| 228 | #define GL_KEEP 0x1E00 | ||
| 229 | #define GL_REPLACE 0x1E01 | ||
| 230 | #define GL_INCR 0x1E02 | ||
| 231 | #define GL_DECR 0x1E03 | ||
| 232 | #define GL_INVERT 0x150A | ||
| 233 | #define GL_INCR_WRAP 0x8507 | ||
| 234 | #define GL_DECR_WRAP 0x8508 | ||
| 235 | #define GL_VENDOR 0x1F00 | ||
| 236 | #define GL_RENDERER 0x1F01 | ||
| 237 | #define GL_VERSION 0x1F02 | ||
| 238 | #define GL_EXTENSIONS 0x1F03 | ||
| 239 | #define GL_NEAREST 0x2600 | ||
| 240 | #define GL_LINEAR 0x2601 | ||
| 241 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 | ||
| 242 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 | ||
| 243 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 | ||
| 244 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 | ||
| 245 | #define GL_TEXTURE_MAG_FILTER 0x2800 | ||
| 246 | #define GL_TEXTURE_MIN_FILTER 0x2801 | ||
| 247 | #define GL_TEXTURE_WRAP_S 0x2802 | ||
| 248 | #define GL_TEXTURE_WRAP_T 0x2803 | ||
| 249 | #define GL_TEXTURE 0x1702 | ||
| 250 | #define GL_TEXTURE_CUBE_MAP 0x8513 | ||
| 251 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 | ||
| 252 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 | ||
| 253 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 | ||
| 254 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 | ||
| 255 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 | ||
| 256 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 | ||
| 257 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A | ||
| 258 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C | ||
| 259 | #define GL_TEXTURE0 0x84C0 | ||
| 260 | #define GL_TEXTURE1 0x84C1 | ||
| 261 | #define GL_TEXTURE2 0x84C2 | ||
| 262 | #define GL_TEXTURE3 0x84C3 | ||
| 263 | #define GL_TEXTURE4 0x84C4 | ||
| 264 | #define GL_TEXTURE5 0x84C5 | ||
| 265 | #define GL_TEXTURE6 0x84C6 | ||
| 266 | #define GL_TEXTURE7 0x84C7 | ||
| 267 | #define GL_TEXTURE8 0x84C8 | ||
| 268 | #define GL_TEXTURE9 0x84C9 | ||
| 269 | #define GL_TEXTURE10 0x84CA | ||
| 270 | #define GL_TEXTURE11 0x84CB | ||
| 271 | #define GL_TEXTURE12 0x84CC | ||
| 272 | #define GL_TEXTURE13 0x84CD | ||
| 273 | #define GL_TEXTURE14 0x84CE | ||
| 274 | #define GL_TEXTURE15 0x84CF | ||
| 275 | #define GL_TEXTURE16 0x84D0 | ||
| 276 | #define GL_TEXTURE17 0x84D1 | ||
| 277 | #define GL_TEXTURE18 0x84D2 | ||
| 278 | #define GL_TEXTURE19 0x84D3 | ||
| 279 | #define GL_TEXTURE20 0x84D4 | ||
| 280 | #define GL_TEXTURE21 0x84D5 | ||
| 281 | #define GL_TEXTURE22 0x84D6 | ||
| 282 | #define GL_TEXTURE23 0x84D7 | ||
| 283 | #define GL_TEXTURE24 0x84D8 | ||
| 284 | #define GL_TEXTURE25 0x84D9 | ||
| 285 | #define GL_TEXTURE26 0x84DA | ||
| 286 | #define GL_TEXTURE27 0x84DB | ||
| 287 | #define GL_TEXTURE28 0x84DC | ||
| 288 | #define GL_TEXTURE29 0x84DD | ||
| 289 | #define GL_TEXTURE30 0x84DE | ||
| 290 | #define GL_TEXTURE31 0x84DF | ||
| 291 | #define GL_ACTIVE_TEXTURE 0x84E0 | ||
| 292 | #define GL_REPEAT 0x2901 | ||
| 293 | #define GL_CLAMP_TO_EDGE 0x812F | ||
| 294 | #define GL_MIRRORED_REPEAT 0x8370 | ||
| 295 | #define GL_FLOAT_VEC2 0x8B50 | ||
| 296 | #define GL_FLOAT_VEC3 0x8B51 | ||
| 297 | #define GL_FLOAT_VEC4 0x8B52 | ||
| 298 | #define GL_INT_VEC2 0x8B53 | ||
| 299 | #define GL_INT_VEC3 0x8B54 | ||
| 300 | #define GL_INT_VEC4 0x8B55 | ||
| 301 | #define GL_BOOL 0x8B56 | ||
| 302 | #define GL_BOOL_VEC2 0x8B57 | ||
| 303 | #define GL_BOOL_VEC3 0x8B58 | ||
| 304 | #define GL_BOOL_VEC4 0x8B59 | ||
| 305 | #define GL_FLOAT_MAT2 0x8B5A | ||
| 306 | #define GL_FLOAT_MAT3 0x8B5B | ||
| 307 | #define GL_FLOAT_MAT4 0x8B5C | ||
| 308 | #define GL_SAMPLER_2D 0x8B5E | ||
| 309 | #define GL_SAMPLER_CUBE 0x8B60 | ||
| 310 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 | ||
| 311 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 | ||
| 312 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 | ||
| 313 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 | ||
| 314 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A | ||
| 315 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 | ||
| 316 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F | ||
| 317 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A | ||
| 318 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B | ||
| 319 | #define GL_COMPILE_STATUS 0x8B81 | ||
| 320 | #define GL_INFO_LOG_LENGTH 0x8B84 | ||
| 321 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 | ||
| 322 | #define GL_SHADER_COMPILER 0x8DFA | ||
| 323 | #define GL_SHADER_BINARY_FORMATS 0x8DF8 | ||
| 324 | #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 | ||
| 325 | #define GL_LOW_FLOAT 0x8DF0 | ||
| 326 | #define GL_MEDIUM_FLOAT 0x8DF1 | ||
| 327 | #define GL_HIGH_FLOAT 0x8DF2 | ||
| 328 | #define GL_LOW_INT 0x8DF3 | ||
| 329 | #define GL_MEDIUM_INT 0x8DF4 | ||
| 330 | #define GL_HIGH_INT 0x8DF5 | ||
| 331 | #define GL_FRAMEBUFFER 0x8D40 | ||
| 332 | #define GL_RENDERBUFFER 0x8D41 | ||
| 333 | #define GL_RGBA4 0x8056 | ||
| 334 | #define GL_RGB5_A1 0x8057 | ||
| 335 | #define GL_RGB565 0x8D62 | ||
| 336 | #define GL_DEPTH_COMPONENT16 0x81A5 | ||
| 337 | #define GL_STENCIL_INDEX8 0x8D48 | ||
| 338 | #define GL_RENDERBUFFER_WIDTH 0x8D42 | ||
| 339 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 | ||
| 340 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 | ||
| 341 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 | ||
| 342 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 | ||
| 343 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 | ||
| 344 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 | ||
| 345 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 | ||
| 346 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 | ||
| 347 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 | ||
| 348 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 | ||
| 349 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 | ||
| 350 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 | ||
| 351 | #define GL_COLOR_ATTACHMENT0 0x8CE0 | ||
| 352 | #define GL_DEPTH_ATTACHMENT 0x8D00 | ||
| 353 | #define GL_STENCIL_ATTACHMENT 0x8D20 | ||
| 354 | #define GL_NONE 0 | ||
| 355 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 | ||
| 356 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 | ||
| 357 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 | ||
| 358 | #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 | ||
| 359 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD | ||
| 360 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 361 | #define GL_RENDERBUFFER_BINDING 0x8CA7 | ||
| 362 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 | ||
| 363 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 | ||
| 364 | typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | ||
| 365 | typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); | ||
| 366 | typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); | ||
| 367 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); | ||
| 368 | typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); | ||
| 369 | typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); | ||
| 370 | typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); | ||
| 371 | typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | ||
| 372 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); | ||
| 373 | typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); | ||
| 374 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); | ||
| 375 | typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | ||
| 376 | typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | ||
| 377 | typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | ||
| 378 | typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); | ||
| 379 | typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); | ||
| 380 | typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | ||
| 381 | typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); | ||
| 382 | typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); | ||
| 383 | typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | ||
| 384 | typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); | ||
| 385 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | ||
| 386 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | ||
| 387 | typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | ||
| 388 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 389 | typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); | ||
| 390 | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); | ||
| 391 | typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); | ||
| 392 | typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); | ||
| 393 | typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); | ||
| 394 | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); | ||
| 395 | typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); | ||
| 396 | typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); | ||
| 397 | typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); | ||
| 398 | typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); | ||
| 399 | typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); | ||
| 400 | typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); | ||
| 401 | typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); | ||
| 402 | typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); | ||
| 403 | typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); | ||
| 404 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); | ||
| 405 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); | ||
| 406 | typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); | ||
| 407 | typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); | ||
| 408 | typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); | ||
| 409 | typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); | ||
| 410 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | ||
| 411 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | ||
| 412 | typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); | ||
| 413 | typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); | ||
| 414 | typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); | ||
| 415 | typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); | ||
| 416 | typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); | ||
| 417 | typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); | ||
| 418 | typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | ||
| 419 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | ||
| 420 | typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | ||
| 421 | typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); | ||
| 422 | typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); | ||
| 423 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | ||
| 424 | typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); | ||
| 425 | typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); | ||
| 426 | typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); | ||
| 427 | typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); | ||
| 428 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); | ||
| 429 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | ||
| 430 | typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | ||
| 431 | typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); | ||
| 432 | typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | ||
| 433 | typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | ||
| 434 | typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | ||
| 435 | typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); | ||
| 436 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); | ||
| 437 | typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); | ||
| 438 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); | ||
| 439 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); | ||
| 440 | typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); | ||
| 441 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); | ||
| 442 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); | ||
| 443 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); | ||
| 444 | typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); | ||
| 445 | typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); | ||
| 446 | typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); | ||
| 447 | typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); | ||
| 448 | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); | ||
| 449 | typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); | ||
| 450 | typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); | ||
| 451 | typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); | ||
| 452 | typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); | ||
| 453 | typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); | ||
| 454 | typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); | ||
| 455 | typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); | ||
| 456 | typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | ||
| 457 | typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); | ||
| 458 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 459 | typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); | ||
| 460 | typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 461 | typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); | ||
| 462 | typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | ||
| 463 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); | ||
| 464 | typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); | ||
| 465 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); | ||
| 466 | typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); | ||
| 467 | typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); | ||
| 468 | typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | ||
| 469 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | ||
| 470 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); | ||
| 471 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); | ||
| 472 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); | ||
| 473 | typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); | ||
| 474 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | ||
| 475 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); | ||
| 476 | typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); | ||
| 477 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); | ||
| 478 | typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); | ||
| 479 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); | ||
| 480 | typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); | ||
| 481 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); | ||
| 482 | typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); | ||
| 483 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | ||
| 484 | typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); | ||
| 485 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); | ||
| 486 | typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); | ||
| 487 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | ||
| 488 | typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); | ||
| 489 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | ||
| 490 | typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); | ||
| 491 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 492 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 493 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 494 | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); | ||
| 495 | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); | ||
| 496 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); | ||
| 497 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); | ||
| 498 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); | ||
| 499 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); | ||
| 500 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); | ||
| 501 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); | ||
| 502 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | ||
| 503 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); | ||
| 504 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | ||
| 505 | typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 506 | #if GL_GLES_PROTOTYPES | ||
| 507 | GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | ||
| 508 | GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); | ||
| 509 | GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); | ||
| 510 | GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); | ||
| 511 | GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); | ||
| 512 | GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); | ||
| 513 | GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); | ||
| 514 | GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | ||
| 515 | GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); | ||
| 516 | GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); | ||
| 517 | GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); | ||
| 518 | GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); | ||
| 519 | GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); | ||
| 520 | GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); | ||
| 521 | GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); | ||
| 522 | GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); | ||
| 523 | GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); | ||
| 524 | GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); | ||
| 525 | GL_APICALL void GL_APIENTRY glClearStencil (GLint s); | ||
| 526 | GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); | ||
| 527 | GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); | ||
| 528 | GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); | ||
| 529 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); | ||
| 530 | GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); | ||
| 531 | GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 532 | GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); | ||
| 533 | GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); | ||
| 534 | GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); | ||
| 535 | GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); | ||
| 536 | GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); | ||
| 537 | GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); | ||
| 538 | GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); | ||
| 539 | GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); | ||
| 540 | GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); | ||
| 541 | GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); | ||
| 542 | GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); | ||
| 543 | GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); | ||
| 544 | GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); | ||
| 545 | GL_APICALL void GL_APIENTRY glDisable (GLenum cap); | ||
| 546 | GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); | ||
| 547 | GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); | ||
| 548 | GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); | ||
| 549 | GL_APICALL void GL_APIENTRY glEnable (GLenum cap); | ||
| 550 | GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); | ||
| 551 | GL_APICALL void GL_APIENTRY glFinish (void); | ||
| 552 | GL_APICALL void GL_APIENTRY glFlush (void); | ||
| 553 | GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); | ||
| 554 | GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); | ||
| 555 | GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); | ||
| 556 | GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); | ||
| 557 | GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); | ||
| 558 | GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); | ||
| 559 | GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); | ||
| 560 | GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); | ||
| 561 | GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | ||
| 562 | GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); | ||
| 563 | GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); | ||
| 564 | GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); | ||
| 565 | GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); | ||
| 566 | GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); | ||
| 567 | GL_APICALL GLenum GL_APIENTRY glGetError (void); | ||
| 568 | GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); | ||
| 569 | GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); | ||
| 570 | GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); | ||
| 571 | GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); | ||
| 572 | GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | ||
| 573 | GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); | ||
| 574 | GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); | ||
| 575 | GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | ||
| 576 | GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); | ||
| 577 | GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); | ||
| 578 | GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); | ||
| 579 | GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); | ||
| 580 | GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); | ||
| 581 | GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); | ||
| 582 | GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); | ||
| 583 | GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); | ||
| 584 | GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); | ||
| 585 | GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); | ||
| 586 | GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); | ||
| 587 | GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); | ||
| 588 | GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); | ||
| 589 | GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); | ||
| 590 | GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); | ||
| 591 | GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); | ||
| 592 | GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); | ||
| 593 | GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); | ||
| 594 | GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); | ||
| 595 | GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); | ||
| 596 | GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); | ||
| 597 | GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); | ||
| 598 | GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); | ||
| 599 | GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); | ||
| 600 | GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); | ||
| 601 | GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 602 | GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); | ||
| 603 | GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 604 | GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryFormat, const void *binary, GLsizei length); | ||
| 605 | GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); | ||
| 606 | GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); | ||
| 607 | GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); | ||
| 608 | GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); | ||
| 609 | GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); | ||
| 610 | GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); | ||
| 611 | GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); | ||
| 612 | GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); | ||
| 613 | GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); | ||
| 614 | GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); | ||
| 615 | GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); | ||
| 616 | GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); | ||
| 617 | GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); | ||
| 618 | GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); | ||
| 619 | GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); | ||
| 620 | GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); | ||
| 621 | GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); | ||
| 622 | GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); | ||
| 623 | GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); | ||
| 624 | GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); | ||
| 625 | GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); | ||
| 626 | GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); | ||
| 627 | GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); | ||
| 628 | GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); | ||
| 629 | GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); | ||
| 630 | GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | ||
| 631 | GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); | ||
| 632 | GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); | ||
| 633 | GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); | ||
| 634 | GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 635 | GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 636 | GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 637 | GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); | ||
| 638 | GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); | ||
| 639 | GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); | ||
| 640 | GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); | ||
| 641 | GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); | ||
| 642 | GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); | ||
| 643 | GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); | ||
| 644 | GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); | ||
| 645 | GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | ||
| 646 | GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); | ||
| 647 | GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); | ||
| 648 | GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 649 | #endif | ||
| 650 | #endif /* GL_ES_VERSION_2_0 */ | ||
| 651 | |||
| 652 | #ifndef GL_ES_VERSION_3_0 | ||
| 653 | #define GL_ES_VERSION_3_0 1 | ||
| 654 | typedef khronos_uint16_t GLhalf; | ||
| 655 | #define GL_READ_BUFFER 0x0C02 | ||
| 656 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 | ||
| 657 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 | ||
| 658 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 | ||
| 659 | #define GL_PACK_ROW_LENGTH 0x0D02 | ||
| 660 | #define GL_PACK_SKIP_ROWS 0x0D03 | ||
| 661 | #define GL_PACK_SKIP_PIXELS 0x0D04 | ||
| 662 | #define GL_COLOR 0x1800 | ||
| 663 | #define GL_DEPTH 0x1801 | ||
| 664 | #define GL_STENCIL 0x1802 | ||
| 665 | #define GL_RED 0x1903 | ||
| 666 | #define GL_RGB8 0x8051 | ||
| 667 | #define GL_RGBA8 0x8058 | ||
| 668 | #define GL_RGB10_A2 0x8059 | ||
| 669 | #define GL_TEXTURE_BINDING_3D 0x806A | ||
| 670 | #define GL_UNPACK_SKIP_IMAGES 0x806D | ||
| 671 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E | ||
| 672 | #define GL_TEXTURE_3D 0x806F | ||
| 673 | #define GL_TEXTURE_WRAP_R 0x8072 | ||
| 674 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 | ||
| 675 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 | ||
| 676 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 | ||
| 677 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 | ||
| 678 | #define GL_TEXTURE_MIN_LOD 0x813A | ||
| 679 | #define GL_TEXTURE_MAX_LOD 0x813B | ||
| 680 | #define GL_TEXTURE_BASE_LEVEL 0x813C | ||
| 681 | #define GL_TEXTURE_MAX_LEVEL 0x813D | ||
| 682 | #define GL_MIN 0x8007 | ||
| 683 | #define GL_MAX 0x8008 | ||
| 684 | #define GL_DEPTH_COMPONENT24 0x81A6 | ||
| 685 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD | ||
| 686 | #define GL_TEXTURE_COMPARE_MODE 0x884C | ||
| 687 | #define GL_TEXTURE_COMPARE_FUNC 0x884D | ||
| 688 | #define GL_CURRENT_QUERY 0x8865 | ||
| 689 | #define GL_QUERY_RESULT 0x8866 | ||
| 690 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 | ||
| 691 | #define GL_BUFFER_MAPPED 0x88BC | ||
| 692 | #define GL_BUFFER_MAP_POINTER 0x88BD | ||
| 693 | #define GL_STREAM_READ 0x88E1 | ||
| 694 | #define GL_STREAM_COPY 0x88E2 | ||
| 695 | #define GL_STATIC_READ 0x88E5 | ||
| 696 | #define GL_STATIC_COPY 0x88E6 | ||
| 697 | #define GL_DYNAMIC_READ 0x88E9 | ||
| 698 | #define GL_DYNAMIC_COPY 0x88EA | ||
| 699 | #define GL_MAX_DRAW_BUFFERS 0x8824 | ||
| 700 | #define GL_DRAW_BUFFER0 0x8825 | ||
| 701 | #define GL_DRAW_BUFFER1 0x8826 | ||
| 702 | #define GL_DRAW_BUFFER2 0x8827 | ||
| 703 | #define GL_DRAW_BUFFER3 0x8828 | ||
| 704 | #define GL_DRAW_BUFFER4 0x8829 | ||
| 705 | #define GL_DRAW_BUFFER5 0x882A | ||
| 706 | #define GL_DRAW_BUFFER6 0x882B | ||
| 707 | #define GL_DRAW_BUFFER7 0x882C | ||
| 708 | #define GL_DRAW_BUFFER8 0x882D | ||
| 709 | #define GL_DRAW_BUFFER9 0x882E | ||
| 710 | #define GL_DRAW_BUFFER10 0x882F | ||
| 711 | #define GL_DRAW_BUFFER11 0x8830 | ||
| 712 | #define GL_DRAW_BUFFER12 0x8831 | ||
| 713 | #define GL_DRAW_BUFFER13 0x8832 | ||
| 714 | #define GL_DRAW_BUFFER14 0x8833 | ||
| 715 | #define GL_DRAW_BUFFER15 0x8834 | ||
| 716 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 | ||
| 717 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A | ||
| 718 | #define GL_SAMPLER_3D 0x8B5F | ||
| 719 | #define GL_SAMPLER_2D_SHADOW 0x8B62 | ||
| 720 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B | ||
| 721 | #define GL_PIXEL_PACK_BUFFER 0x88EB | ||
| 722 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC | ||
| 723 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED | ||
| 724 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF | ||
| 725 | #define GL_FLOAT_MAT2x3 0x8B65 | ||
| 726 | #define GL_FLOAT_MAT2x4 0x8B66 | ||
| 727 | #define GL_FLOAT_MAT3x2 0x8B67 | ||
| 728 | #define GL_FLOAT_MAT3x4 0x8B68 | ||
| 729 | #define GL_FLOAT_MAT4x2 0x8B69 | ||
| 730 | #define GL_FLOAT_MAT4x3 0x8B6A | ||
| 731 | #define GL_SRGB 0x8C40 | ||
| 732 | #define GL_SRGB8 0x8C41 | ||
| 733 | #define GL_SRGB8_ALPHA8 0x8C43 | ||
| 734 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E | ||
| 735 | #define GL_MAJOR_VERSION 0x821B | ||
| 736 | #define GL_MINOR_VERSION 0x821C | ||
| 737 | #define GL_NUM_EXTENSIONS 0x821D | ||
| 738 | #define GL_RGBA32F 0x8814 | ||
| 739 | #define GL_RGB32F 0x8815 | ||
| 740 | #define GL_RGBA16F 0x881A | ||
| 741 | #define GL_RGB16F 0x881B | ||
| 742 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD | ||
| 743 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF | ||
| 744 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 | ||
| 745 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 | ||
| 746 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B | ||
| 747 | #define GL_TEXTURE_2D_ARRAY 0x8C1A | ||
| 748 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D | ||
| 749 | #define GL_R11F_G11F_B10F 0x8C3A | ||
| 750 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B | ||
| 751 | #define GL_RGB9_E5 0x8C3D | ||
| 752 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E | ||
| 753 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 | ||
| 754 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F | ||
| 755 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 | ||
| 756 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 | ||
| 757 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 | ||
| 758 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 | ||
| 759 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 | ||
| 760 | #define GL_RASTERIZER_DISCARD 0x8C89 | ||
| 761 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A | ||
| 762 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B | ||
| 763 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C | ||
| 764 | #define GL_SEPARATE_ATTRIBS 0x8C8D | ||
| 765 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E | ||
| 766 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F | ||
| 767 | #define GL_RGBA32UI 0x8D70 | ||
| 768 | #define GL_RGB32UI 0x8D71 | ||
| 769 | #define GL_RGBA16UI 0x8D76 | ||
| 770 | #define GL_RGB16UI 0x8D77 | ||
| 771 | #define GL_RGBA8UI 0x8D7C | ||
| 772 | #define GL_RGB8UI 0x8D7D | ||
| 773 | #define GL_RGBA32I 0x8D82 | ||
| 774 | #define GL_RGB32I 0x8D83 | ||
| 775 | #define GL_RGBA16I 0x8D88 | ||
| 776 | #define GL_RGB16I 0x8D89 | ||
| 777 | #define GL_RGBA8I 0x8D8E | ||
| 778 | #define GL_RGB8I 0x8D8F | ||
| 779 | #define GL_RED_INTEGER 0x8D94 | ||
| 780 | #define GL_RGB_INTEGER 0x8D98 | ||
| 781 | #define GL_RGBA_INTEGER 0x8D99 | ||
| 782 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 | ||
| 783 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 | ||
| 784 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 | ||
| 785 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 | ||
| 786 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 | ||
| 787 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 | ||
| 788 | #define GL_INT_SAMPLER_2D 0x8DCA | ||
| 789 | #define GL_INT_SAMPLER_3D 0x8DCB | ||
| 790 | #define GL_INT_SAMPLER_CUBE 0x8DCC | ||
| 791 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF | ||
| 792 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 | ||
| 793 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 | ||
| 794 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 | ||
| 795 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 | ||
| 796 | #define GL_BUFFER_ACCESS_FLAGS 0x911F | ||
| 797 | #define GL_BUFFER_MAP_LENGTH 0x9120 | ||
| 798 | #define GL_BUFFER_MAP_OFFSET 0x9121 | ||
| 799 | #define GL_DEPTH_COMPONENT32F 0x8CAC | ||
| 800 | #define GL_DEPTH32F_STENCIL8 0x8CAD | ||
| 801 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD | ||
| 802 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 | ||
| 803 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 | ||
| 804 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 | ||
| 805 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 | ||
| 806 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 | ||
| 807 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 | ||
| 808 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 | ||
| 809 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 | ||
| 810 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 | ||
| 811 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 | ||
| 812 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A | ||
| 813 | #define GL_DEPTH_STENCIL 0x84F9 | ||
| 814 | #define GL_UNSIGNED_INT_24_8 0x84FA | ||
| 815 | #define GL_DEPTH24_STENCIL8 0x88F0 | ||
| 816 | #define GL_UNSIGNED_NORMALIZED 0x8C17 | ||
| 817 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 | ||
| 818 | #define GL_READ_FRAMEBUFFER 0x8CA8 | ||
| 819 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 | ||
| 820 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA | ||
| 821 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB | ||
| 822 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 | ||
| 823 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF | ||
| 824 | #define GL_COLOR_ATTACHMENT1 0x8CE1 | ||
| 825 | #define GL_COLOR_ATTACHMENT2 0x8CE2 | ||
| 826 | #define GL_COLOR_ATTACHMENT3 0x8CE3 | ||
| 827 | #define GL_COLOR_ATTACHMENT4 0x8CE4 | ||
| 828 | #define GL_COLOR_ATTACHMENT5 0x8CE5 | ||
| 829 | #define GL_COLOR_ATTACHMENT6 0x8CE6 | ||
| 830 | #define GL_COLOR_ATTACHMENT7 0x8CE7 | ||
| 831 | #define GL_COLOR_ATTACHMENT8 0x8CE8 | ||
| 832 | #define GL_COLOR_ATTACHMENT9 0x8CE9 | ||
| 833 | #define GL_COLOR_ATTACHMENT10 0x8CEA | ||
| 834 | #define GL_COLOR_ATTACHMENT11 0x8CEB | ||
| 835 | #define GL_COLOR_ATTACHMENT12 0x8CEC | ||
| 836 | #define GL_COLOR_ATTACHMENT13 0x8CED | ||
| 837 | #define GL_COLOR_ATTACHMENT14 0x8CEE | ||
| 838 | #define GL_COLOR_ATTACHMENT15 0x8CEF | ||
| 839 | #define GL_COLOR_ATTACHMENT16 0x8CF0 | ||
| 840 | #define GL_COLOR_ATTACHMENT17 0x8CF1 | ||
| 841 | #define GL_COLOR_ATTACHMENT18 0x8CF2 | ||
| 842 | #define GL_COLOR_ATTACHMENT19 0x8CF3 | ||
| 843 | #define GL_COLOR_ATTACHMENT20 0x8CF4 | ||
| 844 | #define GL_COLOR_ATTACHMENT21 0x8CF5 | ||
| 845 | #define GL_COLOR_ATTACHMENT22 0x8CF6 | ||
| 846 | #define GL_COLOR_ATTACHMENT23 0x8CF7 | ||
| 847 | #define GL_COLOR_ATTACHMENT24 0x8CF8 | ||
| 848 | #define GL_COLOR_ATTACHMENT25 0x8CF9 | ||
| 849 | #define GL_COLOR_ATTACHMENT26 0x8CFA | ||
| 850 | #define GL_COLOR_ATTACHMENT27 0x8CFB | ||
| 851 | #define GL_COLOR_ATTACHMENT28 0x8CFC | ||
| 852 | #define GL_COLOR_ATTACHMENT29 0x8CFD | ||
| 853 | #define GL_COLOR_ATTACHMENT30 0x8CFE | ||
| 854 | #define GL_COLOR_ATTACHMENT31 0x8CFF | ||
| 855 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 | ||
| 856 | #define GL_MAX_SAMPLES 0x8D57 | ||
| 857 | #define GL_HALF_FLOAT 0x140B | ||
| 858 | #define GL_MAP_READ_BIT 0x0001 | ||
| 859 | #define GL_MAP_WRITE_BIT 0x0002 | ||
| 860 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 | ||
| 861 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 | ||
| 862 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 | ||
| 863 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 | ||
| 864 | #define GL_RG 0x8227 | ||
| 865 | #define GL_RG_INTEGER 0x8228 | ||
| 866 | #define GL_R8 0x8229 | ||
| 867 | #define GL_RG8 0x822B | ||
| 868 | #define GL_R16F 0x822D | ||
| 869 | #define GL_R32F 0x822E | ||
| 870 | #define GL_RG16F 0x822F | ||
| 871 | #define GL_RG32F 0x8230 | ||
| 872 | #define GL_R8I 0x8231 | ||
| 873 | #define GL_R8UI 0x8232 | ||
| 874 | #define GL_R16I 0x8233 | ||
| 875 | #define GL_R16UI 0x8234 | ||
| 876 | #define GL_R32I 0x8235 | ||
| 877 | #define GL_R32UI 0x8236 | ||
| 878 | #define GL_RG8I 0x8237 | ||
| 879 | #define GL_RG8UI 0x8238 | ||
| 880 | #define GL_RG16I 0x8239 | ||
| 881 | #define GL_RG16UI 0x823A | ||
| 882 | #define GL_RG32I 0x823B | ||
| 883 | #define GL_RG32UI 0x823C | ||
| 884 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 | ||
| 885 | #define GL_R8_SNORM 0x8F94 | ||
| 886 | #define GL_RG8_SNORM 0x8F95 | ||
| 887 | #define GL_RGB8_SNORM 0x8F96 | ||
| 888 | #define GL_RGBA8_SNORM 0x8F97 | ||
| 889 | #define GL_SIGNED_NORMALIZED 0x8F9C | ||
| 890 | #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 | ||
| 891 | #define GL_COPY_READ_BUFFER 0x8F36 | ||
| 892 | #define GL_COPY_WRITE_BUFFER 0x8F37 | ||
| 893 | #define GL_COPY_READ_BUFFER_BINDING 0x8F36 | ||
| 894 | #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 | ||
| 895 | #define GL_UNIFORM_BUFFER 0x8A11 | ||
| 896 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 | ||
| 897 | #define GL_UNIFORM_BUFFER_START 0x8A29 | ||
| 898 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A | ||
| 899 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B | ||
| 900 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D | ||
| 901 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E | ||
| 902 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F | ||
| 903 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 | ||
| 904 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 | ||
| 905 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 | ||
| 906 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 | ||
| 907 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 | ||
| 908 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 | ||
| 909 | #define GL_UNIFORM_TYPE 0x8A37 | ||
| 910 | #define GL_UNIFORM_SIZE 0x8A38 | ||
| 911 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 | ||
| 912 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A | ||
| 913 | #define GL_UNIFORM_OFFSET 0x8A3B | ||
| 914 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C | ||
| 915 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D | ||
| 916 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E | ||
| 917 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F | ||
| 918 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 | ||
| 919 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 | ||
| 920 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 | ||
| 921 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 | ||
| 922 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 | ||
| 923 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 | ||
| 924 | #define GL_INVALID_INDEX 0xFFFFFFFFu | ||
| 925 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 | ||
| 926 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 | ||
| 927 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 | ||
| 928 | #define GL_OBJECT_TYPE 0x9112 | ||
| 929 | #define GL_SYNC_CONDITION 0x9113 | ||
| 930 | #define GL_SYNC_STATUS 0x9114 | ||
| 931 | #define GL_SYNC_FLAGS 0x9115 | ||
| 932 | #define GL_SYNC_FENCE 0x9116 | ||
| 933 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 | ||
| 934 | #define GL_UNSIGNALED 0x9118 | ||
| 935 | #define GL_SIGNALED 0x9119 | ||
| 936 | #define GL_ALREADY_SIGNALED 0x911A | ||
| 937 | #define GL_TIMEOUT_EXPIRED 0x911B | ||
| 938 | #define GL_CONDITION_SATISFIED 0x911C | ||
| 939 | #define GL_WAIT_FAILED 0x911D | ||
| 940 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 | ||
| 941 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull | ||
| 942 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE | ||
| 943 | #define GL_ANY_SAMPLES_PASSED 0x8C2F | ||
| 944 | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A | ||
| 945 | #define GL_SAMPLER_BINDING 0x8919 | ||
| 946 | #define GL_RGB10_A2UI 0x906F | ||
| 947 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 | ||
| 948 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 | ||
| 949 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 | ||
| 950 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 | ||
| 951 | #define GL_GREEN 0x1904 | ||
| 952 | #define GL_BLUE 0x1905 | ||
| 953 | #define GL_INT_2_10_10_10_REV 0x8D9F | ||
| 954 | #define GL_TRANSFORM_FEEDBACK 0x8E22 | ||
| 955 | #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 | ||
| 956 | #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 | ||
| 957 | #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 | ||
| 958 | #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 | ||
| 959 | #define GL_PROGRAM_BINARY_LENGTH 0x8741 | ||
| 960 | #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE | ||
| 961 | #define GL_PROGRAM_BINARY_FORMATS 0x87FF | ||
| 962 | #define GL_COMPRESSED_R11_EAC 0x9270 | ||
| 963 | #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 | ||
| 964 | #define GL_COMPRESSED_RG11_EAC 0x9272 | ||
| 965 | #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 | ||
| 966 | #define GL_COMPRESSED_RGB8_ETC2 0x9274 | ||
| 967 | #define GL_COMPRESSED_SRGB8_ETC2 0x9275 | ||
| 968 | #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 | ||
| 969 | #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 | ||
| 970 | #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 | ||
| 971 | #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 | ||
| 972 | #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F | ||
| 973 | #define GL_MAX_ELEMENT_INDEX 0x8D6B | ||
| 974 | #define GL_NUM_SAMPLE_COUNTS 0x9380 | ||
| 975 | #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF | ||
| 976 | typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); | ||
| 977 | typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | ||
| 978 | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | ||
| 979 | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | ||
| 980 | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 981 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | ||
| 982 | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | ||
| 983 | typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); | ||
| 984 | typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); | ||
| 985 | typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); | ||
| 986 | typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); | ||
| 987 | typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); | ||
| 988 | typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); | ||
| 989 | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); | ||
| 990 | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); | ||
| 991 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); | ||
| 992 | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); | ||
| 993 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 994 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 995 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 996 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 997 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 998 | typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 999 | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | ||
| 1000 | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 1001 | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | ||
| 1002 | typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | ||
| 1003 | typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); | ||
| 1004 | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); | ||
| 1005 | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); | ||
| 1006 | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); | ||
| 1007 | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); | ||
| 1008 | typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); | ||
| 1009 | typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); | ||
| 1010 | typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); | ||
| 1011 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | ||
| 1012 | typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); | ||
| 1013 | typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | ||
| 1014 | typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | ||
| 1015 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | ||
| 1016 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); | ||
| 1017 | typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); | ||
| 1018 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); | ||
| 1019 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | ||
| 1020 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); | ||
| 1021 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); | ||
| 1022 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); | ||
| 1023 | typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); | ||
| 1024 | typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); | ||
| 1025 | typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); | ||
| 1026 | typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); | ||
| 1027 | typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | ||
| 1028 | typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); | ||
| 1029 | typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); | ||
| 1030 | typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); | ||
| 1031 | typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); | ||
| 1032 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); | ||
| 1033 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); | ||
| 1034 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); | ||
| 1035 | typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | ||
| 1036 | typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); | ||
| 1037 | typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | ||
| 1038 | typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | ||
| 1039 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | ||
| 1040 | typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); | ||
| 1041 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | ||
| 1042 | typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | ||
| 1043 | typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | ||
| 1044 | typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | ||
| 1045 | typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | ||
| 1046 | typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); | ||
| 1047 | typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); | ||
| 1048 | typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); | ||
| 1049 | typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | ||
| 1050 | typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); | ||
| 1051 | typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); | ||
| 1052 | typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); | ||
| 1053 | typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); | ||
| 1054 | typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); | ||
| 1055 | typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); | ||
| 1056 | typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); | ||
| 1057 | typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); | ||
| 1058 | typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); | ||
| 1059 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); | ||
| 1060 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); | ||
| 1061 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); | ||
| 1062 | typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); | ||
| 1063 | typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); | ||
| 1064 | typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); | ||
| 1065 | typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); | ||
| 1066 | typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); | ||
| 1067 | typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); | ||
| 1068 | typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); | ||
| 1069 | typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); | ||
| 1070 | typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); | ||
| 1071 | typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); | ||
| 1072 | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | ||
| 1073 | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | ||
| 1074 | typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); | ||
| 1075 | typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | ||
| 1076 | typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 1077 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 1078 | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | ||
| 1079 | typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); | ||
| 1080 | #if GL_GLES_PROTOTYPES | ||
| 1081 | GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); | ||
| 1082 | GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); | ||
| 1083 | GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); | ||
| 1084 | GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); | ||
| 1085 | GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 1086 | GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); | ||
| 1087 | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); | ||
| 1088 | GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); | ||
| 1089 | GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); | ||
| 1090 | GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); | ||
| 1091 | GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); | ||
| 1092 | GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); | ||
| 1093 | GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); | ||
| 1094 | GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); | ||
| 1095 | GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); | ||
| 1096 | GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); | ||
| 1097 | GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); | ||
| 1098 | GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1099 | GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1100 | GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1101 | GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1102 | GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1103 | GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | ||
| 1104 | GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | ||
| 1105 | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 1106 | GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); | ||
| 1107 | GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); | ||
| 1108 | GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); | ||
| 1109 | GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); | ||
| 1110 | GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); | ||
| 1111 | GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); | ||
| 1112 | GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); | ||
| 1113 | GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); | ||
| 1114 | GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); | ||
| 1115 | GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); | ||
| 1116 | GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); | ||
| 1117 | GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); | ||
| 1118 | GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); | ||
| 1119 | GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); | ||
| 1120 | GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); | ||
| 1121 | GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); | ||
| 1122 | GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); | ||
| 1123 | GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); | ||
| 1124 | GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | ||
| 1125 | GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); | ||
| 1126 | GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); | ||
| 1127 | GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); | ||
| 1128 | GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); | ||
| 1129 | GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); | ||
| 1130 | GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); | ||
| 1131 | GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); | ||
| 1132 | GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | ||
| 1133 | GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); | ||
| 1134 | GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); | ||
| 1135 | GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); | ||
| 1136 | GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); | ||
| 1137 | GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); | ||
| 1138 | GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); | ||
| 1139 | GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); | ||
| 1140 | GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | ||
| 1141 | GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); | ||
| 1142 | GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | ||
| 1143 | GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); | ||
| 1144 | GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); | ||
| 1145 | GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); | ||
| 1146 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); | ||
| 1147 | GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); | ||
| 1148 | GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | ||
| 1149 | GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); | ||
| 1150 | GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); | ||
| 1151 | GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); | ||
| 1152 | GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); | ||
| 1153 | GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); | ||
| 1154 | GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | ||
| 1155 | GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); | ||
| 1156 | GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); | ||
| 1157 | GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); | ||
| 1158 | GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); | ||
| 1159 | GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); | ||
| 1160 | GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); | ||
| 1161 | GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); | ||
| 1162 | GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); | ||
| 1163 | GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); | ||
| 1164 | GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); | ||
| 1165 | GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); | ||
| 1166 | GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); | ||
| 1167 | GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); | ||
| 1168 | GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); | ||
| 1169 | GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); | ||
| 1170 | GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); | ||
| 1171 | GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); | ||
| 1172 | GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); | ||
| 1173 | GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); | ||
| 1174 | GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); | ||
| 1175 | GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); | ||
| 1176 | GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); | ||
| 1177 | GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); | ||
| 1178 | GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); | ||
| 1179 | GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); | ||
| 1180 | GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); | ||
| 1181 | GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 1182 | GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | ||
| 1183 | GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | ||
| 1184 | GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint *params); | ||
| 1185 | #endif | ||
| 1186 | #endif /* GL_ES_VERSION_3_0 */ | ||
| 1187 | |||
| 1188 | #ifdef __cplusplus | ||
| 1189 | } | ||
| 1190 | #endif | ||
| 1191 | |||
| 1192 | #endif | ||
