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author3gg <3gg@shellblade.net>2024-02-08 07:55:30 -0800
committer3gg <3gg@shellblade.net>2024-02-08 07:55:30 -0800
commit32897d35fa724e46e4195927d385da4e35ac7c76 (patch)
tree7d9c23aba558b5e703aa07aa55350d7d127ab148 /gfx-app/include
parent3cd5b0bcca694630fcb4b977ddf7be7cd1bce153 (diff)
Add function to check for key press.
Diffstat (limited to 'gfx-app/include')
-rw-r--r--gfx-app/include/gfx/gfx_app.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/gfx-app/include/gfx/gfx_app.h b/gfx-app/include/gfx/gfx_app.h
index 3c544fa..86c502a 100644
--- a/gfx-app/include/gfx/gfx_app.h
+++ b/gfx-app/include/gfx/gfx_app.h
@@ -28,12 +28,44 @@ typedef struct GfxAppCallbacks {
28 GfxAppShutdown shutdown; 28 GfxAppShutdown shutdown;
29} GfxAppCallbacks; 29} GfxAppCallbacks;
30 30
31typedef enum Key {
32 KeyA = 'a',
33 KeyB,
34 KeyC,
35 KeyD,
36 KeyE,
37 KeyF,
38 KeyG,
39 KeyH,
40 KeyI,
41 KeyJ,
42 KeyK,
43 KeyL,
44 KeyM,
45 KeyN,
46 KeyO,
47 KeyP,
48 KeyQ,
49 KeyR,
50 KeyS,
51 KeyT,
52 KeyU,
53 KeyV,
54 KeyW,
55 KeyX,
56 KeyY,
57 KeyZ,
58} Key;
59
31/// Create a window with an OpenGL context and run the main loop. 60/// Create a window with an OpenGL context and run the main loop.
32bool gfx_app_run(const GfxAppDesc*, const GfxAppCallbacks*); 61bool gfx_app_run(const GfxAppDesc*, const GfxAppCallbacks*);
33 62
34/// Get the mouse coordinates relative to the app's window. 63/// Get the mouse coordinates relative to the app's window.
35void gfx_app_get_mouse_position(double* x, double* y); 64void gfx_app_get_mouse_position(double* x, double* y);
36 65
66/// Return true if the given key is pressed.
67bool gfx_is_key_pressed(Key);
68
37/// Define a main function that initializes and puts the application in a loop. 69/// Define a main function that initializes and puts the application in a loop.
38/// See also: gfx_app_run(). 70/// See also: gfx_app_run().
39#define GFX_APP_MAIN(WIDTH, HEIGHT, MAX_FPS) \ 71#define GFX_APP_MAIN(WIDTH, HEIGHT, MAX_FPS) \