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| author | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-27 12:03:39 -0800 |
| commit | 5a079a2d114f96d4847d1ee305d5b7c16eeec50e (patch) | |
| tree | 8926ab44f168acf787d8e19608857b3af0f82758 /contrib/SDL-3.2.8/CREDITS.md | |
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| 1 | # Simple DirectMedia Layer CREDITS | ||
| 2 | |||
| 3 | Thanks to everyone who made this possible, including: | ||
| 4 | |||
| 5 | - Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* | ||
| 6 | - Ryan Gordon for helping everybody out and keeping the dream alive. :) | ||
| 7 | - Frank Praznik for his Wayland support and general windowing development. | ||
| 8 | - Ozkan Sezer for sanity checks and make sure the i's are dotted and t's are crossed. | ||
| 9 | - Anonymous Maarten for CMake support and build system development. | ||
| 10 | - Evan Hemsley, Caleb Cornett, and Ethan Lee for SDL GPU development. | ||
| 11 | - Gabriel Jacobo for his work on the Android port and generally helping out all around. | ||
| 12 | - Philipp Wiesemann for his attention to detail reviewing the entire SDL code base and proposes patches. | ||
| 13 | - Andreas Schiffler for his dedication to unit tests, Visual Studio projects, and managing the Google Summer of Code. | ||
| 14 | - Mike Sartain for incorporating SDL into Team Fortress 2 and cheering me on at Valve. | ||
| 15 | - Alfred Reynolds for the game controller API and general (in)sanity | ||
| 16 | - Jørgen Tjernø¸ for numerous magical macOS fixes. | ||
| 17 | - Pierre-Loup Griffais for his deep knowledge of OpenGL drivers. | ||
| 18 | - Julian Winter for the SDL 2.0 website. | ||
| 19 | - Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides. | ||
| 20 | - Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010. | ||
| 21 | - Eli Gottlieb for his work on shaped windows during the Google Summer of Code 2010. | ||
| 22 | - Jim Grandpre for his work on multi-touch and gesture recognition during | ||
| 23 | the Google Summer of Code 2010. | ||
| 24 | - Edgar "bobbens" Simo for his force feedback API development during the | ||
| 25 | Google Summer of Code 2008. | ||
| 26 | - Aaron Wishnick for his work on audio resampling and pitch shifting during | ||
| 27 | the Google Summer of Code 2008. | ||
| 28 | - Holmes Futrell for his port of SDL to the iPhone and iPod Touch during the | ||
| 29 | Google Summer of Code 2008. | ||
| 30 | - Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation. | ||
| 31 | - Everybody at Loki Software, Inc. and Valve Corporation for their great contributions! | ||
| 32 | |||
| 33 | And a big hand to everyone else who has contributed over the years. | ||
| 34 | |||
| 35 | THANKS! :) | ||
| 36 | |||
| 37 | -- Sam Lantinga <slouken@libsdl.org> | ||
| 38 | |||
