diff options
Diffstat (limited to 'app/src')
| -rw-r--r-- | app/src/app.c | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/app/src/app.c b/app/src/app.c new file mode 100644 index 0000000..b6d10ca --- /dev/null +++ b/app/src/app.c | |||
| @@ -0,0 +1,205 @@ | |||
| 1 | #include <gfx/app.h> | ||
| 2 | |||
| 3 | #include <GLFW/glfw3.h> | ||
| 4 | #include <log/log.h> | ||
| 5 | #include <timer.h> | ||
| 6 | |||
| 7 | #include <assert.h> | ||
| 8 | #include <stdlib.h> | ||
| 9 | |||
| 10 | /// Application state. | ||
| 11 | typedef struct GfxApp { | ||
| 12 | GfxAppState* app_state; | ||
| 13 | GfxAppCallbacks callbacks; | ||
| 14 | int max_fps; | ||
| 15 | double update_delta_time; | ||
| 16 | GLFWwindow* window; | ||
| 17 | } GfxApp; | ||
| 18 | |||
| 19 | /// Storing the application state in a global variable so that we can call the | ||
| 20 | /// application's callbacks from GLFW callbacks. | ||
| 21 | static GfxApp g_gfx_app; | ||
| 22 | |||
| 23 | /// Called by GLFW when the window is resized. | ||
| 24 | static void on_resize(GLFWwindow* window, int width, int height) { | ||
| 25 | (*g_gfx_app.callbacks.resize)(g_gfx_app.app_state, width, height); | ||
| 26 | } | ||
| 27 | |||
| 28 | /// Run the application's main loop. | ||
| 29 | static void loop(GfxApp* app) { | ||
| 30 | assert(app); | ||
| 31 | assert(app->window); | ||
| 32 | |||
| 33 | const time_delta min_frame_time = | ||
| 34 | app->max_fps > 0 ? sec_to_time_delta(1.0 / (double)(app->max_fps)) : 0; | ||
| 35 | const time_delta update_dt = sec_to_time_delta(app->update_delta_time); | ||
| 36 | time_delta time = 0; | ||
| 37 | time_delta time_budget = 0; | ||
| 38 | Timer timer = timer_make(); | ||
| 39 | |||
| 40 | // Warm up the update to initialize the application's state. | ||
| 41 | (*app->callbacks.update)( | ||
| 42 | app->app_state, time_delta_to_sec(time), time_delta_to_sec(update_dt)); | ||
| 43 | |||
| 44 | // Warm up the rendering before entering the main loop. A renderer can | ||
| 45 | // compile shaders and do other initialization the first time it renders a | ||
| 46 | // scene. | ||
| 47 | (*app->callbacks.render)(app->app_state); | ||
| 48 | glfwSwapBuffers(app->window); | ||
| 49 | |||
| 50 | timer_start(&timer); | ||
| 51 | while (!glfwWindowShouldClose(app->window)) { | ||
| 52 | timer_tick(&timer); | ||
| 53 | time_budget += timer.delta_time; | ||
| 54 | |||
| 55 | while (time_budget >= update_dt) { | ||
| 56 | (*app->callbacks.update)( | ||
| 57 | app->app_state, time_delta_to_sec(time), | ||
| 58 | time_delta_to_sec(update_dt)); | ||
| 59 | |||
| 60 | time += update_dt; | ||
| 61 | time_budget -= update_dt; | ||
| 62 | } | ||
| 63 | |||
| 64 | (*app->callbacks.render)(app->app_state); | ||
| 65 | glfwSwapBuffers(app->window); | ||
| 66 | glfwPollEvents(); | ||
| 67 | |||
| 68 | const time_point frame_end = time_now(); | ||
| 69 | const time_delta frame_time = time_diff(timer.last_tick, frame_end); | ||
| 70 | if ((min_frame_time > 0) && (frame_time < min_frame_time)) { | ||
| 71 | time_sleep(min_frame_time - frame_time); | ||
| 72 | } | ||
| 73 | } | ||
| 74 | } | ||
| 75 | |||
| 76 | bool gfx_app_run(const GfxAppDesc* desc, const GfxAppCallbacks* callbacks) { | ||
| 77 | assert(desc); | ||
| 78 | assert(callbacks); | ||
| 79 | |||
| 80 | bool success = false; | ||
| 81 | |||
| 82 | g_gfx_app.app_state = desc->app_state; | ||
| 83 | g_gfx_app.callbacks = *callbacks; | ||
| 84 | g_gfx_app.max_fps = desc->max_fps; | ||
| 85 | g_gfx_app.update_delta_time = desc->update_delta_time; | ||
| 86 | g_gfx_app.window = 0; | ||
| 87 | |||
| 88 | if (!glfwInit()) { | ||
| 89 | LOGE("glfwInit() failed"); | ||
| 90 | return false; | ||
| 91 | } | ||
| 92 | |||
| 93 | const int major = 4; | ||
| 94 | const int minor = 4; | ||
| 95 | glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); | ||
| 96 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, major); | ||
| 97 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, minor); | ||
| 98 | glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); | ||
| 99 | glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); | ||
| 100 | // TODO: Test antialiasing later on. | ||
| 101 | // glfwWindowHint(GLFW_SAMPLES, 4); | ||
| 102 | |||
| 103 | const char* title = desc->title ? desc->title : "Gfx Application"; | ||
| 104 | |||
| 105 | g_gfx_app.window = | ||
| 106 | glfwCreateWindow(desc->width, desc->height, title, NULL, NULL); | ||
| 107 | if (!g_gfx_app.window) { | ||
| 108 | LOGE("glfwCreateWindow() failed"); | ||
| 109 | goto cleanup; | ||
| 110 | } | ||
| 111 | glfwMakeContextCurrent(g_gfx_app.window); | ||
| 112 | |||
| 113 | // Initialize the application's state before setting any callbacks. | ||
| 114 | if (!(*g_gfx_app.callbacks.init)( | ||
| 115 | g_gfx_app.app_state, desc->argc, desc->argv)) { | ||
| 116 | LOGE("Failed to initialize application"); | ||
| 117 | goto cleanup; | ||
| 118 | } | ||
| 119 | |||
| 120 | // Trigger an initial resize for convenience. | ||
| 121 | (*g_gfx_app.callbacks.resize)(g_gfx_app.app_state, desc->width, desc->height); | ||
| 122 | |||
| 123 | // Set GLFW callbacks now that the application has been initialized. | ||
| 124 | glfwSetWindowSizeCallback(g_gfx_app.window, on_resize); | ||
| 125 | |||
| 126 | loop(&g_gfx_app); | ||
| 127 | |||
| 128 | (*g_gfx_app.callbacks.shutdown)(g_gfx_app.app_state); | ||
| 129 | |||
| 130 | success = true; | ||
| 131 | |||
| 132 | cleanup: | ||
| 133 | if (g_gfx_app.window) { | ||
| 134 | glfwDestroyWindow(g_gfx_app.window); | ||
| 135 | } | ||
| 136 | glfwTerminate(); | ||
| 137 | return success; | ||
| 138 | } | ||
| 139 | |||
| 140 | void gfx_app_get_mouse_position(double* x, double* y) { | ||
| 141 | glfwGetCursorPos(g_gfx_app.window, x, y); | ||
| 142 | } | ||
| 143 | |||
| 144 | static int to_glfw_key(Key key); | ||
| 145 | |||
| 146 | bool gfx_is_key_pressed(Key key) { | ||
| 147 | return glfwGetKey(g_gfx_app.window, to_glfw_key(key)) == GLFW_PRESS; | ||
| 148 | } | ||
| 149 | |||
| 150 | static int to_glfw_key(Key key) { | ||
| 151 | switch (key) { | ||
| 152 | case KeyA: | ||
| 153 | return GLFW_KEY_A; | ||
| 154 | case KeyB: | ||
| 155 | return GLFW_KEY_B; | ||
| 156 | case KeyC: | ||
| 157 | return GLFW_KEY_C; | ||
| 158 | case KeyD: | ||
| 159 | return GLFW_KEY_D; | ||
| 160 | case KeyE: | ||
| 161 | return GLFW_KEY_E; | ||
| 162 | case KeyF: | ||
| 163 | return GLFW_KEY_F; | ||
| 164 | case KeyG: | ||
| 165 | return GLFW_KEY_G; | ||
| 166 | case KeyH: | ||
| 167 | return GLFW_KEY_H; | ||
| 168 | case KeyI: | ||
| 169 | return GLFW_KEY_I; | ||
| 170 | case KeyJ: | ||
| 171 | return GLFW_KEY_J; | ||
| 172 | case KeyK: | ||
| 173 | return GLFW_KEY_K; | ||
| 174 | case KeyL: | ||
| 175 | return GLFW_KEY_L; | ||
| 176 | case KeyM: | ||
| 177 | return GLFW_KEY_M; | ||
| 178 | case KeyN: | ||
| 179 | return GLFW_KEY_N; | ||
| 180 | case KeyO: | ||
| 181 | return GLFW_KEY_O; | ||
| 182 | case KeyP: | ||
| 183 | return GLFW_KEY_P; | ||
| 184 | case KeyQ: | ||
| 185 | return GLFW_KEY_Q; | ||
| 186 | case KeyR: | ||
| 187 | return GLFW_KEY_R; | ||
| 188 | case KeyS: | ||
| 189 | return GLFW_KEY_S; | ||
| 190 | case KeyT: | ||
| 191 | return GLFW_KEY_T; | ||
| 192 | case KeyU: | ||
| 193 | return GLFW_KEY_U; | ||
| 194 | case KeyV: | ||
| 195 | return GLFW_KEY_V; | ||
| 196 | case KeyW: | ||
| 197 | return GLFW_KEY_W; | ||
| 198 | case KeyX: | ||
| 199 | return GLFW_KEY_X; | ||
| 200 | case KeyY: | ||
| 201 | return GLFW_KEY_Y; | ||
| 202 | case KeyZ: | ||
| 203 | return GLFW_KEY_Z; | ||
| 204 | } | ||
| 205 | } | ||
