diff options
| author | 3gg <3gg@shellblade.net> | 2024-03-09 09:29:52 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2024-03-09 09:29:52 -0800 |
| commit | 88ab79e436aec6ede0fca4949570f534ffb1b853 (patch) | |
| tree | 4b362ac106f8cc7aa49013cad9d288aba6b1d4d2 /gfx/src/render/core.c | |
| parent | f9e38bf24e1874d773083d06ca443cce9bd92d56 (diff) | |
Rename RenderBackend -> GfxCore.
Diffstat (limited to 'gfx/src/render/core.c')
| -rw-r--r-- | gfx/src/render/core.c | 414 |
1 files changed, 414 insertions, 0 deletions
diff --git a/gfx/src/render/core.c b/gfx/src/render/core.c new file mode 100644 index 0000000..7a6d9cc --- /dev/null +++ b/gfx/src/render/core.c | |||
| @@ -0,0 +1,414 @@ | |||
| 1 | #include "core_impl.h" | ||
| 2 | |||
| 3 | #include "gl_util.h" | ||
| 4 | |||
| 5 | // #include <log/log.h> | ||
| 6 | |||
| 7 | #include <assert.h> | ||
| 8 | |||
| 9 | void gfx_init_gfxcore(GfxCore* gfxcore) { | ||
| 10 | assert(gfxcore); | ||
| 11 | |||
| 12 | mempool_make(&gfxcore->buffers); | ||
| 13 | mempool_make(&gfxcore->framebuffers); | ||
| 14 | mempool_make(&gfxcore->geometries); | ||
| 15 | mempool_make(&gfxcore->renderbuffers); | ||
| 16 | mempool_make(&gfxcore->shaders); | ||
| 17 | mempool_make(&gfxcore->shader_programs); | ||
| 18 | mempool_make(&gfxcore->textures); | ||
| 19 | |||
| 20 | mempool_make(&gfxcore->shader_cache); | ||
| 21 | mempool_make(&gfxcore->program_cache); | ||
| 22 | |||
| 23 | glEnable(GL_CULL_FACE); | ||
| 24 | glFrontFace(GL_CCW); | ||
| 25 | glCullFace(GL_BACK); | ||
| 26 | |||
| 27 | glEnable(GL_DEPTH_TEST); | ||
| 28 | |||
| 29 | // Filter cubemaps across their faces to avoid seams. | ||
| 30 | // https://www.khronos.org/opengl/wiki/Cubemap_Texture#Seamless_cubemap | ||
| 31 | glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); | ||
| 32 | } | ||
| 33 | |||
| 34 | // Conveniently destroy any objects that have not been destroyed by the | ||
| 35 | // application. | ||
| 36 | void gfx_del_gfxcore(GfxCore* gfxcore) { | ||
| 37 | assert(gfxcore); | ||
| 38 | |||
| 39 | mempool_foreach(&gfxcore->buffers, buffer, { gfx_del_buffer(buffer); }); | ||
| 40 | |||
| 41 | mempool_foreach(&gfxcore->framebuffers, framebuffer, { | ||
| 42 | gfx_del_framebuffer(framebuffer); | ||
| 43 | }); | ||
| 44 | |||
| 45 | mempool_foreach( | ||
| 46 | &gfxcore->geometries, geometry, { gfx_del_geometry(geometry); }); | ||
| 47 | |||
| 48 | mempool_foreach(&gfxcore->renderbuffers, renderbuffer, { | ||
| 49 | gfx_del_renderbuffer(renderbuffer); | ||
| 50 | }); | ||
| 51 | |||
| 52 | mempool_foreach( | ||
| 53 | &gfxcore->shader_programs, prog, { gfx_del_shader_program(prog); }); | ||
| 54 | |||
| 55 | mempool_foreach(&gfxcore->shaders, shader, { gfx_del_shader(shader); }); | ||
| 56 | |||
| 57 | mempool_foreach(&gfxcore->textures, texture, { gfx_del_texture(texture); }); | ||
| 58 | } | ||
| 59 | |||
| 60 | // ----------------------------------------------------------------------------- | ||
| 61 | // Render commands. | ||
| 62 | // ----------------------------------------------------------------------------- | ||
| 63 | |||
| 64 | void gfx_start_frame(GfxCore* gfxcore) { | ||
| 65 | assert(gfxcore); | ||
| 66 | |||
| 67 | glViewport(0, 0, gfxcore->viewport.width, gfxcore->viewport.height); | ||
| 68 | glClearColor(0, 0, 0, 0); | ||
| 69 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ||
| 70 | |||
| 71 | ASSERT_GL; | ||
| 72 | } | ||
| 73 | |||
| 74 | void gfx_end_frame(GfxCore* gfxcore) { | ||
| 75 | assert(gfxcore); | ||
| 76 | ASSERT_GL; | ||
| 77 | } | ||
| 78 | |||
| 79 | void gfx_set_viewport(GfxCore* gfxcore, int width, int height) { | ||
| 80 | assert(gfxcore); | ||
| 81 | gfxcore->viewport.width = width; | ||
| 82 | gfxcore->viewport.height = height; | ||
| 83 | } | ||
| 84 | |||
| 85 | void gfx_get_viewport(GfxCore* gfxcore, int* width, int* height) { | ||
| 86 | assert(gfxcore); | ||
| 87 | assert(width); | ||
| 88 | assert(height); | ||
| 89 | *width = gfxcore->viewport.width; | ||
| 90 | *height = gfxcore->viewport.height; | ||
| 91 | } | ||
| 92 | |||
| 93 | void gfx_set_blending(GfxCore* gfxcore, bool enable) { | ||
| 94 | assert(gfxcore); | ||
| 95 | if (enable) { | ||
| 96 | glEnable(GL_BLEND); | ||
| 97 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | ||
| 98 | } else { | ||
| 99 | glDisable(GL_BLEND); | ||
| 100 | } | ||
| 101 | } | ||
| 102 | |||
| 103 | void gfx_set_depth_mask(GfxCore* gfxcore, bool enable) { | ||
| 104 | assert(gfxcore); | ||
| 105 | glDepthMask(enable ? GL_TRUE : GL_FALSE); | ||
| 106 | } | ||
| 107 | |||
| 108 | void gfx_set_culling(GfxCore* gfxcore, bool enable) { | ||
| 109 | assert(gfxcore); | ||
| 110 | if (enable) { | ||
| 111 | glEnable(GL_CULL_FACE); | ||
| 112 | } else { | ||
| 113 | glDisable(GL_CULL_FACE); | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | void gfx_set_polygon_offset(GfxCore* gfxcore, float scale, float bias) { | ||
| 118 | assert(gfxcore); | ||
| 119 | if ((scale != 0.0f) || (bias != 0.0f)) { | ||
| 120 | glEnable(GL_POLYGON_OFFSET_FILL); | ||
| 121 | } else { | ||
| 122 | glDisable(GL_POLYGON_OFFSET_FILL); | ||
| 123 | } | ||
| 124 | glPolygonOffset(scale, bias); | ||
| 125 | } | ||
| 126 | |||
| 127 | void gfx_reset_polygon_offset(GfxCore* gfxcore) { | ||
| 128 | assert(gfxcore); | ||
| 129 | glPolygonOffset(0, 0); | ||
| 130 | glDisable(GL_POLYGON_OFFSET_FILL); | ||
| 131 | } | ||
| 132 | |||
| 133 | // ----------------------------------------------------------------------------- | ||
| 134 | // Buffers. | ||
| 135 | // ----------------------------------------------------------------------------- | ||
| 136 | |||
| 137 | Buffer* gfx_make_buffer(GfxCore* gfxcore, const BufferDesc* desc) { | ||
| 138 | assert(gfxcore); | ||
| 139 | assert(desc); | ||
| 140 | |||
| 141 | Buffer* buffer = mempool_alloc(&gfxcore->buffers); | ||
| 142 | if (!gfx_init_buffer(buffer, desc)) { | ||
| 143 | mempool_free(&gfxcore->buffers, &buffer); | ||
| 144 | return 0; | ||
| 145 | } | ||
| 146 | return buffer; | ||
| 147 | } | ||
| 148 | |||
| 149 | void gfx_destroy_buffer(GfxCore* gfxcore, Buffer** buffer) { | ||
| 150 | assert(gfxcore); | ||
| 151 | assert(buffer); | ||
| 152 | if (*buffer) { | ||
| 153 | gfx_del_buffer(*buffer); | ||
| 154 | mempool_free(&gfxcore->buffers, buffer); | ||
| 155 | } | ||
| 156 | } | ||
| 157 | |||
| 158 | // ----------------------------------------------------------------------------- | ||
| 159 | // Geometry. | ||
| 160 | // ----------------------------------------------------------------------------- | ||
| 161 | |||
| 162 | Geometry* gfx_make_geometry(GfxCore* gfxcore, const GeometryDesc* desc) { | ||
| 163 | assert(gfxcore); | ||
| 164 | assert(desc); | ||
| 165 | |||
| 166 | Geometry* geometry = mempool_alloc(&gfxcore->geometries); | ||
| 167 | if (!gfx_init_geometry(geometry, gfxcore, desc)) { | ||
| 168 | mempool_free(&gfxcore->geometries, &geometry); | ||
| 169 | return 0; | ||
| 170 | } | ||
| 171 | return geometry; | ||
| 172 | } | ||
| 173 | |||
| 174 | void gfx_destroy_geometry(GfxCore* gfxcore, Geometry** geometry) { | ||
| 175 | assert(gfxcore); | ||
| 176 | assert(geometry); | ||
| 177 | |||
| 178 | if (*geometry) { | ||
| 179 | gfx_del_geometry(*geometry); | ||
| 180 | mempool_free(&gfxcore->geometries, geometry); | ||
| 181 | } | ||
| 182 | } | ||
| 183 | |||
| 184 | // ----------------------------------------------------------------------------- | ||
| 185 | // Textures. | ||
| 186 | // ----------------------------------------------------------------------------- | ||
| 187 | |||
| 188 | Texture* gfx_make_texture(GfxCore* gfxcore, const TextureDesc* desc) { | ||
| 189 | assert(gfxcore); | ||
| 190 | assert(desc); | ||
| 191 | |||
| 192 | Texture* texture = mempool_alloc(&gfxcore->textures); | ||
| 193 | if (!gfx_init_texture(texture, desc)) { | ||
| 194 | mempool_free(&gfxcore->textures, &texture); | ||
| 195 | return 0; | ||
| 196 | } | ||
| 197 | return texture; | ||
| 198 | } | ||
| 199 | |||
| 200 | void gfx_destroy_texture(GfxCore* gfxcore, Texture** texture) { | ||
| 201 | assert(gfxcore); | ||
| 202 | assert(texture); | ||
| 203 | assert(*texture); | ||
| 204 | |||
| 205 | if (*texture) { | ||
| 206 | gfx_del_texture(*texture); | ||
| 207 | mempool_free(&gfxcore->textures, texture); | ||
| 208 | } | ||
| 209 | } | ||
| 210 | |||
| 211 | // ----------------------------------------------------------------------------- | ||
| 212 | // Renderbuffers. | ||
| 213 | // ----------------------------------------------------------------------------- | ||
| 214 | |||
| 215 | RenderBuffer* gfx_make_renderbuffer( | ||
| 216 | GfxCore* gfxcore, const RenderBufferDesc* desc) { | ||
| 217 | assert(gfxcore); | ||
| 218 | assert(desc); | ||
| 219 | |||
| 220 | RenderBuffer* renderbuffer = mempool_alloc(&gfxcore->renderbuffers); | ||
| 221 | if (!gfx_init_renderbuffer(renderbuffer, desc)) { | ||
| 222 | mempool_free(&gfxcore->renderbuffers, &renderbuffer); | ||
| 223 | } | ||
| 224 | return renderbuffer; | ||
| 225 | } | ||
| 226 | |||
| 227 | void gfx_destroy_renderbuffer(GfxCore* gfxcore, RenderBuffer** renderbuffer) { | ||
| 228 | assert(gfxcore); | ||
| 229 | assert(renderbuffer); | ||
| 230 | assert(*renderbuffer); | ||
| 231 | |||
| 232 | if (*renderbuffer) { | ||
| 233 | gfx_del_renderbuffer(*renderbuffer); | ||
| 234 | mempool_free(&gfxcore->renderbuffers, renderbuffer); | ||
| 235 | } | ||
| 236 | } | ||
| 237 | |||
| 238 | // ----------------------------------------------------------------------------- | ||
| 239 | // Framebuffers. | ||
| 240 | // ----------------------------------------------------------------------------- | ||
| 241 | |||
| 242 | FrameBuffer* gfx_make_framebuffer( | ||
| 243 | GfxCore* gfxcore, const FrameBufferDesc* desc) { | ||
| 244 | assert(gfxcore); | ||
| 245 | assert(desc); | ||
| 246 | |||
| 247 | FrameBuffer* framebuffer = mempool_alloc(&gfxcore->framebuffers); | ||
| 248 | if (!gfx_init_framebuffer(framebuffer, desc)) { | ||
| 249 | mempool_free(&gfxcore->framebuffers, &framebuffer); | ||
| 250 | return 0; | ||
| 251 | } | ||
| 252 | return framebuffer; | ||
| 253 | } | ||
| 254 | |||
| 255 | void gfx_destroy_framebuffer(GfxCore* gfxcore, FrameBuffer** framebuffer) { | ||
| 256 | assert(gfxcore); | ||
| 257 | assert(framebuffer); | ||
| 258 | assert(*framebuffer); | ||
| 259 | |||
| 260 | if (*framebuffer) { | ||
| 261 | gfx_del_framebuffer(*framebuffer); | ||
| 262 | mempool_free(&gfxcore->framebuffers, framebuffer); | ||
| 263 | } | ||
| 264 | } | ||
| 265 | |||
| 266 | // ----------------------------------------------------------------------------- | ||
| 267 | // Shaders. | ||
| 268 | // ----------------------------------------------------------------------------- | ||
| 269 | |||
| 270 | static uint64_t hash_shader_desc(const ShaderDesc* desc) { | ||
| 271 | assert(desc); | ||
| 272 | // Note that defines may affect shader permutations, so we need to hash those | ||
| 273 | // as well. | ||
| 274 | uint64_t hash = 0; | ||
| 275 | for (size_t i = 0; i < desc->num_defines; ++i) { | ||
| 276 | const ShaderCompilerDefine* define = &desc->defines[i]; | ||
| 277 | hash = (((hash << 13) + sstring_hash(define->name)) << 7) + | ||
| 278 | sstring_hash(define->value); | ||
| 279 | } | ||
| 280 | return (hash << 17) + cstring_hash(desc->code); | ||
| 281 | } | ||
| 282 | |||
| 283 | static uint64_t hash_program_desc(const ShaderProgramDesc* desc) { | ||
| 284 | assert(desc); | ||
| 285 | return ((uint64_t)desc->vertex_shader->id << 32) | | ||
| 286 | (uint64_t)desc->fragment_shader->id; | ||
| 287 | } | ||
| 288 | |||
| 289 | static Shader* find_cached_shader(ShaderCache* cache, uint64_t hash) { | ||
| 290 | assert(cache); | ||
| 291 | mempool_foreach(cache, entry, { | ||
| 292 | if (entry->hash == hash) { | ||
| 293 | return entry->shader; | ||
| 294 | } | ||
| 295 | }); | ||
| 296 | return 0; | ||
| 297 | } | ||
| 298 | |||
| 299 | static ShaderProgram* find_cached_program(ProgramCache* cache, uint64_t hash) { | ||
| 300 | assert(cache); | ||
| 301 | mempool_foreach(cache, entry, { | ||
| 302 | if (entry->hash == hash) { | ||
| 303 | return entry->program; | ||
| 304 | } | ||
| 305 | }); | ||
| 306 | return 0; | ||
| 307 | } | ||
| 308 | |||
| 309 | static ShaderCacheEntry* find_shader_cache_entry( | ||
| 310 | ShaderCache* cache, const Shader* shader) { | ||
| 311 | assert(cache); | ||
| 312 | assert(shader); | ||
| 313 | mempool_foreach(cache, entry, { | ||
| 314 | if (entry->shader == shader) { | ||
| 315 | return entry; | ||
| 316 | } | ||
| 317 | }); | ||
| 318 | return 0; | ||
| 319 | } | ||
| 320 | |||
| 321 | static ShaderProgramCacheEntry* find_program_cache_entry( | ||
| 322 | ProgramCache* cache, const ShaderProgram* prog) { | ||
| 323 | assert(cache); | ||
| 324 | assert(prog); | ||
| 325 | mempool_foreach(cache, entry, { | ||
| 326 | if (entry->program == prog) { | ||
| 327 | return entry; | ||
| 328 | } | ||
| 329 | }); | ||
| 330 | return 0; | ||
| 331 | } | ||
| 332 | |||
| 333 | Shader* gfx_make_shader(GfxCore* gfxcore, const ShaderDesc* desc) { | ||
| 334 | assert(gfxcore); | ||
| 335 | assert(desc); | ||
| 336 | |||
| 337 | // Check the shader cache first. | ||
| 338 | ShaderCache* cache = &gfxcore->shader_cache; | ||
| 339 | const uint64_t hash = hash_shader_desc(desc); | ||
| 340 | Shader* shader = find_cached_shader(cache, hash); | ||
| 341 | if (shader) { | ||
| 342 | // LOGD("Found cached shader with hash [%lx]", hash); | ||
| 343 | return shader; | ||
| 344 | } | ||
| 345 | |||
| 346 | shader = mempool_alloc(&gfxcore->shaders); | ||
| 347 | if (!shader) { | ||
| 348 | return 0; | ||
| 349 | } | ||
| 350 | if (!gfx_compile_shader(shader, desc)) { | ||
| 351 | mempool_free(&gfxcore->shaders, &shader); | ||
| 352 | return 0; | ||
| 353 | } | ||
| 354 | ShaderCacheEntry* entry = mempool_alloc(cache); | ||
| 355 | *entry = (ShaderCacheEntry){.hash = hash, .shader = shader}; | ||
| 356 | // LOGD("Added shader with hash [%lx] to cache", hash); | ||
| 357 | return shader; | ||
| 358 | } | ||
| 359 | |||
| 360 | void gfx_destroy_shader(GfxCore* gfxcore, Shader** shader) { | ||
| 361 | assert(gfxcore); | ||
| 362 | assert(shader); | ||
| 363 | |||
| 364 | if (*shader) { | ||
| 365 | // Remove the shader from the cache. | ||
| 366 | ShaderCache* cache = &gfxcore->shader_cache; | ||
| 367 | ShaderCacheEntry* entry = find_shader_cache_entry(cache, *shader); | ||
| 368 | assert(entry); // Must be there, shaders can't go untracked. | ||
| 369 | mempool_free(cache, &entry); | ||
| 370 | |||
| 371 | gfx_del_shader(*shader); | ||
| 372 | mempool_free(&gfxcore->shaders, shader); | ||
| 373 | } | ||
| 374 | } | ||
| 375 | |||
| 376 | ShaderProgram* gfx_make_shader_program( | ||
| 377 | GfxCore* gfxcore, const ShaderProgramDesc* desc) { | ||
| 378 | assert(gfxcore); | ||
| 379 | assert(desc); | ||
| 380 | |||
| 381 | // Check the shader program cache first. | ||
| 382 | ProgramCache* cache = &gfxcore->program_cache; | ||
| 383 | const uint64_t hash = hash_program_desc(desc); | ||
| 384 | ShaderProgram* prog = find_cached_program(cache, hash); | ||
| 385 | if (prog) { | ||
| 386 | // LOGD("Found cached shader program with hash [%lx]", hash); | ||
| 387 | return prog; | ||
| 388 | } | ||
| 389 | |||
| 390 | prog = mempool_alloc(&gfxcore->shader_programs); | ||
| 391 | if (!gfx_build_shader_program(prog, desc)) { | ||
| 392 | mempool_free(&gfxcore->shader_programs, &prog); | ||
| 393 | return 0; | ||
| 394 | } | ||
| 395 | ShaderProgramCacheEntry* entry = mempool_alloc(cache); | ||
| 396 | *entry = (ShaderProgramCacheEntry){.hash = hash, .program = prog}; | ||
| 397 | // LOGD("Added shader program with hash [%lx] to cache", hash); | ||
| 398 | return prog; | ||
| 399 | } | ||
| 400 | |||
| 401 | void gfx_destroy_shader_program(GfxCore* gfxcore, ShaderProgram** prog) { | ||
| 402 | assert(gfxcore); | ||
| 403 | assert(prog); | ||
| 404 | if (*prog) { | ||
| 405 | // Remove the shader program from the cache. | ||
| 406 | ProgramCache* cache = &gfxcore->program_cache; | ||
| 407 | ShaderProgramCacheEntry* entry = find_program_cache_entry(cache, *prog); | ||
| 408 | assert(entry); // Must be there, shaders can't go untracked. | ||
| 409 | mempool_free(cache, &entry); | ||
| 410 | |||
| 411 | gfx_del_shader_program(*prog); | ||
| 412 | mempool_free(&gfxcore->shader_programs, prog); | ||
| 413 | } | ||
| 414 | } | ||
