diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c | |
Initial commit
Diffstat (limited to 'contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c')
| -rw-r--r-- | contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c | 238 |
1 files changed, 238 insertions, 0 deletions
diff --git a/contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c b/contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c new file mode 100644 index 0000000..e194f21 --- /dev/null +++ b/contrib/SDL-3.2.8/src/audio/vita/SDL_vitaaudio.c | |||
| @@ -0,0 +1,238 @@ | |||
| 1 | /* | ||
| 2 | Simple DirectMedia Layer | ||
| 3 | Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 | This software is provided 'as-is', without any express or implied | ||
| 6 | warranty. In no event will the authors be held liable for any damages | ||
| 7 | arising from the use of this software. | ||
| 8 | |||
| 9 | Permission is granted to anyone to use this software for any purpose, | ||
| 10 | including commercial applications, and to alter it and redistribute it | ||
| 11 | freely, subject to the following restrictions: | ||
| 12 | |||
| 13 | 1. The origin of this software must not be misrepresented; you must not | ||
| 14 | claim that you wrote the original software. If you use this software | ||
| 15 | in a product, an acknowledgment in the product documentation would be | ||
| 16 | appreciated but is not required. | ||
| 17 | 2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 | misrepresented as being the original software. | ||
| 19 | 3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | #include "SDL_internal.h" | ||
| 22 | |||
| 23 | #ifdef SDL_AUDIO_DRIVER_VITA | ||
| 24 | |||
| 25 | #include <stdio.h> | ||
| 26 | #include <string.h> | ||
| 27 | #include <stdlib.h> | ||
| 28 | |||
| 29 | #include "../SDL_audiodev_c.h" | ||
| 30 | #include "../SDL_sysaudio.h" | ||
| 31 | #include "SDL_vitaaudio.h" | ||
| 32 | |||
| 33 | #include <psp2/kernel/threadmgr.h> | ||
| 34 | #include <psp2/audioout.h> | ||
| 35 | #include <psp2/audioin.h> | ||
| 36 | |||
| 37 | #define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63) | ||
| 38 | #define SCE_AUDIO_MAX_VOLUME 0x8000 | ||
| 39 | |||
| 40 | static bool VITAAUD_OpenRecordingDevice(SDL_AudioDevice *device) | ||
| 41 | { | ||
| 42 | device->spec.freq = 16000; | ||
| 43 | device->spec.channels = 1; | ||
| 44 | device->sample_frames = 512; | ||
| 45 | |||
| 46 | SDL_UpdatedAudioDeviceFormat(device); | ||
| 47 | |||
| 48 | device->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE, 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO); | ||
| 49 | |||
| 50 | if (device->hidden->port < 0) { | ||
| 51 | return SDL_SetError("Couldn't open audio in port: %x", device->hidden->port); | ||
| 52 | } | ||
| 53 | |||
| 54 | return true; | ||
| 55 | } | ||
| 56 | |||
| 57 | static bool VITAAUD_OpenDevice(SDL_AudioDevice *device) | ||
| 58 | { | ||
| 59 | int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN; | ||
| 60 | int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME }; | ||
| 61 | SDL_AudioFormat test_format; | ||
| 62 | const SDL_AudioFormat *closefmts; | ||
| 63 | |||
| 64 | device->hidden = (struct SDL_PrivateAudioData *) | ||
| 65 | SDL_calloc(1, sizeof(*device->hidden)); | ||
| 66 | if (!device->hidden) { | ||
| 67 | return false; | ||
| 68 | } | ||
| 69 | |||
| 70 | closefmts = SDL_ClosestAudioFormats(device->spec.format); | ||
| 71 | while ((test_format = *(closefmts++)) != 0) { | ||
| 72 | if (test_format == SDL_AUDIO_S16LE) { | ||
| 73 | device->spec.format = test_format; | ||
| 74 | break; | ||
| 75 | } | ||
| 76 | } | ||
| 77 | |||
| 78 | if (!test_format) { | ||
| 79 | return SDL_SetError("Unsupported audio format"); | ||
| 80 | } | ||
| 81 | |||
| 82 | if (device->recording) { | ||
| 83 | return VITAAUD_OpenRecordingDevice(device); | ||
| 84 | } | ||
| 85 | |||
| 86 | // The sample count must be a multiple of 64. | ||
| 87 | device->sample_frames = SCE_AUDIO_SAMPLE_ALIGN(device->sample_frames); | ||
| 88 | |||
| 89 | // Update the fragment size as size in bytes. | ||
| 90 | SDL_UpdatedAudioDeviceFormat(device); | ||
| 91 | |||
| 92 | /* Allocate the mixing buffer. Its size and starting address must | ||
| 93 | be a multiple of 64 bytes. Our sample count is already a multiple of | ||
| 94 | 64, so spec->size should be a multiple of 64 as well. */ | ||
| 95 | mixlen = device->buffer_size * NUM_BUFFERS; | ||
| 96 | device->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen); | ||
| 97 | if (!device->hidden->rawbuf) { | ||
| 98 | return SDL_SetError("Couldn't allocate mixing buffer"); | ||
| 99 | } | ||
| 100 | |||
| 101 | // Setup the hardware channel. | ||
| 102 | if (device->spec.channels == 1) { | ||
| 103 | format = SCE_AUDIO_OUT_MODE_MONO; | ||
| 104 | } else { | ||
| 105 | format = SCE_AUDIO_OUT_MODE_STEREO; | ||
| 106 | } | ||
| 107 | |||
| 108 | // the main port requires 48000Hz audio, so this drops to the background music port if necessary | ||
| 109 | if (device->spec.freq < 48000) { | ||
| 110 | port = SCE_AUDIO_OUT_PORT_TYPE_BGM; | ||
| 111 | } | ||
| 112 | |||
| 113 | device->hidden->port = sceAudioOutOpenPort(port, device->sample_frames, device->spec.freq, format); | ||
| 114 | if (device->hidden->port < 0) { | ||
| 115 | SDL_aligned_free(device->hidden->rawbuf); | ||
| 116 | device->hidden->rawbuf = NULL; | ||
| 117 | return SDL_SetError("Couldn't open audio out port: %x", device->hidden->port); | ||
| 118 | } | ||
| 119 | |||
| 120 | sceAudioOutSetVolume(device->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH | SCE_AUDIO_VOLUME_FLAG_R_CH, vols); | ||
| 121 | |||
| 122 | SDL_memset(device->hidden->rawbuf, 0, mixlen); | ||
| 123 | for (i = 0; i < NUM_BUFFERS; i++) { | ||
| 124 | device->hidden->mixbufs[i] = &device->hidden->rawbuf[i * device->buffer_size]; | ||
| 125 | } | ||
| 126 | |||
| 127 | device->hidden->next_buffer = 0; | ||
| 128 | return true; | ||
| 129 | } | ||
| 130 | |||
| 131 | static bool VITAAUD_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size) | ||
| 132 | { | ||
| 133 | return (sceAudioOutOutput(device->hidden->port, buffer) == 0); | ||
| 134 | } | ||
| 135 | |||
| 136 | // This function waits until it is possible to write a full sound buffer | ||
| 137 | static bool VITAAUD_WaitDevice(SDL_AudioDevice *device) | ||
| 138 | { | ||
| 139 | // !!! FIXME: we might just need to sleep roughly as long as playback buffers take to process, based on sample rate, etc. | ||
| 140 | while (!SDL_GetAtomicInt(&device->shutdown) && (sceAudioOutGetRestSample(device->hidden->port) >= device->buffer_size)) { | ||
| 141 | SDL_Delay(1); | ||
| 142 | } | ||
| 143 | return true; | ||
| 144 | } | ||
| 145 | |||
| 146 | static Uint8 *VITAAUD_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size) | ||
| 147 | { | ||
| 148 | Uint8 *result = device->hidden->mixbufs[device->hidden->next_buffer]; | ||
| 149 | device->hidden->next_buffer = (device->hidden->next_buffer + 1) % NUM_BUFFERS; | ||
| 150 | return result; | ||
| 151 | } | ||
| 152 | |||
| 153 | static void VITAAUD_CloseDevice(SDL_AudioDevice *device) | ||
| 154 | { | ||
| 155 | if (device->hidden) { | ||
| 156 | if (device->hidden->port >= 0) { | ||
| 157 | if (device->recording) { | ||
| 158 | sceAudioInReleasePort(device->hidden->port); | ||
| 159 | } else { | ||
| 160 | sceAudioOutReleasePort(device->hidden->port); | ||
| 161 | } | ||
| 162 | device->hidden->port = -1; | ||
| 163 | } | ||
| 164 | |||
| 165 | if (!device->recording && device->hidden->rawbuf) { | ||
| 166 | SDL_aligned_free(device->hidden->rawbuf); // this uses SDL_aligned_alloc(), not SDL_malloc() | ||
| 167 | device->hidden->rawbuf = NULL; | ||
| 168 | } | ||
| 169 | SDL_free(device->hidden); | ||
| 170 | device->hidden = NULL; | ||
| 171 | } | ||
| 172 | } | ||
| 173 | |||
| 174 | static bool VITAAUD_WaitRecordingDevice(SDL_AudioDevice *device) | ||
| 175 | { | ||
| 176 | // there's only a blocking call to obtain more data, so we'll just sleep as | ||
| 177 | // long as a buffer would run. | ||
| 178 | const Uint64 endticks = SDL_GetTicks() + ((device->sample_frames * 1000) / device->spec.freq); | ||
| 179 | while (!SDL_GetAtomicInt(&device->shutdown) && (SDL_GetTicks() < endticks)) { | ||
| 180 | SDL_Delay(1); | ||
| 181 | } | ||
| 182 | return true; | ||
| 183 | } | ||
| 184 | |||
| 185 | static int VITAAUD_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen) | ||
| 186 | { | ||
| 187 | int ret; | ||
| 188 | SDL_assert(buflen == device->buffer_size); | ||
| 189 | ret = sceAudioInInput(device->hidden->port, buffer); | ||
| 190 | if (ret < 0) { | ||
| 191 | SDL_SetError("Failed to record from device: %x", ret); | ||
| 192 | return -1; | ||
| 193 | } | ||
| 194 | return device->buffer_size; | ||
| 195 | } | ||
| 196 | |||
| 197 | static void VITAAUD_FlushRecording(SDL_AudioDevice *device) | ||
| 198 | { | ||
| 199 | // just grab the latest and dump it. | ||
| 200 | sceAudioInInput(device->hidden->port, device->work_buffer); | ||
| 201 | } | ||
| 202 | |||
| 203 | static void VITAAUD_ThreadInit(SDL_AudioDevice *device) | ||
| 204 | { | ||
| 205 | // Increase the priority of this audio thread by 1 to put it ahead of other SDL threads. | ||
| 206 | SceUID thid; | ||
| 207 | SceKernelThreadInfo info; | ||
| 208 | thid = sceKernelGetThreadId(); | ||
| 209 | info.size = sizeof(SceKernelThreadInfo); | ||
| 210 | if (sceKernelGetThreadInfo(thid, &info) == 0) { | ||
| 211 | sceKernelChangeThreadPriority(thid, info.currentPriority - 1); | ||
| 212 | } | ||
| 213 | } | ||
| 214 | |||
| 215 | static bool VITAAUD_Init(SDL_AudioDriverImpl *impl) | ||
| 216 | { | ||
| 217 | impl->OpenDevice = VITAAUD_OpenDevice; | ||
| 218 | impl->PlayDevice = VITAAUD_PlayDevice; | ||
| 219 | impl->WaitDevice = VITAAUD_WaitDevice; | ||
| 220 | impl->GetDeviceBuf = VITAAUD_GetDeviceBuf; | ||
| 221 | impl->CloseDevice = VITAAUD_CloseDevice; | ||
| 222 | impl->ThreadInit = VITAAUD_ThreadInit; | ||
| 223 | impl->WaitRecordingDevice = VITAAUD_WaitRecordingDevice; | ||
| 224 | impl->FlushRecording = VITAAUD_FlushRecording; | ||
| 225 | impl->RecordDevice = VITAAUD_RecordDevice; | ||
| 226 | |||
| 227 | impl->HasRecordingSupport = true; | ||
| 228 | impl->OnlyHasDefaultPlaybackDevice = true; | ||
| 229 | impl->OnlyHasDefaultRecordingDevice = true; | ||
| 230 | |||
| 231 | return true; | ||
| 232 | } | ||
| 233 | |||
| 234 | AudioBootStrap VITAAUD_bootstrap = { | ||
| 235 | "vita", "VITA audio driver", VITAAUD_Init, false, false | ||
| 236 | }; | ||
| 237 | |||
| 238 | #endif // SDL_AUDIO_DRIVER_VITA | ||
