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-rw-r--r--gltfview/src/main.c32
1 files changed, 17 insertions, 15 deletions
diff --git a/gltfview/src/main.c b/gltfview/src/main.c
index f7c372c..f4863b4 100644
--- a/gltfview/src/main.c
+++ b/gltfview/src/main.c
@@ -12,7 +12,7 @@ static bool init(const GfxAppDesc* desc, void** app_state) {
12 return false; 12 return false;
13 } 13 }
14 if (!game_new(game, desc->argc, desc->argv)) { 14 if (!game_new(game, desc->argc, desc->argv)) {
15 LOGE("Failed to initialize game\n"); 15 LOGE("Failed to initialize game");
16 return false; 16 return false;
17 } 17 }
18 *app_state = game; 18 *app_state = game;
@@ -44,22 +44,24 @@ static void resize(void* app_state, int width, int height) {
44} 44}
45 45
46int main(int argc, const char** argv) { 46int main(int argc, const char** argv) {
47 const int initial_width = 1350; 47 const int initial_width = 1350;
48 const int initial_height = 900; 48 const int initial_height = 900;
49 const int max_fps = 60; 49 const int max_fps = 60;
50 50
51 gfx_app_run(&(GfxAppDesc){.argc = argc, 51 gfx_app_run(
52 .argv = argv, 52 &(GfxAppDesc){
53 .width = initial_width, 53 .argc = argc,
54 .height = initial_height, 54 .argv = argv,
55 .max_fps = max_fps, 55 .width = initial_width,
56 .update_delta_time = 56 .height = initial_height,
57 max_fps > 0 ? 1.0 / (double)max_fps : 0.0}, 57 .max_fps = max_fps,
58 &(GfxAppCallbacks){.init = init, 58 .update_delta_time = max_fps > 0 ? 1.0 / (double)max_fps : 0.0},
59 .update = update, 59 &(GfxAppCallbacks){
60 .render = render, 60 .init = init,
61 .resize = resize, 61 .update = update,
62 .shutdown = shutdown}); 62 .render = render,
63 .resize = resize,
64 .shutdown = shutdown});
63 65
64 return 0; 66 return 0;
65} 67}