Age | Commit message (Expand) | Author |
2024-02-12 | Initial implementation for an asset cache. | 3gg |
2024-02-11 | Prevent dummy scene object allocations from getting compiled out. | 3gg |
2024-02-08 | Rename glfw_view -> viewer. | 3gg |
2024-02-08 | Add Pong demo. | 3gg |
2024-02-08 | Add missing render call back. | 3gg |
2024-02-08 | Address TODO. | 3gg |
2024-02-08 | Add window width and height to game. | 3gg |
2024-02-08 | Add AABB2 and matrix stack to immediate-mode renderer. | 3gg |
2024-02-08 | Add function to check for key press. | 3gg |
2024-01-20 | Rename gltfview -> game. | 3gg |
2024-01-20 | Use time_delta instead of double to track time. | 3gg |
2024-01-19 | Plugin refactor, moving scene from game to plugin. | 3gg |
2024-01-18 | Simplify game callbacks. | 3gg |
2023-07-26 | Add support for paletted sprites. | 3gg |
2023-07-19 | Add sprites. | 3gg |
2023-07-14 | Fix checkerboard demo. | 3gg |
2023-07-13 | Use new mem allocator that supports variable-sized chunks. | 3gg |
2023-07-13 | Remove listpool. | 3gg |
2023-07-08 | Add pixel scaling. | 3gg |
2023-07-08 | Load tile maps and tile sets from files. | 3gg |
2023-06-27 | Initial renderer. | 3gg |
2023-06-24 | Isometric Renderer initial commit. | 3gg |
2023-06-24 | Add option to set window title. Add function to get mouse position. | 3gg |
2023-06-21 | Update comment. | 3gg |
2023-06-21 | Add ability to update texture contents. | 3gg |
2023-06-21 | Fix bug in Geometry that would over-allocate buffers. | 3gg |
2023-06-21 | Formatting. | 3gg |
2023-06-21 | Formatting. | 3gg |
2023-06-21 | Make camera optional in the renderer and move start/end frame calls outside s... | 3gg |
2023-06-21 | Flip y-coordinate in view-texture shader and use texelFetch to avoid bilinear... | 3gg |
2023-06-17 | Allow plugins to not have to define all plugin functions. | 3gg |
2023-06-17 | Move and import error library from clib. | 3gg |
2023-06-16 | New plugin architecture. | 3gg |
2023-06-15 | Add TODO for const qualifier in Buffer. | 3gg |
2023-06-15 | Remove use of non-standard __VA_OPT__ | 3gg |
2023-06-12 | Let skyquad take RenderBackend directly. | 3gg |
2023-06-02 | Cleanup. | 3gg |
2023-06-02 | scene_memory refactor to make adding new types easier. | 3gg |
2023-06-02 | Cleanup. | 3gg |
2023-06-02 | Cleanup. | 3gg |
2023-05-30 | Move debug rendering to the renderer. | 3gg |
2023-05-27 | Lazy load of IBL state in renderer. | 3gg |
2023-05-27 | Split renderer and immediate mode renderer implementation. | 3gg |
2023-05-26 | Add gfx_animate_scene() for convenience. | 3gg |
2023-05-26 | Add bounding boxes and an immediate mode renderer. Pending proper bounding bo... | 3gg |
2023-05-26 | Add node getters and iterators. | 3gg |
2023-02-25 | Simplify buffer creation, add support for dynamic geometry. | 3gg |
2023-02-17 | Fix sizeof calculations in gfx_make_buffer(). | 3gg |
2023-02-11 | Fix IBL cubemap coordinate system and put position-normal-tangent in world sp... | 3gg |
2023-02-11 | Add support for 8-bit vertex indices. | 3gg |