diff options
| author | 3gg <3gg@shellblade.net> | 2024-02-19 17:22:28 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2024-02-19 17:22:28 -0800 |
| commit | d0eb5b0dcb589cfa74e801f19c911ae0f665eaa0 (patch) | |
| tree | 9e38b6c29640a953beb9dc509d96cdce38d45d74 /game | |
| parent | 0192616bc757232c354932d2e62df5aa37c3e9ce (diff) | |
Address TODO.
Diffstat (limited to 'game')
| -rw-r--r-- | game/src/plugins/texture_view.c | 4 | ||||
| -rw-r--r-- | game/src/plugins/viewer.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/game/src/plugins/texture_view.c b/game/src/plugins/texture_view.c index b624f46..52dff57 100644 --- a/game/src/plugins/texture_view.c +++ b/game/src/plugins/texture_view.c | |||
| @@ -73,11 +73,11 @@ bool init(Game* game, State** pp_state) { | |||
| 73 | goto cleanup; | 73 | goto cleanup; |
| 74 | } | 74 | } |
| 75 | 75 | ||
| 76 | SceneObject* object = gfx_make_object(); | 76 | SceneObject* object = |
| 77 | gfx_make_object(&(ObjectDesc){.num_meshes = 1, .meshes = {mesh}}); | ||
| 77 | if (!object) { | 78 | if (!object) { |
| 78 | goto cleanup; | 79 | goto cleanup; |
| 79 | } | 80 | } |
| 80 | gfx_add_object_mesh(object, mesh); | ||
| 81 | 81 | ||
| 82 | if (!(state->scene = gfx_make_scene())) { | 82 | if (!(state->scene = gfx_make_scene())) { |
| 83 | goto cleanup; | 83 | goto cleanup; |
diff --git a/game/src/plugins/viewer.c b/game/src/plugins/viewer.c index 88821af..4f4ef03 100644 --- a/game/src/plugins/viewer.c +++ b/game/src/plugins/viewer.c | |||
| @@ -195,7 +195,7 @@ static void render_bounding_boxes_rec(ImmRenderer* imm, const SceneNode* node) { | |||
| 195 | // pose). | 195 | // pose). |
| 196 | const mat4 model = gfx_get_node_global_transform(node); | 196 | const mat4 model = gfx_get_node_global_transform(node); |
| 197 | const SceneObject* obj = gfx_get_node_object(node); | 197 | const SceneObject* obj = gfx_get_node_object(node); |
| 198 | const aabb3 box = gfx_calc_object_aabb(obj); | 198 | const aabb3 box = gfx_get_object_aabb(obj); |
| 199 | gfx_imm_set_model_matrix(imm, &model); | 199 | gfx_imm_set_model_matrix(imm, &model); |
| 200 | gfx_imm_draw_aabb3(imm, box); | 200 | gfx_imm_draw_aabb3(imm, box); |
| 201 | } | 201 | } |
