diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-02 16:39:36 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-02 16:39:36 -0800 |
| commit | 6c8ae19be66cee247980a48e736a4e05d14de179 (patch) | |
| tree | d860767907bf0cbe17ec66422e11bea700cf56d9 /contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp | |
| parent | 8f594c8ebd11f0e5f8a0c6369c3fe7383d250cbe (diff) | |
Diffstat (limited to 'contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp')
| -rw-r--r-- | contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp | 2601 |
1 files changed, 2601 insertions, 0 deletions
diff --git a/contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp b/contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp new file mode 100644 index 0000000..549bf50 --- /dev/null +++ b/contrib/DirectX-Headers-1.618.2/src/d3dx12_property_format_table.cpp | |||
| @@ -0,0 +1,2601 @@ | |||
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | //********************************************************* | ||
| 5 | // | ||
| 6 | // Copyright (c) Microsoft Corporation. | ||
| 7 | // Licensed under the MIT License (MIT). | ||
| 8 | // | ||
| 9 | //********************************************************* | ||
| 10 | |||
| 11 | #ifndef WIN32_LEAN_AND_MEAN | ||
| 12 | #define WIN32_LEAN_AND_MEAN | ||
| 13 | #endif | ||
| 14 | #ifndef NOMINMAX | ||
| 15 | #define NOMINMAX 1 | ||
| 16 | #endif | ||
| 17 | #ifdef __MINGW32__ | ||
| 18 | #include <unknwn.h> | ||
| 19 | #endif | ||
| 20 | #ifndef _WIN32 | ||
| 21 | #include <wsl/winadapter.h> | ||
| 22 | #endif | ||
| 23 | #include "d3dx12_property_format_table.h" | ||
| 24 | #include <algorithm> | ||
| 25 | #include <cassert> | ||
| 26 | #include "D3D12TokenizedProgramFormat.hpp" | ||
| 27 | #if defined(__cpp_exceptions) && (!defined(_HAS_EXCEPTIONS) || _HAS_EXCEPTIONS != 0) | ||
| 28 | #include <stdexcept> | ||
| 29 | #endif | ||
| 30 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 606) | ||
| 31 | #ifndef ASSUME | ||
| 32 | #define ASSUME(x) assert(x) | ||
| 33 | #endif | ||
| 34 | |||
| 35 | #define R D3DFCN_R | ||
| 36 | #define G D3DFCN_G | ||
| 37 | #define B D3DFCN_B | ||
| 38 | #define A D3DFCN_A | ||
| 39 | #define D D3DFCN_D | ||
| 40 | #define S D3DFCN_S | ||
| 41 | #define X D3DFCN_X | ||
| 42 | |||
| 43 | #define _TYPELESS D3DFCI_TYPELESS | ||
| 44 | #define _FLOAT D3DFCI_FLOAT | ||
| 45 | #define _SNORM D3DFCI_SNORM | ||
| 46 | #define _UNORM D3DFCI_UNORM | ||
| 47 | #define _SINT D3DFCI_SINT | ||
| 48 | #define _UINT D3DFCI_UINT | ||
| 49 | #define _UNORM_SRGB D3DFCI_UNORM_SRGB | ||
| 50 | #define _FIXED_2_8 D3DFCI_BIASED_FIXED_2_8 | ||
| 51 | |||
| 52 | #ifndef INTSAFE_E_ARITHMETIC_OVERFLOW | ||
| 53 | #define INTSAFE_E_ARITHMETIC_OVERFLOW ((HRESULT)0x80070216L) | ||
| 54 | #endif | ||
| 55 | |||
| 56 | // | ||
| 57 | // UINT addition | ||
| 58 | // | ||
| 59 | inline HRESULT Safe_UIntAdd(UINT uAugend, UINT uAddend, UINT* puResult) | ||
| 60 | { | ||
| 61 | if ((uAugend + uAddend) >= uAugend) | ||
| 62 | { | ||
| 63 | *puResult = (uAugend + uAddend); | ||
| 64 | return S_OK; | ||
| 65 | } | ||
| 66 | *puResult = UINT_MAX; | ||
| 67 | return E_FAIL; | ||
| 68 | } | ||
| 69 | |||
| 70 | // | ||
| 71 | // UINT multiplication | ||
| 72 | // | ||
| 73 | inline HRESULT Safe_UIntMult(UINT uMultiplicand, UINT uMultiplier, UINT* puResult) | ||
| 74 | { | ||
| 75 | ULONGLONG ull64Result = (ULONGLONG)uMultiplicand * (ULONGLONG)uMultiplier; | ||
| 76 | |||
| 77 | if (ull64Result <= UINT_MAX) | ||
| 78 | { | ||
| 79 | *puResult = (UINT)ull64Result; | ||
| 80 | return S_OK; | ||
| 81 | } | ||
| 82 | *puResult = UINT_MAX; | ||
| 83 | return E_FAIL; | ||
| 84 | } | ||
| 85 | |||
| 86 | const LPCSTR D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::s_FormatNames[] = // separate from above structure so it can be compiled out of the runtime. | ||
| 87 | { | ||
| 88 | // Name | ||
| 89 | "UNKNOWN", | ||
| 90 | "R32G32B32A32_TYPELESS", | ||
| 91 | "R32G32B32A32_FLOAT", | ||
| 92 | "R32G32B32A32_UINT", | ||
| 93 | "R32G32B32A32_SINT", | ||
| 94 | "R32G32B32_TYPELESS", | ||
| 95 | "R32G32B32_FLOAT", | ||
| 96 | "R32G32B32_UINT", | ||
| 97 | "R32G32B32_SINT", | ||
| 98 | "R16G16B16A16_TYPELESS", | ||
| 99 | "R16G16B16A16_FLOAT", | ||
| 100 | "R16G16B16A16_UNORM", | ||
| 101 | "R16G16B16A16_UINT", | ||
| 102 | "R16G16B16A16_SNORM", | ||
| 103 | "R16G16B16A16_SINT", | ||
| 104 | "R32G32_TYPELESS", | ||
| 105 | "R32G32_FLOAT", | ||
| 106 | "R32G32_UINT", | ||
| 107 | "R32G32_SINT", | ||
| 108 | "R32G8X24_TYPELESS", | ||
| 109 | "D32_FLOAT_S8X24_UINT", | ||
| 110 | "R32_FLOAT_X8X24_TYPELESS", | ||
| 111 | "X32_TYPELESS_G8X24_UINT", | ||
| 112 | "R10G10B10A2_TYPELESS", | ||
| 113 | "R10G10B10A2_UNORM", | ||
| 114 | "R10G10B10A2_UINT", | ||
| 115 | "R11G11B10_FLOAT", | ||
| 116 | "R8G8B8A8_TYPELESS", | ||
| 117 | "R8G8B8A8_UNORM", | ||
| 118 | "R8G8B8A8_UNORM_SRGB", | ||
| 119 | "R8G8B8A8_UINT", | ||
| 120 | "R8G8B8A8_SNORM", | ||
| 121 | "R8G8B8A8_SINT", | ||
| 122 | "R16G16_TYPELESS", | ||
| 123 | "R16G16_FLOAT", | ||
| 124 | "R16G16_UNORM", | ||
| 125 | "R16G16_UINT", | ||
| 126 | "R16G16_SNORM", | ||
| 127 | "R16G16_SINT", | ||
| 128 | "R32_TYPELESS", | ||
| 129 | "D32_FLOAT", | ||
| 130 | "R32_FLOAT", | ||
| 131 | "R32_UINT", | ||
| 132 | "R32_SINT", | ||
| 133 | "R24G8_TYPELESS", | ||
| 134 | "D24_UNORM_S8_UINT", | ||
| 135 | "R24_UNORM_X8_TYPELESS", | ||
| 136 | "X24_TYPELESS_G8_UINT", | ||
| 137 | "R8G8_TYPELESS", | ||
| 138 | "R8G8_UNORM", | ||
| 139 | "R8G8_UINT", | ||
| 140 | "R8G8_SNORM", | ||
| 141 | "R8G8_SINT", | ||
| 142 | "R16_TYPELESS", | ||
| 143 | "R16_FLOAT", | ||
| 144 | "D16_UNORM", | ||
| 145 | "R16_UNORM", | ||
| 146 | "R16_UINT", | ||
| 147 | "R16_SNORM", | ||
| 148 | "R16_SINT", | ||
| 149 | "R8_TYPELESS", | ||
| 150 | "R8_UNORM", | ||
| 151 | "R8_UINT", | ||
| 152 | "R8_SNORM", | ||
| 153 | "R8_SINT", | ||
| 154 | "A8_UNORM", | ||
| 155 | "R1_UNORM", | ||
| 156 | "R9G9B9E5_SHAREDEXP", | ||
| 157 | "R8G8_B8G8_UNORM", | ||
| 158 | "G8R8_G8B8_UNORM", | ||
| 159 | "BC1_TYPELESS", | ||
| 160 | "BC1_UNORM", | ||
| 161 | "BC1_UNORM_SRGB", | ||
| 162 | "BC2_TYPELESS", | ||
| 163 | "BC2_UNORM", | ||
| 164 | "BC2_UNORM_SRGB", | ||
| 165 | "BC3_TYPELESS", | ||
| 166 | "BC3_UNORM", | ||
| 167 | "BC3_UNORM_SRGB", | ||
| 168 | "BC4_TYPELESS", | ||
| 169 | "BC4_UNORM", | ||
| 170 | "BC4_SNORM", | ||
| 171 | "BC5_TYPELESS", | ||
| 172 | "BC5_UNORM", | ||
| 173 | "BC5_SNORM", | ||
| 174 | "B5G6R5_UNORM", | ||
| 175 | "B5G5R5A1_UNORM", | ||
| 176 | "B8G8R8A8_UNORM", | ||
| 177 | "B8G8R8X8_UNORM", | ||
| 178 | "R10G10B10_XR_BIAS_A2_UNORM", | ||
| 179 | "B8G8R8A8_TYPELESS", | ||
| 180 | "B8G8R8A8_UNORM_SRGB", | ||
| 181 | "B8G8R8X8_TYPELESS", | ||
| 182 | "B8G8R8X8_UNORM_SRGB", | ||
| 183 | "BC6H_TYPELESS", | ||
| 184 | "BC6H_UF16", | ||
| 185 | "BC6H_SF16", | ||
| 186 | "BC7_TYPELESS", | ||
| 187 | "BC7_UNORM", | ||
| 188 | "BC7_UNORM_SRGB", | ||
| 189 | "AYUV", | ||
| 190 | "Y410", | ||
| 191 | "Y416", | ||
| 192 | "NV12", | ||
| 193 | "P010", | ||
| 194 | "P016", | ||
| 195 | "420_OPAQUE", | ||
| 196 | "YUY2", | ||
| 197 | "Y210", | ||
| 198 | "Y216", | ||
| 199 | "NV11", | ||
| 200 | "AI44", | ||
| 201 | "IA44", | ||
| 202 | "P8", | ||
| 203 | "A8P8", | ||
| 204 | "B4G4R4A4_UNORM", | ||
| 205 | |||
| 206 | nullptr, // 116 | ||
| 207 | nullptr, // 117 | ||
| 208 | nullptr, // 118 | ||
| 209 | nullptr, // 119 | ||
| 210 | nullptr, // 120 | ||
| 211 | nullptr, // 121 | ||
| 212 | nullptr, // 122 | ||
| 213 | nullptr, // 123 | ||
| 214 | nullptr, // 124 | ||
| 215 | nullptr, // 125 | ||
| 216 | nullptr, // 126 | ||
| 217 | nullptr, // 127 | ||
| 218 | nullptr, // 128 | ||
| 219 | nullptr, // 129 | ||
| 220 | |||
| 221 | "P208", | ||
| 222 | "V208", | ||
| 223 | "V408", | ||
| 224 | |||
| 225 | NULL, // 133 | ||
| 226 | NULL, // 134 | ||
| 227 | NULL, // 135 | ||
| 228 | NULL, // 136 | ||
| 229 | NULL, // 137 | ||
| 230 | NULL, // 138 | ||
| 231 | NULL, // 139 | ||
| 232 | NULL, // 140 | ||
| 233 | NULL, // 141 | ||
| 234 | NULL, // 142 | ||
| 235 | NULL, // 143 | ||
| 236 | NULL, // 144 | ||
| 237 | NULL, // 145 | ||
| 238 | NULL, // 146 | ||
| 239 | NULL, // 147 | ||
| 240 | NULL, // 148 | ||
| 241 | NULL, // 149 | ||
| 242 | NULL, // 150 | ||
| 243 | NULL, // 151 | ||
| 244 | NULL, // 152 | ||
| 245 | NULL, // 153 | ||
| 246 | NULL, // 154 | ||
| 247 | NULL, // 155 | ||
| 248 | NULL, // 156 | ||
| 249 | NULL, // 157 | ||
| 250 | NULL, // 158 | ||
| 251 | NULL, // 159 | ||
| 252 | NULL, // 160 | ||
| 253 | NULL, // 161 | ||
| 254 | NULL, // 162 | ||
| 255 | NULL, // 163 | ||
| 256 | NULL, // 164 | ||
| 257 | NULL, // 165 | ||
| 258 | NULL, // 166 | ||
| 259 | NULL, // 167 | ||
| 260 | NULL, // 168 | ||
| 261 | NULL, // 169 | ||
| 262 | NULL, // 170 | ||
| 263 | NULL, // 171 | ||
| 264 | NULL, // 172 | ||
| 265 | NULL, // 173 | ||
| 266 | NULL, // 174 | ||
| 267 | NULL, // 175 | ||
| 268 | NULL, // 176 | ||
| 269 | NULL, // 177 | ||
| 270 | NULL, // 178 | ||
| 271 | NULL, // 179 | ||
| 272 | NULL, // 180 | ||
| 273 | NULL, // 181 | ||
| 274 | NULL, // 182 | ||
| 275 | NULL, // 183 | ||
| 276 | NULL, // 184 | ||
| 277 | NULL, // 185 | ||
| 278 | NULL, // 186 | ||
| 279 | NULL, // 187 | ||
| 280 | NULL, // 188 | ||
| 281 | |||
| 282 | "SAMPLER_FEEDBACK_MIN_MIP_OPAQUE", | ||
| 283 | "SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE", | ||
| 284 | "A4B4G4R4_UNORM", | ||
| 285 | }; | ||
| 286 | |||
| 287 | // -------------------------------------------------------------------------------------------------------------------------------- | ||
| 288 | // Format Cast Sets | ||
| 289 | // -------------------------------------------------------------------------------------------------------------------------------- | ||
| 290 | constexpr DXGI_FORMAT D3DFCS_UNKNOWN[] = | ||
| 291 | { | ||
| 292 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 293 | }; | ||
| 294 | |||
| 295 | constexpr DXGI_FORMAT D3DFCS_R32G32B32A32[] = | ||
| 296 | { | ||
| 297 | DXGI_FORMAT_R32G32B32A32_TYPELESS, | ||
| 298 | DXGI_FORMAT_R32G32B32A32_FLOAT, | ||
| 299 | DXGI_FORMAT_R32G32B32A32_UINT, | ||
| 300 | DXGI_FORMAT_R32G32B32A32_SINT, | ||
| 301 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 302 | }; | ||
| 303 | |||
| 304 | constexpr DXGI_FORMAT D3DFCS_R32G32B32[] = | ||
| 305 | { | ||
| 306 | DXGI_FORMAT_R32G32B32_TYPELESS, | ||
| 307 | DXGI_FORMAT_R32G32B32_FLOAT, | ||
| 308 | DXGI_FORMAT_R32G32B32_UINT, | ||
| 309 | DXGI_FORMAT_R32G32B32_SINT, | ||
| 310 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 311 | }; | ||
| 312 | |||
| 313 | constexpr DXGI_FORMAT D3DFCS_R16G16B16A16[] = | ||
| 314 | { | ||
| 315 | DXGI_FORMAT_R16G16B16A16_TYPELESS, | ||
| 316 | DXGI_FORMAT_R16G16B16A16_FLOAT, | ||
| 317 | DXGI_FORMAT_R16G16B16A16_UNORM, | ||
| 318 | DXGI_FORMAT_R16G16B16A16_UINT, | ||
| 319 | DXGI_FORMAT_R16G16B16A16_SNORM, | ||
| 320 | DXGI_FORMAT_R16G16B16A16_SINT, | ||
| 321 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 322 | }; | ||
| 323 | |||
| 324 | constexpr DXGI_FORMAT D3DFCS_R32G32[] = | ||
| 325 | { | ||
| 326 | DXGI_FORMAT_R32G32_TYPELESS, | ||
| 327 | DXGI_FORMAT_R32G32_FLOAT, | ||
| 328 | DXGI_FORMAT_R32G32_UINT, | ||
| 329 | DXGI_FORMAT_R32G32_SINT, | ||
| 330 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 331 | }; | ||
| 332 | |||
| 333 | constexpr DXGI_FORMAT D3DFCS_R32G8X24[] = | ||
| 334 | { | ||
| 335 | DXGI_FORMAT_R32G8X24_TYPELESS, | ||
| 336 | DXGI_FORMAT_D32_FLOAT_S8X24_UINT, | ||
| 337 | DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS, | ||
| 338 | DXGI_FORMAT_X32_TYPELESS_G8X24_UINT, | ||
| 339 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 340 | }; | ||
| 341 | |||
| 342 | constexpr DXGI_FORMAT D3DFCS_R11G11B10[] = | ||
| 343 | { | ||
| 344 | DXGI_FORMAT_R11G11B10_FLOAT, | ||
| 345 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 346 | }; | ||
| 347 | |||
| 348 | constexpr DXGI_FORMAT D3DFCS_R8G8B8A8[] = | ||
| 349 | { | ||
| 350 | DXGI_FORMAT_R8G8B8A8_TYPELESS, | ||
| 351 | DXGI_FORMAT_R8G8B8A8_UNORM, | ||
| 352 | DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, | ||
| 353 | DXGI_FORMAT_R8G8B8A8_UINT, | ||
| 354 | DXGI_FORMAT_R8G8B8A8_SNORM, | ||
| 355 | DXGI_FORMAT_R8G8B8A8_SINT, | ||
| 356 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 357 | }; | ||
| 358 | |||
| 359 | constexpr DXGI_FORMAT D3DFCS_R16G16[] = | ||
| 360 | { | ||
| 361 | DXGI_FORMAT_R16G16_TYPELESS, | ||
| 362 | DXGI_FORMAT_R16G16_FLOAT, | ||
| 363 | DXGI_FORMAT_R16G16_UNORM, | ||
| 364 | DXGI_FORMAT_R16G16_UINT, | ||
| 365 | DXGI_FORMAT_R16G16_SNORM, | ||
| 366 | DXGI_FORMAT_R16G16_SINT, | ||
| 367 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 368 | }; | ||
| 369 | |||
| 370 | constexpr DXGI_FORMAT D3DFCS_R32[] = | ||
| 371 | { | ||
| 372 | DXGI_FORMAT_R32_TYPELESS, | ||
| 373 | DXGI_FORMAT_D32_FLOAT, | ||
| 374 | DXGI_FORMAT_R32_FLOAT, | ||
| 375 | DXGI_FORMAT_R32_UINT, | ||
| 376 | DXGI_FORMAT_R32_SINT, | ||
| 377 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 378 | }; | ||
| 379 | |||
| 380 | constexpr DXGI_FORMAT D3DFCS_R24G8[] = | ||
| 381 | { | ||
| 382 | DXGI_FORMAT_R24G8_TYPELESS, | ||
| 383 | DXGI_FORMAT_D24_UNORM_S8_UINT, | ||
| 384 | DXGI_FORMAT_R24_UNORM_X8_TYPELESS, | ||
| 385 | DXGI_FORMAT_X24_TYPELESS_G8_UINT, | ||
| 386 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 387 | }; | ||
| 388 | |||
| 389 | constexpr DXGI_FORMAT D3DFCS_R8G8[] = | ||
| 390 | { | ||
| 391 | DXGI_FORMAT_R8G8_TYPELESS, | ||
| 392 | DXGI_FORMAT_R8G8_UNORM, | ||
| 393 | DXGI_FORMAT_R8G8_UINT, | ||
| 394 | DXGI_FORMAT_R8G8_SNORM, | ||
| 395 | DXGI_FORMAT_R8G8_SINT, | ||
| 396 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 397 | }; | ||
| 398 | |||
| 399 | constexpr DXGI_FORMAT D3DFCS_R16[] = | ||
| 400 | { | ||
| 401 | DXGI_FORMAT_R16_TYPELESS, | ||
| 402 | DXGI_FORMAT_R16_FLOAT, | ||
| 403 | DXGI_FORMAT_D16_UNORM, | ||
| 404 | DXGI_FORMAT_R16_UNORM, | ||
| 405 | DXGI_FORMAT_R16_UINT, | ||
| 406 | DXGI_FORMAT_R16_SNORM, | ||
| 407 | DXGI_FORMAT_R16_SINT, | ||
| 408 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 409 | }; | ||
| 410 | |||
| 411 | constexpr DXGI_FORMAT D3DFCS_R8[] = | ||
| 412 | { | ||
| 413 | DXGI_FORMAT_R8_TYPELESS, | ||
| 414 | DXGI_FORMAT_R8_UNORM, | ||
| 415 | DXGI_FORMAT_R8_UINT, | ||
| 416 | DXGI_FORMAT_R8_SNORM, | ||
| 417 | DXGI_FORMAT_R8_SINT, | ||
| 418 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 419 | }; | ||
| 420 | |||
| 421 | constexpr DXGI_FORMAT D3DFCS_A8[] = | ||
| 422 | { | ||
| 423 | DXGI_FORMAT_A8_UNORM, | ||
| 424 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 425 | }; | ||
| 426 | |||
| 427 | constexpr DXGI_FORMAT D3DFCS_R1[] = | ||
| 428 | { | ||
| 429 | DXGI_FORMAT_R1_UNORM, | ||
| 430 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 431 | }; | ||
| 432 | |||
| 433 | constexpr DXGI_FORMAT D3DFCS_R9G9B9E5[] = | ||
| 434 | { | ||
| 435 | DXGI_FORMAT_R9G9B9E5_SHAREDEXP, | ||
| 436 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 437 | }; | ||
| 438 | |||
| 439 | constexpr DXGI_FORMAT D3DFCS_R8G8_B8G8[] = | ||
| 440 | { | ||
| 441 | DXGI_FORMAT_R8G8_B8G8_UNORM, | ||
| 442 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 443 | }; | ||
| 444 | |||
| 445 | constexpr DXGI_FORMAT D3DFCS_G8R8_G8B8[] = | ||
| 446 | { | ||
| 447 | DXGI_FORMAT_G8R8_G8B8_UNORM, | ||
| 448 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 449 | }; | ||
| 450 | |||
| 451 | constexpr DXGI_FORMAT D3DFCS_BC1[] = | ||
| 452 | { | ||
| 453 | DXGI_FORMAT_BC1_TYPELESS, | ||
| 454 | DXGI_FORMAT_BC1_UNORM, | ||
| 455 | DXGI_FORMAT_BC1_UNORM_SRGB, | ||
| 456 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 457 | }; | ||
| 458 | |||
| 459 | constexpr DXGI_FORMAT D3DFCS_BC2[] = | ||
| 460 | { | ||
| 461 | DXGI_FORMAT_BC2_TYPELESS, | ||
| 462 | DXGI_FORMAT_BC2_UNORM, | ||
| 463 | DXGI_FORMAT_BC2_UNORM_SRGB, | ||
| 464 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 465 | }; | ||
| 466 | |||
| 467 | constexpr DXGI_FORMAT D3DFCS_BC3[] = | ||
| 468 | { | ||
| 469 | DXGI_FORMAT_BC3_TYPELESS, | ||
| 470 | DXGI_FORMAT_BC3_UNORM, | ||
| 471 | DXGI_FORMAT_BC3_UNORM_SRGB, | ||
| 472 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 473 | }; | ||
| 474 | |||
| 475 | constexpr DXGI_FORMAT D3DFCS_BC4[] = | ||
| 476 | { | ||
| 477 | DXGI_FORMAT_BC4_TYPELESS, | ||
| 478 | DXGI_FORMAT_BC4_UNORM, | ||
| 479 | DXGI_FORMAT_BC4_SNORM, | ||
| 480 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 481 | }; | ||
| 482 | |||
| 483 | constexpr DXGI_FORMAT D3DFCS_BC5[] = | ||
| 484 | { | ||
| 485 | DXGI_FORMAT_BC5_TYPELESS, | ||
| 486 | DXGI_FORMAT_BC5_UNORM, | ||
| 487 | DXGI_FORMAT_BC5_SNORM, | ||
| 488 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 489 | }; | ||
| 490 | |||
| 491 | constexpr DXGI_FORMAT D3DFCS_B5G6R5[] = | ||
| 492 | { | ||
| 493 | DXGI_FORMAT_B5G6R5_UNORM, | ||
| 494 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 495 | }; | ||
| 496 | |||
| 497 | constexpr DXGI_FORMAT D3DFCS_B5G5R5A1[] = | ||
| 498 | { | ||
| 499 | DXGI_FORMAT_B5G5R5A1_UNORM, | ||
| 500 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 501 | }; | ||
| 502 | |||
| 503 | constexpr DXGI_FORMAT D3DFCS_B8G8R8A8[] = | ||
| 504 | { | ||
| 505 | DXGI_FORMAT_B8G8R8A8_TYPELESS, | ||
| 506 | DXGI_FORMAT_B8G8R8A8_UNORM, | ||
| 507 | DXGI_FORMAT_B8G8R8A8_UNORM_SRGB, | ||
| 508 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 509 | }; | ||
| 510 | |||
| 511 | constexpr DXGI_FORMAT D3DFCS_B8G8R8X8[] = | ||
| 512 | { | ||
| 513 | DXGI_FORMAT_B8G8R8X8_TYPELESS, | ||
| 514 | DXGI_FORMAT_B8G8R8X8_UNORM, | ||
| 515 | DXGI_FORMAT_B8G8R8X8_UNORM_SRGB, | ||
| 516 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 517 | }; | ||
| 518 | |||
| 519 | constexpr DXGI_FORMAT D3DFCS_R10G10B10A2[] = | ||
| 520 | { | ||
| 521 | DXGI_FORMAT_R10G10B10A2_TYPELESS, | ||
| 522 | DXGI_FORMAT_R10G10B10A2_UNORM, | ||
| 523 | DXGI_FORMAT_R10G10B10A2_UINT, | ||
| 524 | DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM, | ||
| 525 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 526 | }; | ||
| 527 | |||
| 528 | constexpr DXGI_FORMAT D3DFCS_BC6H[] = | ||
| 529 | { | ||
| 530 | DXGI_FORMAT_BC6H_TYPELESS, | ||
| 531 | DXGI_FORMAT_BC6H_UF16, | ||
| 532 | DXGI_FORMAT_BC6H_SF16, | ||
| 533 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 534 | }; | ||
| 535 | |||
| 536 | constexpr DXGI_FORMAT D3DFCS_BC7[] = | ||
| 537 | { | ||
| 538 | DXGI_FORMAT_BC7_TYPELESS, | ||
| 539 | DXGI_FORMAT_BC7_UNORM, | ||
| 540 | DXGI_FORMAT_BC7_UNORM_SRGB, | ||
| 541 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 542 | }; | ||
| 543 | |||
| 544 | constexpr DXGI_FORMAT D3DFCS_AYUV[] = | ||
| 545 | { | ||
| 546 | DXGI_FORMAT_AYUV, | ||
| 547 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 548 | }; | ||
| 549 | |||
| 550 | constexpr DXGI_FORMAT D3DFCS_NV12[] = | ||
| 551 | { | ||
| 552 | DXGI_FORMAT_NV12, | ||
| 553 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 554 | }; | ||
| 555 | |||
| 556 | constexpr DXGI_FORMAT D3DFCS_YUY2[] = | ||
| 557 | { | ||
| 558 | DXGI_FORMAT_YUY2, | ||
| 559 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 560 | }; | ||
| 561 | |||
| 562 | constexpr DXGI_FORMAT D3DFCS_P010[] = | ||
| 563 | { | ||
| 564 | DXGI_FORMAT_P010, | ||
| 565 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 566 | }; | ||
| 567 | |||
| 568 | constexpr DXGI_FORMAT D3DFCS_P016[] = | ||
| 569 | { | ||
| 570 | DXGI_FORMAT_P016, | ||
| 571 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 572 | }; | ||
| 573 | |||
| 574 | constexpr DXGI_FORMAT D3DFCS_NV11[] = | ||
| 575 | { | ||
| 576 | DXGI_FORMAT_NV11, | ||
| 577 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 578 | }; | ||
| 579 | |||
| 580 | constexpr DXGI_FORMAT D3DFCS_420_OPAQUE[] = | ||
| 581 | { | ||
| 582 | DXGI_FORMAT_420_OPAQUE, | ||
| 583 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 584 | }; | ||
| 585 | |||
| 586 | constexpr DXGI_FORMAT D3DFCS_Y410[] = | ||
| 587 | { | ||
| 588 | DXGI_FORMAT_Y410, | ||
| 589 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 590 | }; | ||
| 591 | |||
| 592 | constexpr DXGI_FORMAT D3DFCS_Y416[] = | ||
| 593 | { | ||
| 594 | DXGI_FORMAT_Y416, | ||
| 595 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 596 | }; | ||
| 597 | |||
| 598 | constexpr DXGI_FORMAT D3DFCS_Y210[] = | ||
| 599 | { | ||
| 600 | DXGI_FORMAT_Y210, | ||
| 601 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 602 | }; | ||
| 603 | |||
| 604 | constexpr DXGI_FORMAT D3DFCS_Y216[] = | ||
| 605 | { | ||
| 606 | DXGI_FORMAT_Y216, | ||
| 607 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 608 | }; | ||
| 609 | |||
| 610 | constexpr DXGI_FORMAT D3DFCS_AI44[] = | ||
| 611 | { | ||
| 612 | DXGI_FORMAT_AI44, | ||
| 613 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 614 | }; | ||
| 615 | |||
| 616 | constexpr DXGI_FORMAT D3DFCS_IA44[] = | ||
| 617 | { | ||
| 618 | DXGI_FORMAT_IA44, | ||
| 619 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 620 | }; | ||
| 621 | |||
| 622 | constexpr DXGI_FORMAT D3DFCS_P8[] = | ||
| 623 | { | ||
| 624 | DXGI_FORMAT_P8, | ||
| 625 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 626 | }; | ||
| 627 | |||
| 628 | constexpr DXGI_FORMAT D3DFCS_A8P8[] = | ||
| 629 | { | ||
| 630 | DXGI_FORMAT_A8P8, | ||
| 631 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 632 | }; | ||
| 633 | |||
| 634 | constexpr DXGI_FORMAT D3DFCS_B4G4R4A4[] = | ||
| 635 | { | ||
| 636 | DXGI_FORMAT_B4G4R4A4_UNORM, | ||
| 637 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 638 | }; | ||
| 639 | |||
| 640 | constexpr DXGI_FORMAT D3DFCS_P208[] = | ||
| 641 | { | ||
| 642 | DXGI_FORMAT_P208, | ||
| 643 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 644 | }; | ||
| 645 | |||
| 646 | constexpr DXGI_FORMAT D3DFCS_V208[] = | ||
| 647 | { | ||
| 648 | DXGI_FORMAT_V208, | ||
| 649 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 650 | }; | ||
| 651 | |||
| 652 | constexpr DXGI_FORMAT D3DFCS_V408[] = | ||
| 653 | { | ||
| 654 | DXGI_FORMAT_V408, | ||
| 655 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 656 | }; | ||
| 657 | |||
| 658 | constexpr DXGI_FORMAT D3DFCS_A4B4G4R4[] = | ||
| 659 | { | ||
| 660 | DXGI_FORMAT_A4B4G4R4_UNORM, | ||
| 661 | DXGI_FORMAT_UNKNOWN // not part of cast set, just the "null terminator" | ||
| 662 | }; | ||
| 663 | |||
| 664 | constexpr D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FORMAT_DETAIL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::s_FormatDetail[] = | ||
| 665 | { | ||
| 666 | // DXGI_FORMAT ParentFormat pDefaultFormatCastSet BitsPerComponent[4], BitsPerUnit, SRGB, WidthAlignment, HeightAlignment, DepthAlignment, Layout, TypeLevel, ComponentName[4],ComponentInterpretation[4], bDX9VertexOrIndexFormat bDX9TextureFormat, bFloatNormFormat, bPlanar, bYUV bDependantFormatCastSet bInternal | ||
| 667 | {DXGI_FORMAT_UNKNOWN ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 668 | {DXGI_FORMAT_R32G32B32A32_TYPELESS ,DXGI_FORMAT_R32G32B32A32_TYPELESS, D3DFCS_R32G32B32A32, {32,32,32,32}, 128, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 669 | { DXGI_FORMAT_R32G32B32A32_FLOAT ,DXGI_FORMAT_R32G32B32A32_TYPELESS, D3DFCS_R32G32B32A32, {32,32,32,32}, 128, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _FLOAT, _FLOAT, _FLOAT, _FLOAT, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 670 | { DXGI_FORMAT_R32G32B32A32_UINT ,DXGI_FORMAT_R32G32B32A32_TYPELESS, D3DFCS_R32G32B32A32, {32,32,32,32}, 128, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UINT, _UINT, _UINT, _UINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 671 | { DXGI_FORMAT_R32G32B32A32_SINT ,DXGI_FORMAT_R32G32B32A32_TYPELESS, D3DFCS_R32G32B32A32, {32,32,32,32}, 128, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _SINT, _SINT, _SINT, _SINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 672 | {DXGI_FORMAT_R32G32B32_TYPELESS ,DXGI_FORMAT_R32G32B32_TYPELESS, D3DFCS_R32G32B32, {32,32,32,0}, 96, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,B,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 673 | { DXGI_FORMAT_R32G32B32_FLOAT ,DXGI_FORMAT_R32G32B32_TYPELESS, D3DFCS_R32G32B32, {32,32,32,0}, 96, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,X, _FLOAT, _FLOAT, _FLOAT, _TYPELESS, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 674 | { DXGI_FORMAT_R32G32B32_UINT ,DXGI_FORMAT_R32G32B32_TYPELESS, D3DFCS_R32G32B32, {32,32,32,0}, 96, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,X, _UINT, _UINT, _UINT, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 675 | { DXGI_FORMAT_R32G32B32_SINT ,DXGI_FORMAT_R32G32B32_TYPELESS, D3DFCS_R32G32B32, {32,32,32,0}, 96, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,X, _SINT, _SINT, _SINT, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 676 | {DXGI_FORMAT_R16G16B16A16_TYPELESS ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 677 | { DXGI_FORMAT_R16G16B16A16_FLOAT ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _FLOAT, _FLOAT, _FLOAT, _FLOAT, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 678 | { DXGI_FORMAT_R16G16B16A16_UNORM ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 679 | { DXGI_FORMAT_R16G16B16A16_UINT ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UINT, _UINT, _UINT, _UINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 680 | { DXGI_FORMAT_R16G16B16A16_SNORM ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _SNORM, _SNORM, _SNORM, _SNORM, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 681 | { DXGI_FORMAT_R16G16B16A16_SINT ,DXGI_FORMAT_R16G16B16A16_TYPELESS, D3DFCS_R16G16B16A16, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _SINT, _SINT, _SINT, _SINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 682 | {DXGI_FORMAT_R32G32_TYPELESS ,DXGI_FORMAT_R32G32_TYPELESS, D3DFCS_R32G32, {32,32,0,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 683 | { DXGI_FORMAT_R32G32_FLOAT ,DXGI_FORMAT_R32G32_TYPELESS, D3DFCS_R32G32, {32,32,0,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _FLOAT, _FLOAT, _TYPELESS, _TYPELESS, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 684 | { DXGI_FORMAT_R32G32_UINT ,DXGI_FORMAT_R32G32_TYPELESS, D3DFCS_R32G32, {32,32,0,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _UINT, _UINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 685 | { DXGI_FORMAT_R32G32_SINT ,DXGI_FORMAT_R32G32_TYPELESS, D3DFCS_R32G32, {32,32,0,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _SINT, _SINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 686 | {DXGI_FORMAT_R32G8X24_TYPELESS ,DXGI_FORMAT_R32G8X24_TYPELESS, D3DFCS_R32G8X24, {32,8,24,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 687 | { DXGI_FORMAT_D32_FLOAT_S8X24_UINT ,DXGI_FORMAT_R32G8X24_TYPELESS, D3DFCS_R32G8X24, {32,8,24,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, D,S,X,X, _FLOAT,_UINT,_TYPELESS,_TYPELESS, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 688 | { DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS ,DXGI_FORMAT_R32G8X24_TYPELESS, D3DFCS_R32G8X24, {32,8,24,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _FLOAT,_TYPELESS,_TYPELESS,_TYPELESS, FALSE, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 689 | { DXGI_FORMAT_X32_TYPELESS_G8X24_UINT ,DXGI_FORMAT_R32G8X24_TYPELESS, D3DFCS_R32G8X24, {32,8,24,0}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, X,G,X,X, _TYPELESS,_UINT,_TYPELESS,_TYPELESS, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 690 | {DXGI_FORMAT_R10G10B10A2_TYPELESS ,DXGI_FORMAT_R10G10B10A2_TYPELESS, D3DFCS_R10G10B10A2, {10,10,10,2}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, }, | ||
| 691 | { DXGI_FORMAT_R10G10B10A2_UNORM ,DXGI_FORMAT_R10G10B10A2_TYPELESS, D3DFCS_R10G10B10A2, {10,10,10,2}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, TRUE, FALSE, }, | ||
| 692 | { DXGI_FORMAT_R10G10B10A2_UINT ,DXGI_FORMAT_R10G10B10A2_TYPELESS, D3DFCS_R10G10B10A2, {10,10,10,2}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UINT, _UINT, _UINT, _UINT, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, }, | ||
| 693 | {DXGI_FORMAT_R11G11B10_FLOAT ,DXGI_FORMAT_R11G11B10_FLOAT, D3DFCS_R11G11B10, {11,11,10,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,X, _FLOAT, _FLOAT, _FLOAT, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 694 | {DXGI_FORMAT_R8G8B8A8_TYPELESS ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 695 | { DXGI_FORMAT_R8G8B8A8_UNORM ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 696 | { DXGI_FORMAT_R8G8B8A8_UNORM_SRGB ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, TRUE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 697 | { DXGI_FORMAT_R8G8B8A8_UINT ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _UINT, _UINT, _UINT, _UINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 698 | { DXGI_FORMAT_R8G8B8A8_SNORM ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _SNORM, _SNORM, _SNORM, _SNORM, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 699 | { DXGI_FORMAT_R8G8B8A8_SINT ,DXGI_FORMAT_R8G8B8A8_TYPELESS, D3DFCS_R8G8B8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _SINT, _SINT, _SINT, _SINT, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 700 | {DXGI_FORMAT_R16G16_TYPELESS ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 701 | { DXGI_FORMAT_R16G16_FLOAT ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _FLOAT, _FLOAT, _TYPELESS, _TYPELESS, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 702 | { DXGI_FORMAT_R16G16_UNORM ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _UNORM, _UNORM, _TYPELESS, _TYPELESS, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 703 | { DXGI_FORMAT_R16G16_UINT ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _UINT, _UINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 704 | { DXGI_FORMAT_R16G16_SNORM ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _SNORM, _SNORM, _TYPELESS, _TYPELESS, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 705 | { DXGI_FORMAT_R16G16_SINT ,DXGI_FORMAT_R16G16_TYPELESS, D3DFCS_R16G16, {16,16,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _SINT, _SINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 706 | {DXGI_FORMAT_R32_TYPELESS ,DXGI_FORMAT_R32_TYPELESS, D3DFCS_R32, {32,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 707 | { DXGI_FORMAT_D32_FLOAT ,DXGI_FORMAT_R32_TYPELESS, D3DFCS_R32, {32,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, D,X,X,X, _FLOAT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 708 | { DXGI_FORMAT_R32_FLOAT ,DXGI_FORMAT_R32_TYPELESS, D3DFCS_R32, {32,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _FLOAT, _TYPELESS, _TYPELESS, _TYPELESS, TRUE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 709 | { DXGI_FORMAT_R32_UINT ,DXGI_FORMAT_R32_TYPELESS, D3DFCS_R32, {32,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 710 | { DXGI_FORMAT_R32_SINT ,DXGI_FORMAT_R32_TYPELESS, D3DFCS_R32, {32,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _SINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 711 | {DXGI_FORMAT_R24G8_TYPELESS ,DXGI_FORMAT_R24G8_TYPELESS, D3DFCS_R24G8, {24,8,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 712 | { DXGI_FORMAT_D24_UNORM_S8_UINT ,DXGI_FORMAT_R24G8_TYPELESS, D3DFCS_R24G8, {24,8,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, D,S,X,X, _UNORM,_UINT,_TYPELESS,_TYPELESS, FALSE, TRUE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 713 | { DXGI_FORMAT_R24_UNORM_X8_TYPELESS ,DXGI_FORMAT_R24G8_TYPELESS, D3DFCS_R24G8, {24,8,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM,_TYPELESS,_TYPELESS,_TYPELESS, FALSE, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 714 | { DXGI_FORMAT_X24_TYPELESS_G8_UINT ,DXGI_FORMAT_R24G8_TYPELESS, D3DFCS_R24G8, {24,8,0,0}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, X,G,X,X, _TYPELESS,_UINT,_TYPELESS,_TYPELESS, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, }, | ||
| 715 | {DXGI_FORMAT_R8G8_TYPELESS ,DXGI_FORMAT_R8G8_TYPELESS, D3DFCS_R8G8, {8,8,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 716 | { DXGI_FORMAT_R8G8_UNORM ,DXGI_FORMAT_R8G8_TYPELESS, D3DFCS_R8G8, {8,8,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _UNORM, _UNORM, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 717 | { DXGI_FORMAT_R8G8_UINT ,DXGI_FORMAT_R8G8_TYPELESS, D3DFCS_R8G8, {8,8,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _UINT, _UINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 718 | { DXGI_FORMAT_R8G8_SNORM ,DXGI_FORMAT_R8G8_TYPELESS, D3DFCS_R8G8, {8,8,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _SNORM, _SNORM, _TYPELESS, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 719 | { DXGI_FORMAT_R8G8_SINT ,DXGI_FORMAT_R8G8_TYPELESS, D3DFCS_R8G8, {8,8,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,X,X, _SINT, _SINT, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 720 | {DXGI_FORMAT_R16_TYPELESS ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 721 | { DXGI_FORMAT_R16_FLOAT ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _FLOAT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 722 | { DXGI_FORMAT_D16_UNORM ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, D,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 723 | { DXGI_FORMAT_R16_UNORM ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 724 | { DXGI_FORMAT_R16_UINT ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 725 | { DXGI_FORMAT_R16_SNORM ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _SNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 726 | { DXGI_FORMAT_R16_SINT ,DXGI_FORMAT_R16_TYPELESS, D3DFCS_R16, {16,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _SINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 727 | {DXGI_FORMAT_R8_TYPELESS ,DXGI_FORMAT_R8_TYPELESS, D3DFCS_R8, {8,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, R,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 728 | { DXGI_FORMAT_R8_UNORM ,DXGI_FORMAT_R8_TYPELESS, D3DFCS_R8, {8,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 729 | { DXGI_FORMAT_R8_UINT ,DXGI_FORMAT_R8_TYPELESS, D3DFCS_R8, {8,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 730 | { DXGI_FORMAT_R8_SNORM ,DXGI_FORMAT_R8_TYPELESS, D3DFCS_R8, {8,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _SNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 731 | { DXGI_FORMAT_R8_SINT ,DXGI_FORMAT_R8_TYPELESS, D3DFCS_R8, {8,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _SINT, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 732 | {DXGI_FORMAT_A8_UNORM ,DXGI_FORMAT_A8_UNORM, D3DFCS_A8, {0,0,0,8}, 8, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, X,X,X,A, _TYPELESS, _TYPELESS, _TYPELESS, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 733 | {DXGI_FORMAT_R1_UNORM ,DXGI_FORMAT_R1_UNORM, D3DFCS_R1, {1,0,0,0}, 1, FALSE, 8, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 734 | {DXGI_FORMAT_R9G9B9E5_SHAREDEXP ,DXGI_FORMAT_R9G9B9E5_SHAREDEXP, D3DFCS_R9G9B9E5, {0,0,0,0}, 32, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _FLOAT, _FLOAT, _FLOAT, _FLOAT, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 735 | {DXGI_FORMAT_R8G8_B8G8_UNORM ,DXGI_FORMAT_R8G8_B8G8_UNORM, D3DFCS_R8G8_B8G8, {0,0,0,0}, 16, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 736 | {DXGI_FORMAT_G8R8_G8B8_UNORM ,DXGI_FORMAT_G8R8_G8B8_UNORM, D3DFCS_G8R8_G8B8, {0,0,0,0}, 16, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 737 | {DXGI_FORMAT_BC1_TYPELESS ,DXGI_FORMAT_BC1_TYPELESS, D3DFCS_BC1, {0,0,0,0}, 64, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 738 | { DXGI_FORMAT_BC1_UNORM ,DXGI_FORMAT_BC1_TYPELESS, D3DFCS_BC1, {0,0,0,0}, 64, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 739 | { DXGI_FORMAT_BC1_UNORM_SRGB ,DXGI_FORMAT_BC1_TYPELESS, D3DFCS_BC1, {0,0,0,0}, 64, TRUE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 740 | {DXGI_FORMAT_BC2_TYPELESS ,DXGI_FORMAT_BC2_TYPELESS, D3DFCS_BC2, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 741 | { DXGI_FORMAT_BC2_UNORM ,DXGI_FORMAT_BC2_TYPELESS, D3DFCS_BC2, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 742 | { DXGI_FORMAT_BC2_UNORM_SRGB ,DXGI_FORMAT_BC2_TYPELESS, D3DFCS_BC2, {0,0,0,0}, 128, TRUE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 743 | {DXGI_FORMAT_BC3_TYPELESS ,DXGI_FORMAT_BC3_TYPELESS, D3DFCS_BC3, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 744 | { DXGI_FORMAT_BC3_UNORM ,DXGI_FORMAT_BC3_TYPELESS, D3DFCS_BC3, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 745 | { DXGI_FORMAT_BC3_UNORM_SRGB ,DXGI_FORMAT_BC3_TYPELESS, D3DFCS_BC3, {0,0,0,0}, 128, TRUE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 746 | {DXGI_FORMAT_BC4_TYPELESS ,DXGI_FORMAT_BC4_TYPELESS, D3DFCS_BC4, {0,0,0,0}, 64, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 747 | { DXGI_FORMAT_BC4_UNORM ,DXGI_FORMAT_BC4_TYPELESS, D3DFCS_BC4, {0,0,0,0}, 64, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 748 | { DXGI_FORMAT_BC4_SNORM ,DXGI_FORMAT_BC4_TYPELESS, D3DFCS_BC4, {0,0,0,0}, 64, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _SNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 749 | {DXGI_FORMAT_BC5_TYPELESS ,DXGI_FORMAT_BC5_TYPELESS, D3DFCS_BC5, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 750 | { DXGI_FORMAT_BC5_UNORM ,DXGI_FORMAT_BC5_TYPELESS, D3DFCS_BC5, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,X,X, _UNORM, _UNORM, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 751 | { DXGI_FORMAT_BC5_SNORM ,DXGI_FORMAT_BC5_TYPELESS, D3DFCS_BC5, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,X,X, _SNORM, _SNORM, _TYPELESS, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 752 | {DXGI_FORMAT_B5G6R5_UNORM ,DXGI_FORMAT_B5G6R5_UNORM, D3DFCS_B5G6R5, {5,6,5,0}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 753 | {DXGI_FORMAT_B5G5R5A1_UNORM ,DXGI_FORMAT_B5G5R5A1_UNORM, D3DFCS_B5G5R5A1, {5,5,5,1}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 754 | {DXGI_FORMAT_B8G8R8A8_UNORM ,DXGI_FORMAT_B8G8R8A8_TYPELESS, D3DFCS_B8G8R8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 755 | {DXGI_FORMAT_B8G8R8X8_UNORM ,DXGI_FORMAT_B8G8R8X8_TYPELESS, D3DFCS_B8G8R8X8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 756 | {DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM ,DXGI_FORMAT_R10G10B10A2_TYPELESS, D3DFCS_R10G10B10A2, {10,10,10,2}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, R,G,B,A, _FIXED_2_8, _FIXED_2_8, _FIXED_2_8, _UNORM, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 757 | {DXGI_FORMAT_B8G8R8A8_TYPELESS ,DXGI_FORMAT_B8G8R8A8_TYPELESS, D3DFCS_B8G8R8A8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, B,G,R,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 758 | { DXGI_FORMAT_B8G8R8A8_UNORM_SRGB ,DXGI_FORMAT_B8G8R8A8_TYPELESS, D3DFCS_B8G8R8A8, {8,8,8,8}, 32, TRUE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 759 | {DXGI_FORMAT_B8G8R8X8_TYPELESS ,DXGI_FORMAT_B8G8R8X8_TYPELESS, D3DFCS_B8G8R8X8, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_PARTIAL_TYPE, B,G,R,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 760 | { DXGI_FORMAT_B8G8R8X8_UNORM_SRGB ,DXGI_FORMAT_B8G8R8X8_TYPELESS, D3DFCS_B8G8R8X8, {8,8,8,8}, 32, TRUE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,X, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _TYPELESS, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 761 | {DXGI_FORMAT_BC6H_TYPELESS ,DXGI_FORMAT_BC6H_TYPELESS, D3DFCS_BC6H, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,B,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 762 | { DXGI_FORMAT_BC6H_UF16 ,DXGI_FORMAT_BC6H_TYPELESS, D3DFCS_BC6H, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _FLOAT, _FLOAT, _FLOAT, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 763 | { DXGI_FORMAT_BC6H_SF16 ,DXGI_FORMAT_BC6H_TYPELESS, D3DFCS_BC6H, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _FLOAT, _FLOAT, _FLOAT, _TYPELESS, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 764 | {DXGI_FORMAT_BC7_TYPELESS ,DXGI_FORMAT_BC7_TYPELESS, D3DFCS_BC7, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_PARTIAL_TYPE, R,G,B,A, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 765 | { DXGI_FORMAT_BC7_UNORM ,DXGI_FORMAT_BC7_TYPELESS, D3DFCS_BC7, {0,0,0,0}, 128, FALSE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 766 | { DXGI_FORMAT_BC7_UNORM_SRGB ,DXGI_FORMAT_BC7_TYPELESS, D3DFCS_BC7, {0,0,0,0}, 128, TRUE, 4, 4, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,A, _UNORM_SRGB, _UNORM_SRGB, _UNORM_SRGB, _UNORM, FALSE, FALSE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 767 | // YUV 4:4:4 formats | ||
| 768 | { DXGI_FORMAT_AYUV ,DXGI_FORMAT_AYUV, D3DFCS_AYUV, {8,8,8,8}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 769 | { DXGI_FORMAT_Y410 ,DXGI_FORMAT_Y410, D3DFCS_Y410, {10,10,10,2}, 32, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 770 | { DXGI_FORMAT_Y416 ,DXGI_FORMAT_Y416, D3DFCS_Y416, {16,16,16,16}, 64, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 771 | // YUV 4:2:0 formats | ||
| 772 | { DXGI_FORMAT_NV12 ,DXGI_FORMAT_NV12, D3DFCS_NV12, {0,0,0,0}, 8, FALSE, 2, 2, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 773 | { DXGI_FORMAT_P010 ,DXGI_FORMAT_P010, D3DFCS_P010, {0,0,0,0}, 16, FALSE, 2, 2, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 774 | { DXGI_FORMAT_P016 ,DXGI_FORMAT_P016, D3DFCS_P016, {0,0,0,0}, 16, FALSE, 2, 2, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 775 | { DXGI_FORMAT_420_OPAQUE ,DXGI_FORMAT_420_OPAQUE, D3DFCS_420_OPAQUE, {0,0,0,0}, 8, FALSE, 2, 2, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 776 | // YUV 4:2:2 formats | ||
| 777 | { DXGI_FORMAT_YUY2 ,DXGI_FORMAT_YUY2, D3DFCS_YUY2, {0,0,0,0}, 16, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 778 | { DXGI_FORMAT_Y210 ,DXGI_FORMAT_Y210, D3DFCS_Y210, {0,0,0,0}, 32, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 779 | { DXGI_FORMAT_Y216 ,DXGI_FORMAT_Y216, D3DFCS_Y216, {0,0,0,0}, 32, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,G,B,X, _UNORM, _UNORM, _UNORM, _TYPELESS, FALSE, FALSE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 780 | // YUV 4:1:1 formats | ||
| 781 | { DXGI_FORMAT_NV11 ,DXGI_FORMAT_NV11, D3DFCS_NV11, {0,0,0,0}, 8, FALSE, 4, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 782 | // Legacy substream formats | ||
| 783 | { DXGI_FORMAT_AI44 ,DXGI_FORMAT_AI44, D3DFCS_AI44, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 784 | { DXGI_FORMAT_IA44 ,DXGI_FORMAT_IA44, D3DFCS_IA44, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 785 | { DXGI_FORMAT_P8 ,DXGI_FORMAT_P8, D3DFCS_P8, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 786 | { DXGI_FORMAT_A8P8 ,DXGI_FORMAT_A8P8, D3DFCS_A8P8, {0,0,0,0}, 16, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, FALSE, TRUE, FALSE, FALSE, }, | ||
| 787 | { DXGI_FORMAT_B4G4R4A4_UNORM ,DXGI_FORMAT_B4G4R4A4_UNORM, D3DFCS_B4G4R4A4, {4,4,4,4}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, B,G,R,A, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, TRUE, TRUE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 788 | { DXGI_FORMAT(116) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 789 | { DXGI_FORMAT(117) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 790 | { DXGI_FORMAT(118) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 791 | { DXGI_FORMAT(119) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 792 | { DXGI_FORMAT(120) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 793 | { DXGI_FORMAT(121) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 794 | { DXGI_FORMAT(122) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 795 | |||
| 796 | { DXGI_FORMAT(123) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 797 | |||
| 798 | { DXGI_FORMAT(124) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 799 | { DXGI_FORMAT(125) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 800 | { DXGI_FORMAT(126) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 801 | { DXGI_FORMAT(127) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 802 | { DXGI_FORMAT(128) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 803 | { DXGI_FORMAT(129) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 804 | { DXGI_FORMAT(DXGI_FORMAT_P208) ,DXGI_FORMAT_P208, D3DFCS_P208, {0,0,0,0}, 8, FALSE, 2, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 805 | { DXGI_FORMAT(DXGI_FORMAT_V208) ,DXGI_FORMAT_V208, D3DFCS_V208, {0,0,0,0}, 8, FALSE, 1, 2, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 806 | { DXGI_FORMAT(DXGI_FORMAT_V408) ,DXGI_FORMAT_V408, D3DFCS_V408, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, TRUE, FALSE, TRUE, TRUE, FALSE, FALSE, }, | ||
| 807 | |||
| 808 | { DXGI_FORMAT(133) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 809 | { DXGI_FORMAT(134) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 810 | { DXGI_FORMAT(135) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 811 | { DXGI_FORMAT(136) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 812 | { DXGI_FORMAT(137) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 813 | { DXGI_FORMAT(138) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 814 | { DXGI_FORMAT(139) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 815 | { DXGI_FORMAT(140) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 816 | { DXGI_FORMAT(141) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 817 | { DXGI_FORMAT(142) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 818 | { DXGI_FORMAT(143) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 819 | { DXGI_FORMAT(144) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 820 | { DXGI_FORMAT(145) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 821 | { DXGI_FORMAT(146) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 822 | { DXGI_FORMAT(147) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 823 | { DXGI_FORMAT(148) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 824 | { DXGI_FORMAT(149) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 825 | { DXGI_FORMAT(150) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 826 | { DXGI_FORMAT(151) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 827 | { DXGI_FORMAT(152) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 828 | { DXGI_FORMAT(153) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 829 | { DXGI_FORMAT(154) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 830 | { DXGI_FORMAT(155) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 831 | { DXGI_FORMAT(156) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 832 | { DXGI_FORMAT(157) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 833 | { DXGI_FORMAT(158) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 834 | { DXGI_FORMAT(159) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 835 | { DXGI_FORMAT(160) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 836 | { DXGI_FORMAT(161) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 837 | { DXGI_FORMAT(162) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 838 | { DXGI_FORMAT(163) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 839 | { DXGI_FORMAT(164) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 840 | { DXGI_FORMAT(165) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 841 | { DXGI_FORMAT(166) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 842 | { DXGI_FORMAT(167) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 843 | { DXGI_FORMAT(168) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 844 | { DXGI_FORMAT(169) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 845 | { DXGI_FORMAT(170) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 846 | { DXGI_FORMAT(171) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 847 | { DXGI_FORMAT(172) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 848 | { DXGI_FORMAT(173) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 849 | { DXGI_FORMAT(174) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 850 | { DXGI_FORMAT(175) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 851 | { DXGI_FORMAT(176) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 852 | { DXGI_FORMAT(177) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 853 | { DXGI_FORMAT(178) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 854 | { DXGI_FORMAT(179) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 855 | { DXGI_FORMAT(180) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 856 | { DXGI_FORMAT(181) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 857 | { DXGI_FORMAT(182) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 858 | { DXGI_FORMAT(183) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 859 | { DXGI_FORMAT(184) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 860 | { DXGI_FORMAT(185) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 861 | { DXGI_FORMAT(186) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 862 | { DXGI_FORMAT(187) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 863 | { DXGI_FORMAT(188) ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 0, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_NO_TYPE, X,X,X,X, _TYPELESS, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, TRUE, }, | ||
| 864 | |||
| 865 | { DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 866 | { DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE ,DXGI_FORMAT_UNKNOWN, D3DFCS_UNKNOWN, {0,0,0,0}, 8, FALSE, 1, 1, 1, D3DFL_CUSTOM, D3DFTL_FULL_TYPE, R,X,X,X, _UNORM, _TYPELESS, _TYPELESS, _TYPELESS, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 867 | { DXGI_FORMAT_A4B4G4R4_UNORM ,DXGI_FORMAT_A4B4G4R4_UNORM, D3DFCS_A4B4G4R4, {4,4,4,4}, 16, FALSE, 1, 1, 1, D3DFL_STANDARD, D3DFTL_FULL_TYPE, A,B,G,R, _UNORM, _UNORM, _UNORM, _UNORM, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE, }, | ||
| 868 | //DXGI_FORMAT ParentFormat pDefaultFormatCastSet BitsPerComponent[4], BitsPerUnit, SRGB, WidthAlignment, HeightAlignment, DepthAlignment, Layout, TypeLevel, ComponentName[4],ComponentInterpretation[4], bDX9VertexOrIndexFormat bDX9TextureFormat, bFloatNormFormat, bPlanar, bYUV bDependantFormatCastSet bInternal | ||
| 869 | |||
| 870 | }; | ||
| 871 | |||
| 872 | const UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::s_NumFormats = (sizeof(D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::s_FormatDetail) / sizeof(D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FORMAT_DETAIL)); | ||
| 873 | |||
| 874 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 875 | // GetHighestDefinedFeatureLevel | ||
| 876 | D3D_FEATURE_LEVEL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetHighestDefinedFeatureLevel() | ||
| 877 | { | ||
| 878 | return D3D_FEATURE_LEVEL_12_2; | ||
| 879 | } | ||
| 880 | |||
| 881 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 882 | // GetNumFormats | ||
| 883 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetNumFormats() | ||
| 884 | { | ||
| 885 | return s_NumFormats; | ||
| 886 | } | ||
| 887 | |||
| 888 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 889 | // GetFormatTable | ||
| 890 | const D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FORMAT_DETAIL* D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormatTable() | ||
| 891 | { | ||
| 892 | return &s_FormatDetail[0]; | ||
| 893 | } | ||
| 894 | |||
| 895 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 896 | // GetFormatTable | ||
| 897 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Opaque(DXGI_FORMAT Format) | ||
| 898 | { | ||
| 899 | return Format == DXGI_FORMAT_420_OPAQUE; | ||
| 900 | } | ||
| 901 | |||
| 902 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 903 | // FormatExists | ||
| 904 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FormatExists(DXGI_FORMAT Format) | ||
| 905 | { | ||
| 906 | return GetFormat( Format) != (DXGI_FORMAT) -1 ? true : false; | ||
| 907 | } | ||
| 908 | |||
| 909 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 910 | // GetDetailTableIndex | ||
| 911 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndex(DXGI_FORMAT Format ) | ||
| 912 | { | ||
| 913 | if( (UINT)Format < _countof( s_FormatDetail ) ) | ||
| 914 | { | ||
| 915 | assert( s_FormatDetail[(UINT)Format].DXGIFormat == Format ); | ||
| 916 | return static_cast<UINT>(Format); | ||
| 917 | } | ||
| 918 | |||
| 919 | return (UINT)-1; | ||
| 920 | } | ||
| 921 | |||
| 922 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 923 | // IsBlockCompressFormat - returns true if format is block compressed. This function is a helper function for GetBitsPerUnit and | ||
| 924 | // if this function returns true then GetBitsPerUnit returns block size. | ||
| 925 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::IsBlockCompressFormat(DXGI_FORMAT Format) | ||
| 926 | { | ||
| 927 | // Returns true if BC1, BC2, BC3, BC4, BC5, BC6, BC7, or ASTC | ||
| 928 | return (Format >= DXGI_FORMAT_BC1_TYPELESS && Format <= DXGI_FORMAT_BC5_SNORM) || | ||
| 929 | (Format >= DXGI_FORMAT_BC6H_TYPELESS && Format <= DXGI_FORMAT_BC7_UNORM_SRGB); | ||
| 930 | } | ||
| 931 | |||
| 932 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 933 | // GetByteAlignment | ||
| 934 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetByteAlignment(DXGI_FORMAT Format) | ||
| 935 | { | ||
| 936 | UINT bits = GetBitsPerUnit(Format); | ||
| 937 | if (!IsBlockCompressFormat(Format)) | ||
| 938 | { | ||
| 939 | bits *= GetWidthAlignment(Format)*GetHeightAlignment(Format)*GetDepthAlignment(Format); | ||
| 940 | } | ||
| 941 | |||
| 942 | assert((bits & 0x7) == 0); // Unit must be byte-aligned | ||
| 943 | return bits >> 3; | ||
| 944 | } | ||
| 945 | |||
| 946 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 947 | // GetBitsPerUnitThrow | ||
| 948 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetBitsPerUnitThrow(DXGI_FORMAT Format) | ||
| 949 | { | ||
| 950 | return s_FormatDetail[GetDetailTableIndexThrow( Format )].BitsPerUnit; | ||
| 951 | } | ||
| 952 | |||
| 953 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 954 | // FormatExistsInHeader | ||
| 955 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FormatExistsInHeader(DXGI_FORMAT Format, bool bExternalHeader) | ||
| 956 | { | ||
| 957 | const UINT Index = GetDetailTableIndex( Format ); | ||
| 958 | if (UINT( -1 ) == Index || (bExternalHeader && GetFormatDetail( Format )->bInternal)) | ||
| 959 | { | ||
| 960 | return false; | ||
| 961 | } | ||
| 962 | else | ||
| 963 | { | ||
| 964 | return true; | ||
| 965 | } | ||
| 966 | } | ||
| 967 | |||
| 968 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 969 | // GetName | ||
| 970 | LPCSTR D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetName(DXGI_FORMAT Format, bool bHideInternalFormats) | ||
| 971 | { | ||
| 972 | const UINT Index = GetDetailTableIndex( Format ); | ||
| 973 | if (UINT( -1 ) == Index || (bHideInternalFormats && GetFormatDetail( Format )->bInternal) || !s_FormatNames[Index]) | ||
| 974 | { | ||
| 975 | return "Unrecognized"; | ||
| 976 | } | ||
| 977 | else | ||
| 978 | { | ||
| 979 | return s_FormatNames[ Index ]; | ||
| 980 | } | ||
| 981 | } | ||
| 982 | |||
| 983 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 984 | // IsSRGBFormat | ||
| 985 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::IsSRGBFormat(DXGI_FORMAT Format) | ||
| 986 | { | ||
| 987 | const UINT Index = GetDetailTableIndex(Format); | ||
| 988 | if(UINT( -1 ) == Index ) | ||
| 989 | { | ||
| 990 | return false; | ||
| 991 | } | ||
| 992 | |||
| 993 | return s_FormatDetail[Index].SRGBFormat ? true : false; | ||
| 994 | } | ||
| 995 | |||
| 996 | //---------------------------------------------------------------------------- | ||
| 997 | // DivideAndRoundUp | ||
| 998 | inline HRESULT DivideAndRoundUp(UINT dividend, UINT divisor, _Out_ UINT& result) | ||
| 999 | { | ||
| 1000 | HRESULT hr = S_OK; | ||
| 1001 | |||
| 1002 | UINT adjustedDividend; | ||
| 1003 | hr = Safe_UIntAdd(dividend, (divisor - 1), &adjustedDividend); | ||
| 1004 | |||
| 1005 | result = SUCCEEDED(hr) ? (adjustedDividend / divisor) : 0; | ||
| 1006 | |||
| 1007 | return hr; | ||
| 1008 | } | ||
| 1009 | |||
| 1010 | //---------------------------------------------------------------------------- | ||
| 1011 | // CalculateExtraPlanarRows | ||
| 1012 | HRESULT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateExtraPlanarRows( | ||
| 1013 | DXGI_FORMAT format, | ||
| 1014 | UINT plane0Height, | ||
| 1015 | _Out_ UINT& totalHeight | ||
| 1016 | ) | ||
| 1017 | { | ||
| 1018 | if (!D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(format)) | ||
| 1019 | { | ||
| 1020 | totalHeight = plane0Height; | ||
| 1021 | return S_OK; | ||
| 1022 | } | ||
| 1023 | |||
| 1024 | // blockWidth, blockHeight, and blockSize only reflect the size of plane 0. Each planar format has additonal planes that must | ||
| 1025 | // be counted. Each format increases size by another 0.5x, 1x, or 2x. Grab the number of "half allocation" increments so integer | ||
| 1026 | // math can be used to calculate the extra size. | ||
| 1027 | UINT extraHalfHeight; | ||
| 1028 | UINT round; | ||
| 1029 | |||
| 1030 | switch (D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetParentFormat(format)) | ||
| 1031 | { | ||
| 1032 | case DXGI_FORMAT_NV12: | ||
| 1033 | case DXGI_FORMAT_P010: | ||
| 1034 | case DXGI_FORMAT_P016: | ||
| 1035 | case DXGI_FORMAT_420_OPAQUE: | ||
| 1036 | extraHalfHeight = 1; | ||
| 1037 | round = 1; | ||
| 1038 | break; | ||
| 1039 | |||
| 1040 | case DXGI_FORMAT_NV11: | ||
| 1041 | case DXGI_FORMAT_P208: | ||
| 1042 | extraHalfHeight = 2; | ||
| 1043 | round = 0; | ||
| 1044 | break; | ||
| 1045 | case DXGI_FORMAT_V208: | ||
| 1046 | extraHalfHeight = 2; | ||
| 1047 | round = 1; | ||
| 1048 | break; | ||
| 1049 | |||
| 1050 | case DXGI_FORMAT_V408: | ||
| 1051 | extraHalfHeight = 4; | ||
| 1052 | round = 0; | ||
| 1053 | break; | ||
| 1054 | |||
| 1055 | case DXGI_FORMAT_R24G8_TYPELESS: | ||
| 1056 | case DXGI_FORMAT_R32G8X24_TYPELESS: | ||
| 1057 | totalHeight = plane0Height; | ||
| 1058 | return S_OK; | ||
| 1059 | |||
| 1060 | default: | ||
| 1061 | assert(false); | ||
| 1062 | return S_OK; | ||
| 1063 | } | ||
| 1064 | |||
| 1065 | UINT extraPlaneHeight; | ||
| 1066 | if (FAILED(Safe_UIntMult(plane0Height, extraHalfHeight, &extraPlaneHeight)) | ||
| 1067 | || FAILED(Safe_UIntAdd(extraPlaneHeight, round, &extraPlaneHeight)) | ||
| 1068 | || FAILED(Safe_UIntAdd(plane0Height, (extraPlaneHeight >> 1), &totalHeight))) | ||
| 1069 | { | ||
| 1070 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1071 | } | ||
| 1072 | |||
| 1073 | return S_OK; | ||
| 1074 | } | ||
| 1075 | |||
| 1076 | //---------------------------------------------------------------------------- | ||
| 1077 | // CalculateResourceSize | ||
| 1078 | HRESULT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateResourceSize( | ||
| 1079 | UINT width, | ||
| 1080 | UINT height, | ||
| 1081 | UINT depth, | ||
| 1082 | DXGI_FORMAT format, | ||
| 1083 | UINT mipLevels, | ||
| 1084 | UINT subresources, | ||
| 1085 | _Out_ SIZE_T& totalByteSize, | ||
| 1086 | _Out_writes_opt_(subresources) D3D12_MEMCPY_DEST *pDst) | ||
| 1087 | { | ||
| 1088 | UINT tableIndex = GetDetailTableIndexNoThrow( format ); | ||
| 1089 | if (tableIndex == UINT(-1)) | ||
| 1090 | return E_INVALIDARG; | ||
| 1091 | |||
| 1092 | totalByteSize = 0; | ||
| 1093 | |||
| 1094 | const FORMAT_DETAIL& formatDetail = s_FormatDetail[tableIndex]; | ||
| 1095 | |||
| 1096 | bool fIsBlockCompressedFormat = IsBlockCompressFormat(format ); | ||
| 1097 | |||
| 1098 | // No format currently requires depth alignment. | ||
| 1099 | assert(formatDetail.DepthAlignment == 1); | ||
| 1100 | |||
| 1101 | UINT subWidth = width; | ||
| 1102 | UINT subHeight = height; | ||
| 1103 | UINT subDepth = depth; | ||
| 1104 | for (UINT s = 0, iM = 0; s < subresources; ++s) | ||
| 1105 | { | ||
| 1106 | UINT blockWidth; | ||
| 1107 | if (FAILED(DivideAndRoundUp(subWidth, formatDetail.WidthAlignment, /*_Out_*/ blockWidth))) | ||
| 1108 | { | ||
| 1109 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1110 | } | ||
| 1111 | |||
| 1112 | UINT blockSize, blockHeight; | ||
| 1113 | if (fIsBlockCompressedFormat) | ||
| 1114 | { | ||
| 1115 | if (FAILED(DivideAndRoundUp(subHeight, formatDetail.HeightAlignment, /*_Out_*/ blockHeight))) | ||
| 1116 | { | ||
| 1117 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1118 | } | ||
| 1119 | |||
| 1120 | // Block Compressed formats use BitsPerUnit as block size. | ||
| 1121 | blockSize = formatDetail.BitsPerUnit; | ||
| 1122 | } | ||
| 1123 | else | ||
| 1124 | { | ||
| 1125 | // The height must *not* be aligned to HeightAlign. As there is no plane pitch/stride, the expectation is that the 2nd plane | ||
| 1126 | // begins immediately after the first. The only formats with HeightAlignment other than 1 are planar or block compressed, and | ||
| 1127 | // block compressed is handled above. | ||
| 1128 | assert(formatDetail.bPlanar || formatDetail.HeightAlignment == 1); | ||
| 1129 | blockHeight = subHeight; | ||
| 1130 | |||
| 1131 | // Combined with the division os subWidth by the width alignment above, this helps achieve rounding the stride up to an even multiple of | ||
| 1132 | // block width. This is especially important for formats like NV12 and P208 whose chroma plane is wider than the luma. | ||
| 1133 | blockSize = formatDetail.BitsPerUnit * formatDetail.WidthAlignment; | ||
| 1134 | } | ||
| 1135 | |||
| 1136 | if (DXGI_FORMAT_UNKNOWN == formatDetail.DXGIFormat) | ||
| 1137 | { | ||
| 1138 | blockSize = 8; | ||
| 1139 | } | ||
| 1140 | |||
| 1141 | // Convert block width size to bytes. | ||
| 1142 | assert((blockSize & 0x7) == 0); | ||
| 1143 | blockSize = blockSize >> 3; | ||
| 1144 | |||
| 1145 | if (formatDetail.bPlanar) | ||
| 1146 | { | ||
| 1147 | if (FAILED(CalculateExtraPlanarRows(format, blockHeight, /*_Out_*/ blockHeight))) | ||
| 1148 | { | ||
| 1149 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1150 | } | ||
| 1151 | } | ||
| 1152 | |||
| 1153 | // Calculate rowPitch, depthPitch, and total subresource size. | ||
| 1154 | UINT rowPitch, depthPitch; | ||
| 1155 | |||
| 1156 | if ( FAILED(Safe_UIntMult(blockWidth, blockSize, &rowPitch)) | ||
| 1157 | || FAILED(Safe_UIntMult(blockHeight, rowPitch, &depthPitch))) | ||
| 1158 | { | ||
| 1159 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1160 | } | ||
| 1161 | SIZE_T subresourceByteSize = SIZE_T(UINT64(subDepth) * UINT64(depthPitch)); | ||
| 1162 | |||
| 1163 | if (pDst) | ||
| 1164 | { | ||
| 1165 | D3D12_MEMCPY_DEST& dst = pDst[s]; | ||
| 1166 | |||
| 1167 | // This data will be returned straight from the API to satisfy Map. So, strides/ alignment must be API-correct. | ||
| 1168 | dst.pData = reinterpret_cast<void*>(totalByteSize); | ||
| 1169 | assert(s != 0 || dst.pData == nullptr); | ||
| 1170 | |||
| 1171 | dst.RowPitch = rowPitch; | ||
| 1172 | dst.SlicePitch = depthPitch; | ||
| 1173 | } | ||
| 1174 | |||
| 1175 | // Align the subresource size. | ||
| 1176 | static_assert((MAP_ALIGN_REQUIREMENT & (MAP_ALIGN_REQUIREMENT - 1)) == 0, "This code expects MAP_ALIGN_REQUIREMENT to be a power of 2."); | ||
| 1177 | |||
| 1178 | SIZE_T subresourceByteSizeAligned = subresourceByteSize + MAP_ALIGN_REQUIREMENT - 1; | ||
| 1179 | subresourceByteSizeAligned = subresourceByteSizeAligned & ~(MAP_ALIGN_REQUIREMENT - 1); | ||
| 1180 | totalByteSize = totalByteSize + subresourceByteSizeAligned; | ||
| 1181 | |||
| 1182 | |||
| 1183 | // Iterate over mip levels and array elements | ||
| 1184 | if (++iM >= mipLevels) | ||
| 1185 | { | ||
| 1186 | iM = 0; | ||
| 1187 | |||
| 1188 | subWidth = width; | ||
| 1189 | subHeight = height; | ||
| 1190 | subDepth = depth; | ||
| 1191 | } | ||
| 1192 | else | ||
| 1193 | { | ||
| 1194 | subWidth /= (1 == subWidth ? 1 : 2); | ||
| 1195 | subHeight /= (1 == subHeight ? 1 : 2); | ||
| 1196 | subDepth /= (1 == subDepth ? 1 : 2); | ||
| 1197 | } | ||
| 1198 | } | ||
| 1199 | |||
| 1200 | return S_OK; | ||
| 1201 | } | ||
| 1202 | |||
| 1203 | inline bool IsPow2( UINT Val ) | ||
| 1204 | { | ||
| 1205 | return 0 == (Val & (Val - 1)); | ||
| 1206 | } | ||
| 1207 | |||
| 1208 | // This helper function calculates the Row Pitch for a given format. For Planar formats this function returns | ||
| 1209 | // the row major RowPitch of the resource. The RowPitch is the same for all the planes. For Planar | ||
| 1210 | // also use the CalculateExtraPlanarRows function to calculate the corresonding height or use the CalculateMinimumRowMajorSlicePitch | ||
| 1211 | // function. For Block Compressed Formats, this function returns the RowPitch of a row of blocks. For packed subsampled formats and other formats, | ||
| 1212 | // this function returns the row pitch of one single row of pixels. | ||
| 1213 | HRESULT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorRowPitch(DXGI_FORMAT Format, UINT Width, _Out_ UINT &RowPitch) | ||
| 1214 | { | ||
| 1215 | // Early out for DXGI_FORMAT_UNKNOWN special case. | ||
| 1216 | if (Format == DXGI_FORMAT_UNKNOWN) | ||
| 1217 | { | ||
| 1218 | RowPitch = Width; | ||
| 1219 | return S_OK; | ||
| 1220 | } | ||
| 1221 | |||
| 1222 | UINT WidthAlignment = GetWidthAlignment(Format); | ||
| 1223 | |||
| 1224 | UINT NumUnits; | ||
| 1225 | if (IsBlockCompressFormat(Format)) | ||
| 1226 | { | ||
| 1227 | // This function calculates the minimum stride needed for a block row when the format | ||
| 1228 | // is block compressed.The GetBitsPerUnit value stored in the format table indicates | ||
| 1229 | // the size of a compressed block for block compressed formats. | ||
| 1230 | assert(WidthAlignment != 0); | ||
| 1231 | if (FAILED(DivideAndRoundUp(Width, WidthAlignment, NumUnits))) | ||
| 1232 | { | ||
| 1233 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1234 | } | ||
| 1235 | } | ||
| 1236 | else | ||
| 1237 | { | ||
| 1238 | // All other formats must have strides aligned to their width alignment requirements. | ||
| 1239 | // The Width may not be aligned to the WidthAlignment. This is not an error for this | ||
| 1240 | // function as we expect to allow formats like NV12 to have odd dimensions in the future. | ||
| 1241 | |||
| 1242 | // The following alignement code expects only pow2 alignment requirements. Only block | ||
| 1243 | // compressed formats currently have non-pow2 alignment requriements. | ||
| 1244 | assert(IsPow2(WidthAlignment)); | ||
| 1245 | |||
| 1246 | UINT Mask = WidthAlignment - 1; | ||
| 1247 | if (FAILED(Safe_UIntAdd(Width, Mask, &NumUnits))) | ||
| 1248 | { | ||
| 1249 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1250 | } | ||
| 1251 | |||
| 1252 | NumUnits &= ~Mask; | ||
| 1253 | } | ||
| 1254 | |||
| 1255 | if (FAILED(Safe_UIntMult(NumUnits, GetBitsPerUnit(Format), &RowPitch))) | ||
| 1256 | { | ||
| 1257 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1258 | } | ||
| 1259 | |||
| 1260 | // This must to always be Byte aligned. | ||
| 1261 | assert((RowPitch & 7) == 0); | ||
| 1262 | RowPitch >>= 3; | ||
| 1263 | |||
| 1264 | return S_OK; | ||
| 1265 | } | ||
| 1266 | |||
| 1267 | // This helper function calculates the SlicePitch for a given format. For Planar formats the slice pitch includes the extra | ||
| 1268 | // planes. | ||
| 1269 | HRESULT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CalculateMinimumRowMajorSlicePitch(DXGI_FORMAT Format, UINT TightRowPitch, UINT Height, _Out_ UINT &SlicePitch) | ||
| 1270 | { | ||
| 1271 | if (Planar(Format)) | ||
| 1272 | { | ||
| 1273 | UINT PlanarHeight; | ||
| 1274 | if (FAILED(CalculateExtraPlanarRows(Format, Height, PlanarHeight))) | ||
| 1275 | { | ||
| 1276 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1277 | } | ||
| 1278 | |||
| 1279 | return Safe_UIntMult(TightRowPitch, PlanarHeight, &SlicePitch); | ||
| 1280 | } | ||
| 1281 | else if (Format == DXGI_FORMAT_UNKNOWN) | ||
| 1282 | { | ||
| 1283 | return Safe_UIntMult(TightRowPitch, Height, &SlicePitch); | ||
| 1284 | } | ||
| 1285 | |||
| 1286 | UINT HeightAlignment = GetHeightAlignment(Format); | ||
| 1287 | |||
| 1288 | // Caution assert to make sure that no new format breaks this assumption that all HeightAlignment formats are BC or Planar. | ||
| 1289 | // This is to make sure that Height handled correctly for this calculation. | ||
| 1290 | assert(HeightAlignment == 1 || IsBlockCompressFormat(Format)); | ||
| 1291 | |||
| 1292 | UINT HeightOfPacked; | ||
| 1293 | if (FAILED(DivideAndRoundUp(Height, HeightAlignment, HeightOfPacked))) | ||
| 1294 | { | ||
| 1295 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1296 | } | ||
| 1297 | |||
| 1298 | if (FAILED(Safe_UIntMult(HeightOfPacked, TightRowPitch, &SlicePitch))) | ||
| 1299 | { | ||
| 1300 | return INTSAFE_E_ARITHMETIC_OVERFLOW; | ||
| 1301 | } | ||
| 1302 | |||
| 1303 | return S_OK; | ||
| 1304 | } | ||
| 1305 | |||
| 1306 | |||
| 1307 | |||
| 1308 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1309 | // GetBitsPerUnit - returns bits per pixel unless format is a block compress format then it returns bits per block. | ||
| 1310 | // use IsBlockCompressFormat() to determine if block size is returned. | ||
| 1311 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetBitsPerUnit(DXGI_FORMAT Format) | ||
| 1312 | { | ||
| 1313 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].BitsPerUnit; | ||
| 1314 | } | ||
| 1315 | |||
| 1316 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1317 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetWidthAlignment(DXGI_FORMAT Format) | ||
| 1318 | { | ||
| 1319 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].WidthAlignment; | ||
| 1320 | } | ||
| 1321 | |||
| 1322 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetHeightAlignment(DXGI_FORMAT Format) | ||
| 1323 | { | ||
| 1324 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].HeightAlignment; | ||
| 1325 | } | ||
| 1326 | |||
| 1327 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDepthAlignment(DXGI_FORMAT Format) | ||
| 1328 | { | ||
| 1329 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].DepthAlignment; | ||
| 1330 | } | ||
| 1331 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1332 | // GetFormat | ||
| 1333 | DXGI_FORMAT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormat(SIZE_T Index) | ||
| 1334 | { | ||
| 1335 | if( Index < GetNumFormats() ) | ||
| 1336 | { | ||
| 1337 | return s_FormatDetail[Index].DXGIFormat; | ||
| 1338 | } | ||
| 1339 | return (DXGI_FORMAT)-1; | ||
| 1340 | } | ||
| 1341 | |||
| 1342 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1343 | // CanBeCastEvenFullyTyped | ||
| 1344 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::CanBeCastEvenFullyTyped(DXGI_FORMAT Format, D3D_FEATURE_LEVEL fl) | ||
| 1345 | { | ||
| 1346 | //SRGB can be cast away/back, and XR_BIAS can be cast to/from UNORM | ||
| 1347 | switch(fl) | ||
| 1348 | { | ||
| 1349 | case D3D_FEATURE_LEVEL_1_0_GENERIC: | ||
| 1350 | case D3D_FEATURE_LEVEL_1_0_CORE: | ||
| 1351 | return false; | ||
| 1352 | default: | ||
| 1353 | break; | ||
| 1354 | } | ||
| 1355 | switch( Format ) | ||
| 1356 | { | ||
| 1357 | case DXGI_FORMAT_R8G8B8A8_UNORM: | ||
| 1358 | case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: | ||
| 1359 | case DXGI_FORMAT_B8G8R8A8_UNORM: | ||
| 1360 | case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: | ||
| 1361 | return true; | ||
| 1362 | case DXGI_FORMAT_R10G10B10A2_UNORM: | ||
| 1363 | case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: | ||
| 1364 | return fl >= D3D_FEATURE_LEVEL_10_0; | ||
| 1365 | default: | ||
| 1366 | return false; | ||
| 1367 | } | ||
| 1368 | } | ||
| 1369 | |||
| 1370 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1371 | // GetFormatDetail | ||
| 1372 | const D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FORMAT_DETAIL* D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormatDetail( DXGI_FORMAT Format ) | ||
| 1373 | { | ||
| 1374 | const UINT Index = GetDetailTableIndex(Format); | ||
| 1375 | if(UINT( -1 ) == Index ) | ||
| 1376 | { | ||
| 1377 | return nullptr; | ||
| 1378 | } | ||
| 1379 | |||
| 1380 | return &s_FormatDetail[ Index ]; | ||
| 1381 | } | ||
| 1382 | |||
| 1383 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1384 | // GetBitsPerStencil | ||
| 1385 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetBitsPerStencil(DXGI_FORMAT Format) | ||
| 1386 | { | ||
| 1387 | const UINT Index = GetDetailTableIndexThrow( Format ); | ||
| 1388 | if( (s_FormatDetail[Index].TypeLevel != D3DFTL_PARTIAL_TYPE) && | ||
| 1389 | (s_FormatDetail[Index].TypeLevel != D3DFTL_FULL_TYPE) ) | ||
| 1390 | { | ||
| 1391 | return 0; | ||
| 1392 | } | ||
| 1393 | for( UINT comp = 0; comp < 4; comp++ ) | ||
| 1394 | { | ||
| 1395 | D3D_FORMAT_COMPONENT_NAME name = D3DFCN_D; | ||
| 1396 | switch(comp) | ||
| 1397 | { | ||
| 1398 | case 0: name = s_FormatDetail[Index].ComponentName0; break; | ||
| 1399 | case 1: name = s_FormatDetail[Index].ComponentName1; break; | ||
| 1400 | case 2: name = s_FormatDetail[Index].ComponentName2; break; | ||
| 1401 | case 3: name = s_FormatDetail[Index].ComponentName3; break; | ||
| 1402 | } | ||
| 1403 | if( name == D3DFCN_S ) | ||
| 1404 | { | ||
| 1405 | return s_FormatDetail[Index].BitsPerComponent[comp]; | ||
| 1406 | } | ||
| 1407 | } | ||
| 1408 | return 0; | ||
| 1409 | } | ||
| 1410 | |||
| 1411 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1412 | // GetBitsPerDepth | ||
| 1413 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetBitsPerDepth(DXGI_FORMAT Format) | ||
| 1414 | { | ||
| 1415 | const UINT Index = GetDetailTableIndexThrow( Format ); | ||
| 1416 | if( (s_FormatDetail[Index].TypeLevel != D3DFTL_PARTIAL_TYPE) && | ||
| 1417 | (s_FormatDetail[Index].TypeLevel != D3DFTL_FULL_TYPE) ) | ||
| 1418 | { | ||
| 1419 | return 0; | ||
| 1420 | } | ||
| 1421 | for( UINT comp = 0; comp < 4; comp++ ) | ||
| 1422 | { | ||
| 1423 | D3D_FORMAT_COMPONENT_NAME name = D3DFCN_D; | ||
| 1424 | switch(comp) | ||
| 1425 | { | ||
| 1426 | case 0: name = s_FormatDetail[Index].ComponentName0; break; | ||
| 1427 | case 1: name = s_FormatDetail[Index].ComponentName1; break; | ||
| 1428 | case 2: name = s_FormatDetail[Index].ComponentName2; break; | ||
| 1429 | case 3: name = s_FormatDetail[Index].ComponentName3; break; | ||
| 1430 | } | ||
| 1431 | if( name == D3DFCN_D ) | ||
| 1432 | { | ||
| 1433 | return s_FormatDetail[Index].BitsPerComponent[comp]; | ||
| 1434 | } | ||
| 1435 | } | ||
| 1436 | return 0; | ||
| 1437 | } | ||
| 1438 | |||
| 1439 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1440 | // GetFormatReturnTypes | ||
| 1441 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormatReturnTypes( | ||
| 1442 | DXGI_FORMAT Format, | ||
| 1443 | D3D_FORMAT_COMPONENT_INTERPRETATION* pInterpretations ) // return array with 4 entries | ||
| 1444 | { | ||
| 1445 | const UINT Index = GetDetailTableIndexThrow(Format); | ||
| 1446 | pInterpretations[D3D10_SB_4_COMPONENT_R] = s_FormatDetail[Index].ComponentInterpretation0; | ||
| 1447 | pInterpretations[D3D10_SB_4_COMPONENT_G] = s_FormatDetail[Index].ComponentInterpretation1; | ||
| 1448 | pInterpretations[D3D10_SB_4_COMPONENT_B] = s_FormatDetail[Index].ComponentInterpretation2; | ||
| 1449 | pInterpretations[D3D10_SB_4_COMPONENT_A] = s_FormatDetail[Index].ComponentInterpretation3; | ||
| 1450 | } | ||
| 1451 | |||
| 1452 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1453 | // GetAddressingBitsPerAlignedSize | ||
| 1454 | UINT8 D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetAddressingBitsPerAlignedSize(DXGI_FORMAT Format) | ||
| 1455 | { | ||
| 1456 | UINT byteAlignment = GetByteAlignment(Format); | ||
| 1457 | UINT8 addressBitsPerElement = 0; | ||
| 1458 | |||
| 1459 | switch(byteAlignment) | ||
| 1460 | { | ||
| 1461 | case 1: addressBitsPerElement = 0; break; | ||
| 1462 | case 2: addressBitsPerElement = 1; break; | ||
| 1463 | case 4: addressBitsPerElement = 2; break; | ||
| 1464 | case 8: addressBitsPerElement = 3; break; | ||
| 1465 | case 16: addressBitsPerElement = 4; break; | ||
| 1466 | |||
| 1467 | // The format is not supported | ||
| 1468 | default: return UINT8( -1 ); | ||
| 1469 | } | ||
| 1470 | |||
| 1471 | return addressBitsPerElement; | ||
| 1472 | } | ||
| 1473 | |||
| 1474 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1475 | // GetNumComponentsInFormat | ||
| 1476 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetNumComponentsInFormat( DXGI_FORMAT Format ) | ||
| 1477 | { | ||
| 1478 | UINT n = 0; | ||
| 1479 | const UINT Index = GetDetailTableIndexThrow(Format); | ||
| 1480 | for( UINT comp = 0; comp < 4; comp++ ) | ||
| 1481 | { | ||
| 1482 | D3D_FORMAT_COMPONENT_NAME name = D3DFCN_D; | ||
| 1483 | switch(comp) | ||
| 1484 | { | ||
| 1485 | case 0: name = s_FormatDetail[Index].ComponentName0; break; | ||
| 1486 | case 1: name = s_FormatDetail[Index].ComponentName1; break; | ||
| 1487 | case 2: name = s_FormatDetail[Index].ComponentName2; break; | ||
| 1488 | case 3: name = s_FormatDetail[Index].ComponentName3; break; | ||
| 1489 | } | ||
| 1490 | if( name != D3DFCN_X ) | ||
| 1491 | { | ||
| 1492 | n++; | ||
| 1493 | } | ||
| 1494 | } | ||
| 1495 | return n; | ||
| 1496 | } | ||
| 1497 | |||
| 1498 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1499 | // GetMinNumComponentsInFormats | ||
| 1500 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetMinNumComponentsInFormats(DXGI_FORMAT FormatA, DXGI_FORMAT FormatB) | ||
| 1501 | { | ||
| 1502 | UINT NumComponentsFormatA = GetNumComponentsInFormat(FormatA); | ||
| 1503 | UINT NumComponentsFormatB = GetNumComponentsInFormat(FormatB); | ||
| 1504 | UINT NumComponents = NumComponentsFormatA < NumComponentsFormatB ? NumComponentsFormatA : NumComponentsFormatB; | ||
| 1505 | return NumComponents; | ||
| 1506 | } | ||
| 1507 | |||
| 1508 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1509 | // Sequential2AbsoluteComponentIndex | ||
| 1510 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Sequential2AbsoluteComponentIndex( DXGI_FORMAT Format, UINT SequentialComponentIndex) | ||
| 1511 | { | ||
| 1512 | UINT n = 0; | ||
| 1513 | const UINT Index = GetDetailTableIndexThrow(Format); | ||
| 1514 | for( UINT comp = 0; comp < 4; comp++ ) | ||
| 1515 | { | ||
| 1516 | D3D_FORMAT_COMPONENT_NAME name = static_cast<D3D_FORMAT_COMPONENT_NAME>(0); | ||
| 1517 | switch(comp) | ||
| 1518 | { | ||
| 1519 | case 0: name = s_FormatDetail[Index].ComponentName0; break; | ||
| 1520 | case 1: name = s_FormatDetail[Index].ComponentName1; break; | ||
| 1521 | case 2: name = s_FormatDetail[Index].ComponentName2; break; | ||
| 1522 | case 3: name = s_FormatDetail[Index].ComponentName3; break; | ||
| 1523 | } | ||
| 1524 | if( name != D3DFCN_X ) | ||
| 1525 | { | ||
| 1526 | if (SequentialComponentIndex == n) | ||
| 1527 | { | ||
| 1528 | return comp; | ||
| 1529 | } | ||
| 1530 | n++; | ||
| 1531 | } | ||
| 1532 | } | ||
| 1533 | return UINT( -1 ); | ||
| 1534 | } | ||
| 1535 | |||
| 1536 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1537 | // Depth Only Format | ||
| 1538 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::DepthOnlyFormat(DXGI_FORMAT Format) | ||
| 1539 | { | ||
| 1540 | switch( Format ) | ||
| 1541 | { | ||
| 1542 | case DXGI_FORMAT_D32_FLOAT: | ||
| 1543 | case DXGI_FORMAT_D16_UNORM: | ||
| 1544 | return true; | ||
| 1545 | default: | ||
| 1546 | return false; | ||
| 1547 | } | ||
| 1548 | } | ||
| 1549 | |||
| 1550 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1551 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::SupportsSamplerFeedback(DXGI_FORMAT Format) | ||
| 1552 | { | ||
| 1553 | switch (Format) | ||
| 1554 | { | ||
| 1555 | case DXGI_FORMAT_SAMPLER_FEEDBACK_MIN_MIP_OPAQUE: | ||
| 1556 | case DXGI_FORMAT_SAMPLER_FEEDBACK_MIP_REGION_USED_OPAQUE: | ||
| 1557 | return true; | ||
| 1558 | default: | ||
| 1559 | return false; | ||
| 1560 | } | ||
| 1561 | } | ||
| 1562 | |||
| 1563 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1564 | // GetParentFormat | ||
| 1565 | DXGI_FORMAT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetParentFormat(DXGI_FORMAT Format) | ||
| 1566 | { | ||
| 1567 | return s_FormatDetail[Format].ParentFormat; | ||
| 1568 | } | ||
| 1569 | |||
| 1570 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1571 | // GetFormatCastSet | ||
| 1572 | const DXGI_FORMAT* D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormatCastSet(DXGI_FORMAT Format) | ||
| 1573 | { | ||
| 1574 | return s_FormatDetail[Format].pDefaultFormatCastSet; | ||
| 1575 | } | ||
| 1576 | |||
| 1577 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1578 | // GetTypeLevel | ||
| 1579 | D3D_FORMAT_TYPE_LEVEL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetTypeLevel(DXGI_FORMAT Format) | ||
| 1580 | { | ||
| 1581 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].TypeLevel; | ||
| 1582 | } | ||
| 1583 | |||
| 1584 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1585 | // GetLayout | ||
| 1586 | D3D_FORMAT_LAYOUT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetLayout(DXGI_FORMAT Format) | ||
| 1587 | { | ||
| 1588 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].Layout; | ||
| 1589 | } | ||
| 1590 | |||
| 1591 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1592 | // GetComponentName | ||
| 1593 | D3D_FORMAT_COMPONENT_NAME D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetComponentName(DXGI_FORMAT Format, UINT AbsoluteComponentIndex) | ||
| 1594 | { | ||
| 1595 | D3D_FORMAT_COMPONENT_NAME name = {}; | ||
| 1596 | switch( AbsoluteComponentIndex ) | ||
| 1597 | { | ||
| 1598 | case 0: name = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentName0; break; | ||
| 1599 | case 1: name = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentName1; break; | ||
| 1600 | case 2: name = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentName2; break; | ||
| 1601 | case 3: name = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentName3; break; | ||
| 1602 | #if defined(__cpp_exceptions) && (!defined(_HAS_EXCEPTIONS) || _HAS_EXCEPTIONS != 0) | ||
| 1603 | default: throw std::invalid_argument("AbsoluteComponentIndex"); | ||
| 1604 | #else | ||
| 1605 | default: break; | ||
| 1606 | #endif | ||
| 1607 | } | ||
| 1608 | return name; | ||
| 1609 | } | ||
| 1610 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1611 | // GetBitsPerComponent | ||
| 1612 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetBitsPerComponent(DXGI_FORMAT Format, UINT AbsoluteComponentIndex) | ||
| 1613 | { | ||
| 1614 | if( AbsoluteComponentIndex > 3 ) | ||
| 1615 | { | ||
| 1616 | #if defined(__cpp_exceptions) && (!defined(_HAS_EXCEPTIONS) || _HAS_EXCEPTIONS != 0) | ||
| 1617 | throw std::invalid_argument("AbsoluteComponentIndex"); | ||
| 1618 | #else | ||
| 1619 | return UINT( -1 ); | ||
| 1620 | #endif | ||
| 1621 | } | ||
| 1622 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].BitsPerComponent[AbsoluteComponentIndex]; | ||
| 1623 | } | ||
| 1624 | |||
| 1625 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1626 | // GetFormatComponentInterpretation | ||
| 1627 | D3D_FORMAT_COMPONENT_INTERPRETATION D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetFormatComponentInterpretation(DXGI_FORMAT Format, UINT AbsoluteComponentIndex) | ||
| 1628 | { | ||
| 1629 | D3D_FORMAT_COMPONENT_INTERPRETATION interp {}; | ||
| 1630 | |||
| 1631 | switch( AbsoluteComponentIndex ) | ||
| 1632 | { | ||
| 1633 | case 0: interp = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentInterpretation0; break; | ||
| 1634 | case 1: interp = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentInterpretation1; break; | ||
| 1635 | case 2: interp = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentInterpretation2; break; | ||
| 1636 | case 3: interp = s_FormatDetail[GetDetailTableIndexNoThrow( Format )].ComponentInterpretation3; break; | ||
| 1637 | #if defined(__cpp_exceptions) && (!defined(_HAS_EXCEPTIONS) || _HAS_EXCEPTIONS != 0) | ||
| 1638 | default: throw std::invalid_argument("AbsoluteComponentIndex"); | ||
| 1639 | #else | ||
| 1640 | default: break; | ||
| 1641 | #endif | ||
| 1642 | } | ||
| 1643 | return interp; | ||
| 1644 | } | ||
| 1645 | |||
| 1646 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1647 | // Planar | ||
| 1648 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Planar(DXGI_FORMAT Format) | ||
| 1649 | { | ||
| 1650 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].bPlanar; | ||
| 1651 | } | ||
| 1652 | |||
| 1653 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1654 | // Non-opaque Planar | ||
| 1655 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::NonOpaquePlanar(DXGI_FORMAT Format) | ||
| 1656 | { | ||
| 1657 | return Planar(Format) && !Opaque(Format); | ||
| 1658 | } | ||
| 1659 | |||
| 1660 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1661 | // YUV | ||
| 1662 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::YUV(DXGI_FORMAT Format) | ||
| 1663 | { | ||
| 1664 | return s_FormatDetail[GetDetailTableIndexNoThrow( Format )].bYUV; | ||
| 1665 | } | ||
| 1666 | |||
| 1667 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1668 | // Format family supports stencil | ||
| 1669 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FamilySupportsStencil(DXGI_FORMAT Format) | ||
| 1670 | { | ||
| 1671 | switch( GetParentFormat(Format) ) | ||
| 1672 | { | ||
| 1673 | case DXGI_FORMAT_R32G8X24_TYPELESS: | ||
| 1674 | case DXGI_FORMAT_R24G8_TYPELESS: | ||
| 1675 | return true; | ||
| 1676 | default: | ||
| 1677 | return false; | ||
| 1678 | } | ||
| 1679 | } | ||
| 1680 | |||
| 1681 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1682 | // GetDetailTableIndexThrow | ||
| 1683 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndexThrow(DXGI_FORMAT Format) | ||
| 1684 | { | ||
| 1685 | UINT Index = GetDetailTableIndex( Format ); | ||
| 1686 | #if defined(__cpp_exceptions) && (!defined(_HAS_EXCEPTIONS) || _HAS_EXCEPTIONS != 0) | ||
| 1687 | if(UINT( -1 ) == Index ) | ||
| 1688 | { | ||
| 1689 | throw std::invalid_argument("Format"); | ||
| 1690 | } | ||
| 1691 | #endif | ||
| 1692 | return Index; | ||
| 1693 | } | ||
| 1694 | |||
| 1695 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1696 | // GetDetailTableIndexNoThrow | ||
| 1697 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndexNoThrow(DXGI_FORMAT Format) | ||
| 1698 | { | ||
| 1699 | UINT Index = GetDetailTableIndex( Format ); | ||
| 1700 | assert(UINT( -1 ) != Index ); // Needs to be validated externally. | ||
| 1701 | return Index; | ||
| 1702 | } | ||
| 1703 | |||
| 1704 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1705 | // GetYCbCrChromaSubsampling | ||
| 1706 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetYCbCrChromaSubsampling( | ||
| 1707 | DXGI_FORMAT Format, | ||
| 1708 | _Out_ UINT& HorizontalSubsampling, | ||
| 1709 | _Out_ UINT& VerticalSubsampling | ||
| 1710 | ) | ||
| 1711 | { | ||
| 1712 | switch( Format) | ||
| 1713 | { | ||
| 1714 | // YCbCr 4:2:0 | ||
| 1715 | case DXGI_FORMAT_NV12: | ||
| 1716 | case DXGI_FORMAT_P010: | ||
| 1717 | case DXGI_FORMAT_P016: | ||
| 1718 | case DXGI_FORMAT_420_OPAQUE: | ||
| 1719 | HorizontalSubsampling = 2; | ||
| 1720 | VerticalSubsampling = 2; | ||
| 1721 | break; | ||
| 1722 | |||
| 1723 | // YCbCr 4:2:2 | ||
| 1724 | case DXGI_FORMAT_P208: | ||
| 1725 | case DXGI_FORMAT_YUY2: | ||
| 1726 | case DXGI_FORMAT_Y210: | ||
| 1727 | HorizontalSubsampling = 2; | ||
| 1728 | VerticalSubsampling = 1; | ||
| 1729 | break; | ||
| 1730 | |||
| 1731 | // YCbCr 4:4:0 | ||
| 1732 | case DXGI_FORMAT_V208: | ||
| 1733 | HorizontalSubsampling = 1; | ||
| 1734 | VerticalSubsampling = 2; | ||
| 1735 | break; | ||
| 1736 | |||
| 1737 | // YCbCr 4:4:4 | ||
| 1738 | case DXGI_FORMAT_AYUV: | ||
| 1739 | case DXGI_FORMAT_V408: | ||
| 1740 | case DXGI_FORMAT_Y410: | ||
| 1741 | case DXGI_FORMAT_Y416: | ||
| 1742 | // Fallthrough | ||
| 1743 | |||
| 1744 | // YCbCr palletized 4:4:4: | ||
| 1745 | case DXGI_FORMAT_AI44: | ||
| 1746 | case DXGI_FORMAT_IA44: | ||
| 1747 | case DXGI_FORMAT_P8: | ||
| 1748 | case DXGI_FORMAT_A8P8: | ||
| 1749 | HorizontalSubsampling = 1; | ||
| 1750 | VerticalSubsampling = 1; | ||
| 1751 | break; | ||
| 1752 | |||
| 1753 | // YCbCr 4:1:1 | ||
| 1754 | case DXGI_FORMAT_NV11: | ||
| 1755 | HorizontalSubsampling = 4; | ||
| 1756 | VerticalSubsampling = 1; | ||
| 1757 | break; | ||
| 1758 | |||
| 1759 | default: | ||
| 1760 | // All YCbCr formats should be in this list. | ||
| 1761 | assert( !YUV(Format) ); | ||
| 1762 | HorizontalSubsampling = 1; | ||
| 1763 | VerticalSubsampling = 1; | ||
| 1764 | break; | ||
| 1765 | }; | ||
| 1766 | } | ||
| 1767 | |||
| 1768 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1769 | // Plane count for non-opaque planar formats | ||
| 1770 | UINT D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::NonOpaquePlaneCount(DXGI_FORMAT Format) | ||
| 1771 | { | ||
| 1772 | if (!D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::NonOpaquePlanar(Format)) | ||
| 1773 | { | ||
| 1774 | return 1; | ||
| 1775 | } | ||
| 1776 | |||
| 1777 | // V208 and V408 are the only 3-plane formats. | ||
| 1778 | return (Format == DXGI_FORMAT_V208 || Format == DXGI_FORMAT_V408) ? 3 : 2; | ||
| 1779 | } | ||
| 1780 | |||
| 1781 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1782 | // GetTileShape | ||
| 1783 | // | ||
| 1784 | // Retrieve 64K Tiled Resource tile shape | ||
| 1785 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetTileShape( | ||
| 1786 | D3D12_TILE_SHAPE* pTileShape, | ||
| 1787 | DXGI_FORMAT Format, | ||
| 1788 | D3D12_RESOURCE_DIMENSION Dimension, | ||
| 1789 | UINT SampleCount | ||
| 1790 | ) | ||
| 1791 | { | ||
| 1792 | UINT BPU = GetBitsPerUnit(Format); | ||
| 1793 | |||
| 1794 | switch(Dimension) | ||
| 1795 | { | ||
| 1796 | case D3D12_RESOURCE_DIMENSION_UNKNOWN: | ||
| 1797 | case D3D12_RESOURCE_DIMENSION_BUFFER: | ||
| 1798 | case D3D12_RESOURCE_DIMENSION_TEXTURE1D: | ||
| 1799 | { | ||
| 1800 | assert(!IsBlockCompressFormat(Format)); | ||
| 1801 | pTileShape->WidthInTexels = (BPU == 0) ? D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES : D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES*8 / BPU; | ||
| 1802 | pTileShape->HeightInTexels = 1; | ||
| 1803 | pTileShape->DepthInTexels = 1; | ||
| 1804 | } | ||
| 1805 | break; | ||
| 1806 | case D3D12_RESOURCE_DIMENSION_TEXTURE2D: | ||
| 1807 | { | ||
| 1808 | if (IsBlockCompressFormat(Format)) | ||
| 1809 | { | ||
| 1810 | // Currently only supported block sizes are 64 and 128. | ||
| 1811 | // These equations calculate the size in texels for a tile. It relies on the fact that 64 * 64 blocks fit in a tile if the block size is 128 bits. | ||
| 1812 | assert(BPU == 64 || BPU == 128); | ||
| 1813 | pTileShape->WidthInTexels = 64 * GetWidthAlignment(Format); | ||
| 1814 | pTileShape->HeightInTexels = 64 * GetHeightAlignment(Format); | ||
| 1815 | pTileShape->DepthInTexels = 1; | ||
| 1816 | if (BPU == 64) | ||
| 1817 | { | ||
| 1818 | // If bits per block are 64 we double width so it takes up the full tile size. | ||
| 1819 | // This is only true for BC1 and BC4 | ||
| 1820 | assert((Format >= DXGI_FORMAT_BC1_TYPELESS && Format <= DXGI_FORMAT_BC1_UNORM_SRGB) || | ||
| 1821 | (Format >= DXGI_FORMAT_BC4_TYPELESS && Format <= DXGI_FORMAT_BC4_SNORM)); | ||
| 1822 | pTileShape->WidthInTexels *= 2; | ||
| 1823 | } | ||
| 1824 | } | ||
| 1825 | else | ||
| 1826 | { | ||
| 1827 | pTileShape->DepthInTexels = 1; | ||
| 1828 | if (BPU <= 8) | ||
| 1829 | { | ||
| 1830 | pTileShape->WidthInTexels = 256; | ||
| 1831 | pTileShape->HeightInTexels = 256; | ||
| 1832 | } | ||
| 1833 | else if (BPU <= 16) | ||
| 1834 | { | ||
| 1835 | pTileShape->WidthInTexels = 256; | ||
| 1836 | pTileShape->HeightInTexels = 128; | ||
| 1837 | } | ||
| 1838 | else if (BPU <= 32) | ||
| 1839 | { | ||
| 1840 | pTileShape->WidthInTexels = 128; | ||
| 1841 | pTileShape->HeightInTexels = 128; | ||
| 1842 | } | ||
| 1843 | else if (BPU <= 64) | ||
| 1844 | { | ||
| 1845 | pTileShape->WidthInTexels = 128; | ||
| 1846 | pTileShape->HeightInTexels = 64; | ||
| 1847 | } | ||
| 1848 | else if (BPU <= 128) | ||
| 1849 | { | ||
| 1850 | pTileShape->WidthInTexels = 64; | ||
| 1851 | pTileShape->HeightInTexels = 64; | ||
| 1852 | } | ||
| 1853 | else | ||
| 1854 | { | ||
| 1855 | ASSUME( FALSE ); | ||
| 1856 | } | ||
| 1857 | |||
| 1858 | if (SampleCount <= 1) | ||
| 1859 | { /* Do nothing */ } | ||
| 1860 | else if (SampleCount <= 2) | ||
| 1861 | { | ||
| 1862 | pTileShape->WidthInTexels /= 2; | ||
| 1863 | pTileShape->HeightInTexels /= 1; | ||
| 1864 | } | ||
| 1865 | else if (SampleCount <= 4) | ||
| 1866 | { | ||
| 1867 | pTileShape->WidthInTexels /= 2; | ||
| 1868 | pTileShape->HeightInTexels /= 2; | ||
| 1869 | } | ||
| 1870 | else if (SampleCount <= 8) | ||
| 1871 | { | ||
| 1872 | pTileShape->WidthInTexels /= 4; | ||
| 1873 | pTileShape->HeightInTexels /= 2; | ||
| 1874 | } | ||
| 1875 | else if (SampleCount <= 16) | ||
| 1876 | { | ||
| 1877 | pTileShape->WidthInTexels /= 4; | ||
| 1878 | pTileShape->HeightInTexels /= 4; | ||
| 1879 | } | ||
| 1880 | else | ||
| 1881 | { | ||
| 1882 | ASSUME( FALSE ); | ||
| 1883 | } | ||
| 1884 | } | ||
| 1885 | } | ||
| 1886 | break; | ||
| 1887 | case D3D12_RESOURCE_DIMENSION_TEXTURE3D: | ||
| 1888 | { | ||
| 1889 | if (IsBlockCompressFormat(Format)) | ||
| 1890 | { | ||
| 1891 | // Currently only supported block sizes are 64 and 128. | ||
| 1892 | // These equations calculate the size in texels for a tile. It relies on the fact that 16*16*16 blocks fit in a tile if the block size is 128 bits. | ||
| 1893 | assert(BPU == 64 || BPU == 128); | ||
| 1894 | pTileShape->WidthInTexels = 16 * GetWidthAlignment(Format); | ||
| 1895 | pTileShape->HeightInTexels = 16 * GetHeightAlignment(Format); | ||
| 1896 | pTileShape->DepthInTexels = 16 * GetDepthAlignment(Format); | ||
| 1897 | if (BPU == 64) | ||
| 1898 | { | ||
| 1899 | // If bits per block are 64 we double width so it takes up the full tile size. | ||
| 1900 | // This is only true for BC1 and BC4 | ||
| 1901 | assert((Format >= DXGI_FORMAT_BC1_TYPELESS && Format <= DXGI_FORMAT_BC1_UNORM_SRGB) || | ||
| 1902 | (Format >= DXGI_FORMAT_BC4_TYPELESS && Format <= DXGI_FORMAT_BC4_SNORM)); | ||
| 1903 | pTileShape->WidthInTexels *= 2; | ||
| 1904 | } | ||
| 1905 | } | ||
| 1906 | else if (Format == DXGI_FORMAT_R8G8_B8G8_UNORM || Format == DXGI_FORMAT_G8R8_G8B8_UNORM) | ||
| 1907 | { | ||
| 1908 | //RGBG and GRGB are treated as 2x1 block format | ||
| 1909 | pTileShape->WidthInTexels = 64; | ||
| 1910 | pTileShape->HeightInTexels = 32; | ||
| 1911 | pTileShape->DepthInTexels = 16; | ||
| 1912 | } | ||
| 1913 | else | ||
| 1914 | { | ||
| 1915 | // Not a block format so BPU is bits per pixel. | ||
| 1916 | assert(GetWidthAlignment(Format) == 1 && GetHeightAlignment(Format) == 1 && GetDepthAlignment(Format)); | ||
| 1917 | switch(BPU) | ||
| 1918 | { | ||
| 1919 | case 8: | ||
| 1920 | pTileShape->WidthInTexels = 64; | ||
| 1921 | pTileShape->HeightInTexels = 32; | ||
| 1922 | pTileShape->DepthInTexels = 32; | ||
| 1923 | break; | ||
| 1924 | case 16: | ||
| 1925 | pTileShape->WidthInTexels = 32; | ||
| 1926 | pTileShape->HeightInTexels = 32; | ||
| 1927 | pTileShape->DepthInTexels = 32; | ||
| 1928 | break; | ||
| 1929 | case 32: | ||
| 1930 | pTileShape->WidthInTexels = 32; | ||
| 1931 | pTileShape->HeightInTexels = 32; | ||
| 1932 | pTileShape->DepthInTexels = 16; | ||
| 1933 | break; | ||
| 1934 | case 64: | ||
| 1935 | pTileShape->WidthInTexels = 32; | ||
| 1936 | pTileShape->HeightInTexels = 16; | ||
| 1937 | pTileShape->DepthInTexels = 16; | ||
| 1938 | break; | ||
| 1939 | case 128: | ||
| 1940 | pTileShape->WidthInTexels = 16; | ||
| 1941 | pTileShape->HeightInTexels = 16; | ||
| 1942 | pTileShape->DepthInTexels = 16; | ||
| 1943 | break; | ||
| 1944 | } | ||
| 1945 | } | ||
| 1946 | break; | ||
| 1947 | } | ||
| 1948 | } | ||
| 1949 | } | ||
| 1950 | |||
| 1951 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 1952 | // Get4KTileShape | ||
| 1953 | // | ||
| 1954 | // Retrieve 4K Tiled Resource tile shape | ||
| 1955 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::Get4KTileShape( | ||
| 1956 | D3D12_TILE_SHAPE* pTileShape, | ||
| 1957 | DXGI_FORMAT Format, | ||
| 1958 | D3D12_RESOURCE_DIMENSION Dimension, | ||
| 1959 | UINT SampleCount | ||
| 1960 | ) | ||
| 1961 | { | ||
| 1962 | UINT BPU = GetBitsPerUnit(Format); | ||
| 1963 | |||
| 1964 | switch(Dimension) | ||
| 1965 | { | ||
| 1966 | case D3D12_RESOURCE_DIMENSION_UNKNOWN: | ||
| 1967 | case D3D12_RESOURCE_DIMENSION_BUFFER: | ||
| 1968 | case D3D12_RESOURCE_DIMENSION_TEXTURE1D: | ||
| 1969 | { | ||
| 1970 | assert(!IsBlockCompressFormat(Format)); | ||
| 1971 | pTileShape->WidthInTexels = (BPU == 0) ? 4096 : 4096*8 / BPU; | ||
| 1972 | pTileShape->HeightInTexels = 1; | ||
| 1973 | pTileShape->DepthInTexels = 1; | ||
| 1974 | } | ||
| 1975 | break; | ||
| 1976 | case D3D12_RESOURCE_DIMENSION_TEXTURE2D: | ||
| 1977 | { | ||
| 1978 | pTileShape->DepthInTexels = 1; | ||
| 1979 | if (IsBlockCompressFormat(Format)) | ||
| 1980 | { | ||
| 1981 | // Currently only supported block sizes are 64 and 128. | ||
| 1982 | // These equations calculate the size in texels for a tile. It relies on the fact that 16*16*16 blocks fit in a tile if the block size is 128 bits. | ||
| 1983 | assert(BPU == 64 || BPU == 128); | ||
| 1984 | pTileShape->WidthInTexels = 16 * GetWidthAlignment(Format); | ||
| 1985 | pTileShape->HeightInTexels = 16 * GetHeightAlignment(Format); | ||
| 1986 | if (BPU == 64) | ||
| 1987 | { | ||
| 1988 | // If bits per block are 64 we double width so it takes up the full tile size. | ||
| 1989 | // This is only true for BC1 and BC4 | ||
| 1990 | assert((Format >= DXGI_FORMAT_BC1_TYPELESS && Format <= DXGI_FORMAT_BC1_UNORM_SRGB) || | ||
| 1991 | (Format >= DXGI_FORMAT_BC4_TYPELESS && Format <= DXGI_FORMAT_BC4_SNORM)); | ||
| 1992 | pTileShape->WidthInTexels *= 2; | ||
| 1993 | } | ||
| 1994 | } | ||
| 1995 | else | ||
| 1996 | { | ||
| 1997 | if (BPU <= 8) | ||
| 1998 | { | ||
| 1999 | pTileShape->WidthInTexels = 64; | ||
| 2000 | pTileShape->HeightInTexels = 64; | ||
| 2001 | } | ||
| 2002 | else if (BPU <= 16) | ||
| 2003 | { | ||
| 2004 | pTileShape->WidthInTexels = 64; | ||
| 2005 | pTileShape->HeightInTexels = 32; | ||
| 2006 | } | ||
| 2007 | else if (BPU <= 32) | ||
| 2008 | { | ||
| 2009 | pTileShape->WidthInTexels = 32; | ||
| 2010 | pTileShape->HeightInTexels = 32; | ||
| 2011 | } | ||
| 2012 | else if (BPU <= 64) | ||
| 2013 | { | ||
| 2014 | pTileShape->WidthInTexels = 32; | ||
| 2015 | pTileShape->HeightInTexels = 16; | ||
| 2016 | } | ||
| 2017 | else if (BPU <= 128) | ||
| 2018 | { | ||
| 2019 | pTileShape->WidthInTexels = 16; | ||
| 2020 | pTileShape->HeightInTexels = 16; | ||
| 2021 | } | ||
| 2022 | else | ||
| 2023 | { | ||
| 2024 | ASSUME( FALSE ); | ||
| 2025 | } | ||
| 2026 | |||
| 2027 | if (SampleCount <= 1) | ||
| 2028 | { /* Do nothing */ } | ||
| 2029 | else if (SampleCount <= 2) | ||
| 2030 | { | ||
| 2031 | pTileShape->WidthInTexels /= 2; | ||
| 2032 | pTileShape->HeightInTexels /= 1; | ||
| 2033 | } | ||
| 2034 | else if (SampleCount <= 4) | ||
| 2035 | { | ||
| 2036 | pTileShape->WidthInTexels /= 2; | ||
| 2037 | pTileShape->HeightInTexels /= 2; | ||
| 2038 | } | ||
| 2039 | else if (SampleCount <= 8) | ||
| 2040 | { | ||
| 2041 | pTileShape->WidthInTexels /= 4; | ||
| 2042 | pTileShape->HeightInTexels /= 2; | ||
| 2043 | } | ||
| 2044 | else if (SampleCount <= 16) | ||
| 2045 | { | ||
| 2046 | pTileShape->WidthInTexels /= 4; | ||
| 2047 | pTileShape->HeightInTexels /= 4; | ||
| 2048 | } | ||
| 2049 | else | ||
| 2050 | { | ||
| 2051 | ASSUME( FALSE ); | ||
| 2052 | } | ||
| 2053 | |||
| 2054 | assert(GetWidthAlignment(Format) == 1); | ||
| 2055 | assert(GetHeightAlignment(Format) == 1); | ||
| 2056 | assert(GetDepthAlignment(Format) == 1); | ||
| 2057 | } | ||
| 2058 | |||
| 2059 | break; | ||
| 2060 | } | ||
| 2061 | case D3D12_RESOURCE_DIMENSION_TEXTURE3D: | ||
| 2062 | { | ||
| 2063 | if (IsBlockCompressFormat(Format)) | ||
| 2064 | { | ||
| 2065 | // Currently only supported block sizes are 64 and 128. | ||
| 2066 | // These equations calculate the size in texels for a tile. It relies on the fact that 16*16*16 blocks fit in a tile if the block size is 128 bits. | ||
| 2067 | assert(BPU == 64 || BPU == 128); | ||
| 2068 | pTileShape->WidthInTexels = 8 * GetWidthAlignment(Format); | ||
| 2069 | pTileShape->HeightInTexels = 8 * GetHeightAlignment(Format); | ||
| 2070 | pTileShape->DepthInTexels = 4; | ||
| 2071 | if (BPU == 64) | ||
| 2072 | { | ||
| 2073 | // If bits per block are 64 we double width so it takes up the full tile size. | ||
| 2074 | // This is only true for BC1 and BC4 | ||
| 2075 | assert((Format >= DXGI_FORMAT_BC1_TYPELESS && Format <= DXGI_FORMAT_BC1_UNORM_SRGB) || | ||
| 2076 | (Format >= DXGI_FORMAT_BC4_TYPELESS && Format <= DXGI_FORMAT_BC4_SNORM)); | ||
| 2077 | pTileShape->DepthInTexels *= 2; | ||
| 2078 | } | ||
| 2079 | } | ||
| 2080 | else | ||
| 2081 | { | ||
| 2082 | if (BPU <= 8) | ||
| 2083 | { | ||
| 2084 | pTileShape->WidthInTexels = 16; | ||
| 2085 | pTileShape->HeightInTexels = 16; | ||
| 2086 | pTileShape->DepthInTexels = 16; | ||
| 2087 | } | ||
| 2088 | else if (BPU <= 16) | ||
| 2089 | { | ||
| 2090 | pTileShape->WidthInTexels = 16; | ||
| 2091 | pTileShape->HeightInTexels = 16; | ||
| 2092 | pTileShape->DepthInTexels = 8; | ||
| 2093 | } | ||
| 2094 | else if (BPU <= 32) | ||
| 2095 | { | ||
| 2096 | pTileShape->WidthInTexels = 16; | ||
| 2097 | pTileShape->HeightInTexels = 8; | ||
| 2098 | pTileShape->DepthInTexels = 8; | ||
| 2099 | } | ||
| 2100 | else if (BPU <= 64) | ||
| 2101 | { | ||
| 2102 | pTileShape->WidthInTexels = 8; | ||
| 2103 | pTileShape->HeightInTexels = 8; | ||
| 2104 | pTileShape->DepthInTexels = 8; | ||
| 2105 | } | ||
| 2106 | else if (BPU <= 128) | ||
| 2107 | { | ||
| 2108 | pTileShape->WidthInTexels = 8; | ||
| 2109 | pTileShape->HeightInTexels = 8; | ||
| 2110 | pTileShape->DepthInTexels = 4; | ||
| 2111 | } | ||
| 2112 | else | ||
| 2113 | { | ||
| 2114 | ASSUME( FALSE ); | ||
| 2115 | } | ||
| 2116 | |||
| 2117 | assert(GetWidthAlignment(Format) == 1); | ||
| 2118 | assert(GetHeightAlignment(Format) == 1); | ||
| 2119 | assert(GetDepthAlignment(Format) == 1); | ||
| 2120 | } | ||
| 2121 | } | ||
| 2122 | break; | ||
| 2123 | } | ||
| 2124 | } | ||
| 2125 | |||
| 2126 | //---------------------------------------------------------------------------------------------------------------------------------- | ||
| 2127 | // GetPlaneSliceFromViewFormat | ||
| 2128 | // Maps resource format + view format to a plane index for resource formats where the plane index can be inferred from this information. | ||
| 2129 | // For planar formats where the plane index is ambiguous given this information (examples: V208, V408), this function returns 0. | ||
| 2130 | // This function returns 0 for non-planar formats. | ||
| 2131 | UINT8 D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneSliceFromViewFormat( | ||
| 2132 | DXGI_FORMAT ResourceFormat, | ||
| 2133 | DXGI_FORMAT ViewFormat | ||
| 2134 | ) | ||
| 2135 | { | ||
| 2136 | switch(GetParentFormat(ResourceFormat)) | ||
| 2137 | { | ||
| 2138 | case DXGI_FORMAT_R24G8_TYPELESS: | ||
| 2139 | switch(ViewFormat) | ||
| 2140 | { | ||
| 2141 | case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: | ||
| 2142 | return 0; | ||
| 2143 | case DXGI_FORMAT_X24_TYPELESS_G8_UINT: | ||
| 2144 | return 1; | ||
| 2145 | default: | ||
| 2146 | ASSUME( false ); | ||
| 2147 | } | ||
| 2148 | break; | ||
| 2149 | case DXGI_FORMAT_R32G8X24_TYPELESS: | ||
| 2150 | switch(ViewFormat) | ||
| 2151 | { | ||
| 2152 | case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: | ||
| 2153 | return 0; | ||
| 2154 | case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: | ||
| 2155 | return 1; | ||
| 2156 | default: | ||
| 2157 | ASSUME( false ); | ||
| 2158 | } | ||
| 2159 | break; | ||
| 2160 | case DXGI_FORMAT_NV12: | ||
| 2161 | case DXGI_FORMAT_NV11: | ||
| 2162 | case DXGI_FORMAT_P208: | ||
| 2163 | switch(ViewFormat) | ||
| 2164 | { | ||
| 2165 | case DXGI_FORMAT_R8_UNORM: | ||
| 2166 | case DXGI_FORMAT_R8_UINT: | ||
| 2167 | return 0; | ||
| 2168 | case DXGI_FORMAT_R8G8_UNORM: | ||
| 2169 | case DXGI_FORMAT_R8G8_UINT: | ||
| 2170 | return 1; | ||
| 2171 | default: | ||
| 2172 | ASSUME( false ); | ||
| 2173 | } | ||
| 2174 | break; | ||
| 2175 | case DXGI_FORMAT_P016: | ||
| 2176 | case DXGI_FORMAT_P010: | ||
| 2177 | switch(ViewFormat) | ||
| 2178 | { | ||
| 2179 | case DXGI_FORMAT_R16_UNORM: | ||
| 2180 | case DXGI_FORMAT_R16_UINT: | ||
| 2181 | return 0; | ||
| 2182 | case DXGI_FORMAT_R16G16_UNORM: | ||
| 2183 | case DXGI_FORMAT_R16G16_UINT: | ||
| 2184 | case DXGI_FORMAT_R32_UINT: | ||
| 2185 | return 1; | ||
| 2186 | default: | ||
| 2187 | ASSUME( false ); | ||
| 2188 | } | ||
| 2189 | break; | ||
| 2190 | default: | ||
| 2191 | break; | ||
| 2192 | } | ||
| 2193 | return 0; | ||
| 2194 | } | ||
| 2195 | |||
| 2196 | //---------------------------------------------------------------------------------------------------------------------------------- | ||
| 2197 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneSubsampledSizeAndFormatForCopyableLayout( | ||
| 2198 | UINT PlaneSlice, | ||
| 2199 | DXGI_FORMAT Format, | ||
| 2200 | UINT Width, | ||
| 2201 | UINT Height, | ||
| 2202 | _Out_ DXGI_FORMAT& PlaneFormat, | ||
| 2203 | _Out_ UINT& MinPlanePitchWidth, | ||
| 2204 | _Out_ UINT& PlaneWidth, | ||
| 2205 | _Out_ UINT& PlaneHeight) | ||
| 2206 | { | ||
| 2207 | DXGI_FORMAT ParentFormat = GetParentFormat(Format); | ||
| 2208 | |||
| 2209 | if (Planar(ParentFormat)) | ||
| 2210 | { | ||
| 2211 | switch (ParentFormat) | ||
| 2212 | { | ||
| 2213 | // YCbCr 4:2:0 | ||
| 2214 | case DXGI_FORMAT_NV12: | ||
| 2215 | switch(PlaneSlice) | ||
| 2216 | { | ||
| 2217 | case 0: | ||
| 2218 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2219 | PlaneWidth = Width; | ||
| 2220 | PlaneHeight = Height; | ||
| 2221 | break; | ||
| 2222 | case 1: | ||
| 2223 | PlaneFormat = DXGI_FORMAT_R8G8_TYPELESS; | ||
| 2224 | PlaneWidth = (Width + 1) >> 1; | ||
| 2225 | PlaneHeight = (Height + 1) >> 1; | ||
| 2226 | break; | ||
| 2227 | default: | ||
| 2228 | ASSUME(FALSE); | ||
| 2229 | }; | ||
| 2230 | |||
| 2231 | MinPlanePitchWidth = PlaneWidth; | ||
| 2232 | break; | ||
| 2233 | |||
| 2234 | case DXGI_FORMAT_P010: | ||
| 2235 | case DXGI_FORMAT_P016: | ||
| 2236 | switch(PlaneSlice) | ||
| 2237 | { | ||
| 2238 | case 0: | ||
| 2239 | PlaneFormat = DXGI_FORMAT_R16_TYPELESS; | ||
| 2240 | PlaneWidth = Width; | ||
| 2241 | PlaneHeight = Height; | ||
| 2242 | break; | ||
| 2243 | case 1: | ||
| 2244 | PlaneFormat = DXGI_FORMAT_R16G16_TYPELESS; | ||
| 2245 | PlaneWidth = (Width + 1) >> 1; | ||
| 2246 | PlaneHeight = (Height + 1) >> 1; | ||
| 2247 | break; | ||
| 2248 | default: | ||
| 2249 | ASSUME(FALSE); | ||
| 2250 | }; | ||
| 2251 | |||
| 2252 | MinPlanePitchWidth = PlaneWidth; | ||
| 2253 | break; | ||
| 2254 | |||
| 2255 | // YCbCr 4:2:2 | ||
| 2256 | case DXGI_FORMAT_P208: | ||
| 2257 | switch(PlaneSlice) | ||
| 2258 | { | ||
| 2259 | case 0: | ||
| 2260 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2261 | PlaneWidth = Width; | ||
| 2262 | PlaneHeight = Height; | ||
| 2263 | break; | ||
| 2264 | case 1: | ||
| 2265 | PlaneFormat = DXGI_FORMAT_R8G8_TYPELESS; | ||
| 2266 | PlaneWidth = (Width + 1) >> 1; | ||
| 2267 | PlaneHeight = Height; | ||
| 2268 | break; | ||
| 2269 | default: | ||
| 2270 | ASSUME(FALSE); | ||
| 2271 | }; | ||
| 2272 | |||
| 2273 | MinPlanePitchWidth = PlaneWidth; | ||
| 2274 | break; | ||
| 2275 | |||
| 2276 | // YCbCr 4:4:0 | ||
| 2277 | case DXGI_FORMAT_V208: | ||
| 2278 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2279 | switch(PlaneSlice) | ||
| 2280 | { | ||
| 2281 | case 0: | ||
| 2282 | PlaneWidth = Width; | ||
| 2283 | PlaneHeight = Height; | ||
| 2284 | break; | ||
| 2285 | case 1: | ||
| 2286 | case 2: | ||
| 2287 | PlaneWidth = Width; | ||
| 2288 | PlaneHeight = (Height + 1) >> 1; | ||
| 2289 | break; | ||
| 2290 | default: | ||
| 2291 | ASSUME(FALSE); | ||
| 2292 | }; | ||
| 2293 | |||
| 2294 | MinPlanePitchWidth = PlaneWidth; | ||
| 2295 | break; | ||
| 2296 | |||
| 2297 | // YCbCr 4:4:4 | ||
| 2298 | case DXGI_FORMAT_V408: | ||
| 2299 | |||
| 2300 | switch(PlaneSlice) | ||
| 2301 | { | ||
| 2302 | case 0: | ||
| 2303 | case 1: | ||
| 2304 | case 2: | ||
| 2305 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2306 | PlaneWidth = Width; | ||
| 2307 | PlaneHeight = Height; | ||
| 2308 | MinPlanePitchWidth = PlaneWidth; | ||
| 2309 | break; | ||
| 2310 | default: | ||
| 2311 | ASSUME(FALSE); | ||
| 2312 | }; | ||
| 2313 | break; | ||
| 2314 | |||
| 2315 | // YCbCr 4:1:1 | ||
| 2316 | case DXGI_FORMAT_NV11: | ||
| 2317 | switch(PlaneSlice) | ||
| 2318 | { | ||
| 2319 | case 0: | ||
| 2320 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2321 | PlaneWidth = Width; | ||
| 2322 | PlaneHeight = Height; | ||
| 2323 | MinPlanePitchWidth = Width; | ||
| 2324 | break; | ||
| 2325 | case 1: | ||
| 2326 | PlaneFormat = DXGI_FORMAT_R8G8_TYPELESS; | ||
| 2327 | PlaneWidth = (Width + 3) >> 2; | ||
| 2328 | PlaneHeight = Height; | ||
| 2329 | |||
| 2330 | // NV11 has unused padding to the right of the chroma plane in the RowMajor (linear) copyable layout. | ||
| 2331 | MinPlanePitchWidth = (Width + 1) >> 1; | ||
| 2332 | break; | ||
| 2333 | default: | ||
| 2334 | ASSUME(FALSE); | ||
| 2335 | }; | ||
| 2336 | |||
| 2337 | break; | ||
| 2338 | |||
| 2339 | case DXGI_FORMAT_R32G8X24_TYPELESS: | ||
| 2340 | case DXGI_FORMAT_R24G8_TYPELESS: | ||
| 2341 | switch(PlaneSlice) | ||
| 2342 | { | ||
| 2343 | case 0: | ||
| 2344 | PlaneFormat = DXGI_FORMAT_R32_TYPELESS; | ||
| 2345 | PlaneWidth = Width; | ||
| 2346 | PlaneHeight = Height; | ||
| 2347 | MinPlanePitchWidth = Width; | ||
| 2348 | break; | ||
| 2349 | case 1: | ||
| 2350 | PlaneFormat = DXGI_FORMAT_R8_TYPELESS; | ||
| 2351 | PlaneWidth = Width; | ||
| 2352 | PlaneHeight = Height; | ||
| 2353 | MinPlanePitchWidth = Width; | ||
| 2354 | break; | ||
| 2355 | default: | ||
| 2356 | ASSUME(FALSE); | ||
| 2357 | }; | ||
| 2358 | break; | ||
| 2359 | |||
| 2360 | default: | ||
| 2361 | ASSUME( FALSE ); | ||
| 2362 | }; | ||
| 2363 | } | ||
| 2364 | else | ||
| 2365 | { | ||
| 2366 | assert(PlaneSlice == 0); | ||
| 2367 | PlaneFormat = Format; | ||
| 2368 | PlaneWidth = Width; | ||
| 2369 | PlaneHeight = Height; | ||
| 2370 | MinPlanePitchWidth = PlaneWidth; | ||
| 2371 | } | ||
| 2372 | } | ||
| 2373 | |||
| 2374 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2375 | // GetPlaneCount | ||
| 2376 | UINT8 D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetPlaneCount(DXGI_FORMAT Format) | ||
| 2377 | { | ||
| 2378 | switch( GetParentFormat(Format) ) | ||
| 2379 | { | ||
| 2380 | case DXGI_FORMAT_NV12: | ||
| 2381 | case DXGI_FORMAT_NV11: | ||
| 2382 | case DXGI_FORMAT_P208: | ||
| 2383 | case DXGI_FORMAT_P016: | ||
| 2384 | case DXGI_FORMAT_P010: | ||
| 2385 | case DXGI_FORMAT_R24G8_TYPELESS: | ||
| 2386 | case DXGI_FORMAT_R32G8X24_TYPELESS: | ||
| 2387 | return 2; | ||
| 2388 | case DXGI_FORMAT_V208: | ||
| 2389 | case DXGI_FORMAT_V408: | ||
| 2390 | return 3; | ||
| 2391 | default: | ||
| 2392 | return 1; | ||
| 2393 | } | ||
| 2394 | } | ||
| 2395 | |||
| 2396 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2397 | void D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetMipDimensions(UINT8 mipSlice, _Inout_ UINT64 *pWidth, _Inout_opt_ UINT64 *pHeight, _Inout_opt_ UINT64 *pDepth) | ||
| 2398 | { | ||
| 2399 | UINT denominator = (1 << mipSlice); // 2 ^ subresource | ||
| 2400 | UINT64 mipWidth = *pWidth / denominator; | ||
| 2401 | UINT64 mipHeight = pHeight ? *pHeight / denominator : 1; | ||
| 2402 | UINT64 mipDepth = pDepth ? *pDepth / denominator : 1; | ||
| 2403 | |||
| 2404 | // Adjust dimensions for degenerate mips | ||
| 2405 | if(mipHeight == 0 ) | ||
| 2406 | mipHeight = 1; | ||
| 2407 | if(mipWidth == 0 ) | ||
| 2408 | mipWidth = 1; | ||
| 2409 | if(mipDepth == 0) | ||
| 2410 | mipDepth = 1; | ||
| 2411 | |||
| 2412 | *pWidth = mipWidth; | ||
| 2413 | if(pHeight) *pHeight = mipHeight; | ||
| 2414 | if(pDepth) *pDepth = mipDepth; | ||
| 2415 | } | ||
| 2416 | |||
| 2417 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2418 | // DX9VertexOrIndexFormat | ||
| 2419 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::DX9VertexOrIndexFormat(DXGI_FORMAT Format) | ||
| 2420 | { | ||
| 2421 | return s_FormatDetail[D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndexThrow( Format )].bDX9VertexOrIndexFormat; | ||
| 2422 | } | ||
| 2423 | |||
| 2424 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2425 | // DX9TextureFormat | ||
| 2426 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::DX9TextureFormat(DXGI_FORMAT Format) | ||
| 2427 | { | ||
| 2428 | return s_FormatDetail[D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndexThrow( Format )].bDX9TextureFormat; | ||
| 2429 | } | ||
| 2430 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2431 | // FloatNormTextureFormat | ||
| 2432 | BOOL D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FloatNormTextureFormat(DXGI_FORMAT Format) | ||
| 2433 | { | ||
| 2434 | return s_FormatDetail[D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::GetDetailTableIndexThrow( Format )].bFloatNormFormat; | ||
| 2435 | } | ||
| 2436 | |||
| 2437 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2438 | // ValidCastToR32UAV | ||
| 2439 | // | ||
| 2440 | // D3D11 has a limitation on typed UAVs (e.g. Texture1D/2D/3D) whereby the only format that can be read is R32_*. Lots of formats | ||
| 2441 | // can be written though, with type conversion (e.g. R8G8B8A8_*). If an API user wants to do image processing in-place, in either | ||
| 2442 | // the Compute Shader or the Pixel Shader, the only format available is R32_* (since it can be read and written at the same time). | ||
| 2443 | // | ||
| 2444 | // We were able to allow resources (Texture1D/2D/3D), created with a format from a small set of families that have 32 bits per element | ||
| 2445 | // (such as R8G8B8A8_TYPELESS), to be cast to R32_* when creating a UAV. This means the Compute Shader or Pixel Shader can | ||
| 2446 | // do simultaneous read+write on the resource when bound as an R32_* UAV, with the caveat that the shader code has to do manual | ||
| 2447 | // type conversion manually, but later on the resource can be used as an SRV or RT as the desired type (e.g. R8G8B8A8_UNORM), and | ||
| 2448 | // thus have access to filtering/blending where the hardware knows what the format is. | ||
| 2449 | // | ||
| 2450 | // If we didn't have this ability to cast some formats to R32_* UAVs, applications would have to keep an extra allocation around | ||
| 2451 | // and do a rendering pass that copies from the R32_* UAV to whatever typed resource they really wanted. For formats not included | ||
| 2452 | // in this list, such as any format that doesn't have 32-bits per component, as well as some 32-bit per component formats like | ||
| 2453 | // R24G8 or R11G11B10_FLOAT there is no alternative for an application but to do the extra copy as mentioned, or avoid in-place | ||
| 2454 | // image editing in favor of ping-ponging between buffers with multiple passes. | ||
| 2455 | // | ||
| 2456 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::ValidCastToR32UAV(DXGI_FORMAT from, DXGI_FORMAT to) | ||
| 2457 | { | ||
| 2458 | // Allow casting of 32 bit formats to R32_* | ||
| 2459 | if( | ||
| 2460 | ((to == DXGI_FORMAT_R32_UINT)||(to == DXGI_FORMAT_R32_SINT)||(to == DXGI_FORMAT_R32_FLOAT)) | ||
| 2461 | && | ||
| 2462 | ( | ||
| 2463 | (from == DXGI_FORMAT_R10G10B10A2_TYPELESS) || | ||
| 2464 | (from == DXGI_FORMAT_R8G8B8A8_TYPELESS) || | ||
| 2465 | (from == DXGI_FORMAT_B8G8R8A8_TYPELESS) || | ||
| 2466 | (from == DXGI_FORMAT_B8G8R8X8_TYPELESS) || | ||
| 2467 | (from == DXGI_FORMAT_R16G16_TYPELESS) || | ||
| 2468 | (from == DXGI_FORMAT_R32_TYPELESS) | ||
| 2469 | ) | ||
| 2470 | ) | ||
| 2471 | { | ||
| 2472 | return true; | ||
| 2473 | } | ||
| 2474 | return false; | ||
| 2475 | } | ||
| 2476 | |||
| 2477 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2478 | // IsSupportedTextureDisplayableFormat | ||
| 2479 | // | ||
| 2480 | // List of formats associated with Feature_D3D1XDisplayable | ||
| 2481 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::IsSupportedTextureDisplayableFormat | ||
| 2482 | ( DXGI_FORMAT Format | ||
| 2483 | , bool bMediaFormatOnly | ||
| 2484 | ) | ||
| 2485 | { | ||
| 2486 | if (bMediaFormatOnly) | ||
| 2487 | { | ||
| 2488 | return (false | ||
| 2489 | || ( Format == DXGI_FORMAT_NV12 | ||
| 2490 | || Format == DXGI_FORMAT_YUY2 | ||
| 2491 | ) | ||
| 2492 | ); | ||
| 2493 | } | ||
| 2494 | else | ||
| 2495 | { | ||
| 2496 | return (false // eases evolution | ||
| 2497 | || ( Format == DXGI_FORMAT_B8G8R8A8_UNORM | ||
| 2498 | || Format == DXGI_FORMAT_R8G8B8A8_UNORM | ||
| 2499 | || Format == DXGI_FORMAT_R16G16B16A16_FLOAT | ||
| 2500 | || Format == DXGI_FORMAT_R10G10B10A2_UNORM | ||
| 2501 | || Format == DXGI_FORMAT_NV12 | ||
| 2502 | || Format == DXGI_FORMAT_YUY2 | ||
| 2503 | ) | ||
| 2504 | ); | ||
| 2505 | } | ||
| 2506 | } | ||
| 2507 | |||
| 2508 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2509 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::FloatAndNotFloatFormats(DXGI_FORMAT FormatA, DXGI_FORMAT FormatB) | ||
| 2510 | { | ||
| 2511 | UINT NumComponents = GetMinNumComponentsInFormats(FormatA, FormatB); | ||
| 2512 | for (UINT c = 0; c < NumComponents; c++) | ||
| 2513 | { | ||
| 2514 | D3D_FORMAT_COMPONENT_INTERPRETATION fciA = GetFormatComponentInterpretation(FormatA, c); | ||
| 2515 | D3D_FORMAT_COMPONENT_INTERPRETATION fciB = GetFormatComponentInterpretation(FormatB, c); | ||
| 2516 | if ((fciA != fciB) && ((fciA == D3DFCI_FLOAT) || (fciB == D3DFCI_FLOAT))) | ||
| 2517 | { | ||
| 2518 | return true; | ||
| 2519 | } | ||
| 2520 | } | ||
| 2521 | return false; | ||
| 2522 | } | ||
| 2523 | |||
| 2524 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2525 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::SNORMAndUNORMFormats(DXGI_FORMAT FormatA, DXGI_FORMAT FormatB) | ||
| 2526 | { | ||
| 2527 | UINT NumComponents = GetMinNumComponentsInFormats(FormatA, FormatB); | ||
| 2528 | for (UINT c = 0; c < NumComponents; c++) | ||
| 2529 | { | ||
| 2530 | D3D_FORMAT_COMPONENT_INTERPRETATION fciA = GetFormatComponentInterpretation(FormatA, c); | ||
| 2531 | D3D_FORMAT_COMPONENT_INTERPRETATION fciB = GetFormatComponentInterpretation(FormatB, c); | ||
| 2532 | if (((fciA == D3DFCI_SNORM) && (fciB == D3DFCI_UNORM)) || | ||
| 2533 | ((fciB == D3DFCI_SNORM) && (fciA == D3DFCI_UNORM))) | ||
| 2534 | { | ||
| 2535 | return true; | ||
| 2536 | } | ||
| 2537 | } | ||
| 2538 | return false; | ||
| 2539 | } | ||
| 2540 | |||
| 2541 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2542 | // Formats allowed by runtime for decode histogram. | ||
| 2543 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::DecodeHistogramAllowedForOutputFormatSupport(DXGI_FORMAT Format) | ||
| 2544 | { | ||
| 2545 | return ( | ||
| 2546 | /* YUV 4:2:0 */ | ||
| 2547 | Format == DXGI_FORMAT_NV12 | ||
| 2548 | || Format == DXGI_FORMAT_P010 | ||
| 2549 | || Format == DXGI_FORMAT_P016 | ||
| 2550 | /* YUV 4:2:2 */ | ||
| 2551 | || Format == DXGI_FORMAT_YUY2 | ||
| 2552 | || Format == DXGI_FORMAT_Y210 | ||
| 2553 | || Format == DXGI_FORMAT_Y216 | ||
| 2554 | /* YUV 4:4:4 */ | ||
| 2555 | || Format == DXGI_FORMAT_AYUV | ||
| 2556 | || Format == DXGI_FORMAT_Y410 | ||
| 2557 | || Format == DXGI_FORMAT_Y416 | ||
| 2558 | ); | ||
| 2559 | } | ||
| 2560 | |||
| 2561 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2562 | // Formats allowed by runtime for decode histogram. Scopes to tested formats. | ||
| 2563 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::MotionEstimatorAllowedInputFormat(DXGI_FORMAT Format) | ||
| 2564 | { | ||
| 2565 | return Format == DXGI_FORMAT_NV12; | ||
| 2566 | } | ||
| 2567 | |||
| 2568 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2569 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::SupportsDepth(DXGI_FORMAT Format) | ||
| 2570 | { | ||
| 2571 | // If the number of bits associated with depth in the format is greater then 0, then the format supports depth | ||
| 2572 | return (GetComponentName(Format, 0) == D3DFCN_D); | ||
| 2573 | } | ||
| 2574 | |||
| 2575 | //--------------------------------------------------------------------------------------------------------------------------------- | ||
| 2576 | bool D3D12_PROPERTY_LAYOUT_FORMAT_TABLE::SupportsStencil(DXGI_FORMAT Format) | ||
| 2577 | { | ||
| 2578 | // If the number of bits associated with stencil in the format is greater then 0, then the format supports stencil | ||
| 2579 | return GetBitsPerStencil(Format) > 0; | ||
| 2580 | } | ||
| 2581 | |||
| 2582 | #undef R | ||
| 2583 | #undef G | ||
| 2584 | #undef B | ||
| 2585 | #undef A | ||
| 2586 | #undef D | ||
| 2587 | #undef S | ||
| 2588 | #undef X | ||
| 2589 | |||
| 2590 | #undef _TYPELESS | ||
| 2591 | #undef _FLOAT | ||
| 2592 | #undef _SNORM | ||
| 2593 | #undef _UNORM | ||
| 2594 | #undef _SINT | ||
| 2595 | #undef _UINT | ||
| 2596 | #undef _UNORM_SRGB | ||
| 2597 | #undef _FIXED_2_8 | ||
| 2598 | |||
| 2599 | #endif // D3D12_SDK_VERSION >= 606 | ||
| 2600 | |||
| 2601 | |||
