diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/joystick/vita | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/joystick/vita')
| -rw-r--r-- | contrib/SDL-3.2.8/src/joystick/vita/SDL_sysjoystick.c | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/joystick/vita/SDL_sysjoystick.c b/contrib/SDL-3.2.8/src/joystick/vita/SDL_sysjoystick.c new file mode 100644 index 0000000..6a69411 --- /dev/null +++ b/contrib/SDL-3.2.8/src/joystick/vita/SDL_sysjoystick.c | |||
| @@ -0,0 +1,400 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_JOYSTICK_VITA | ||
| 24 | |||
| 25 | // This is the PSVita implementation of the SDL joystick API | ||
| 26 | #include <psp2/types.h> | ||
| 27 | #include <psp2/ctrl.h> | ||
| 28 | #include <psp2/kernel/threadmgr.h> | ||
| 29 | |||
| 30 | #include <stdio.h> // For the definition of NULL | ||
| 31 | #include <stdlib.h> | ||
| 32 | |||
| 33 | #include "../SDL_sysjoystick.h" | ||
| 34 | #include "../SDL_joystick_c.h" | ||
| 35 | |||
| 36 | // Current pad state | ||
| 37 | static SceCtrlData pad0 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 }; | ||
| 38 | static SceCtrlData pad1 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 }; | ||
| 39 | static SceCtrlData pad2 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 }; | ||
| 40 | static SceCtrlData pad3 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 }; | ||
| 41 | |||
| 42 | static int ext_port_map[4] = { 1, 2, 3, 4 }; // index: SDL joy number, entry: Vita port number. For external controllers | ||
| 43 | |||
| 44 | static int SDL_numjoysticks = 1; | ||
| 45 | |||
| 46 | static const unsigned int ext_button_map[] = { | ||
| 47 | SCE_CTRL_TRIANGLE, | ||
| 48 | SCE_CTRL_CIRCLE, | ||
| 49 | SCE_CTRL_CROSS, | ||
| 50 | SCE_CTRL_SQUARE, | ||
| 51 | SCE_CTRL_L1, | ||
| 52 | SCE_CTRL_R1, | ||
| 53 | SCE_CTRL_DOWN, | ||
| 54 | SCE_CTRL_LEFT, | ||
| 55 | SCE_CTRL_UP, | ||
| 56 | SCE_CTRL_RIGHT, | ||
| 57 | SCE_CTRL_SELECT, | ||
| 58 | SCE_CTRL_START, | ||
| 59 | SCE_CTRL_L2, | ||
| 60 | SCE_CTRL_R2, | ||
| 61 | SCE_CTRL_L3, | ||
| 62 | SCE_CTRL_R3 | ||
| 63 | }; | ||
| 64 | |||
| 65 | static int analog_map[256]; // Map analog inputs to -32768 -> 32767 | ||
| 66 | |||
| 67 | // 4 points define the bezier-curve. | ||
| 68 | // The Vita has a good amount of analog travel, so use a linear curve | ||
| 69 | static SDL_Point a = { 0, 0 }; | ||
| 70 | static SDL_Point b = { 0, 0 }; | ||
| 71 | static SDL_Point c = { 128, 32767 }; | ||
| 72 | static SDL_Point d = { 128, 32767 }; | ||
| 73 | |||
| 74 | // simple linear interpolation between two points | ||
| 75 | static SDL_INLINE void lerp(SDL_Point *dest, const SDL_Point *first, const SDL_Point *second, float t) | ||
| 76 | { | ||
| 77 | dest->x = first->x + (int)((second->x - first->x) * t); | ||
| 78 | dest->y = first->y + (int)((second->y - first->y) * t); | ||
| 79 | } | ||
| 80 | |||
| 81 | // evaluate a point on a bezier-curve. t goes from 0 to 1.0 | ||
| 82 | static int calc_bezier_y(float t) | ||
| 83 | { | ||
| 84 | SDL_Point ab, bc, cd, abbc, bccd, dest; | ||
| 85 | lerp(&ab, &a, &b, t); // point between a and b | ||
| 86 | lerp(&bc, &b, &c, t); // point between b and c | ||
| 87 | lerp(&cd, &c, &d, t); // point between c and d | ||
| 88 | lerp(&abbc, &ab, &bc, t); // point between ab and bc | ||
| 89 | lerp(&bccd, &bc, &cd, t); // point between bc and cd | ||
| 90 | lerp(&dest, &abbc, &bccd, t); // point on the bezier-curve | ||
| 91 | return dest.y; | ||
| 92 | } | ||
| 93 | |||
| 94 | /* Function to scan the system for joysticks. | ||
| 95 | * Joystick 0 should be the system default joystick. | ||
| 96 | * It should return number of joysticks, or -1 on an unrecoverable fatal error. | ||
| 97 | */ | ||
| 98 | static bool VITA_JoystickInit(void) | ||
| 99 | { | ||
| 100 | int i; | ||
| 101 | SceCtrlPortInfo myPortInfo; | ||
| 102 | |||
| 103 | // Setup input | ||
| 104 | sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG_WIDE); | ||
| 105 | sceCtrlSetSamplingModeExt(SCE_CTRL_MODE_ANALOG_WIDE); | ||
| 106 | |||
| 107 | /* Create an accurate map from analog inputs (0 to 255) | ||
| 108 | to SDL joystick positions (-32768 to 32767) */ | ||
| 109 | for (i = 0; i < 128; i++) { | ||
| 110 | float t = (float)i / 127.0f; | ||
| 111 | analog_map[i + 128] = calc_bezier_y(t); | ||
| 112 | analog_map[127 - i] = -1 * analog_map[i + 128]; | ||
| 113 | } | ||
| 114 | |||
| 115 | // Assume we have at least one controller, even when nothing is paired | ||
| 116 | // This way the user can jump in, pair a controller | ||
| 117 | // and control things immediately even if it is paired | ||
| 118 | // after the app has already started. | ||
| 119 | |||
| 120 | SDL_numjoysticks = 1; | ||
| 121 | SDL_PrivateJoystickAdded(SDL_numjoysticks); | ||
| 122 | |||
| 123 | // How many additional paired controllers are there? | ||
| 124 | sceCtrlGetControllerPortInfo(&myPortInfo); | ||
| 125 | |||
| 126 | // On Vita TV, port 0 and 1 are the same controller | ||
| 127 | // and that is the first one, so start at port 2 | ||
| 128 | for (i = 2; i <= 4; i++) { | ||
| 129 | if (myPortInfo.port[i] != SCE_CTRL_TYPE_UNPAIRED) { | ||
| 130 | ++SDL_numjoysticks; | ||
| 131 | SDL_PrivateJoystickAdded(SDL_numjoysticks); | ||
| 132 | } | ||
| 133 | } | ||
| 134 | return SDL_numjoysticks; | ||
| 135 | } | ||
| 136 | |||
| 137 | static int VITA_JoystickGetCount(void) | ||
| 138 | { | ||
| 139 | return SDL_numjoysticks; | ||
| 140 | } | ||
| 141 | |||
| 142 | static void VITA_JoystickDetect(void) | ||
| 143 | { | ||
| 144 | } | ||
| 145 | |||
| 146 | static bool VITA_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name) | ||
| 147 | { | ||
| 148 | // We don't override any other drivers | ||
| 149 | return false; | ||
| 150 | } | ||
| 151 | |||
| 152 | // Function to perform the mapping from device index to the instance id for this index | ||
| 153 | static SDL_JoystickID VITA_JoystickGetDeviceInstanceID(int device_index) | ||
| 154 | { | ||
| 155 | return device_index + 1; | ||
| 156 | } | ||
| 157 | |||
| 158 | static const char *VITA_JoystickGetDeviceName(int index) | ||
| 159 | { | ||
| 160 | if (index == 0) { | ||
| 161 | return "PSVita Controller"; | ||
| 162 | } | ||
| 163 | |||
| 164 | if (index == 1) { | ||
| 165 | return "PSVita Controller"; | ||
| 166 | } | ||
| 167 | |||
| 168 | if (index == 2) { | ||
| 169 | return "PSVita Controller"; | ||
| 170 | } | ||
| 171 | |||
| 172 | if (index == 3) { | ||
| 173 | return "PSVita Controller"; | ||
| 174 | } | ||
| 175 | |||
| 176 | SDL_SetError("No joystick available with that index"); | ||
| 177 | return NULL; | ||
| 178 | } | ||
| 179 | |||
| 180 | static const char *VITA_JoystickGetDevicePath(int index) | ||
| 181 | { | ||
| 182 | return NULL; | ||
| 183 | } | ||
| 184 | |||
| 185 | static int VITA_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index) | ||
| 186 | { | ||
| 187 | return -1; | ||
| 188 | } | ||
| 189 | |||
| 190 | static int VITA_JoystickGetDevicePlayerIndex(int device_index) | ||
| 191 | { | ||
| 192 | return -1; | ||
| 193 | } | ||
| 194 | |||
| 195 | static void VITA_JoystickSetDevicePlayerIndex(int device_index, int player_index) | ||
| 196 | { | ||
| 197 | } | ||
| 198 | |||
| 199 | /* Function to open a joystick for use. | ||
| 200 | The joystick to open is specified by the device index. | ||
| 201 | This should fill the nbuttons and naxes fields of the joystick structure. | ||
| 202 | It returns 0, or -1 if there is an error. | ||
| 203 | */ | ||
| 204 | static bool VITA_JoystickOpen(SDL_Joystick *joystick, int device_index) | ||
| 205 | { | ||
| 206 | joystick->nbuttons = SDL_arraysize(ext_button_map); | ||
| 207 | joystick->naxes = 6; | ||
| 208 | joystick->nhats = 0; | ||
| 209 | |||
| 210 | SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, true); | ||
| 211 | SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true); | ||
| 212 | |||
| 213 | return true; | ||
| 214 | } | ||
| 215 | |||
| 216 | /* Function to update the state of a joystick - called as a device poll. | ||
| 217 | * This function shouldn't update the joystick structure directly, | ||
| 218 | * but instead should call SDL_PrivateJoystick*() to deliver events | ||
| 219 | * and update joystick device state. | ||
| 220 | */ | ||
| 221 | static void VITA_JoystickUpdate(SDL_Joystick *joystick) | ||
| 222 | { | ||
| 223 | int i; | ||
| 224 | unsigned int buttons; | ||
| 225 | unsigned int changed; | ||
| 226 | unsigned char lx, ly, rx, ry, lt, rt; | ||
| 227 | static unsigned int old_buttons[] = { 0, 0, 0, 0 }; | ||
| 228 | static unsigned char old_lx[] = { 0, 0, 0, 0 }; | ||
| 229 | static unsigned char old_ly[] = { 0, 0, 0, 0 }; | ||
| 230 | static unsigned char old_rx[] = { 0, 0, 0, 0 }; | ||
| 231 | static unsigned char old_ry[] = { 0, 0, 0, 0 }; | ||
| 232 | static unsigned char old_lt[] = { 0, 0, 0, 0 }; | ||
| 233 | static unsigned char old_rt[] = { 0, 0, 0, 0 }; | ||
| 234 | SceCtrlData *pad = NULL; | ||
| 235 | Uint64 timestamp = SDL_GetTicksNS(); | ||
| 236 | |||
| 237 | int index = (int)SDL_GetJoystickID(joystick) - 1; | ||
| 238 | |||
| 239 | if (index == 0) | ||
| 240 | pad = &pad0; | ||
| 241 | else if (index == 1) | ||
| 242 | pad = &pad1; | ||
| 243 | else if (index == 2) | ||
| 244 | pad = &pad2; | ||
| 245 | else if (index == 3) | ||
| 246 | pad = &pad3; | ||
| 247 | else | ||
| 248 | return; | ||
| 249 | |||
| 250 | if (index == 0) { | ||
| 251 | if (sceCtrlPeekBufferPositive2(ext_port_map[index], pad, 1) < 0) { | ||
| 252 | // on vita fallback to port 0 | ||
| 253 | sceCtrlPeekBufferPositive2(0, pad, 1); | ||
| 254 | } | ||
| 255 | } else { | ||
| 256 | sceCtrlPeekBufferPositive2(ext_port_map[index], pad, 1); | ||
| 257 | } | ||
| 258 | |||
| 259 | buttons = pad->buttons; | ||
| 260 | |||
| 261 | lx = pad->lx; | ||
| 262 | ly = pad->ly; | ||
| 263 | rx = pad->rx; | ||
| 264 | ry = pad->ry; | ||
| 265 | lt = pad->lt; | ||
| 266 | rt = pad->rt; | ||
| 267 | |||
| 268 | // Axes | ||
| 269 | |||
| 270 | if (old_lx[index] != lx) { | ||
| 271 | SDL_SendJoystickAxis(timestamp, joystick, 0, analog_map[lx]); | ||
| 272 | old_lx[index] = lx; | ||
| 273 | } | ||
| 274 | if (old_ly[index] != ly) { | ||
| 275 | SDL_SendJoystickAxis(timestamp, joystick, 1, analog_map[ly]); | ||
| 276 | old_ly[index] = ly; | ||
| 277 | } | ||
| 278 | if (old_rx[index] != rx) { | ||
| 279 | SDL_SendJoystickAxis(timestamp, joystick, 2, analog_map[rx]); | ||
| 280 | old_rx[index] = rx; | ||
| 281 | } | ||
| 282 | if (old_ry[index] != ry) { | ||
| 283 | SDL_SendJoystickAxis(timestamp, joystick, 3, analog_map[ry]); | ||
| 284 | old_ry[index] = ry; | ||
| 285 | } | ||
| 286 | |||
| 287 | if (old_lt[index] != lt) { | ||
| 288 | SDL_SendJoystickAxis(timestamp, joystick, 4, analog_map[lt]); | ||
| 289 | old_lt[index] = lt; | ||
| 290 | } | ||
| 291 | if (old_rt[index] != rt) { | ||
| 292 | SDL_SendJoystickAxis(timestamp, joystick, 5, analog_map[rt]); | ||
| 293 | old_rt[index] = rt; | ||
| 294 | } | ||
| 295 | |||
| 296 | // Buttons | ||
| 297 | changed = old_buttons[index] ^ buttons; | ||
| 298 | old_buttons[index] = buttons; | ||
| 299 | |||
| 300 | if (changed) { | ||
| 301 | for (i = 0; i < SDL_arraysize(ext_button_map); i++) { | ||
| 302 | if (changed & ext_button_map[i]) { | ||
| 303 | bool down = ((buttons & ext_button_map[i]) != 0); | ||
| 304 | SDL_SendJoystickButton(timestamp, joystick, i, down); | ||
| 305 | } | ||
| 306 | } | ||
| 307 | } | ||
| 308 | } | ||
| 309 | |||
| 310 | // Function to close a joystick after use | ||
| 311 | static void VITA_JoystickClose(SDL_Joystick *joystick) | ||
| 312 | { | ||
| 313 | } | ||
| 314 | |||
| 315 | // Function to perform any system-specific joystick related cleanup | ||
| 316 | static void VITA_JoystickQuit(void) | ||
| 317 | { | ||
| 318 | } | ||
| 319 | |||
| 320 | static SDL_GUID VITA_JoystickGetDeviceGUID(int device_index) | ||
| 321 | { | ||
| 322 | // the GUID is just the name for now | ||
| 323 | const char *name = VITA_JoystickGetDeviceName(device_index); | ||
| 324 | return SDL_CreateJoystickGUIDForName(name); | ||
| 325 | } | ||
| 326 | |||
| 327 | static bool VITA_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble) | ||
| 328 | { | ||
| 329 | int index = (int)SDL_GetJoystickID(joystick) - 1; | ||
| 330 | SceCtrlActuator act; | ||
| 331 | |||
| 332 | if (index < 0 || index > 3) { | ||
| 333 | return false; | ||
| 334 | } | ||
| 335 | SDL_zero(act); | ||
| 336 | act.small = high_frequency_rumble / 256; | ||
| 337 | act.large = low_frequency_rumble / 256; | ||
| 338 | if (sceCtrlSetActuator(ext_port_map[index], &act) < 0) { | ||
| 339 | return SDL_Unsupported(); | ||
| 340 | } | ||
| 341 | return true; | ||
| 342 | } | ||
| 343 | |||
| 344 | static bool VITA_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left, Uint16 right) | ||
| 345 | { | ||
| 346 | return SDL_Unsupported(); | ||
| 347 | } | ||
| 348 | |||
| 349 | static bool VITA_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue) | ||
| 350 | { | ||
| 351 | int index = (int)SDL_GetJoystickID(joystick) - 1; | ||
| 352 | if (index < 0 || index > 3) { | ||
| 353 | return false; | ||
| 354 | } | ||
| 355 | if (sceCtrlSetLightBar(ext_port_map[index], red, green, blue) < 0) { | ||
| 356 | return SDL_Unsupported(); | ||
| 357 | } | ||
| 358 | return true; | ||
| 359 | } | ||
| 360 | |||
| 361 | static bool VITA_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size) | ||
| 362 | { | ||
| 363 | return SDL_Unsupported(); | ||
| 364 | } | ||
| 365 | |||
| 366 | static bool VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled) | ||
| 367 | { | ||
| 368 | return SDL_Unsupported(); | ||
| 369 | } | ||
| 370 | |||
| 371 | static bool VITA_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out) | ||
| 372 | { | ||
| 373 | return false; | ||
| 374 | } | ||
| 375 | |||
| 376 | SDL_JoystickDriver SDL_VITA_JoystickDriver = { | ||
| 377 | VITA_JoystickInit, | ||
| 378 | VITA_JoystickGetCount, | ||
| 379 | VITA_JoystickDetect, | ||
| 380 | VITA_JoystickIsDevicePresent, | ||
| 381 | VITA_JoystickGetDeviceName, | ||
| 382 | VITA_JoystickGetDevicePath, | ||
| 383 | VITA_JoystickGetDeviceSteamVirtualGamepadSlot, | ||
| 384 | VITA_JoystickGetDevicePlayerIndex, | ||
| 385 | VITA_JoystickSetDevicePlayerIndex, | ||
| 386 | VITA_JoystickGetDeviceGUID, | ||
| 387 | VITA_JoystickGetDeviceInstanceID, | ||
| 388 | VITA_JoystickOpen, | ||
| 389 | VITA_JoystickRumble, | ||
| 390 | VITA_JoystickRumbleTriggers, | ||
| 391 | VITA_JoystickSetLED, | ||
| 392 | VITA_JoystickSendEffect, | ||
| 393 | VITA_JoystickSetSensorsEnabled, | ||
| 394 | VITA_JoystickUpdate, | ||
| 395 | VITA_JoystickClose, | ||
| 396 | VITA_JoystickQuit, | ||
| 397 | VITA_JoystickGetGamepadMapping, | ||
| 398 | }; | ||
| 399 | |||
| 400 | #endif // SDL_JOYSTICK_VITA | ||
