diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/main/ios | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/main/ios')
| -rw-r--r-- | contrib/SDL-3.2.8/src/main/ios/SDL_sysmain_callbacks.m | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/main/ios/SDL_sysmain_callbacks.m b/contrib/SDL-3.2.8/src/main/ios/SDL_sysmain_callbacks.m new file mode 100644 index 0000000..becbda2 --- /dev/null +++ b/contrib/SDL-3.2.8/src/main/ios/SDL_sysmain_callbacks.m | |||
| @@ -0,0 +1,88 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #include "SDL_internal.h" | ||
| 23 | #include "../SDL_main_callbacks.h" | ||
| 24 | |||
| 25 | #ifdef SDL_PLATFORM_IOS | ||
| 26 | |||
| 27 | #import <UIKit/UIKit.h> | ||
| 28 | |||
| 29 | #include "../../video/uikit/SDL_uikitevents.h" // For SDL_UpdateLifecycleObserver() | ||
| 30 | |||
| 31 | |||
| 32 | @interface SDLIosMainCallbacksDisplayLink : NSObject | ||
| 33 | @property(nonatomic, retain) CADisplayLink *displayLink; | ||
| 34 | - (void)appIteration:(CADisplayLink *)sender; | ||
| 35 | - (instancetype)init:(SDL_AppIterate_func)_appiter quitfunc:(SDL_AppQuit_func)_appquit; | ||
| 36 | @end | ||
| 37 | |||
| 38 | static SDLIosMainCallbacksDisplayLink *globalDisplayLink; | ||
| 39 | |||
| 40 | @implementation SDLIosMainCallbacksDisplayLink | ||
| 41 | |||
| 42 | - (instancetype)init:(SDL_AppIterate_func)_appiter quitfunc:(SDL_AppQuit_func)_appquit; | ||
| 43 | { | ||
| 44 | if ((self = [super init])) { | ||
| 45 | self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(appIteration:)]; | ||
| 46 | [self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; | ||
| 47 | } | ||
| 48 | return self; | ||
| 49 | } | ||
| 50 | |||
| 51 | - (void)appIteration:(CADisplayLink *)sender | ||
| 52 | { | ||
| 53 | const SDL_AppResult rc = SDL_IterateMainCallbacks(true); | ||
| 54 | if (rc != SDL_APP_CONTINUE) { | ||
| 55 | [self.displayLink invalidate]; | ||
| 56 | self.displayLink = nil; | ||
| 57 | globalDisplayLink = nil; | ||
| 58 | SDL_QuitMainCallbacks(rc); | ||
| 59 | SDL_UpdateLifecycleObserver(); | ||
| 60 | exit((rc == SDL_APP_FAILURE) ? 1 : 0); | ||
| 61 | } | ||
| 62 | } | ||
| 63 | @end | ||
| 64 | |||
| 65 | // SDL_RunApp will land in UIApplicationMain, which calls SDL_main from postFinishLaunch, which calls this. | ||
| 66 | // When we return from here, we're living in the RunLoop, and a CADisplayLink is firing regularly for us. | ||
| 67 | int SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit) | ||
| 68 | { | ||
| 69 | SDL_AppResult rc = SDL_InitMainCallbacks(argc, argv, appinit, appiter, appevent, appquit); | ||
| 70 | if (rc == SDL_APP_CONTINUE) { | ||
| 71 | globalDisplayLink = [[SDLIosMainCallbacksDisplayLink alloc] init:appiter quitfunc:appquit]; | ||
| 72 | if (globalDisplayLink == nil) { | ||
| 73 | rc = SDL_APP_FAILURE; | ||
| 74 | } else { | ||
| 75 | return 0; // this will fall all the way out of SDL_main, where UIApplicationMain will keep running the RunLoop. | ||
| 76 | } | ||
| 77 | } | ||
| 78 | |||
| 79 | // appinit requested quit, just bounce out now. | ||
| 80 | SDL_QuitMainCallbacks(rc); | ||
| 81 | exit((rc == SDL_APP_FAILURE) ? 1 : 0); | ||
| 82 | |||
| 83 | return 1; // just in case. | ||
| 84 | } | ||
| 85 | |||
| 86 | #endif | ||
| 87 | |||
| 88 | |||
