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Diffstat (limited to 'contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_barriers.h')
| -rw-r--r-- | contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_barriers.h | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_barriers.h b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_barriers.h new file mode 100644 index 0000000..1bd7a74 --- /dev/null +++ b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_barriers.h | |||
| @@ -0,0 +1,193 @@ | |||
| 1 | //********************************************************* | ||
| 2 | // | ||
| 3 | // Copyright (c) Microsoft Corporation. | ||
| 4 | // Licensed under the MIT License (MIT). | ||
| 5 | // | ||
| 6 | //********************************************************* | ||
| 7 | |||
| 8 | #ifndef __D3DX12_BARRIERS_H__ | ||
| 9 | #define __D3DX12_BARRIERS_H__ | ||
| 10 | |||
| 11 | #if defined( __cplusplus ) | ||
| 12 | |||
| 13 | #include "d3d12.h" | ||
| 14 | |||
| 15 | //------------------------------------------------------------------------------------------------ | ||
| 16 | struct CD3DX12_RESOURCE_BARRIER : public D3D12_RESOURCE_BARRIER | ||
| 17 | { | ||
| 18 | CD3DX12_RESOURCE_BARRIER() = default; | ||
| 19 | explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) noexcept : | ||
| 20 | D3D12_RESOURCE_BARRIER(o) | ||
| 21 | {} | ||
| 22 | static inline CD3DX12_RESOURCE_BARRIER Transition( | ||
| 23 | _In_ ID3D12Resource* pResource, | ||
| 24 | D3D12_RESOURCE_STATES stateBefore, | ||
| 25 | D3D12_RESOURCE_STATES stateAfter, | ||
| 26 | UINT subresource = D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES, | ||
| 27 | D3D12_RESOURCE_BARRIER_FLAGS flags = D3D12_RESOURCE_BARRIER_FLAG_NONE) noexcept | ||
| 28 | { | ||
| 29 | CD3DX12_RESOURCE_BARRIER result = {}; | ||
| 30 | D3D12_RESOURCE_BARRIER &barrier = result; | ||
| 31 | result.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION; | ||
| 32 | result.Flags = flags; | ||
| 33 | barrier.Transition.pResource = pResource; | ||
| 34 | barrier.Transition.StateBefore = stateBefore; | ||
| 35 | barrier.Transition.StateAfter = stateAfter; | ||
| 36 | barrier.Transition.Subresource = subresource; | ||
| 37 | return result; | ||
| 38 | } | ||
| 39 | static inline CD3DX12_RESOURCE_BARRIER Aliasing( | ||
| 40 | _In_opt_ ID3D12Resource* pResourceBefore, | ||
| 41 | _In_opt_ ID3D12Resource* pResourceAfter) noexcept | ||
| 42 | { | ||
| 43 | CD3DX12_RESOURCE_BARRIER result = {}; | ||
| 44 | D3D12_RESOURCE_BARRIER &barrier = result; | ||
| 45 | result.Type = D3D12_RESOURCE_BARRIER_TYPE_ALIASING; | ||
| 46 | barrier.Aliasing.pResourceBefore = pResourceBefore; | ||
| 47 | barrier.Aliasing.pResourceAfter = pResourceAfter; | ||
| 48 | return result; | ||
| 49 | } | ||
| 50 | static inline CD3DX12_RESOURCE_BARRIER UAV( | ||
| 51 | _In_opt_ ID3D12Resource* pResource) noexcept | ||
| 52 | { | ||
| 53 | CD3DX12_RESOURCE_BARRIER result = {}; | ||
| 54 | D3D12_RESOURCE_BARRIER &barrier = result; | ||
| 55 | result.Type = D3D12_RESOURCE_BARRIER_TYPE_UAV; | ||
| 56 | barrier.UAV.pResource = pResource; | ||
| 57 | return result; | ||
| 58 | } | ||
| 59 | }; | ||
| 60 | |||
| 61 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 608) | ||
| 62 | |||
| 63 | //================================================================================================ | ||
| 64 | // D3DX12 Enhanced Barrier Helpers | ||
| 65 | //================================================================================================ | ||
| 66 | |||
| 67 | class CD3DX12_BARRIER_SUBRESOURCE_RANGE : public D3D12_BARRIER_SUBRESOURCE_RANGE | ||
| 68 | { | ||
| 69 | public: | ||
| 70 | CD3DX12_BARRIER_SUBRESOURCE_RANGE() = default; | ||
| 71 | CD3DX12_BARRIER_SUBRESOURCE_RANGE(const D3D12_BARRIER_SUBRESOURCE_RANGE &o) noexcept : | ||
| 72 | D3D12_BARRIER_SUBRESOURCE_RANGE(o) | ||
| 73 | {} | ||
| 74 | explicit CD3DX12_BARRIER_SUBRESOURCE_RANGE(UINT Subresource) noexcept : | ||
| 75 | D3D12_BARRIER_SUBRESOURCE_RANGE{ Subresource, 0, 0, 0, 0, 0 } | ||
| 76 | {} | ||
| 77 | CD3DX12_BARRIER_SUBRESOURCE_RANGE( | ||
| 78 | UINT firstMipLevel, | ||
| 79 | UINT numMips, | ||
| 80 | UINT firstArraySlice, | ||
| 81 | UINT numArraySlices, | ||
| 82 | UINT firstPlane = 0, | ||
| 83 | UINT numPlanes = 1) noexcept : | ||
| 84 | D3D12_BARRIER_SUBRESOURCE_RANGE | ||
| 85 | { | ||
| 86 | firstMipLevel, | ||
| 87 | numMips, | ||
| 88 | firstArraySlice, | ||
| 89 | numArraySlices, | ||
| 90 | firstPlane, | ||
| 91 | numPlanes | ||
| 92 | } | ||
| 93 | {} | ||
| 94 | }; | ||
| 95 | |||
| 96 | class CD3DX12_GLOBAL_BARRIER : public D3D12_GLOBAL_BARRIER | ||
| 97 | { | ||
| 98 | public: | ||
| 99 | CD3DX12_GLOBAL_BARRIER() = default; | ||
| 100 | CD3DX12_GLOBAL_BARRIER(const D3D12_GLOBAL_BARRIER &o) noexcept : D3D12_GLOBAL_BARRIER(o){} | ||
| 101 | CD3DX12_GLOBAL_BARRIER( | ||
| 102 | D3D12_BARRIER_SYNC syncBefore, | ||
| 103 | D3D12_BARRIER_SYNC syncAfter, | ||
| 104 | D3D12_BARRIER_ACCESS accessBefore, | ||
| 105 | D3D12_BARRIER_ACCESS accessAfter) noexcept : D3D12_GLOBAL_BARRIER { | ||
| 106 | syncBefore, | ||
| 107 | syncAfter, | ||
| 108 | accessBefore, | ||
| 109 | accessAfter | ||
| 110 | } | ||
| 111 | {} | ||
| 112 | }; | ||
| 113 | |||
| 114 | class CD3DX12_BUFFER_BARRIER : public D3D12_BUFFER_BARRIER | ||
| 115 | { | ||
| 116 | public: | ||
| 117 | CD3DX12_BUFFER_BARRIER() = default; | ||
| 118 | CD3DX12_BUFFER_BARRIER(const D3D12_BUFFER_BARRIER &o) noexcept : D3D12_BUFFER_BARRIER(o){} | ||
| 119 | CD3DX12_BUFFER_BARRIER( | ||
| 120 | D3D12_BARRIER_SYNC syncBefore, | ||
| 121 | D3D12_BARRIER_SYNC syncAfter, | ||
| 122 | D3D12_BARRIER_ACCESS accessBefore, | ||
| 123 | D3D12_BARRIER_ACCESS accessAfter, | ||
| 124 | ID3D12Resource *pRes) noexcept : D3D12_BUFFER_BARRIER { | ||
| 125 | syncBefore, | ||
| 126 | syncAfter, | ||
| 127 | accessBefore, | ||
| 128 | accessAfter, | ||
| 129 | pRes, | ||
| 130 | 0, ULLONG_MAX | ||
| 131 | } | ||
| 132 | {} | ||
| 133 | }; | ||
| 134 | |||
| 135 | class CD3DX12_TEXTURE_BARRIER : public D3D12_TEXTURE_BARRIER | ||
| 136 | { | ||
| 137 | public: | ||
| 138 | CD3DX12_TEXTURE_BARRIER() = default; | ||
| 139 | CD3DX12_TEXTURE_BARRIER(const D3D12_TEXTURE_BARRIER &o) noexcept : D3D12_TEXTURE_BARRIER(o){} | ||
| 140 | CD3DX12_TEXTURE_BARRIER( | ||
| 141 | D3D12_BARRIER_SYNC syncBefore, | ||
| 142 | D3D12_BARRIER_SYNC syncAfter, | ||
| 143 | D3D12_BARRIER_ACCESS accessBefore, | ||
| 144 | D3D12_BARRIER_ACCESS accessAfter, | ||
| 145 | D3D12_BARRIER_LAYOUT layoutBefore, | ||
| 146 | D3D12_BARRIER_LAYOUT layoutAfter, | ||
| 147 | ID3D12Resource *pRes, | ||
| 148 | const D3D12_BARRIER_SUBRESOURCE_RANGE &subresources, | ||
| 149 | D3D12_TEXTURE_BARRIER_FLAGS flag = D3D12_TEXTURE_BARRIER_FLAG_NONE) noexcept : D3D12_TEXTURE_BARRIER { | ||
| 150 | syncBefore, | ||
| 151 | syncAfter, | ||
| 152 | accessBefore, | ||
| 153 | accessAfter, | ||
| 154 | layoutBefore, | ||
| 155 | layoutAfter, | ||
| 156 | pRes, | ||
| 157 | subresources, | ||
| 158 | flag | ||
| 159 | } | ||
| 160 | {} | ||
| 161 | }; | ||
| 162 | |||
| 163 | class CD3DX12_BARRIER_GROUP : public D3D12_BARRIER_GROUP | ||
| 164 | { | ||
| 165 | public: | ||
| 166 | CD3DX12_BARRIER_GROUP() = default; | ||
| 167 | CD3DX12_BARRIER_GROUP(const D3D12_BARRIER_GROUP &o) noexcept : D3D12_BARRIER_GROUP(o){} | ||
| 168 | CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_BUFFER_BARRIER *pBarriers) noexcept | ||
| 169 | { | ||
| 170 | Type = D3D12_BARRIER_TYPE_BUFFER; | ||
| 171 | NumBarriers = numBarriers; | ||
| 172 | pBufferBarriers = pBarriers; | ||
| 173 | } | ||
| 174 | CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_TEXTURE_BARRIER *pBarriers) noexcept | ||
| 175 | { | ||
| 176 | Type = D3D12_BARRIER_TYPE_TEXTURE; | ||
| 177 | NumBarriers = numBarriers; | ||
| 178 | pTextureBarriers = pBarriers; | ||
| 179 | } | ||
| 180 | CD3DX12_BARRIER_GROUP(UINT32 numBarriers, const D3D12_GLOBAL_BARRIER *pBarriers) noexcept | ||
| 181 | { | ||
| 182 | Type = D3D12_BARRIER_TYPE_GLOBAL; | ||
| 183 | NumBarriers = numBarriers; | ||
| 184 | pGlobalBarriers = pBarriers; | ||
| 185 | } | ||
| 186 | }; | ||
| 187 | #endif // D3D12_SDK_VERSION >= 608 | ||
| 188 | |||
| 189 | |||
| 190 | #endif // defined( __cplusplus ) | ||
| 191 | |||
| 192 | #endif // __D3DX12_BARRIERS_H__ | ||
| 193 | |||
