diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h')
| -rw-r--r-- | contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h | 269 |
1 files changed, 269 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h b/contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h new file mode 100644 index 0000000..343d206 --- /dev/null +++ b/contrib/SDL-3.2.8/src/joystick/SDL_sysjoystick.h | |||
| @@ -0,0 +1,269 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifndef SDL_sysjoystick_h_ | ||
| 24 | #define SDL_sysjoystick_h_ | ||
| 25 | |||
| 26 | // This is the system specific header for the SDL joystick API | ||
| 27 | #include "SDL_joystick_c.h" | ||
| 28 | |||
| 29 | // Set up for C function definitions, even when using C++ | ||
| 30 | #ifdef __cplusplus | ||
| 31 | extern "C" { | ||
| 32 | #endif | ||
| 33 | |||
| 34 | // The SDL joystick structure | ||
| 35 | |||
| 36 | typedef struct SDL_JoystickAxisInfo | ||
| 37 | { | ||
| 38 | Sint16 initial_value; // Initial axis state | ||
| 39 | Sint16 value; // Current axis state | ||
| 40 | Sint16 zero; // Zero point on the axis (-32768 for triggers) | ||
| 41 | bool has_initial_value; // Whether we've seen a value on the axis yet | ||
| 42 | bool has_second_value; // Whether we've seen a second value on the axis yet | ||
| 43 | bool sent_initial_value; // Whether we've sent the initial axis value | ||
| 44 | bool sending_initial_value; // Whether we are sending the initial axis value | ||
| 45 | } SDL_JoystickAxisInfo; | ||
| 46 | |||
| 47 | typedef struct SDL_JoystickBallData | ||
| 48 | { | ||
| 49 | int dx; | ||
| 50 | int dy; | ||
| 51 | } SDL_JoystickBallData; | ||
| 52 | |||
| 53 | typedef struct SDL_JoystickTouchpadFingerInfo | ||
| 54 | { | ||
| 55 | bool down; | ||
| 56 | float x; | ||
| 57 | float y; | ||
| 58 | float pressure; | ||
| 59 | } SDL_JoystickTouchpadFingerInfo; | ||
| 60 | |||
| 61 | typedef struct SDL_JoystickTouchpadInfo | ||
| 62 | { | ||
| 63 | int nfingers; | ||
| 64 | SDL_JoystickTouchpadFingerInfo *fingers; | ||
| 65 | } SDL_JoystickTouchpadInfo; | ||
| 66 | |||
| 67 | typedef struct SDL_JoystickSensorInfo | ||
| 68 | { | ||
| 69 | SDL_SensorType type; | ||
| 70 | bool enabled; | ||
| 71 | float rate; | ||
| 72 | float data[3]; // If this needs to expand, update SDL_GamepadSensorEvent | ||
| 73 | } SDL_JoystickSensorInfo; | ||
| 74 | |||
| 75 | #define _guarded SDL_GUARDED_BY(SDL_joystick_lock) | ||
| 76 | |||
| 77 | struct SDL_Joystick | ||
| 78 | { | ||
| 79 | SDL_JoystickID instance_id _guarded; // Device instance, monotonically increasing from 0 | ||
| 80 | char *name _guarded; // Joystick name - system dependent | ||
| 81 | char *path _guarded; // Joystick path - system dependent | ||
| 82 | char *serial _guarded; // Joystick serial | ||
| 83 | SDL_GUID guid _guarded; // Joystick guid | ||
| 84 | Uint16 firmware_version _guarded; // Firmware version, if available | ||
| 85 | Uint64 steam_handle _guarded; // Steam controller API handle | ||
| 86 | |||
| 87 | int naxes _guarded; // Number of axis controls on the joystick | ||
| 88 | SDL_JoystickAxisInfo *axes _guarded; | ||
| 89 | |||
| 90 | int nballs _guarded; // Number of trackballs on the joystick | ||
| 91 | SDL_JoystickBallData *balls _guarded; // Current ball motion deltas | ||
| 92 | |||
| 93 | int nhats _guarded; // Number of hats on the joystick | ||
| 94 | Uint8 *hats _guarded; // Current hat states | ||
| 95 | |||
| 96 | int nbuttons _guarded; // Number of buttons on the joystick | ||
| 97 | bool *buttons _guarded; // Current button states | ||
| 98 | |||
| 99 | int ntouchpads _guarded; // Number of touchpads on the joystick | ||
| 100 | SDL_JoystickTouchpadInfo *touchpads _guarded; // Current touchpad states | ||
| 101 | |||
| 102 | int nsensors _guarded; // Number of sensors on the joystick | ||
| 103 | int nsensors_enabled _guarded; | ||
| 104 | SDL_JoystickSensorInfo *sensors _guarded; | ||
| 105 | |||
| 106 | Uint16 low_frequency_rumble _guarded; | ||
| 107 | Uint16 high_frequency_rumble _guarded; | ||
| 108 | Uint64 rumble_expiration _guarded; | ||
| 109 | Uint64 rumble_resend _guarded; | ||
| 110 | |||
| 111 | Uint16 left_trigger_rumble _guarded; | ||
| 112 | Uint16 right_trigger_rumble _guarded; | ||
| 113 | Uint64 trigger_rumble_expiration _guarded; | ||
| 114 | |||
| 115 | Uint8 led_red _guarded; | ||
| 116 | Uint8 led_green _guarded; | ||
| 117 | Uint8 led_blue _guarded; | ||
| 118 | Uint64 led_expiration _guarded; | ||
| 119 | |||
| 120 | bool attached _guarded; | ||
| 121 | SDL_JoystickConnectionState connection_state _guarded; | ||
| 122 | SDL_PowerState battery_state _guarded; | ||
| 123 | int battery_percent _guarded; | ||
| 124 | |||
| 125 | bool delayed_guide_button _guarded; // true if this device has the guide button event delayed | ||
| 126 | |||
| 127 | SDL_SensorID accel_sensor _guarded; | ||
| 128 | SDL_Sensor *accel _guarded; | ||
| 129 | SDL_SensorID gyro_sensor _guarded; | ||
| 130 | SDL_Sensor *gyro _guarded; | ||
| 131 | float sensor_transform[3][3] _guarded; | ||
| 132 | |||
| 133 | Uint64 update_complete _guarded; | ||
| 134 | |||
| 135 | struct SDL_JoystickDriver *driver _guarded; | ||
| 136 | |||
| 137 | struct joystick_hwdata *hwdata _guarded; // Driver dependent information | ||
| 138 | |||
| 139 | SDL_PropertiesID props _guarded; | ||
| 140 | |||
| 141 | int ref_count _guarded; // Reference count for multiple opens | ||
| 142 | |||
| 143 | struct SDL_Joystick *next _guarded; // pointer to next joystick we have allocated | ||
| 144 | }; | ||
| 145 | |||
| 146 | #undef _guarded | ||
| 147 | |||
| 148 | // Device bus definitions | ||
| 149 | #define SDL_HARDWARE_BUS_UNKNOWN 0x00 | ||
| 150 | #define SDL_HARDWARE_BUS_USB 0x03 | ||
| 151 | #define SDL_HARDWARE_BUS_BLUETOOTH 0x05 | ||
| 152 | #define SDL_HARDWARE_BUS_VIRTUAL 0xFF | ||
| 153 | |||
| 154 | // Macro to combine a USB vendor ID and product ID into a single Uint32 value | ||
| 155 | #define MAKE_VIDPID(VID, PID) (((Uint32)(VID)) << 16 | (PID)) | ||
| 156 | |||
| 157 | typedef struct SDL_JoystickDriver | ||
| 158 | { | ||
| 159 | /* Function to scan the system for joysticks. | ||
| 160 | * Joystick 0 should be the system default joystick. | ||
| 161 | * This function should return 0, or -1 on an unrecoverable error. | ||
| 162 | */ | ||
| 163 | bool (*Init)(void); | ||
| 164 | |||
| 165 | // Function to return the number of joystick devices plugged in right now | ||
| 166 | int (*GetCount)(void); | ||
| 167 | |||
| 168 | // Function to cause any queued joystick insertions to be processed | ||
| 169 | void (*Detect)(void); | ||
| 170 | |||
| 171 | // Function to determine whether a device is currently detected by this driver | ||
| 172 | bool (*IsDevicePresent)(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name); | ||
| 173 | |||
| 174 | // Function to get the device-dependent name of a joystick | ||
| 175 | const char *(*GetDeviceName)(int device_index); | ||
| 176 | |||
| 177 | // Function to get the device-dependent path of a joystick | ||
| 178 | const char *(*GetDevicePath)(int device_index); | ||
| 179 | |||
| 180 | // Function to get the Steam virtual gamepad slot of a joystick | ||
| 181 | int (*GetDeviceSteamVirtualGamepadSlot)(int device_index); | ||
| 182 | |||
| 183 | // Function to get the player index of a joystick | ||
| 184 | int (*GetDevicePlayerIndex)(int device_index); | ||
| 185 | |||
| 186 | // Function to set the player index of a joystick | ||
| 187 | void (*SetDevicePlayerIndex)(int device_index, int player_index); | ||
| 188 | |||
| 189 | // Function to return the stable GUID for a plugged in device | ||
| 190 | SDL_GUID (*GetDeviceGUID)(int device_index); | ||
| 191 | |||
| 192 | // Function to get the current instance id of the joystick located at device_index | ||
| 193 | SDL_JoystickID (*GetDeviceInstanceID)(int device_index); | ||
| 194 | |||
| 195 | /* Function to open a joystick for use. | ||
| 196 | The joystick to open is specified by the device index. | ||
| 197 | This should fill the nbuttons and naxes fields of the joystick structure. | ||
| 198 | It returns 0, or -1 if there is an error. | ||
| 199 | */ | ||
| 200 | bool (*Open)(SDL_Joystick *joystick, int device_index); | ||
| 201 | |||
| 202 | // Rumble functionality | ||
| 203 | bool (*Rumble)(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble); | ||
| 204 | bool (*RumbleTriggers)(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble); | ||
| 205 | |||
| 206 | // LED functionality | ||
| 207 | bool (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue); | ||
| 208 | |||
| 209 | // General effects | ||
| 210 | bool (*SendEffect)(SDL_Joystick *joystick, const void *data, int size); | ||
| 211 | |||
| 212 | // Sensor functionality | ||
| 213 | bool (*SetSensorsEnabled)(SDL_Joystick *joystick, bool enabled); | ||
| 214 | |||
| 215 | /* Function to update the state of a joystick - called as a device poll. | ||
| 216 | * This function shouldn't update the joystick structure directly, | ||
| 217 | * but instead should call SDL_PrivateJoystick*() to deliver events | ||
| 218 | * and update joystick device state. | ||
| 219 | */ | ||
| 220 | void (*Update)(SDL_Joystick *joystick); | ||
| 221 | |||
| 222 | // Function to close a joystick after use | ||
| 223 | void (*Close)(SDL_Joystick *joystick); | ||
| 224 | |||
| 225 | // Function to perform any system-specific joystick related cleanup | ||
| 226 | void (*Quit)(void); | ||
| 227 | |||
| 228 | // Function to get the autodetected controller mapping; returns false if there isn't any. | ||
| 229 | bool (*GetGamepadMapping)(int device_index, SDL_GamepadMapping *out); | ||
| 230 | |||
| 231 | } SDL_JoystickDriver; | ||
| 232 | |||
| 233 | // Windows and Mac OSX has a limit of MAX_DWORD / 1000, Linux kernel has a limit of 0xFFFF | ||
| 234 | #define SDL_MAX_RUMBLE_DURATION_MS 0xFFFF | ||
| 235 | |||
| 236 | /* Dualshock4 only rumbles for about 5 seconds max, resend rumble command every 2 seconds | ||
| 237 | * to make long rumble work. */ | ||
| 238 | #define SDL_RUMBLE_RESEND_MS 2000 | ||
| 239 | |||
| 240 | #define SDL_LED_MIN_REPEAT_MS 5000 | ||
| 241 | |||
| 242 | // The available joystick drivers | ||
| 243 | extern SDL_JoystickDriver SDL_PRIVATE_JoystickDriver; | ||
| 244 | extern SDL_JoystickDriver SDL_ANDROID_JoystickDriver; | ||
| 245 | extern SDL_JoystickDriver SDL_BSD_JoystickDriver; | ||
| 246 | extern SDL_JoystickDriver SDL_DARWIN_JoystickDriver; | ||
| 247 | extern SDL_JoystickDriver SDL_DUMMY_JoystickDriver; | ||
| 248 | extern SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver; | ||
| 249 | extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver; | ||
| 250 | extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver; | ||
| 251 | extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver; | ||
| 252 | extern SDL_JoystickDriver SDL_IOS_JoystickDriver; | ||
| 253 | extern SDL_JoystickDriver SDL_LINUX_JoystickDriver; | ||
| 254 | extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver; | ||
| 255 | extern SDL_JoystickDriver SDL_WGI_JoystickDriver; | ||
| 256 | extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver; | ||
| 257 | extern SDL_JoystickDriver SDL_WINMM_JoystickDriver; | ||
| 258 | extern SDL_JoystickDriver SDL_PS2_JoystickDriver; | ||
| 259 | extern SDL_JoystickDriver SDL_PSP_JoystickDriver; | ||
| 260 | extern SDL_JoystickDriver SDL_VITA_JoystickDriver; | ||
| 261 | extern SDL_JoystickDriver SDL_N3DS_JoystickDriver; | ||
| 262 | extern SDL_JoystickDriver SDL_GAMEINPUT_JoystickDriver; | ||
| 263 | |||
| 264 | // Ends C function definitions when using C++ | ||
| 265 | #ifdef __cplusplus | ||
| 266 | } | ||
| 267 | #endif | ||
| 268 | |||
| 269 | #endif // SDL_sysjoystick_h_ | ||
