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author3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
committer3gg <3gg@shellblade.net>2025-12-27 12:03:39 -0800
commit5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch)
tree8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h
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diff --git a/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h b/contrib/SDL-3.2.8/src/video/haiku/SDL_bwindow.h
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1/*
2 Simple DirectMedia Layer
3 Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
4
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
8
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
12
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
20*/
21
22#ifndef SDL_BWINDOW_H
23#define SDL_BWINDOW_H
24
25#include "../SDL_sysvideo.h"
26
27extern bool HAIKU_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
28extern void HAIKU_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
29extern bool HAIKU_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
30extern void HAIKU_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
31extern void HAIKU_SetWindowMinimumSize(SDL_VideoDevice *_this, SDL_Window *window);
32extern void HAIKU_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
33extern void HAIKU_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
34extern void HAIKU_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
35extern void HAIKU_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
36extern void HAIKU_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
37extern void HAIKU_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
38extern void HAIKU_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered);
39extern void HAIKU_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable);
40extern SDL_FullscreenResult HAIKU_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
41extern bool HAIKU_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed);
42extern bool HAIKU_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent);
43extern bool HAIKU_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal);
44extern void HAIKU_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
45
46#endif