diff options
| author | 3gg <3gg@shellblade.net> | 2025-12-02 16:39:36 -0800 |
|---|---|---|
| committer | 3gg <3gg@shellblade.net> | 2025-12-02 16:39:36 -0800 |
| commit | 6c8ae19be66cee247980a48e736a4e05d14de179 (patch) | |
| tree | d860767907bf0cbe17ec66422e11bea700cf56d9 /contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h | |
| parent | 8f594c8ebd11f0e5f8a0c6369c3fe7383d250cbe (diff) | |
Diffstat (limited to 'contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h')
| -rw-r--r-- | contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h | 2570 |
1 files changed, 2570 insertions, 0 deletions
diff --git a/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h new file mode 100644 index 0000000..579ecc8 --- /dev/null +++ b/contrib/DirectX-Headers-1.618.2/include/directx/d3dx12_state_object.h | |||
| @@ -0,0 +1,2570 @@ | |||
| 1 | //********************************************************* | ||
| 2 | // | ||
| 3 | // Copyright (c) Microsoft Corporation. | ||
| 4 | // Licensed under the MIT License (MIT). | ||
| 5 | // | ||
| 6 | //********************************************************* | ||
| 7 | |||
| 8 | #pragma once | ||
| 9 | |||
| 10 | #ifndef __cplusplus | ||
| 11 | #error D3DX12 requires C++ | ||
| 12 | #endif | ||
| 13 | |||
| 14 | #include "d3dx12_default.h" | ||
| 15 | #include "d3d12.h" | ||
| 16 | #include "d3dx12_core.h" | ||
| 17 | |||
| 18 | //================================================================================================ | ||
| 19 | // D3DX12 State Object Creation Helpers | ||
| 20 | // | ||
| 21 | // Helper classes for creating new style state objects out of an arbitrary set of subobjects. | ||
| 22 | // Uses STL | ||
| 23 | // | ||
| 24 | // Start by instantiating CD3DX12_STATE_OBJECT_DESC (see its public methods). | ||
| 25 | // One of its methods is CreateSubobject(), which has a comment showing a couple of options for | ||
| 26 | // defining subobjects using the helper classes for each subobject (CD3DX12_DXIL_LIBRARY_SUBOBJECT | ||
| 27 | // etc.). The subobject helpers each have methods specific to the subobject for configuring its | ||
| 28 | // contents. | ||
| 29 | // | ||
| 30 | //================================================================================================ | ||
| 31 | #include <list> | ||
| 32 | #include <forward_list> | ||
| 33 | #include <vector> | ||
| 34 | #include <memory> | ||
| 35 | #include <string> | ||
| 36 | #include <vector> | ||
| 37 | #ifndef D3DX12_USE_ATL | ||
| 38 | #include <wrl/client.h> | ||
| 39 | #define D3DX12_COM_PTR Microsoft::WRL::ComPtr | ||
| 40 | #define D3DX12_COM_PTR_GET(x) x.Get() | ||
| 41 | #define D3DX12_COM_PTR_ADDRESSOF(x) x.GetAddressOf() | ||
| 42 | #else | ||
| 43 | #include <atlbase.h> | ||
| 44 | #define D3DX12_COM_PTR ATL::CComPtr | ||
| 45 | #define D3DX12_COM_PTR_GET(x) x.p | ||
| 46 | #define D3DX12_COM_PTR_ADDRESSOF(x) &x.p | ||
| 47 | #endif | ||
| 48 | |||
| 49 | //------------------------------------------------------------------------------------------------ | ||
| 50 | class CD3DX12_STATE_OBJECT_DESC | ||
| 51 | { | ||
| 52 | public: | ||
| 53 | CD3DX12_STATE_OBJECT_DESC() noexcept | ||
| 54 | { | ||
| 55 | Init(D3D12_STATE_OBJECT_TYPE_COLLECTION); | ||
| 56 | } | ||
| 57 | CD3DX12_STATE_OBJECT_DESC(D3D12_STATE_OBJECT_TYPE Type) noexcept | ||
| 58 | { | ||
| 59 | Init(Type); | ||
| 60 | } | ||
| 61 | void SetStateObjectType(D3D12_STATE_OBJECT_TYPE Type) noexcept { m_Desc.Type = Type; } | ||
| 62 | CD3DX12_STATE_OBJECT_DESC(const CD3DX12_STATE_OBJECT_DESC& other) = delete; | ||
| 63 | CD3DX12_STATE_OBJECT_DESC& operator=(const CD3DX12_STATE_OBJECT_DESC& other) = delete; | ||
| 64 | CD3DX12_STATE_OBJECT_DESC(CD3DX12_STATE_OBJECT_DESC&& other) = default; | ||
| 65 | CD3DX12_STATE_OBJECT_DESC& operator=(CD3DX12_STATE_OBJECT_DESC&& other) = default; | ||
| 66 | operator const D3D12_STATE_OBJECT_DESC& () | ||
| 67 | { | ||
| 68 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 69 | m_RepointedSubobjectVectors.clear(); | ||
| 70 | m_RepointedPrograms.clear(); | ||
| 71 | #endif | ||
| 72 | m_RepointedAssociations.clear(); | ||
| 73 | m_SubobjectArray.clear(); | ||
| 74 | m_SubobjectArray.reserve(m_Desc.NumSubobjects); | ||
| 75 | // Flatten subobjects into an array (each flattened subobject still has a | ||
| 76 | // member that's a pointer to its desc that's not flattened) | ||
| 77 | for (auto Iter = m_SubobjectList.begin(); | ||
| 78 | Iter != m_SubobjectList.end(); Iter++) | ||
| 79 | { | ||
| 80 | m_SubobjectArray.push_back(*Iter); | ||
| 81 | // Store new location in array so we can redirect pointers contained in subobjects | ||
| 82 | Iter->pSubobjectArrayLocation = &m_SubobjectArray.back(); | ||
| 83 | } | ||
| 84 | // For subobjects with pointer fields, create a new copy of those subobject definitions | ||
| 85 | // with fixed pointers | ||
| 86 | for (UINT i = 0; i < m_Desc.NumSubobjects; i++) | ||
| 87 | { | ||
| 88 | if (m_SubobjectArray[i].Type == D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION) | ||
| 89 | { | ||
| 90 | auto pOriginalSubobjectAssociation = | ||
| 91 | static_cast<const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION*>(m_SubobjectArray[i].pDesc); | ||
| 92 | D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION Repointed = *pOriginalSubobjectAssociation; | ||
| 93 | auto pWrapper = | ||
| 94 | static_cast<const SUBOBJECT_WRAPPER*>(pOriginalSubobjectAssociation->pSubobjectToAssociate); | ||
| 95 | Repointed.pSubobjectToAssociate = pWrapper->pSubobjectArrayLocation; | ||
| 96 | m_RepointedAssociations.push_back(Repointed); | ||
| 97 | m_SubobjectArray[i].pDesc = &m_RepointedAssociations.back(); | ||
| 98 | } | ||
| 99 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 100 | else if (m_SubobjectArray[i].Type == D3D12_STATE_SUBOBJECT_TYPE_GENERIC_PROGRAM) | ||
| 101 | { | ||
| 102 | auto originalGenericProgramDesc = | ||
| 103 | static_cast<const D3D12_GENERIC_PROGRAM_DESC*>(m_SubobjectArray[i].pDesc); | ||
| 104 | D3D12_GENERIC_PROGRAM_DESC Repointed = *originalGenericProgramDesc; | ||
| 105 | if (originalGenericProgramDesc->NumSubobjects > 0) | ||
| 106 | { | ||
| 107 | m_RepointedSubobjectVectors.emplace_back(std::vector<const D3D12_STATE_SUBOBJECT*>()); | ||
| 108 | std::vector<D3D12_STATE_SUBOBJECT const*>& repointedGenericProgramSubobjects = m_RepointedSubobjectVectors.back(); | ||
| 109 | repointedGenericProgramSubobjects.resize(originalGenericProgramDesc->NumSubobjects); | ||
| 110 | for (UINT s = 0; s < originalGenericProgramDesc->NumSubobjects; s++) | ||
| 111 | { | ||
| 112 | auto pWrapper = | ||
| 113 | static_cast<const SUBOBJECT_WRAPPER*>(originalGenericProgramDesc->ppSubobjects[s]); | ||
| 114 | repointedGenericProgramSubobjects[s] = pWrapper->pSubobjectArrayLocation; | ||
| 115 | } | ||
| 116 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 117 | Repointed.ppSubobjects = &repointedGenericProgramSubobjects[0]; | ||
| 118 | } | ||
| 119 | m_RepointedPrograms.push_back(Repointed); | ||
| 120 | m_SubobjectArray[i].pDesc = &m_RepointedPrograms.back(); | ||
| 121 | } | ||
| 122 | #endif | ||
| 123 | } | ||
| 124 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 125 | m_Desc.pSubobjects = m_Desc.NumSubobjects ? &m_SubobjectArray[0] : nullptr; | ||
| 126 | return m_Desc; | ||
| 127 | } | ||
| 128 | operator const D3D12_STATE_OBJECT_DESC* () | ||
| 129 | { | ||
| 130 | // Cast calls the above final preparation work | ||
| 131 | return &static_cast<const D3D12_STATE_OBJECT_DESC&>(*this); | ||
| 132 | } | ||
| 133 | |||
| 134 | // CreateSubobject creates a sububject helper (e.g. CD3DX12_HIT_GROUP_SUBOBJECT) | ||
| 135 | // whose lifetime is owned by this class. | ||
| 136 | // e.g. | ||
| 137 | // | ||
| 138 | // CD3DX12_STATE_OBJECT_DESC Collection1(D3D12_STATE_OBJECT_TYPE_COLLECTION); | ||
| 139 | // auto Lib0 = Collection1.CreateSubobject<CD3DX12_DXIL_LIBRARY_SUBOBJECT>(); | ||
| 140 | // Lib0->SetDXILLibrary(&pMyAppDxilLibs[0]); | ||
| 141 | // Lib0->DefineExport(L"rayGenShader0"); // in practice these export listings might be | ||
| 142 | // // data/engine driven | ||
| 143 | // etc. | ||
| 144 | // | ||
| 145 | // Alternatively, users can instantiate sububject helpers explicitly, such as via local | ||
| 146 | // variables instead, passing the state object desc that should point to it into the helper | ||
| 147 | // constructor (or call mySubobjectHelper.AddToStateObject(Collection1)). | ||
| 148 | // In this alternative scenario, the user must keep the subobject alive as long as the state | ||
| 149 | // object it is associated with is alive, else its pointer references will be stale. | ||
| 150 | // e.g. | ||
| 151 | // | ||
| 152 | // CD3DX12_STATE_OBJECT_DESC RaytracingState2(D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE); | ||
| 153 | // CD3DX12_DXIL_LIBRARY_SUBOBJECT LibA(RaytracingState2); | ||
| 154 | // LibA.SetDXILLibrary(&pMyAppDxilLibs[4]); // not manually specifying exports | ||
| 155 | // // - meaning all exports in the libraries | ||
| 156 | // // are exported | ||
| 157 | // etc. | ||
| 158 | |||
| 159 | template<typename T> | ||
| 160 | T* CreateSubobject() | ||
| 161 | { | ||
| 162 | T* pSubobject = new T(*this); | ||
| 163 | m_OwnedSubobjectHelpers.emplace_back(pSubobject); | ||
| 164 | return pSubobject; | ||
| 165 | } | ||
| 166 | |||
| 167 | template<typename T, typename U> | ||
| 168 | T* CreateSubobject(U&& arg) | ||
| 169 | { | ||
| 170 | T* pSubobject = new T(std::forward<U>(arg), *this); | ||
| 171 | m_OwnedSubobjectHelpers.emplace_back(pSubobject); | ||
| 172 | return pSubobject; | ||
| 173 | } | ||
| 174 | |||
| 175 | private: | ||
| 176 | D3D12_STATE_SUBOBJECT* TrackSubobject(D3D12_STATE_SUBOBJECT_TYPE Type, void* pDesc) | ||
| 177 | { | ||
| 178 | SUBOBJECT_WRAPPER Subobject; | ||
| 179 | Subobject.pSubobjectArrayLocation = nullptr; | ||
| 180 | Subobject.Type = Type; | ||
| 181 | Subobject.pDesc = pDesc; | ||
| 182 | m_SubobjectList.push_back(Subobject); | ||
| 183 | m_Desc.NumSubobjects++; | ||
| 184 | return &m_SubobjectList.back(); | ||
| 185 | } | ||
| 186 | void Init(D3D12_STATE_OBJECT_TYPE Type) noexcept | ||
| 187 | { | ||
| 188 | SetStateObjectType(Type); | ||
| 189 | m_Desc.pSubobjects = nullptr; | ||
| 190 | m_Desc.NumSubobjects = 0; | ||
| 191 | m_SubobjectList.clear(); | ||
| 192 | m_SubobjectArray.clear(); | ||
| 193 | m_RepointedAssociations.clear(); | ||
| 194 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 195 | m_RepointedSubobjectVectors.clear(); | ||
| 196 | m_RepointedPrograms.clear(); | ||
| 197 | #endif | ||
| 198 | } | ||
| 199 | typedef struct SUBOBJECT_WRAPPER : public D3D12_STATE_SUBOBJECT | ||
| 200 | { | ||
| 201 | D3D12_STATE_SUBOBJECT* pSubobjectArrayLocation; // new location when flattened into array | ||
| 202 | // for repointing pointers in subobjects | ||
| 203 | } SUBOBJECT_WRAPPER; | ||
| 204 | D3D12_STATE_OBJECT_DESC m_Desc; | ||
| 205 | std::list<SUBOBJECT_WRAPPER> m_SubobjectList; // Pointers to list nodes handed out so | ||
| 206 | // these can be edited live | ||
| 207 | std::vector<D3D12_STATE_SUBOBJECT> m_SubobjectArray; // Built at the end, copying list contents | ||
| 208 | |||
| 209 | std::list<D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION> | ||
| 210 | m_RepointedAssociations; // subobject type that contains pointers to other subobjects, | ||
| 211 | // repointed to flattened array | ||
| 212 | |||
| 213 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 214 | std::list<std::vector<D3D12_STATE_SUBOBJECT const*>> | ||
| 215 | m_RepointedSubobjectVectors; | ||
| 216 | std::list<D3D12_GENERIC_PROGRAM_DESC> | ||
| 217 | m_RepointedPrograms; | ||
| 218 | #endif | ||
| 219 | |||
| 220 | template<typename CStr, typename StdStr> | ||
| 221 | class StringContainer | ||
| 222 | { | ||
| 223 | public: | ||
| 224 | CStr LocalCopy(CStr string, bool bSingleString = false) | ||
| 225 | { | ||
| 226 | if (string) | ||
| 227 | { | ||
| 228 | if (bSingleString) | ||
| 229 | { | ||
| 230 | m_Strings.clear(); | ||
| 231 | m_Strings.push_back(string); | ||
| 232 | } | ||
| 233 | else | ||
| 234 | { | ||
| 235 | m_Strings.push_back(string); | ||
| 236 | } | ||
| 237 | return m_Strings.back().c_str(); | ||
| 238 | } | ||
| 239 | else | ||
| 240 | { | ||
| 241 | return nullptr; | ||
| 242 | } | ||
| 243 | } | ||
| 244 | void clear() noexcept { m_Strings.clear(); } | ||
| 245 | private: | ||
| 246 | std::list<StdStr> m_Strings; | ||
| 247 | }; | ||
| 248 | |||
| 249 | public: | ||
| 250 | class SUBOBJECT_HELPER_BASE | ||
| 251 | { | ||
| 252 | public: | ||
| 253 | SUBOBJECT_HELPER_BASE() noexcept { Init(); } | ||
| 254 | virtual ~SUBOBJECT_HELPER_BASE() = default; | ||
| 255 | virtual D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept = 0; | ||
| 256 | SUBOBJECT_HELPER_BASE(const SUBOBJECT_HELPER_BASE& other) = delete; | ||
| 257 | SUBOBJECT_HELPER_BASE& operator=(const SUBOBJECT_HELPER_BASE& other) = delete; | ||
| 258 | SUBOBJECT_HELPER_BASE(SUBOBJECT_HELPER_BASE&& other) = default; | ||
| 259 | SUBOBJECT_HELPER_BASE& operator=(SUBOBJECT_HELPER_BASE&& other) = default; | ||
| 260 | void AddToStateObject(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 261 | { | ||
| 262 | m_pSubobject = ContainingStateObject.TrackSubobject(Type(), Data()); | ||
| 263 | } | ||
| 264 | operator const D3D12_STATE_SUBOBJECT& () const noexcept { return *m_pSubobject; } | ||
| 265 | protected: | ||
| 266 | virtual void* Data() noexcept = 0; | ||
| 267 | void Init() noexcept { m_pSubobject = nullptr; } | ||
| 268 | D3D12_STATE_SUBOBJECT* m_pSubobject; | ||
| 269 | }; | ||
| 270 | |||
| 271 | private: | ||
| 272 | std::list<std::unique_ptr<SUBOBJECT_HELPER_BASE>> m_OwnedSubobjectHelpers; | ||
| 273 | |||
| 274 | friend class CD3DX12_DXIL_LIBRARY_SUBOBJECT; | ||
| 275 | friend class CD3DX12_EXISTING_COLLECTION_SUBOBJECT; | ||
| 276 | friend class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT; | ||
| 277 | friend class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION; | ||
| 278 | friend class CD3DX12_HIT_GROUP_SUBOBJECT; | ||
| 279 | friend class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT; | ||
| 280 | friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT; | ||
| 281 | friend class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT; | ||
| 282 | friend class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT; | ||
| 283 | friend class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT; | ||
| 284 | friend class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT; | ||
| 285 | friend class CD3DX12_NODE_MASK_SUBOBJECT; | ||
| 286 | //TODO: SDK Version check should include all the newly added subobject type for the public release. | ||
| 287 | // The SDK version check will be changed based on when we release state objects. | ||
| 288 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 289 | friend class CD3DX12_GENERIC_PROGRAM_SUBOBJECT; | ||
| 290 | friend class CD3DX12_WORK_GRAPH_SUBOBJECT; | ||
| 291 | friend class CD3DX12_STREAM_OUTPUT_SUBOBJECT; | ||
| 292 | friend class CD3DX12_BLEND_SUBOBJECT; | ||
| 293 | friend class CD3DX12_RASTERIZER_SUBOBJECT; | ||
| 294 | friend class CD3DX12_DEPTH_STENCIL2_SUBOBJECT; | ||
| 295 | friend class CD3DX12_INPUT_LAYOUT_SUBOBJECT; | ||
| 296 | friend class CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT; | ||
| 297 | friend class CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT; | ||
| 298 | friend class CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT; | ||
| 299 | friend class CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT; | ||
| 300 | friend class CD3DX12_SAMPLE_DESC_SUBOBJECT; | ||
| 301 | friend class CD3DX12_FLAGS_SUBOBJECT; | ||
| 302 | friend class CD3DX12_VIEW_INSTANCING_SUBOBJECT; | ||
| 303 | friend class CD3DX12_DEPTH_STENCIL_SUBOBJECT; | ||
| 304 | friend class CD3DX12_DEPTH_STENCIL1_SUBOBJECT; | ||
| 305 | friend class CD3DX12_SAMPLE_MASK_SUBOBJECT; | ||
| 306 | friend class CD3DX12_NODE_OUTPUT_OVERRIDES; | ||
| 307 | friend class CD3DX12_NODE_HELPER_BASE; | ||
| 308 | friend class CD3DX12_SHADER_NODE; | ||
| 309 | friend class CD3DX12_BROADCASTING_LAUNCH_NODE_OVERRIDES; | ||
| 310 | friend class CD3DX12_COALESCING_LAUNCH_NODE_OVERRIDES; | ||
| 311 | friend class CD3DX12_THREAD_LAUNCH_NODE_OVERRIDES; | ||
| 312 | friend class CD3DX12_COMMON_COMPUTE_NODE_OVERRIDES; | ||
| 313 | #endif // D3D12_SDK_VERSION >= 612 | ||
| 314 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 618) | ||
| 315 | friend class CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT; | ||
| 316 | friend class CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT; | ||
| 317 | friend class CD3DX12_COMPILER_EXISTING_COLLECTION_SUBOBJECT; | ||
| 318 | friend class CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT; | ||
| 319 | #endif | ||
| 320 | }; | ||
| 321 | |||
| 322 | //------------------------------------------------------------------------------------------------ | ||
| 323 | class CD3DX12_DXIL_LIBRARY_SUBOBJECT | ||
| 324 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 325 | { | ||
| 326 | public: | ||
| 327 | CD3DX12_DXIL_LIBRARY_SUBOBJECT() noexcept | ||
| 328 | { | ||
| 329 | Init(); | ||
| 330 | } | ||
| 331 | CD3DX12_DXIL_LIBRARY_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 332 | { | ||
| 333 | Init(); | ||
| 334 | AddToStateObject(ContainingStateObject); | ||
| 335 | } | ||
| 336 | CD3DX12_DXIL_LIBRARY_SUBOBJECT(const CD3DX12_DXIL_LIBRARY_SUBOBJECT& other) = delete; | ||
| 337 | CD3DX12_DXIL_LIBRARY_SUBOBJECT& operator=(const CD3DX12_DXIL_LIBRARY_SUBOBJECT& other) = delete; | ||
| 338 | CD3DX12_DXIL_LIBRARY_SUBOBJECT(CD3DX12_DXIL_LIBRARY_SUBOBJECT&& other) = default; | ||
| 339 | CD3DX12_DXIL_LIBRARY_SUBOBJECT& operator=(CD3DX12_DXIL_LIBRARY_SUBOBJECT&& other) = default; | ||
| 340 | void SetDXILLibrary(const D3D12_SHADER_BYTECODE* pCode) noexcept | ||
| 341 | { | ||
| 342 | static const D3D12_SHADER_BYTECODE Default = {}; | ||
| 343 | m_Desc.DXILLibrary = pCode ? *pCode : Default; | ||
| 344 | } | ||
| 345 | void DefineExport( | ||
| 346 | LPCWSTR Name, | ||
| 347 | LPCWSTR ExportToRename = nullptr, | ||
| 348 | D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE) | ||
| 349 | { | ||
| 350 | D3D12_EXPORT_DESC Export; | ||
| 351 | Export.Name = m_Strings.LocalCopy(Name); | ||
| 352 | Export.ExportToRename = m_Strings.LocalCopy(ExportToRename); | ||
| 353 | Export.Flags = Flags; | ||
| 354 | m_Exports.push_back(Export); | ||
| 355 | m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined | ||
| 356 | m_Desc.NumExports = static_cast<UINT>(m_Exports.size()); | ||
| 357 | } | ||
| 358 | template<size_t N> | ||
| 359 | void DefineExports(LPCWSTR(&Exports)[N]) | ||
| 360 | { | ||
| 361 | for (UINT i = 0; i < N; i++) | ||
| 362 | { | ||
| 363 | DefineExport(Exports[i]); | ||
| 364 | } | ||
| 365 | } | ||
| 366 | void DefineExports(const LPCWSTR* Exports, UINT N) | ||
| 367 | { | ||
| 368 | for (UINT i = 0; i < N; i++) | ||
| 369 | { | ||
| 370 | DefineExport(Exports[i]); | ||
| 371 | } | ||
| 372 | } | ||
| 373 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 374 | { | ||
| 375 | return D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY; | ||
| 376 | } | ||
| 377 | operator const D3D12_DXIL_LIBRARY_DESC&() const noexcept { return m_Desc; } | ||
| 378 | private: | ||
| 379 | void Init() noexcept | ||
| 380 | { | ||
| 381 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 382 | m_Desc = {}; | ||
| 383 | m_Strings.clear(); | ||
| 384 | m_Exports.clear(); | ||
| 385 | } | ||
| 386 | void* Data() noexcept override { return &m_Desc; } | ||
| 387 | D3D12_DXIL_LIBRARY_DESC m_Desc; | ||
| 388 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 389 | std::vector<D3D12_EXPORT_DESC> m_Exports; | ||
| 390 | }; | ||
| 391 | |||
| 392 | //------------------------------------------------------------------------------------------------ | ||
| 393 | class CD3DX12_EXISTING_COLLECTION_SUBOBJECT | ||
| 394 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 395 | { | ||
| 396 | public: | ||
| 397 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT() noexcept | ||
| 398 | { | ||
| 399 | Init(); | ||
| 400 | } | ||
| 401 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 402 | { | ||
| 403 | Init(); | ||
| 404 | AddToStateObject(ContainingStateObject); | ||
| 405 | } | ||
| 406 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT(const CD3DX12_EXISTING_COLLECTION_SUBOBJECT& other) = delete; | ||
| 407 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT& operator=(const CD3DX12_EXISTING_COLLECTION_SUBOBJECT& other) = delete; | ||
| 408 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT(CD3DX12_EXISTING_COLLECTION_SUBOBJECT&& other) = default; | ||
| 409 | CD3DX12_EXISTING_COLLECTION_SUBOBJECT& operator=(CD3DX12_EXISTING_COLLECTION_SUBOBJECT&& other) = default; | ||
| 410 | void SetExistingCollection(ID3D12StateObject*pExistingCollection) noexcept | ||
| 411 | { | ||
| 412 | m_Desc.pExistingCollection = pExistingCollection; | ||
| 413 | m_CollectionRef = pExistingCollection; | ||
| 414 | } | ||
| 415 | void DefineExport( | ||
| 416 | LPCWSTR Name, | ||
| 417 | LPCWSTR ExportToRename = nullptr, | ||
| 418 | D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE) | ||
| 419 | { | ||
| 420 | D3D12_EXPORT_DESC Export; | ||
| 421 | Export.Name = m_Strings.LocalCopy(Name); | ||
| 422 | Export.ExportToRename = m_Strings.LocalCopy(ExportToRename); | ||
| 423 | Export.Flags = Flags; | ||
| 424 | m_Exports.push_back(Export); | ||
| 425 | m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined | ||
| 426 | m_Desc.NumExports = static_cast<UINT>(m_Exports.size()); | ||
| 427 | } | ||
| 428 | template<size_t N> | ||
| 429 | void DefineExports(LPCWSTR(&Exports)[N]) | ||
| 430 | { | ||
| 431 | for (UINT i = 0; i < N; i++) | ||
| 432 | { | ||
| 433 | DefineExport(Exports[i]); | ||
| 434 | } | ||
| 435 | } | ||
| 436 | void DefineExports(const LPCWSTR* Exports, UINT N) | ||
| 437 | { | ||
| 438 | for (UINT i = 0; i < N; i++) | ||
| 439 | { | ||
| 440 | DefineExport(Exports[i]); | ||
| 441 | } | ||
| 442 | } | ||
| 443 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 444 | { | ||
| 445 | return D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION; | ||
| 446 | } | ||
| 447 | operator const D3D12_EXISTING_COLLECTION_DESC&() const noexcept { return m_Desc; } | ||
| 448 | private: | ||
| 449 | void Init() noexcept | ||
| 450 | { | ||
| 451 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 452 | m_Desc = {}; | ||
| 453 | m_CollectionRef = nullptr; | ||
| 454 | m_Strings.clear(); | ||
| 455 | m_Exports.clear(); | ||
| 456 | } | ||
| 457 | void* Data() noexcept override { return &m_Desc; } | ||
| 458 | D3D12_EXISTING_COLLECTION_DESC m_Desc; | ||
| 459 | D3DX12_COM_PTR<ID3D12StateObject> m_CollectionRef; | ||
| 460 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 461 | std::vector<D3D12_EXPORT_DESC> m_Exports; | ||
| 462 | }; | ||
| 463 | |||
| 464 | //------------------------------------------------------------------------------------------------ | ||
| 465 | class CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT | ||
| 466 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 467 | { | ||
| 468 | public: | ||
| 469 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT() noexcept | ||
| 470 | { | ||
| 471 | Init(); | ||
| 472 | } | ||
| 473 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 474 | { | ||
| 475 | Init(); | ||
| 476 | AddToStateObject(ContainingStateObject); | ||
| 477 | } | ||
| 478 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT(const CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT& other) = delete; | ||
| 479 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT& operator=(const CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT& other) = delete; | ||
| 480 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT(CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT&& other) = default; | ||
| 481 | CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT& operator=(CD3DX12_SUBOBJECT_TO_EXPORTS_ASSOCIATION_SUBOBJECT&& other) = default; | ||
| 482 | void SetSubobjectToAssociate(const D3D12_STATE_SUBOBJECT& SubobjectToAssociate) noexcept | ||
| 483 | { | ||
| 484 | m_Desc.pSubobjectToAssociate = &SubobjectToAssociate; | ||
| 485 | } | ||
| 486 | void AddExport(LPCWSTR Export) | ||
| 487 | { | ||
| 488 | m_Desc.NumExports++; | ||
| 489 | m_Exports.push_back(m_Strings.LocalCopy(Export)); | ||
| 490 | m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined | ||
| 491 | } | ||
| 492 | template<size_t N> | ||
| 493 | void AddExports(LPCWSTR (&Exports)[N]) | ||
| 494 | { | ||
| 495 | for (UINT i = 0; i < N; i++) | ||
| 496 | { | ||
| 497 | AddExport(Exports[i]); | ||
| 498 | } | ||
| 499 | } | ||
| 500 | void AddExports(const LPCWSTR* Exports, UINT N) | ||
| 501 | { | ||
| 502 | for (UINT i = 0; i < N; i++) | ||
| 503 | { | ||
| 504 | AddExport(Exports[i]); | ||
| 505 | } | ||
| 506 | } | ||
| 507 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 508 | { | ||
| 509 | return D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION; | ||
| 510 | } | ||
| 511 | operator const D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; } | ||
| 512 | private: | ||
| 513 | void Init() noexcept | ||
| 514 | { | ||
| 515 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 516 | m_Desc = {}; | ||
| 517 | m_Strings.clear(); | ||
| 518 | m_Exports.clear(); | ||
| 519 | } | ||
| 520 | void* Data() noexcept override { return &m_Desc; } | ||
| 521 | D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc; | ||
| 522 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 523 | std::vector<LPCWSTR> m_Exports; | ||
| 524 | }; | ||
| 525 | |||
| 526 | //------------------------------------------------------------------------------------------------ | ||
| 527 | class CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION | ||
| 528 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 529 | { | ||
| 530 | public: | ||
| 531 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION() noexcept | ||
| 532 | { | ||
| 533 | Init(); | ||
| 534 | } | ||
| 535 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 536 | { | ||
| 537 | Init(); | ||
| 538 | AddToStateObject(ContainingStateObject); | ||
| 539 | } | ||
| 540 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION(const CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION& other) = delete; | ||
| 541 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION& operator=(const CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION& other) = delete; | ||
| 542 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION(CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION&& other) = default; | ||
| 543 | CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION& operator=(CD3DX12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION&& other) = default; | ||
| 544 | void SetSubobjectNameToAssociate(LPCWSTR SubobjectToAssociate) | ||
| 545 | { | ||
| 546 | m_Desc.SubobjectToAssociate = m_SubobjectName.LocalCopy(SubobjectToAssociate, true); | ||
| 547 | } | ||
| 548 | void AddExport(LPCWSTR Export) | ||
| 549 | { | ||
| 550 | m_Desc.NumExports++; | ||
| 551 | m_Exports.push_back(m_Strings.LocalCopy(Export)); | ||
| 552 | m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined | ||
| 553 | } | ||
| 554 | template<size_t N> | ||
| 555 | void AddExports(LPCWSTR (&Exports)[N]) | ||
| 556 | { | ||
| 557 | for (UINT i = 0; i < N; i++) | ||
| 558 | { | ||
| 559 | AddExport(Exports[i]); | ||
| 560 | } | ||
| 561 | } | ||
| 562 | void AddExports(const LPCWSTR* Exports, UINT N) | ||
| 563 | { | ||
| 564 | for (UINT i = 0; i < N; i++) | ||
| 565 | { | ||
| 566 | AddExport(Exports[i]); | ||
| 567 | } | ||
| 568 | } | ||
| 569 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 570 | { | ||
| 571 | return D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION; | ||
| 572 | } | ||
| 573 | operator const D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION&() const noexcept { return m_Desc; } | ||
| 574 | private: | ||
| 575 | void Init() noexcept | ||
| 576 | { | ||
| 577 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 578 | m_Desc = {}; | ||
| 579 | m_Strings.clear(); | ||
| 580 | m_SubobjectName.clear(); | ||
| 581 | m_Exports.clear(); | ||
| 582 | } | ||
| 583 | void* Data() noexcept override { return &m_Desc; } | ||
| 584 | D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION m_Desc; | ||
| 585 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 586 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_SubobjectName; | ||
| 587 | std::vector<LPCWSTR> m_Exports; | ||
| 588 | }; | ||
| 589 | |||
| 590 | //------------------------------------------------------------------------------------------------ | ||
| 591 | class CD3DX12_HIT_GROUP_SUBOBJECT | ||
| 592 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 593 | { | ||
| 594 | public: | ||
| 595 | CD3DX12_HIT_GROUP_SUBOBJECT() noexcept | ||
| 596 | { | ||
| 597 | Init(); | ||
| 598 | } | ||
| 599 | CD3DX12_HIT_GROUP_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 600 | { | ||
| 601 | Init(); | ||
| 602 | AddToStateObject(ContainingStateObject); | ||
| 603 | } | ||
| 604 | CD3DX12_HIT_GROUP_SUBOBJECT(const CD3DX12_HIT_GROUP_SUBOBJECT& other) = delete; | ||
| 605 | CD3DX12_HIT_GROUP_SUBOBJECT& operator=(const CD3DX12_HIT_GROUP_SUBOBJECT& other) = delete; | ||
| 606 | CD3DX12_HIT_GROUP_SUBOBJECT(CD3DX12_HIT_GROUP_SUBOBJECT&& other) = default; | ||
| 607 | CD3DX12_HIT_GROUP_SUBOBJECT& operator=(CD3DX12_HIT_GROUP_SUBOBJECT&& other) = default; | ||
| 608 | void SetHitGroupExport(LPCWSTR exportName) | ||
| 609 | { | ||
| 610 | m_Desc.HitGroupExport = m_Strings[0].LocalCopy(exportName, true); | ||
| 611 | } | ||
| 612 | void SetHitGroupType(D3D12_HIT_GROUP_TYPE Type) noexcept { m_Desc.Type = Type; } | ||
| 613 | void SetAnyHitShaderImport(LPCWSTR importName) | ||
| 614 | { | ||
| 615 | m_Desc.AnyHitShaderImport = m_Strings[1].LocalCopy(importName, true); | ||
| 616 | } | ||
| 617 | void SetClosestHitShaderImport(LPCWSTR importName) | ||
| 618 | { | ||
| 619 | m_Desc.ClosestHitShaderImport = m_Strings[2].LocalCopy(importName, true); | ||
| 620 | } | ||
| 621 | void SetIntersectionShaderImport(LPCWSTR importName) | ||
| 622 | { | ||
| 623 | m_Desc.IntersectionShaderImport = m_Strings[3].LocalCopy(importName, true); | ||
| 624 | } | ||
| 625 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 626 | { | ||
| 627 | return D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP; | ||
| 628 | } | ||
| 629 | operator const D3D12_HIT_GROUP_DESC&() const noexcept { return m_Desc; } | ||
| 630 | private: | ||
| 631 | void Init() noexcept | ||
| 632 | { | ||
| 633 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 634 | m_Desc = {}; | ||
| 635 | for (UINT i = 0; i < m_NumStrings; i++) | ||
| 636 | { | ||
| 637 | m_Strings[i].clear(); | ||
| 638 | } | ||
| 639 | } | ||
| 640 | void* Data() noexcept override { return &m_Desc; } | ||
| 641 | D3D12_HIT_GROUP_DESC m_Desc; | ||
| 642 | static constexpr UINT m_NumStrings = 4; | ||
| 643 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> | ||
| 644 | m_Strings[m_NumStrings]; // one string for every entrypoint name | ||
| 645 | }; | ||
| 646 | |||
| 647 | //------------------------------------------------------------------------------------------------ | ||
| 648 | class CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT | ||
| 649 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 650 | { | ||
| 651 | public: | ||
| 652 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT() noexcept | ||
| 653 | : m_Desc({}) | ||
| 654 | { | ||
| 655 | Init(); | ||
| 656 | } | ||
| 657 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 658 | : m_Desc({}) | ||
| 659 | { | ||
| 660 | Init(); | ||
| 661 | AddToStateObject(ContainingStateObject); | ||
| 662 | } | ||
| 663 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(const D3D12_RAYTRACING_SHADER_CONFIG &desc) | ||
| 664 | : m_Desc(desc) | ||
| 665 | { | ||
| 666 | Init(); | ||
| 667 | } | ||
| 668 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(const D3D12_RAYTRACING_SHADER_CONFIG &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 669 | : m_Desc(desc) | ||
| 670 | { | ||
| 671 | Init(); | ||
| 672 | AddToStateObject(ContainingStateObject); | ||
| 673 | } | ||
| 674 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(const CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT& other) = delete; | ||
| 675 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT& operator=(const CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT& other) = delete; | ||
| 676 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT(CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT&& other) = default; | ||
| 677 | CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT& operator=(CD3DX12_RAYTRACING_SHADER_CONFIG_SUBOBJECT&& other) = default; | ||
| 678 | void Config(UINT MaxPayloadSizeInBytes, UINT MaxAttributeSizeInBytes) noexcept | ||
| 679 | { | ||
| 680 | m_Desc.MaxPayloadSizeInBytes = MaxPayloadSizeInBytes; | ||
| 681 | m_Desc.MaxAttributeSizeInBytes = MaxAttributeSizeInBytes; | ||
| 682 | } | ||
| 683 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 684 | { | ||
| 685 | return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG; | ||
| 686 | } | ||
| 687 | operator const D3D12_RAYTRACING_SHADER_CONFIG&() const noexcept { return m_Desc; } | ||
| 688 | operator D3D12_RAYTRACING_SHADER_CONFIG&() noexcept { return m_Desc; } | ||
| 689 | private: | ||
| 690 | void Init() noexcept | ||
| 691 | { | ||
| 692 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 693 | } | ||
| 694 | void* Data() noexcept override { return &m_Desc; } | ||
| 695 | D3D12_RAYTRACING_SHADER_CONFIG m_Desc; | ||
| 696 | }; | ||
| 697 | |||
| 698 | //------------------------------------------------------------------------------------------------ | ||
| 699 | class CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT | ||
| 700 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 701 | { | ||
| 702 | public: | ||
| 703 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT() noexcept | ||
| 704 | : m_Desc({}) | ||
| 705 | { | ||
| 706 | Init(); | ||
| 707 | } | ||
| 708 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 709 | : m_Desc({}) | ||
| 710 | { | ||
| 711 | Init(); | ||
| 712 | AddToStateObject(ContainingStateObject); | ||
| 713 | } | ||
| 714 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(const D3D12_RAYTRACING_PIPELINE_CONFIG &desc) | ||
| 715 | : m_Desc(desc) | ||
| 716 | { | ||
| 717 | Init(); | ||
| 718 | } | ||
| 719 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(const D3D12_RAYTRACING_PIPELINE_CONFIG &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 720 | : m_Desc(desc) | ||
| 721 | { | ||
| 722 | Init(); | ||
| 723 | AddToStateObject(ContainingStateObject); | ||
| 724 | } | ||
| 725 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(const CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT& other) = delete; | ||
| 726 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT& operator=(const CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT& other) = delete; | ||
| 727 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT(CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT&& other) = default; | ||
| 728 | CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT& operator=(CD3DX12_RAYTRACING_PIPELINE_CONFIG_SUBOBJECT&& other) = default; | ||
| 729 | void Config(UINT MaxTraceRecursionDepth) noexcept | ||
| 730 | { | ||
| 731 | m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth; | ||
| 732 | } | ||
| 733 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 734 | { | ||
| 735 | return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG; | ||
| 736 | } | ||
| 737 | operator const D3D12_RAYTRACING_PIPELINE_CONFIG&() const noexcept { return m_Desc; } | ||
| 738 | operator D3D12_RAYTRACING_PIPELINE_CONFIG&() noexcept { return m_Desc; } | ||
| 739 | private: | ||
| 740 | void Init() noexcept | ||
| 741 | { | ||
| 742 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 743 | } | ||
| 744 | void* Data() noexcept override { return &m_Desc; } | ||
| 745 | D3D12_RAYTRACING_PIPELINE_CONFIG m_Desc; | ||
| 746 | }; | ||
| 747 | |||
| 748 | //------------------------------------------------------------------------------------------------ | ||
| 749 | class CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT | ||
| 750 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 751 | { | ||
| 752 | public: | ||
| 753 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT() noexcept | ||
| 754 | : m_Desc({}) | ||
| 755 | { | ||
| 756 | Init(); | ||
| 757 | } | ||
| 758 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 759 | : m_Desc({}) | ||
| 760 | { | ||
| 761 | Init(); | ||
| 762 | AddToStateObject(ContainingStateObject); | ||
| 763 | } | ||
| 764 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(const D3D12_RAYTRACING_PIPELINE_CONFIG1 &desc) | ||
| 765 | : m_Desc(desc) | ||
| 766 | { | ||
| 767 | Init(); | ||
| 768 | } | ||
| 769 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(const D3D12_RAYTRACING_PIPELINE_CONFIG1 &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 770 | : m_Desc(desc) | ||
| 771 | { | ||
| 772 | Init(); | ||
| 773 | AddToStateObject(ContainingStateObject); | ||
| 774 | } | ||
| 775 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(const CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT& other) = delete; | ||
| 776 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT& operator=(const CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT& other) = delete; | ||
| 777 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT(CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT&& other) = default; | ||
| 778 | CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT& operator=(CD3DX12_RAYTRACING_PIPELINE_CONFIG1_SUBOBJECT&& other) = default; | ||
| 779 | void Config(UINT MaxTraceRecursionDepth, D3D12_RAYTRACING_PIPELINE_FLAGS Flags) noexcept | ||
| 780 | { | ||
| 781 | m_Desc.MaxTraceRecursionDepth = MaxTraceRecursionDepth; | ||
| 782 | m_Desc.Flags = Flags; | ||
| 783 | } | ||
| 784 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 785 | { | ||
| 786 | return D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1; | ||
| 787 | } | ||
| 788 | operator const D3D12_RAYTRACING_PIPELINE_CONFIG1&() const noexcept { return m_Desc; } | ||
| 789 | operator D3D12_RAYTRACING_PIPELINE_CONFIG1&() noexcept { return m_Desc; } | ||
| 790 | private: | ||
| 791 | void Init() noexcept | ||
| 792 | { | ||
| 793 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 794 | } | ||
| 795 | void* Data() noexcept override { return &m_Desc; } | ||
| 796 | D3D12_RAYTRACING_PIPELINE_CONFIG1 m_Desc; | ||
| 797 | }; | ||
| 798 | |||
| 799 | //------------------------------------------------------------------------------------------------ | ||
| 800 | class CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT | ||
| 801 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 802 | { | ||
| 803 | public: | ||
| 804 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT() noexcept | ||
| 805 | { | ||
| 806 | Init(); | ||
| 807 | } | ||
| 808 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 809 | { | ||
| 810 | Init(); | ||
| 811 | AddToStateObject(ContainingStateObject); | ||
| 812 | } | ||
| 813 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT(const CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 814 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT& operator=(const CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 815 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 816 | CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT& operator=(CD3DX12_GLOBAL_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 817 | void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept | ||
| 818 | { | ||
| 819 | m_pRootSig = pRootSig; | ||
| 820 | } | ||
| 821 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 822 | { | ||
| 823 | return D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE; | ||
| 824 | } | ||
| 825 | operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); } | ||
| 826 | private: | ||
| 827 | void Init() noexcept | ||
| 828 | { | ||
| 829 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 830 | m_pRootSig = nullptr; | ||
| 831 | } | ||
| 832 | void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); } | ||
| 833 | D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig; | ||
| 834 | }; | ||
| 835 | |||
| 836 | |||
| 837 | //------------------------------------------------------------------------------------------------ | ||
| 838 | class CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT | ||
| 839 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 840 | { | ||
| 841 | public: | ||
| 842 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT() noexcept | ||
| 843 | { | ||
| 844 | Init(); | ||
| 845 | } | ||
| 846 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 847 | { | ||
| 848 | Init(); | ||
| 849 | AddToStateObject(ContainingStateObject); | ||
| 850 | } | ||
| 851 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT(const CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 852 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT& operator=(const CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 853 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 854 | CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT& operator=(CD3DX12_LOCAL_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 855 | void SetRootSignature(ID3D12RootSignature* pRootSig) noexcept | ||
| 856 | { | ||
| 857 | m_pRootSig = pRootSig; | ||
| 858 | } | ||
| 859 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 860 | { | ||
| 861 | return D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE; | ||
| 862 | } | ||
| 863 | operator ID3D12RootSignature*() const noexcept { return D3DX12_COM_PTR_GET(m_pRootSig); } | ||
| 864 | private: | ||
| 865 | void Init() noexcept | ||
| 866 | { | ||
| 867 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 868 | m_pRootSig = nullptr; | ||
| 869 | } | ||
| 870 | void* Data() noexcept override { return D3DX12_COM_PTR_ADDRESSOF(m_pRootSig); } | ||
| 871 | D3DX12_COM_PTR<ID3D12RootSignature> m_pRootSig; | ||
| 872 | }; | ||
| 873 | |||
| 874 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 618) | ||
| 875 | //------------------------------------------------------------------------------------------------ | ||
| 876 | class CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT | ||
| 877 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 878 | { | ||
| 879 | public: | ||
| 880 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT() noexcept | ||
| 881 | : m_Desc({}) | ||
| 882 | { | ||
| 883 | Init(); | ||
| 884 | } | ||
| 885 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 886 | : m_Desc({}) | ||
| 887 | { | ||
| 888 | Init(); | ||
| 889 | AddToStateObject(ContainingStateObject); | ||
| 890 | } | ||
| 891 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(const CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 892 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& operator=(const CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 893 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 894 | CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& operator=(CD3DX12_GLOBAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 895 | void SetRootSignature(const D3D12_SERIALIZED_ROOT_SIGNATURE_DESC* pDesc) noexcept | ||
| 896 | { | ||
| 897 | if (pDesc) | ||
| 898 | { | ||
| 899 | m_Desc.Desc = {}; | ||
| 900 | m_Desc.Desc.pSerializedBlob = pDesc->pSerializedBlob; | ||
| 901 | m_Desc.Desc.SerializedBlobSizeInBytes = pDesc->SerializedBlobSizeInBytes; | ||
| 902 | } | ||
| 903 | } | ||
| 904 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 905 | { | ||
| 906 | return D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_SERIALIZED_ROOT_SIGNATURE; | ||
| 907 | } | ||
| 908 | operator const D3D12_GLOBAL_SERIALIZED_ROOT_SIGNATURE&() const noexcept { return m_Desc; } | ||
| 909 | operator D3D12_GLOBAL_SERIALIZED_ROOT_SIGNATURE&() noexcept { return m_Desc; } | ||
| 910 | private: | ||
| 911 | void Init() noexcept | ||
| 912 | { | ||
| 913 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 914 | m_Desc = {}; | ||
| 915 | } | ||
| 916 | void* Data() noexcept override { return &m_Desc; } | ||
| 917 | D3D12_GLOBAL_SERIALIZED_ROOT_SIGNATURE m_Desc; | ||
| 918 | }; | ||
| 919 | |||
| 920 | //------------------------------------------------------------------------------------------------ | ||
| 921 | class CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT | ||
| 922 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 923 | { | ||
| 924 | public: | ||
| 925 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT() noexcept | ||
| 926 | : m_Desc({}) | ||
| 927 | { | ||
| 928 | Init(); | ||
| 929 | } | ||
| 930 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 931 | : m_Desc({}) | ||
| 932 | { | ||
| 933 | Init(); | ||
| 934 | AddToStateObject(ContainingStateObject); | ||
| 935 | } | ||
| 936 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(const CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 937 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& operator=(const CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& other) = delete; | ||
| 938 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT(CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 939 | CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT& operator=(CD3DX12_LOCAL_SERIALIZED_ROOT_SIGNATURE_SUBOBJECT&& other) = default; | ||
| 940 | void SetRootSignature(const D3D12_SERIALIZED_ROOT_SIGNATURE_DESC* pDesc) noexcept | ||
| 941 | { | ||
| 942 | if (pDesc) | ||
| 943 | { | ||
| 944 | m_Desc.Desc = {}; | ||
| 945 | m_Desc.Desc.pSerializedBlob = pDesc->pSerializedBlob; | ||
| 946 | m_Desc.Desc.SerializedBlobSizeInBytes = pDesc->SerializedBlobSizeInBytes; | ||
| 947 | } | ||
| 948 | } | ||
| 949 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 950 | { | ||
| 951 | return D3D12_STATE_SUBOBJECT_TYPE_LOCAL_SERIALIZED_ROOT_SIGNATURE; | ||
| 952 | } | ||
| 953 | operator const D3D12_LOCAL_SERIALIZED_ROOT_SIGNATURE&() const noexcept { return m_Desc; } | ||
| 954 | operator D3D12_LOCAL_SERIALIZED_ROOT_SIGNATURE&() noexcept { return m_Desc; } | ||
| 955 | private: | ||
| 956 | void Init() noexcept | ||
| 957 | { | ||
| 958 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 959 | m_Desc = {}; | ||
| 960 | } | ||
| 961 | void* Data() noexcept override { return &m_Desc; } | ||
| 962 | D3D12_LOCAL_SERIALIZED_ROOT_SIGNATURE m_Desc; | ||
| 963 | }; | ||
| 964 | |||
| 965 | |||
| 966 | //------------------------------------------------------------------------------------------------ | ||
| 967 | class CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT | ||
| 968 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 969 | { | ||
| 970 | public: | ||
| 971 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT() noexcept | ||
| 972 | { | ||
| 973 | Init(); | ||
| 974 | } | ||
| 975 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 976 | { | ||
| 977 | Init(); | ||
| 978 | AddToStateObject(ContainingStateObject); | ||
| 979 | } | ||
| 980 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT(const CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT& other) = delete; | ||
| 981 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT& operator=(const CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT& other) = delete; | ||
| 982 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT(CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT&& other) = default; | ||
| 983 | CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT& operator=(CD3DX12_EXISTING_COLLECTION_BY_KEY_SUBOBJECT&& other) = default; | ||
| 984 | void SetExistingCollection(const void* pKey, UINT KeySize) noexcept | ||
| 985 | { | ||
| 986 | const unsigned char* pKeyBytes = static_cast<const unsigned char *>(pKey); | ||
| 987 | m_Key.clear(); | ||
| 988 | m_Key.insert(m_Key.begin(), pKeyBytes, pKeyBytes + KeySize); | ||
| 989 | m_Desc.pKey = m_Key.data(); | ||
| 990 | m_Desc.KeySize = KeySize; | ||
| 991 | } | ||
| 992 | void DefineExport( | ||
| 993 | LPCWSTR Name, | ||
| 994 | LPCWSTR ExportToRename = nullptr, | ||
| 995 | D3D12_EXPORT_FLAGS Flags = D3D12_EXPORT_FLAG_NONE) | ||
| 996 | { | ||
| 997 | D3D12_EXPORT_DESC Export; | ||
| 998 | Export.Name = m_Strings.LocalCopy(Name); | ||
| 999 | Export.ExportToRename = m_Strings.LocalCopy(ExportToRename); | ||
| 1000 | Export.Flags = Flags; | ||
| 1001 | m_Exports.push_back(Export); | ||
| 1002 | m_Desc.pExports = &m_Exports[0]; // using ugly way to get pointer in case .data() is not defined | ||
| 1003 | m_Desc.NumExports = static_cast<UINT>(m_Exports.size()); | ||
| 1004 | } | ||
| 1005 | template<size_t N> | ||
| 1006 | void DefineExports(LPCWSTR(&Exports)[N]) | ||
| 1007 | { | ||
| 1008 | for (UINT i = 0; i < N; i++) | ||
| 1009 | { | ||
| 1010 | DefineExport(Exports[i]); | ||
| 1011 | } | ||
| 1012 | } | ||
| 1013 | void DefineExports(const LPCWSTR* Exports, UINT N) | ||
| 1014 | { | ||
| 1015 | for (UINT i = 0; i < N; i++) | ||
| 1016 | { | ||
| 1017 | DefineExport(Exports[i]); | ||
| 1018 | } | ||
| 1019 | } | ||
| 1020 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1021 | { | ||
| 1022 | return D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION_BY_KEY; | ||
| 1023 | } | ||
| 1024 | operator const D3D12_EXISTING_COLLECTION_BY_KEY_DESC&() const noexcept { return m_Desc; } | ||
| 1025 | private: | ||
| 1026 | void Init() noexcept | ||
| 1027 | { | ||
| 1028 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1029 | m_Desc = {}; | ||
| 1030 | m_Strings.clear(); | ||
| 1031 | m_Exports.clear(); | ||
| 1032 | } | ||
| 1033 | void* Data() noexcept override { return &m_Desc; } | ||
| 1034 | D3D12_EXISTING_COLLECTION_BY_KEY_DESC m_Desc; | ||
| 1035 | std::vector<unsigned char> m_Key; | ||
| 1036 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 1037 | std::vector<D3D12_EXPORT_DESC> m_Exports; | ||
| 1038 | }; | ||
| 1039 | |||
| 1040 | #endif // defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 618) | ||
| 1041 | |||
| 1042 | //------------------------------------------------------------------------------------------------ | ||
| 1043 | class CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT | ||
| 1044 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1045 | { | ||
| 1046 | public: | ||
| 1047 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT() noexcept | ||
| 1048 | : m_Desc({}) | ||
| 1049 | { | ||
| 1050 | Init(); | ||
| 1051 | } | ||
| 1052 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1053 | : m_Desc({}) | ||
| 1054 | { | ||
| 1055 | Init(); | ||
| 1056 | AddToStateObject(ContainingStateObject); | ||
| 1057 | } | ||
| 1058 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(const D3D12_STATE_OBJECT_CONFIG &desc) noexcept | ||
| 1059 | : m_Desc(desc) | ||
| 1060 | { | ||
| 1061 | Init(); | ||
| 1062 | } | ||
| 1063 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(const D3D12_STATE_OBJECT_CONFIG &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1064 | : m_Desc(desc) | ||
| 1065 | { | ||
| 1066 | Init(); | ||
| 1067 | AddToStateObject(ContainingStateObject); | ||
| 1068 | } | ||
| 1069 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(const CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT& other) = delete; | ||
| 1070 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT& operator=(const CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT& other) = delete; | ||
| 1071 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT(CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT&& other) = default; | ||
| 1072 | CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT& operator=(CD3DX12_STATE_OBJECT_CONFIG_SUBOBJECT&& other) = default; | ||
| 1073 | void SetFlags(D3D12_STATE_OBJECT_FLAGS Flags) noexcept | ||
| 1074 | { | ||
| 1075 | m_Desc.Flags = Flags; | ||
| 1076 | } | ||
| 1077 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1078 | { | ||
| 1079 | return D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG; | ||
| 1080 | } | ||
| 1081 | operator const D3D12_STATE_OBJECT_CONFIG&() const noexcept { return m_Desc; } | ||
| 1082 | operator D3D12_STATE_OBJECT_CONFIG&() noexcept { return m_Desc; } | ||
| 1083 | private: | ||
| 1084 | void Init() noexcept | ||
| 1085 | { | ||
| 1086 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1087 | } | ||
| 1088 | void* Data() noexcept override { return &m_Desc; } | ||
| 1089 | D3D12_STATE_OBJECT_CONFIG m_Desc; | ||
| 1090 | }; | ||
| 1091 | |||
| 1092 | //------------------------------------------------------------------------------------------------ | ||
| 1093 | class CD3DX12_NODE_MASK_SUBOBJECT | ||
| 1094 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1095 | { | ||
| 1096 | public: | ||
| 1097 | CD3DX12_NODE_MASK_SUBOBJECT() noexcept | ||
| 1098 | : m_Desc({}) | ||
| 1099 | { | ||
| 1100 | Init(); | ||
| 1101 | } | ||
| 1102 | CD3DX12_NODE_MASK_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1103 | : m_Desc({}) | ||
| 1104 | { | ||
| 1105 | Init(); | ||
| 1106 | AddToStateObject(ContainingStateObject); | ||
| 1107 | } | ||
| 1108 | CD3DX12_NODE_MASK_SUBOBJECT(const D3D12_NODE_MASK &desc) noexcept | ||
| 1109 | : m_Desc(desc) | ||
| 1110 | { | ||
| 1111 | Init(); | ||
| 1112 | } | ||
| 1113 | CD3DX12_NODE_MASK_SUBOBJECT(const D3D12_NODE_MASK &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1114 | : m_Desc(desc) | ||
| 1115 | { | ||
| 1116 | Init(); | ||
| 1117 | AddToStateObject(ContainingStateObject); | ||
| 1118 | } | ||
| 1119 | CD3DX12_NODE_MASK_SUBOBJECT(const CD3DX12_NODE_MASK_SUBOBJECT& other) = delete; | ||
| 1120 | CD3DX12_NODE_MASK_SUBOBJECT& operator=(const CD3DX12_NODE_MASK_SUBOBJECT& other) = delete; | ||
| 1121 | CD3DX12_NODE_MASK_SUBOBJECT(CD3DX12_NODE_MASK_SUBOBJECT&& other) = default; | ||
| 1122 | CD3DX12_NODE_MASK_SUBOBJECT& operator=(CD3DX12_NODE_MASK_SUBOBJECT&& other) = default; | ||
| 1123 | void SetNodeMask(UINT NodeMask) noexcept | ||
| 1124 | { | ||
| 1125 | m_Desc.NodeMask = NodeMask; | ||
| 1126 | } | ||
| 1127 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1128 | { | ||
| 1129 | return D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK; | ||
| 1130 | } | ||
| 1131 | operator const D3D12_NODE_MASK&() const noexcept { return m_Desc; } | ||
| 1132 | operator D3D12_NODE_MASK&() noexcept { return m_Desc; } | ||
| 1133 | private: | ||
| 1134 | void Init() noexcept | ||
| 1135 | { | ||
| 1136 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1137 | } | ||
| 1138 | void* Data() noexcept override { return &m_Desc; } | ||
| 1139 | D3D12_NODE_MASK m_Desc; | ||
| 1140 | }; | ||
| 1141 | |||
| 1142 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 1143 | //------------------------------------------------------------------------------------------------ | ||
| 1144 | class CD3DX12_STREAM_OUTPUT_SUBOBJECT | ||
| 1145 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1146 | { | ||
| 1147 | public: | ||
| 1148 | CD3DX12_STREAM_OUTPUT_SUBOBJECT() | ||
| 1149 | { | ||
| 1150 | Init(); | ||
| 1151 | } | ||
| 1152 | CD3DX12_STREAM_OUTPUT_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1153 | { | ||
| 1154 | Init(); | ||
| 1155 | AddToStateObject(ContainingStateObject); | ||
| 1156 | } | ||
| 1157 | void AddSODeclEntry(const D3D12_SO_DECLARATION_ENTRY &entry) | ||
| 1158 | { | ||
| 1159 | m_soDecalEntries.emplace_back(D3D12_SO_DECLARATION_ENTRY{ | ||
| 1160 | entry.Stream, | ||
| 1161 | m_Strings.LocalCopy(entry.SemanticName), | ||
| 1162 | entry.SemanticIndex, | ||
| 1163 | entry.StartComponent, | ||
| 1164 | entry.ComponentCount, | ||
| 1165 | entry.OutputSlot | ||
| 1166 | }); | ||
| 1167 | m_Desc.NumEntries++; | ||
| 1168 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 1169 | m_Desc.pSODeclaration = &m_soDecalEntries[0]; | ||
| 1170 | } | ||
| 1171 | void SetSODeclEntries(const D3D12_SO_DECLARATION_ENTRY* soDeclEntries, UINT numEntries) | ||
| 1172 | { | ||
| 1173 | m_soDecalEntries.resize(numEntries); | ||
| 1174 | for (UINT i = 0; i < numEntries; i++) | ||
| 1175 | { | ||
| 1176 | m_soDecalEntries[i] = D3D12_SO_DECLARATION_ENTRY{ | ||
| 1177 | soDeclEntries[i].Stream, | ||
| 1178 | m_Strings.LocalCopy(soDeclEntries[i].SemanticName), | ||
| 1179 | soDeclEntries[i].SemanticIndex, | ||
| 1180 | soDeclEntries[i].StartComponent, | ||
| 1181 | soDeclEntries[i].ComponentCount, | ||
| 1182 | soDeclEntries[i].OutputSlot | ||
| 1183 | }; | ||
| 1184 | } | ||
| 1185 | m_Desc.NumEntries = numEntries; | ||
| 1186 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 1187 | if (numEntries > 0) | ||
| 1188 | { | ||
| 1189 | m_Desc.pSODeclaration = &m_soDecalEntries[0]; | ||
| 1190 | } | ||
| 1191 | } | ||
| 1192 | void SetBufferStrides(const UINT* bufferStrides, UINT numStrides) | ||
| 1193 | { | ||
| 1194 | for (UINT i = 0; i < numStrides; ++i) | ||
| 1195 | { | ||
| 1196 | m_Strides[i] = bufferStrides[i]; | ||
| 1197 | } | ||
| 1198 | m_Desc.pBufferStrides = m_Strides; | ||
| 1199 | m_Desc.NumStrides = numStrides; | ||
| 1200 | } | ||
| 1201 | void SetRasterizedStream(UINT rasterizedStream) | ||
| 1202 | { | ||
| 1203 | m_Desc.RasterizedStream = rasterizedStream; | ||
| 1204 | } | ||
| 1205 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1206 | { | ||
| 1207 | return D3D12_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT; | ||
| 1208 | } | ||
| 1209 | operator const D3D12_STREAM_OUTPUT_DESC& () const noexcept { return m_Desc; } | ||
| 1210 | |||
| 1211 | private: | ||
| 1212 | void Init() | ||
| 1213 | { | ||
| 1214 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1215 | m_Desc = {}; | ||
| 1216 | } | ||
| 1217 | void* Data() noexcept override { return &m_Desc; } | ||
| 1218 | D3D12_STREAM_OUTPUT_DESC m_Desc; | ||
| 1219 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCSTR, std::string> m_Strings; | ||
| 1220 | std::vector<D3D12_SO_DECLARATION_ENTRY> m_soDecalEntries; | ||
| 1221 | UINT m_Strides[D3D12_SO_STREAM_COUNT]; | ||
| 1222 | }; | ||
| 1223 | |||
| 1224 | //------------------------------------------------------------------------------------------------ | ||
| 1225 | class CD3DX12_BLEND_SUBOBJECT | ||
| 1226 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1227 | { | ||
| 1228 | public: | ||
| 1229 | CD3DX12_BLEND_SUBOBJECT() | ||
| 1230 | : m_Desc(CD3DX12_BLEND_DESC(D3D12_DEFAULT)) | ||
| 1231 | { | ||
| 1232 | Init(); | ||
| 1233 | } | ||
| 1234 | CD3DX12_BLEND_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1235 | : m_Desc(CD3DX12_BLEND_DESC(D3D12_DEFAULT)) | ||
| 1236 | { | ||
| 1237 | Init(); | ||
| 1238 | AddToStateObject(ContainingStateObject); | ||
| 1239 | } | ||
| 1240 | CD3DX12_BLEND_SUBOBJECT(const D3D12_BLEND_DESC &desc) | ||
| 1241 | : m_Desc(desc) | ||
| 1242 | { | ||
| 1243 | Init(); | ||
| 1244 | } | ||
| 1245 | CD3DX12_BLEND_SUBOBJECT(const D3D12_BLEND_DESC &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1246 | : m_Desc(desc) | ||
| 1247 | { | ||
| 1248 | Init(); | ||
| 1249 | AddToStateObject(ContainingStateObject); | ||
| 1250 | } | ||
| 1251 | void SetAlphaToCoverageEnable(bool alphaToCoverageEnable) | ||
| 1252 | { | ||
| 1253 | m_Desc.AlphaToCoverageEnable = alphaToCoverageEnable; | ||
| 1254 | } | ||
| 1255 | void SetIndependentBlendEnable(bool independentBlendEnable) | ||
| 1256 | { | ||
| 1257 | m_Desc.IndependentBlendEnable = independentBlendEnable; | ||
| 1258 | } | ||
| 1259 | void SetRenderTarget(UINT renderTargetIndex, const D3D12_RENDER_TARGET_BLEND_DESC& renderTargetBlendDesc) | ||
| 1260 | { | ||
| 1261 | m_Desc.RenderTarget[renderTargetIndex].BlendEnable = renderTargetBlendDesc.BlendEnable; | ||
| 1262 | m_Desc.RenderTarget[renderTargetIndex].BlendOp = renderTargetBlendDesc.BlendOp; | ||
| 1263 | m_Desc.RenderTarget[renderTargetIndex].BlendOpAlpha = renderTargetBlendDesc.BlendOpAlpha; | ||
| 1264 | m_Desc.RenderTarget[renderTargetIndex].DestBlend = renderTargetBlendDesc.DestBlend; | ||
| 1265 | m_Desc.RenderTarget[renderTargetIndex].DestBlendAlpha = renderTargetBlendDesc.DestBlendAlpha; | ||
| 1266 | m_Desc.RenderTarget[renderTargetIndex].LogicOp = renderTargetBlendDesc.LogicOp; | ||
| 1267 | m_Desc.RenderTarget[renderTargetIndex].LogicOpEnable = renderTargetBlendDesc.LogicOpEnable; | ||
| 1268 | m_Desc.RenderTarget[renderTargetIndex].RenderTargetWriteMask = renderTargetBlendDesc.RenderTargetWriteMask; | ||
| 1269 | m_Desc.RenderTarget[renderTargetIndex].SrcBlend = renderTargetBlendDesc.SrcBlend; | ||
| 1270 | m_Desc.RenderTarget[renderTargetIndex].SrcBlendAlpha = renderTargetBlendDesc.SrcBlendAlpha; | ||
| 1271 | } | ||
| 1272 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1273 | { | ||
| 1274 | return D3D12_STATE_SUBOBJECT_TYPE_BLEND; | ||
| 1275 | } | ||
| 1276 | operator const D3D12_BLEND_DESC& () const noexcept { return m_Desc; } | ||
| 1277 | operator D3D12_BLEND_DESC& () noexcept { return m_Desc; } | ||
| 1278 | private: | ||
| 1279 | void Init() noexcept | ||
| 1280 | { | ||
| 1281 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1282 | } | ||
| 1283 | void* Data() noexcept override { return &m_Desc; } | ||
| 1284 | CD3DX12_BLEND_DESC m_Desc; | ||
| 1285 | }; | ||
| 1286 | |||
| 1287 | //------------------------------------------------------------------------------------------------ | ||
| 1288 | class CD3DX12_RASTERIZER_SUBOBJECT | ||
| 1289 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1290 | { | ||
| 1291 | public: | ||
| 1292 | CD3DX12_RASTERIZER_SUBOBJECT() | ||
| 1293 | : m_Desc(CD3DX12_RASTERIZER_DESC2(D3D12_DEFAULT)) | ||
| 1294 | { | ||
| 1295 | Init(); | ||
| 1296 | } | ||
| 1297 | CD3DX12_RASTERIZER_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1298 | : m_Desc(CD3DX12_RASTERIZER_DESC2(D3D12_DEFAULT)) | ||
| 1299 | { | ||
| 1300 | Init(); | ||
| 1301 | AddToStateObject(ContainingStateObject); | ||
| 1302 | } | ||
| 1303 | CD3DX12_RASTERIZER_SUBOBJECT(const D3D12_RASTERIZER_DESC2 &desc) | ||
| 1304 | : m_Desc(desc) | ||
| 1305 | { | ||
| 1306 | Init(); | ||
| 1307 | } | ||
| 1308 | CD3DX12_RASTERIZER_SUBOBJECT(const D3D12_RASTERIZER_DESC2 &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1309 | : m_Desc(desc) | ||
| 1310 | { | ||
| 1311 | Init(); | ||
| 1312 | AddToStateObject(ContainingStateObject); | ||
| 1313 | } | ||
| 1314 | void SetFillMode(D3D12_FILL_MODE fillMode) | ||
| 1315 | { | ||
| 1316 | m_Desc.FillMode = fillMode; | ||
| 1317 | } | ||
| 1318 | void SetCullMode(D3D12_CULL_MODE cullMode) | ||
| 1319 | { | ||
| 1320 | m_Desc.CullMode = cullMode; | ||
| 1321 | } | ||
| 1322 | void SetFrontCounterClockwise(BOOL frontCounterClockwise) | ||
| 1323 | { | ||
| 1324 | m_Desc.FrontCounterClockwise = frontCounterClockwise; | ||
| 1325 | } | ||
| 1326 | void SetDepthBias(FLOAT depthBias) | ||
| 1327 | { | ||
| 1328 | m_Desc.DepthBias = depthBias; | ||
| 1329 | } | ||
| 1330 | void SetDepthBiasClamp(FLOAT depthBiasClamp) | ||
| 1331 | { | ||
| 1332 | m_Desc.DepthBiasClamp = depthBiasClamp; | ||
| 1333 | } | ||
| 1334 | void SetSlopeScaledDepthBias(FLOAT slopeScaledDepthBias) | ||
| 1335 | { | ||
| 1336 | m_Desc.SlopeScaledDepthBias = slopeScaledDepthBias; | ||
| 1337 | } | ||
| 1338 | void SetDepthClipEnable(BOOL depthClipEnable) | ||
| 1339 | { | ||
| 1340 | m_Desc.DepthClipEnable = depthClipEnable; | ||
| 1341 | } | ||
| 1342 | void SetLineRasterizationMode(D3D12_LINE_RASTERIZATION_MODE lineRasterizationMode) | ||
| 1343 | { | ||
| 1344 | m_Desc.LineRasterizationMode = lineRasterizationMode; | ||
| 1345 | } | ||
| 1346 | void SetForcedSampleCount(UINT forcedSampleCount) | ||
| 1347 | { | ||
| 1348 | m_Desc.ForcedSampleCount = forcedSampleCount; | ||
| 1349 | } | ||
| 1350 | void SetConservativeRaster(D3D12_CONSERVATIVE_RASTERIZATION_MODE conservativeRaster) | ||
| 1351 | { | ||
| 1352 | m_Desc.ConservativeRaster = conservativeRaster; | ||
| 1353 | } | ||
| 1354 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1355 | { | ||
| 1356 | return D3D12_STATE_SUBOBJECT_TYPE_RASTERIZER; | ||
| 1357 | } | ||
| 1358 | operator const D3D12_RASTERIZER_DESC2& () const noexcept { return m_Desc; } | ||
| 1359 | operator D3D12_RASTERIZER_DESC2& () noexcept { return m_Desc; } | ||
| 1360 | private: | ||
| 1361 | void Init() noexcept | ||
| 1362 | { | ||
| 1363 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1364 | } | ||
| 1365 | void* Data() noexcept override { return &m_Desc; } | ||
| 1366 | CD3DX12_RASTERIZER_DESC2 m_Desc; | ||
| 1367 | }; | ||
| 1368 | |||
| 1369 | //------------------------------------------------------------------------------------------------ | ||
| 1370 | class CD3DX12_DEPTH_STENCIL2_SUBOBJECT | ||
| 1371 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1372 | { | ||
| 1373 | public: | ||
| 1374 | CD3DX12_DEPTH_STENCIL2_SUBOBJECT() | ||
| 1375 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC2(D3D12_DEFAULT)) | ||
| 1376 | { | ||
| 1377 | Init(); | ||
| 1378 | } | ||
| 1379 | CD3DX12_DEPTH_STENCIL2_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1380 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC2(D3D12_DEFAULT)) | ||
| 1381 | { | ||
| 1382 | Init(); | ||
| 1383 | AddToStateObject(ContainingStateObject); | ||
| 1384 | } | ||
| 1385 | CD3DX12_DEPTH_STENCIL2_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC2 &desc) | ||
| 1386 | : m_Desc(desc) | ||
| 1387 | { | ||
| 1388 | Init(); | ||
| 1389 | } | ||
| 1390 | CD3DX12_DEPTH_STENCIL2_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC2 &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1391 | : m_Desc(desc) | ||
| 1392 | { | ||
| 1393 | Init(); | ||
| 1394 | AddToStateObject(ContainingStateObject); | ||
| 1395 | } | ||
| 1396 | void SetDepthEnable(BOOL depthEnable) | ||
| 1397 | { | ||
| 1398 | m_Desc.DepthEnable = depthEnable; | ||
| 1399 | } | ||
| 1400 | void SetDepthWriteMask(D3D12_DEPTH_WRITE_MASK depthWriteMask) | ||
| 1401 | { | ||
| 1402 | m_Desc.DepthWriteMask = depthWriteMask; | ||
| 1403 | } | ||
| 1404 | void SetDepthFunc(D3D12_COMPARISON_FUNC depthFunc) | ||
| 1405 | { | ||
| 1406 | m_Desc.DepthFunc = depthFunc; | ||
| 1407 | } | ||
| 1408 | void SetStencilEnable(BOOL stencilEnable) | ||
| 1409 | { | ||
| 1410 | m_Desc.StencilEnable = stencilEnable; | ||
| 1411 | } | ||
| 1412 | void SetFrontFace(D3D12_DEPTH_STENCILOP_DESC1 frontFace) | ||
| 1413 | { | ||
| 1414 | m_Desc.FrontFace = { | ||
| 1415 | frontFace.StencilFailOp, | ||
| 1416 | frontFace.StencilDepthFailOp, | ||
| 1417 | frontFace.StencilPassOp, | ||
| 1418 | frontFace.StencilFunc, | ||
| 1419 | frontFace.StencilReadMask, | ||
| 1420 | frontFace.StencilWriteMask | ||
| 1421 | }; | ||
| 1422 | } | ||
| 1423 | void SetBackFace(D3D12_DEPTH_STENCILOP_DESC1 backFace) | ||
| 1424 | { | ||
| 1425 | m_Desc.BackFace = { | ||
| 1426 | backFace.StencilFailOp, | ||
| 1427 | backFace.StencilDepthFailOp, | ||
| 1428 | backFace.StencilPassOp, | ||
| 1429 | backFace.StencilFunc, | ||
| 1430 | backFace.StencilReadMask, | ||
| 1431 | backFace.StencilWriteMask | ||
| 1432 | }; | ||
| 1433 | } | ||
| 1434 | void SetDepthBoundsTestEnable(BOOL depthBoundsTestEnable) | ||
| 1435 | { | ||
| 1436 | m_Desc.DepthBoundsTestEnable = depthBoundsTestEnable; | ||
| 1437 | } | ||
| 1438 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1439 | { | ||
| 1440 | return D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL2; | ||
| 1441 | } | ||
| 1442 | operator const D3D12_DEPTH_STENCIL_DESC2& () const noexcept { return m_Desc; } | ||
| 1443 | operator D3D12_DEPTH_STENCIL_DESC2& () noexcept { return m_Desc; } | ||
| 1444 | private: | ||
| 1445 | void Init() noexcept | ||
| 1446 | { | ||
| 1447 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1448 | } | ||
| 1449 | void* Data() noexcept override { return &m_Desc; } | ||
| 1450 | CD3DX12_DEPTH_STENCIL_DESC2 m_Desc; | ||
| 1451 | }; | ||
| 1452 | |||
| 1453 | //------------------------------------------------------------------------------------------------ | ||
| 1454 | class CD3DX12_INPUT_LAYOUT_SUBOBJECT | ||
| 1455 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1456 | { | ||
| 1457 | public: | ||
| 1458 | CD3DX12_INPUT_LAYOUT_SUBOBJECT() | ||
| 1459 | { | ||
| 1460 | Init(); | ||
| 1461 | } | ||
| 1462 | CD3DX12_INPUT_LAYOUT_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1463 | { | ||
| 1464 | Init(); | ||
| 1465 | AddToStateObject(ContainingStateObject); | ||
| 1466 | } | ||
| 1467 | void AddInputLayoutElementDesc(D3D12_INPUT_ELEMENT_DESC inputLayoutElementDesc) | ||
| 1468 | { | ||
| 1469 | m_inputLayoutElements.emplace_back( | ||
| 1470 | D3D12_INPUT_ELEMENT_DESC{ | ||
| 1471 | m_Strings.LocalCopy(inputLayoutElementDesc.SemanticName), | ||
| 1472 | inputLayoutElementDesc.SemanticIndex, | ||
| 1473 | inputLayoutElementDesc.Format, | ||
| 1474 | inputLayoutElementDesc.InputSlot, | ||
| 1475 | inputLayoutElementDesc.AlignedByteOffset, | ||
| 1476 | inputLayoutElementDesc.InputSlotClass, | ||
| 1477 | inputLayoutElementDesc.InstanceDataStepRate | ||
| 1478 | }); | ||
| 1479 | ++m_Desc.NumElements; | ||
| 1480 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 1481 | m_Desc.pInputElementDescs = &m_inputLayoutElements[0]; | ||
| 1482 | } | ||
| 1483 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1484 | { | ||
| 1485 | return D3D12_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT; | ||
| 1486 | } | ||
| 1487 | operator const D3D12_INPUT_LAYOUT_DESC& () const noexcept { return m_Desc; } | ||
| 1488 | private: | ||
| 1489 | void Init() noexcept | ||
| 1490 | { | ||
| 1491 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1492 | m_Desc = {}; | ||
| 1493 | m_inputLayoutElements.clear(); | ||
| 1494 | } | ||
| 1495 | void* Data() noexcept override { return &m_Desc; } | ||
| 1496 | D3D12_INPUT_LAYOUT_DESC m_Desc; | ||
| 1497 | std::vector<D3D12_INPUT_ELEMENT_DESC> m_inputLayoutElements; | ||
| 1498 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCSTR, std::string> m_Strings; | ||
| 1499 | }; | ||
| 1500 | |||
| 1501 | //------------------------------------------------------------------------------------------------ | ||
| 1502 | class CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT | ||
| 1503 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1504 | { | ||
| 1505 | public: | ||
| 1506 | CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT() | ||
| 1507 | : m_Desc(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED) | ||
| 1508 | { | ||
| 1509 | Init(); | ||
| 1510 | } | ||
| 1511 | CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1512 | : m_Desc(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED) | ||
| 1513 | { | ||
| 1514 | Init(); | ||
| 1515 | AddToStateObject(ContainingStateObject); | ||
| 1516 | } | ||
| 1517 | CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE desc) | ||
| 1518 | : m_Desc(desc) | ||
| 1519 | { | ||
| 1520 | Init(); | ||
| 1521 | } | ||
| 1522 | CD3DX12_IB_STRIP_CUT_VALUE_SUBOBJECT(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1523 | : m_Desc(desc) | ||
| 1524 | { | ||
| 1525 | Init(); | ||
| 1526 | AddToStateObject(ContainingStateObject); | ||
| 1527 | } | ||
| 1528 | void SetIBStripCutValue(D3D12_INDEX_BUFFER_STRIP_CUT_VALUE ibStripCutValue) | ||
| 1529 | { | ||
| 1530 | m_Desc = ibStripCutValue; | ||
| 1531 | } | ||
| 1532 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1533 | { | ||
| 1534 | return D3D12_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE; | ||
| 1535 | } | ||
| 1536 | operator const D3D12_INDEX_BUFFER_STRIP_CUT_VALUE& () const noexcept { return m_Desc; } | ||
| 1537 | operator D3D12_INDEX_BUFFER_STRIP_CUT_VALUE& () noexcept { return m_Desc; } | ||
| 1538 | private: | ||
| 1539 | void Init() noexcept | ||
| 1540 | { | ||
| 1541 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1542 | } | ||
| 1543 | void* Data() noexcept override { return &m_Desc; } | ||
| 1544 | D3D12_INDEX_BUFFER_STRIP_CUT_VALUE m_Desc; | ||
| 1545 | }; | ||
| 1546 | |||
| 1547 | //------------------------------------------------------------------------------------------------ | ||
| 1548 | class CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT | ||
| 1549 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1550 | { | ||
| 1551 | public: | ||
| 1552 | CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT() | ||
| 1553 | : m_Desc(D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED) | ||
| 1554 | { | ||
| 1555 | Init(); | ||
| 1556 | } | ||
| 1557 | CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1558 | : m_Desc(D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED) | ||
| 1559 | { | ||
| 1560 | Init(); | ||
| 1561 | AddToStateObject(ContainingStateObject); | ||
| 1562 | } | ||
| 1563 | CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT(D3D12_PRIMITIVE_TOPOLOGY_TYPE desc) | ||
| 1564 | : m_Desc(desc) | ||
| 1565 | { | ||
| 1566 | Init(); | ||
| 1567 | } | ||
| 1568 | CD3DX12_PRIMITIVE_TOPOLOGY_SUBOBJECT(D3D12_PRIMITIVE_TOPOLOGY_TYPE desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1569 | : m_Desc(desc) | ||
| 1570 | { | ||
| 1571 | Init(); | ||
| 1572 | AddToStateObject(ContainingStateObject); | ||
| 1573 | } | ||
| 1574 | void SetPrimitiveTopologyType(D3D12_PRIMITIVE_TOPOLOGY_TYPE primitiveTopologytype) | ||
| 1575 | { | ||
| 1576 | m_Desc = primitiveTopologytype; | ||
| 1577 | } | ||
| 1578 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1579 | { | ||
| 1580 | return D3D12_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY; | ||
| 1581 | } | ||
| 1582 | operator const D3D12_PRIMITIVE_TOPOLOGY_TYPE& () const noexcept { return m_Desc; } | ||
| 1583 | operator D3D12_PRIMITIVE_TOPOLOGY_TYPE& () noexcept { return m_Desc; } | ||
| 1584 | private: | ||
| 1585 | void Init() noexcept | ||
| 1586 | { | ||
| 1587 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1588 | } | ||
| 1589 | void* Data() noexcept override { return &m_Desc; } | ||
| 1590 | D3D12_PRIMITIVE_TOPOLOGY_TYPE m_Desc; | ||
| 1591 | }; | ||
| 1592 | |||
| 1593 | //------------------------------------------------------------------------------------------------ | ||
| 1594 | class CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT | ||
| 1595 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1596 | { | ||
| 1597 | public: | ||
| 1598 | CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT() | ||
| 1599 | : m_Desc({}) | ||
| 1600 | { | ||
| 1601 | Init(); | ||
| 1602 | } | ||
| 1603 | CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1604 | : m_Desc({}) | ||
| 1605 | { | ||
| 1606 | Init(); | ||
| 1607 | AddToStateObject(ContainingStateObject); | ||
| 1608 | } | ||
| 1609 | CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT(const D3D12_RT_FORMAT_ARRAY &desc) | ||
| 1610 | : m_Desc(desc) | ||
| 1611 | { | ||
| 1612 | Init(); | ||
| 1613 | } | ||
| 1614 | CD3DX12_RENDER_TARGET_FORMATS_SUBOBJECT(const D3D12_RT_FORMAT_ARRAY &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1615 | : m_Desc(desc) | ||
| 1616 | { | ||
| 1617 | Init(); | ||
| 1618 | AddToStateObject(ContainingStateObject); | ||
| 1619 | } | ||
| 1620 | void SetNumRenderTargets(UINT numRenderTargets) | ||
| 1621 | { | ||
| 1622 | m_Desc.NumRenderTargets = numRenderTargets; | ||
| 1623 | } | ||
| 1624 | void SetRenderTargetFormat(UINT renderTarget, DXGI_FORMAT renderTargetFormat) | ||
| 1625 | { | ||
| 1626 | m_Desc.RTFormats[renderTarget] = renderTargetFormat; | ||
| 1627 | } | ||
| 1628 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1629 | { | ||
| 1630 | return D3D12_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS; | ||
| 1631 | } | ||
| 1632 | operator const D3D12_RT_FORMAT_ARRAY& () const noexcept { return m_Desc; } | ||
| 1633 | operator D3D12_RT_FORMAT_ARRAY& () noexcept { return m_Desc; } | ||
| 1634 | private: | ||
| 1635 | void Init() noexcept | ||
| 1636 | { | ||
| 1637 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1638 | } | ||
| 1639 | void* Data() noexcept override { return &m_Desc; } | ||
| 1640 | D3D12_RT_FORMAT_ARRAY m_Desc; | ||
| 1641 | }; | ||
| 1642 | |||
| 1643 | //------------------------------------------------------------------------------------------------ | ||
| 1644 | class CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT | ||
| 1645 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1646 | { | ||
| 1647 | public: | ||
| 1648 | CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT() | ||
| 1649 | : m_Desc(DXGI_FORMAT_UNKNOWN) | ||
| 1650 | { | ||
| 1651 | Init(); | ||
| 1652 | } | ||
| 1653 | CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1654 | : m_Desc(DXGI_FORMAT_UNKNOWN) | ||
| 1655 | { | ||
| 1656 | Init(); | ||
| 1657 | AddToStateObject(ContainingStateObject); | ||
| 1658 | } | ||
| 1659 | CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT(DXGI_FORMAT desc) | ||
| 1660 | : m_Desc(desc) | ||
| 1661 | { | ||
| 1662 | Init(); | ||
| 1663 | } | ||
| 1664 | CD3DX12_DEPTH_STENCIL_FORMAT_SUBOBJECT(DXGI_FORMAT desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1665 | : m_Desc(desc) | ||
| 1666 | { | ||
| 1667 | Init(); | ||
| 1668 | AddToStateObject(ContainingStateObject); | ||
| 1669 | } | ||
| 1670 | void SetDepthStencilFormat(DXGI_FORMAT depthStencilFormat) | ||
| 1671 | { | ||
| 1672 | m_Desc = depthStencilFormat; | ||
| 1673 | } | ||
| 1674 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1675 | { | ||
| 1676 | return D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT; | ||
| 1677 | } | ||
| 1678 | operator const DXGI_FORMAT& () const noexcept { return m_Desc; } | ||
| 1679 | operator DXGI_FORMAT& () noexcept { return m_Desc; } | ||
| 1680 | private: | ||
| 1681 | void Init() noexcept | ||
| 1682 | { | ||
| 1683 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1684 | } | ||
| 1685 | void* Data() noexcept override { return &m_Desc; } | ||
| 1686 | DXGI_FORMAT m_Desc; | ||
| 1687 | }; | ||
| 1688 | |||
| 1689 | //------------------------------------------------------------------------------------------------ | ||
| 1690 | class CD3DX12_SAMPLE_DESC_SUBOBJECT | ||
| 1691 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1692 | { | ||
| 1693 | public: | ||
| 1694 | CD3DX12_SAMPLE_DESC_SUBOBJECT() | ||
| 1695 | : m_Desc({1, 0}) | ||
| 1696 | { | ||
| 1697 | Init(); | ||
| 1698 | } | ||
| 1699 | CD3DX12_SAMPLE_DESC_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1700 | : m_Desc({1, 0}) | ||
| 1701 | { | ||
| 1702 | Init(); | ||
| 1703 | AddToStateObject(ContainingStateObject); | ||
| 1704 | } | ||
| 1705 | CD3DX12_SAMPLE_DESC_SUBOBJECT(const DXGI_SAMPLE_DESC &desc) | ||
| 1706 | : m_Desc(desc) | ||
| 1707 | { | ||
| 1708 | Init(); | ||
| 1709 | } | ||
| 1710 | CD3DX12_SAMPLE_DESC_SUBOBJECT(const DXGI_SAMPLE_DESC &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1711 | : m_Desc(desc) | ||
| 1712 | { | ||
| 1713 | Init(); | ||
| 1714 | AddToStateObject(ContainingStateObject); | ||
| 1715 | } | ||
| 1716 | void SetCount(UINT count) | ||
| 1717 | { | ||
| 1718 | m_Desc.Count = count; | ||
| 1719 | } | ||
| 1720 | void SetQuality(UINT quality) | ||
| 1721 | { | ||
| 1722 | m_Desc.Quality = quality; | ||
| 1723 | } | ||
| 1724 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1725 | { | ||
| 1726 | return D3D12_STATE_SUBOBJECT_TYPE_SAMPLE_DESC; | ||
| 1727 | } | ||
| 1728 | operator const DXGI_SAMPLE_DESC& () const noexcept { return m_Desc; } | ||
| 1729 | operator DXGI_SAMPLE_DESC& () noexcept { return m_Desc; } | ||
| 1730 | private: | ||
| 1731 | void Init() noexcept | ||
| 1732 | { | ||
| 1733 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1734 | m_Desc = {}; | ||
| 1735 | } | ||
| 1736 | void* Data() noexcept override { return &m_Desc; } | ||
| 1737 | DXGI_SAMPLE_DESC m_Desc; | ||
| 1738 | }; | ||
| 1739 | |||
| 1740 | //------------------------------------------------------------------------------------------------ | ||
| 1741 | class CD3DX12_FLAGS_SUBOBJECT | ||
| 1742 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1743 | { | ||
| 1744 | public: | ||
| 1745 | CD3DX12_FLAGS_SUBOBJECT() | ||
| 1746 | : m_Desc(D3D12_PIPELINE_STATE_FLAG_NONE) | ||
| 1747 | { | ||
| 1748 | Init(); | ||
| 1749 | } | ||
| 1750 | CD3DX12_FLAGS_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1751 | : m_Desc(D3D12_PIPELINE_STATE_FLAG_NONE) | ||
| 1752 | { | ||
| 1753 | Init(); | ||
| 1754 | AddToStateObject(ContainingStateObject); | ||
| 1755 | } | ||
| 1756 | CD3DX12_FLAGS_SUBOBJECT(D3D12_PIPELINE_STATE_FLAGS desc) | ||
| 1757 | : m_Desc(desc) | ||
| 1758 | { | ||
| 1759 | Init(); | ||
| 1760 | } | ||
| 1761 | CD3DX12_FLAGS_SUBOBJECT(D3D12_PIPELINE_STATE_FLAGS desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1762 | : m_Desc(desc) | ||
| 1763 | { | ||
| 1764 | Init(); | ||
| 1765 | AddToStateObject(ContainingStateObject); | ||
| 1766 | } | ||
| 1767 | void SetFlags(D3D12_PIPELINE_STATE_FLAGS flags) | ||
| 1768 | { | ||
| 1769 | m_Desc = flags; | ||
| 1770 | } | ||
| 1771 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1772 | { | ||
| 1773 | return D3D12_STATE_SUBOBJECT_TYPE_FLAGS; | ||
| 1774 | } | ||
| 1775 | operator const D3D12_PIPELINE_STATE_FLAGS& () const noexcept { return m_Desc; } | ||
| 1776 | operator D3D12_PIPELINE_STATE_FLAGS& () noexcept { return m_Desc; } | ||
| 1777 | private: | ||
| 1778 | void Init() noexcept | ||
| 1779 | { | ||
| 1780 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1781 | } | ||
| 1782 | void* Data() noexcept override { return &m_Desc; } | ||
| 1783 | D3D12_PIPELINE_STATE_FLAGS m_Desc; | ||
| 1784 | }; | ||
| 1785 | |||
| 1786 | //------------------------------------------------------------------------------------------------ | ||
| 1787 | class CD3DX12_VIEW_INSTANCING_SUBOBJECT | ||
| 1788 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1789 | { | ||
| 1790 | public: | ||
| 1791 | CD3DX12_VIEW_INSTANCING_SUBOBJECT() | ||
| 1792 | { | ||
| 1793 | Init(); | ||
| 1794 | } | ||
| 1795 | CD3DX12_VIEW_INSTANCING_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1796 | { | ||
| 1797 | Init(); | ||
| 1798 | AddToStateObject(ContainingStateObject); | ||
| 1799 | } | ||
| 1800 | void AddViewInstanceLocation(D3D12_VIEW_INSTANCE_LOCATION viewInstanceLocation) | ||
| 1801 | { | ||
| 1802 | m_Desc.ViewInstanceCount++; | ||
| 1803 | m_viewInstanceLocations.emplace_back( | ||
| 1804 | D3D12_VIEW_INSTANCE_LOCATION | ||
| 1805 | { | ||
| 1806 | viewInstanceLocation.ViewportArrayIndex, | ||
| 1807 | viewInstanceLocation.RenderTargetArrayIndex | ||
| 1808 | } | ||
| 1809 | ); | ||
| 1810 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 1811 | m_Desc.pViewInstanceLocations = &m_viewInstanceLocations[0]; | ||
| 1812 | } | ||
| 1813 | void SetFlags(D3D12_VIEW_INSTANCING_FLAGS flags) | ||
| 1814 | { | ||
| 1815 | m_Desc.Flags = flags; | ||
| 1816 | } | ||
| 1817 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1818 | { | ||
| 1819 | return D3D12_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING; | ||
| 1820 | } | ||
| 1821 | operator const D3D12_VIEW_INSTANCING_DESC& () const noexcept { return m_Desc; } | ||
| 1822 | private: | ||
| 1823 | void Init() noexcept | ||
| 1824 | { | ||
| 1825 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1826 | m_Desc = CD3DX12_VIEW_INSTANCING_DESC(D3D12_DEFAULT); | ||
| 1827 | m_viewInstanceLocations.clear(); | ||
| 1828 | } | ||
| 1829 | void* Data() noexcept override { return &m_Desc; } | ||
| 1830 | CD3DX12_VIEW_INSTANCING_DESC m_Desc; | ||
| 1831 | std::vector<D3D12_VIEW_INSTANCE_LOCATION> m_viewInstanceLocations; | ||
| 1832 | }; | ||
| 1833 | |||
| 1834 | //------------------------------------------------------------------------------------------------ | ||
| 1835 | class CD3DX12_DEPTH_STENCIL_SUBOBJECT | ||
| 1836 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1837 | { | ||
| 1838 | public: | ||
| 1839 | CD3DX12_DEPTH_STENCIL_SUBOBJECT() | ||
| 1840 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC(D3D12_DEFAULT)) | ||
| 1841 | { | ||
| 1842 | Init(); | ||
| 1843 | } | ||
| 1844 | CD3DX12_DEPTH_STENCIL_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1845 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC(D3D12_DEFAULT)) | ||
| 1846 | { | ||
| 1847 | Init(); | ||
| 1848 | AddToStateObject(ContainingStateObject); | ||
| 1849 | } | ||
| 1850 | CD3DX12_DEPTH_STENCIL_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC &desc) | ||
| 1851 | : m_Desc(desc) | ||
| 1852 | { | ||
| 1853 | Init(); | ||
| 1854 | } | ||
| 1855 | CD3DX12_DEPTH_STENCIL_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1856 | : m_Desc(desc) | ||
| 1857 | { | ||
| 1858 | Init(); | ||
| 1859 | AddToStateObject(ContainingStateObject); | ||
| 1860 | } | ||
| 1861 | void SetDepthEnable(BOOL depthEnable) | ||
| 1862 | { | ||
| 1863 | m_Desc.DepthEnable = depthEnable; | ||
| 1864 | } | ||
| 1865 | void SetDepthWriteMask(D3D12_DEPTH_WRITE_MASK depthWriteMask) | ||
| 1866 | { | ||
| 1867 | m_Desc.DepthWriteMask = depthWriteMask; | ||
| 1868 | } | ||
| 1869 | void SetDepthFunc(D3D12_COMPARISON_FUNC depthFunc) | ||
| 1870 | { | ||
| 1871 | m_Desc.DepthFunc = depthFunc; | ||
| 1872 | } | ||
| 1873 | void SetStencilEnable(BOOL stencilEnable) | ||
| 1874 | { | ||
| 1875 | m_Desc.StencilEnable = stencilEnable; | ||
| 1876 | } | ||
| 1877 | void SetStencilReadMask(UINT8 stencilReadMask) | ||
| 1878 | { | ||
| 1879 | m_Desc.StencilReadMask = stencilReadMask; | ||
| 1880 | } | ||
| 1881 | void SetStencilWriteMask(UINT8 stencilWriteMask) | ||
| 1882 | { | ||
| 1883 | m_Desc.StencilWriteMask = stencilWriteMask; | ||
| 1884 | } | ||
| 1885 | void SetFrontFace(D3D12_DEPTH_STENCILOP_DESC frontFace) | ||
| 1886 | { | ||
| 1887 | m_Desc.FrontFace = { | ||
| 1888 | frontFace.StencilFailOp, | ||
| 1889 | frontFace.StencilDepthFailOp, | ||
| 1890 | frontFace.StencilPassOp, | ||
| 1891 | frontFace.StencilFunc | ||
| 1892 | }; | ||
| 1893 | } | ||
| 1894 | void SetBackFace(D3D12_DEPTH_STENCILOP_DESC backFace) | ||
| 1895 | { | ||
| 1896 | m_Desc.BackFace = { | ||
| 1897 | backFace.StencilFailOp, | ||
| 1898 | backFace.StencilDepthFailOp, | ||
| 1899 | backFace.StencilPassOp, | ||
| 1900 | backFace.StencilFunc | ||
| 1901 | }; | ||
| 1902 | } | ||
| 1903 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1904 | { | ||
| 1905 | return D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL; | ||
| 1906 | } | ||
| 1907 | operator const D3D12_DEPTH_STENCIL_DESC& () const noexcept { return m_Desc; } | ||
| 1908 | operator D3D12_DEPTH_STENCIL_DESC& () noexcept { return m_Desc; } | ||
| 1909 | private: | ||
| 1910 | void Init() noexcept | ||
| 1911 | { | ||
| 1912 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 1913 | } | ||
| 1914 | void* Data() noexcept override { return &m_Desc; } | ||
| 1915 | CD3DX12_DEPTH_STENCIL_DESC m_Desc; | ||
| 1916 | }; | ||
| 1917 | |||
| 1918 | //------------------------------------------------------------------------------------------------ | ||
| 1919 | class CD3DX12_DEPTH_STENCIL1_SUBOBJECT | ||
| 1920 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 1921 | { | ||
| 1922 | public: | ||
| 1923 | CD3DX12_DEPTH_STENCIL1_SUBOBJECT() | ||
| 1924 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC1(D3D12_DEFAULT)) | ||
| 1925 | { | ||
| 1926 | Init(); | ||
| 1927 | } | ||
| 1928 | CD3DX12_DEPTH_STENCIL1_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1929 | : m_Desc(CD3DX12_DEPTH_STENCIL_DESC1(D3D12_DEFAULT)) | ||
| 1930 | { | ||
| 1931 | Init(); | ||
| 1932 | AddToStateObject(ContainingStateObject); | ||
| 1933 | } | ||
| 1934 | CD3DX12_DEPTH_STENCIL1_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC1 &desc) | ||
| 1935 | : m_Desc(desc) | ||
| 1936 | { | ||
| 1937 | Init(); | ||
| 1938 | } | ||
| 1939 | CD3DX12_DEPTH_STENCIL1_SUBOBJECT(const D3D12_DEPTH_STENCIL_DESC1 &desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 1940 | : m_Desc(desc) | ||
| 1941 | { | ||
| 1942 | Init(); | ||
| 1943 | AddToStateObject(ContainingStateObject); | ||
| 1944 | } | ||
| 1945 | void SetDepthEnable(BOOL depthEnable) | ||
| 1946 | { | ||
| 1947 | m_Desc.DepthEnable = depthEnable; | ||
| 1948 | } | ||
| 1949 | void SetDepthWriteMask(D3D12_DEPTH_WRITE_MASK depthWriteMask) | ||
| 1950 | { | ||
| 1951 | m_Desc.DepthWriteMask = depthWriteMask; | ||
| 1952 | } | ||
| 1953 | void SetDepthFunc(D3D12_COMPARISON_FUNC depthFunc) | ||
| 1954 | { | ||
| 1955 | m_Desc.DepthFunc = depthFunc; | ||
| 1956 | } | ||
| 1957 | void SetStencilEnable(BOOL stencilEnable) | ||
| 1958 | { | ||
| 1959 | m_Desc.StencilEnable = stencilEnable; | ||
| 1960 | } | ||
| 1961 | void SetStencilReadMask(UINT8 stencilReadMask) | ||
| 1962 | { | ||
| 1963 | m_Desc.StencilReadMask = stencilReadMask; | ||
| 1964 | } | ||
| 1965 | void SetStencilWriteMask(UINT8 stencilWriteMask) | ||
| 1966 | { | ||
| 1967 | m_Desc.StencilWriteMask = stencilWriteMask; | ||
| 1968 | } | ||
| 1969 | void SetFrontFace(D3D12_DEPTH_STENCILOP_DESC frontFace) | ||
| 1970 | { | ||
| 1971 | m_Desc.FrontFace = { | ||
| 1972 | frontFace.StencilFailOp, | ||
| 1973 | frontFace.StencilDepthFailOp, | ||
| 1974 | frontFace.StencilPassOp, | ||
| 1975 | frontFace.StencilFunc | ||
| 1976 | }; | ||
| 1977 | } | ||
| 1978 | void SetBackFace(D3D12_DEPTH_STENCILOP_DESC backFace) | ||
| 1979 | { | ||
| 1980 | m_Desc.BackFace = { | ||
| 1981 | backFace.StencilFailOp, | ||
| 1982 | backFace.StencilDepthFailOp, | ||
| 1983 | backFace.StencilPassOp, | ||
| 1984 | backFace.StencilFunc | ||
| 1985 | }; | ||
| 1986 | } | ||
| 1987 | void SetDepthBoundsTestEnable(BOOL depthBoundsTestEnable) | ||
| 1988 | { | ||
| 1989 | m_Desc.DepthBoundsTestEnable = depthBoundsTestEnable; | ||
| 1990 | } | ||
| 1991 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 1992 | { | ||
| 1993 | return D3D12_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1; | ||
| 1994 | } | ||
| 1995 | operator const D3D12_DEPTH_STENCIL_DESC1& () const noexcept { return m_Desc; } | ||
| 1996 | operator D3D12_DEPTH_STENCIL_DESC1& () noexcept { return m_Desc; } | ||
| 1997 | private: | ||
| 1998 | void Init() noexcept | ||
| 1999 | { | ||
| 2000 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 2001 | } | ||
| 2002 | void* Data() noexcept override { return &m_Desc; } | ||
| 2003 | CD3DX12_DEPTH_STENCIL_DESC1 m_Desc; | ||
| 2004 | }; | ||
| 2005 | |||
| 2006 | //------------------------------------------------------------------------------------------------ | ||
| 2007 | class CD3DX12_SAMPLE_MASK_SUBOBJECT | ||
| 2008 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 2009 | { | ||
| 2010 | public: | ||
| 2011 | CD3DX12_SAMPLE_MASK_SUBOBJECT() | ||
| 2012 | : m_Desc(0xffffffffu) | ||
| 2013 | { | ||
| 2014 | Init(); | ||
| 2015 | } | ||
| 2016 | CD3DX12_SAMPLE_MASK_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 2017 | : m_Desc(0xffffffffu) | ||
| 2018 | { | ||
| 2019 | Init(); | ||
| 2020 | AddToStateObject(ContainingStateObject); | ||
| 2021 | } | ||
| 2022 | CD3DX12_SAMPLE_MASK_SUBOBJECT(UINT desc) | ||
| 2023 | : m_Desc(desc) | ||
| 2024 | { | ||
| 2025 | Init(); | ||
| 2026 | } | ||
| 2027 | CD3DX12_SAMPLE_MASK_SUBOBJECT(UINT desc, CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 2028 | : m_Desc(desc) | ||
| 2029 | { | ||
| 2030 | Init(); | ||
| 2031 | AddToStateObject(ContainingStateObject); | ||
| 2032 | } | ||
| 2033 | void SetSampleMask(UINT sampleMask) | ||
| 2034 | { | ||
| 2035 | m_Desc = sampleMask; | ||
| 2036 | } | ||
| 2037 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 2038 | { | ||
| 2039 | return D3D12_STATE_SUBOBJECT_TYPE_SAMPLE_MASK; | ||
| 2040 | } | ||
| 2041 | operator const UINT& () const noexcept { return m_Desc; } | ||
| 2042 | operator UINT& () noexcept { return m_Desc; } | ||
| 2043 | private: | ||
| 2044 | void Init() noexcept | ||
| 2045 | { | ||
| 2046 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 2047 | } | ||
| 2048 | void* Data() noexcept override { return &m_Desc; } | ||
| 2049 | UINT m_Desc; | ||
| 2050 | }; | ||
| 2051 | |||
| 2052 | //------------------------------------------------------------------------------------------------ | ||
| 2053 | class CD3DX12_GENERIC_PROGRAM_SUBOBJECT | ||
| 2054 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 2055 | { | ||
| 2056 | public: | ||
| 2057 | CD3DX12_GENERIC_PROGRAM_SUBOBJECT() | ||
| 2058 | { | ||
| 2059 | Init(); | ||
| 2060 | } | ||
| 2061 | CD3DX12_GENERIC_PROGRAM_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 2062 | { | ||
| 2063 | Init(); | ||
| 2064 | AddToStateObject(ContainingStateObject); | ||
| 2065 | } | ||
| 2066 | void SetProgramName(LPCWSTR ProgramName) | ||
| 2067 | { | ||
| 2068 | m_Desc.ProgramName = m_Strings.LocalCopy(ProgramName); | ||
| 2069 | } | ||
| 2070 | void AddExport(LPCWSTR exportName) | ||
| 2071 | { | ||
| 2072 | m_Exports.emplace_back(m_Strings.LocalCopy(exportName)); | ||
| 2073 | m_Desc.NumExports++; | ||
| 2074 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 2075 | m_Desc.pExports = &m_Exports[0]; | ||
| 2076 | } | ||
| 2077 | void AddSubobject(const D3D12_STATE_SUBOBJECT& subobject) | ||
| 2078 | { | ||
| 2079 | m_Subobjects.emplace_back(&subobject); | ||
| 2080 | m_Desc.NumSubobjects++; | ||
| 2081 | // Below: using ugly way to get pointer in case .data() is not defined | ||
| 2082 | m_Desc.ppSubobjects = &m_Subobjects[0]; | ||
| 2083 | } | ||
| 2084 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 2085 | { | ||
| 2086 | return D3D12_STATE_SUBOBJECT_TYPE_GENERIC_PROGRAM; | ||
| 2087 | } | ||
| 2088 | operator const D3D12_GENERIC_PROGRAM_DESC& () const noexcept { return m_Desc; } | ||
| 2089 | private: | ||
| 2090 | void Init() noexcept | ||
| 2091 | { | ||
| 2092 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 2093 | m_Desc = {}; | ||
| 2094 | } | ||
| 2095 | void* Data() noexcept override { return &m_Desc; } | ||
| 2096 | D3D12_GENERIC_PROGRAM_DESC m_Desc; | ||
| 2097 | std::vector<LPCWSTR> m_Exports; | ||
| 2098 | std::vector<D3D12_STATE_SUBOBJECT const*> m_Subobjects; | ||
| 2099 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 2100 | }; | ||
| 2101 | |||
| 2102 | //------------------------------------------------------------------------------------------------ | ||
| 2103 | class CD3DX12_NODE_OUTPUT_OVERRIDES | ||
| 2104 | { | ||
| 2105 | public: | ||
| 2106 | CD3DX12_NODE_OUTPUT_OVERRIDES(const D3D12_NODE_OUTPUT_OVERRIDES** ppOwner, UINT* pNumOutputOverrides) noexcept | ||
| 2107 | { | ||
| 2108 | m_Desc.clear(); | ||
| 2109 | m_ppOwner = ppOwner; | ||
| 2110 | *m_ppOwner = nullptr; | ||
| 2111 | m_pNumOutputOverrides = pNumOutputOverrides; | ||
| 2112 | *m_pNumOutputOverrides = 0; | ||
| 2113 | } | ||
| 2114 | void NewOutputOverride() | ||
| 2115 | { | ||
| 2116 | m_Desc.emplace_back(D3D12_NODE_OUTPUT_OVERRIDES{}); | ||
| 2117 | *m_ppOwner = m_Desc.data(); | ||
| 2118 | (*m_pNumOutputOverrides)++; | ||
| 2119 | } | ||
| 2120 | void OutputIndex(UINT index) | ||
| 2121 | { | ||
| 2122 | m_Desc.back().OutputIndex = index; | ||
| 2123 | } | ||
| 2124 | void NewName(LPCWSTR Name, UINT ArrayIndex = 0) | ||
| 2125 | { | ||
| 2126 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(Name),ArrayIndex }); | ||
| 2127 | m_Desc.back().pNewName = &m_NodeIDs.front(); | ||
| 2128 | } | ||
| 2129 | void AllowSparseNodes(BOOL bAllow) | ||
| 2130 | { | ||
| 2131 | m_UINTs.emplace_front((UINT)bAllow); | ||
| 2132 | m_Desc.back().pAllowSparseNodes = (BOOL*)&m_UINTs.front(); | ||
| 2133 | } | ||
| 2134 | void MaxOutputRecords(UINT maxOutputRecords) noexcept | ||
| 2135 | { | ||
| 2136 | m_UINTs.emplace_front(maxOutputRecords); | ||
| 2137 | m_Desc.back().pMaxRecords = &m_UINTs.front(); | ||
| 2138 | } | ||
| 2139 | void MaxOutputRecordsSharedWith(UINT outputIndex) noexcept | ||
| 2140 | { | ||
| 2141 | m_UINTs.emplace_front(outputIndex); | ||
| 2142 | m_Desc.back().pMaxRecordsSharedWithOutputIndex = &m_UINTs.front(); | ||
| 2143 | } | ||
| 2144 | private: | ||
| 2145 | std::vector<D3D12_NODE_OUTPUT_OVERRIDES> m_Desc; | ||
| 2146 | // Cached parameters | ||
| 2147 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 2148 | std::forward_list<UINT> m_UINTs; | ||
| 2149 | std::forward_list<D3D12_NODE_ID> m_NodeIDs; | ||
| 2150 | const D3D12_NODE_OUTPUT_OVERRIDES** m_ppOwner; | ||
| 2151 | UINT* m_pNumOutputOverrides; | ||
| 2152 | }; | ||
| 2153 | |||
| 2154 | //------------------------------------------------------------------------------------------------ | ||
| 2155 | class CD3DX12_WORK_GRAPH_SUBOBJECT; | ||
| 2156 | |||
| 2157 | //------------------------------------------------------------------------------------------------ | ||
| 2158 | class CD3DX12_NODE_HELPER_BASE | ||
| 2159 | { | ||
| 2160 | protected: | ||
| 2161 | struct Backreference | ||
| 2162 | { | ||
| 2163 | CD3DX12_WORK_GRAPH_SUBOBJECT *m_pGraph; | ||
| 2164 | UINT m_NodeIndex; | ||
| 2165 | }; | ||
| 2166 | public: | ||
| 2167 | CD3DX12_NODE_HELPER_BASE(const Backreference &BackRef) | ||
| 2168 | : m_BackRef(BackRef) | ||
| 2169 | { | ||
| 2170 | } | ||
| 2171 | virtual ~CD3DX12_NODE_HELPER_BASE() = default; | ||
| 2172 | protected: | ||
| 2173 | D3D12_NODE *GetNode() const; | ||
| 2174 | const Backreference m_BackRef; | ||
| 2175 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 2176 | }; | ||
| 2177 | |||
| 2178 | //------------------------------------------------------------------------------------------------ | ||
| 2179 | class CD3DX12_SHADER_NODE // Not specifying launch mode. | ||
| 2180 | // Don't need to distinguish if no parameter overriding is happening | ||
| 2181 | : public CD3DX12_NODE_HELPER_BASE | ||
| 2182 | { | ||
| 2183 | public: | ||
| 2184 | CD3DX12_SHADER_NODE( | ||
| 2185 | const Backreference &BackRef, | ||
| 2186 | LPCWSTR _Shader = nullptr) | ||
| 2187 | : CD3DX12_NODE_HELPER_BASE(BackRef) | ||
| 2188 | { | ||
| 2189 | GetNode()->NodeType = D3D12_NODE_TYPE_SHADER; | ||
| 2190 | Shader(_Shader); | ||
| 2191 | } | ||
| 2192 | void Shader(LPCWSTR _Shader) | ||
| 2193 | { | ||
| 2194 | GetNode()->Shader.Shader = m_Strings.LocalCopy(_Shader); | ||
| 2195 | } | ||
| 2196 | LPCWSTR GetShaderName() const { return GetNode()->Shader.Shader; } | ||
| 2197 | }; | ||
| 2198 | |||
| 2199 | #endif // D3D12_SDK_VERSION >= 612 | ||
| 2200 | |||
| 2201 | |||
| 2202 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 2203 | |||
| 2204 | //------------------------------------------------------------------------------------------------ | ||
| 2205 | // Use this class when defining a broadcasting launch node where configuration parameters | ||
| 2206 | // need to be overridden. If overrides are not needed, just use CD3DX12_COMPUTE_SHADER_NODE | ||
| 2207 | class CD3DX12_BROADCASTING_LAUNCH_NODE_OVERRIDES | ||
| 2208 | : public CD3DX12_NODE_HELPER_BASE | ||
| 2209 | { | ||
| 2210 | public: | ||
| 2211 | CD3DX12_BROADCASTING_LAUNCH_NODE_OVERRIDES( | ||
| 2212 | const Backreference &BackRef, | ||
| 2213 | LPCWSTR _Shader = nullptr) : | ||
| 2214 | CD3DX12_NODE_HELPER_BASE(BackRef), | ||
| 2215 | m_NodeOutputOverrides(&Overrides.pOutputOverrides, &Overrides.NumOutputOverrides) | ||
| 2216 | { | ||
| 2217 | Overrides = {}; | ||
| 2218 | D3D12_NODE *pNode = GetNode(); | ||
| 2219 | pNode->NodeType = D3D12_NODE_TYPE_SHADER; | ||
| 2220 | pNode->Shader.OverridesType = D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH; | ||
| 2221 | pNode->Shader.pBroadcastingLaunchOverrides = &Overrides; | ||
| 2222 | Shader(_Shader); | ||
| 2223 | } | ||
| 2224 | void Shader(LPCWSTR _Shader) | ||
| 2225 | { | ||
| 2226 | GetNode()->Shader.Shader = m_Strings.LocalCopy(_Shader); | ||
| 2227 | } | ||
| 2228 | LPCWSTR GetShaderName() const { return GetNode()->Shader.Shader; } | ||
| 2229 | void LocalRootArgumentsTableIndex(UINT index) | ||
| 2230 | { | ||
| 2231 | m_UINTs.emplace_front(index); | ||
| 2232 | Overrides.pLocalRootArgumentsTableIndex = &m_UINTs.front(); | ||
| 2233 | } | ||
| 2234 | void ProgramEntry(BOOL bIsProgramEntry) | ||
| 2235 | { | ||
| 2236 | m_UINTs.emplace_front(bIsProgramEntry); | ||
| 2237 | Overrides.pProgramEntry = (BOOL*)&m_UINTs.front(); | ||
| 2238 | } | ||
| 2239 | void NewName(D3D12_NODE_ID NodeID) | ||
| 2240 | { | ||
| 2241 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2242 | Overrides.pNewName = &m_NodeIDs.front(); | ||
| 2243 | } | ||
| 2244 | void ShareInputOf(D3D12_NODE_ID NodeID) | ||
| 2245 | { | ||
| 2246 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2247 | Overrides.pShareInputOf = &m_NodeIDs.front(); | ||
| 2248 | } | ||
| 2249 | void DispatchGrid(UINT x, UINT y, UINT z) | ||
| 2250 | { | ||
| 2251 | m_UINT3s.emplace_front(UINT3{ x,y,z }); | ||
| 2252 | Overrides.pDispatchGrid = (UINT*)&m_UINT3s.front(); | ||
| 2253 | } | ||
| 2254 | void MaxDispatchGrid(UINT x, UINT y, UINT z) | ||
| 2255 | { | ||
| 2256 | m_UINT3s.emplace_front(UINT3{x,y,z}); | ||
| 2257 | Overrides.pMaxDispatchGrid = (UINT*)&m_UINT3s.front(); | ||
| 2258 | } | ||
| 2259 | CD3DX12_NODE_OUTPUT_OVERRIDES& NodeOutputOverrides() | ||
| 2260 | { | ||
| 2261 | return m_NodeOutputOverrides; | ||
| 2262 | } | ||
| 2263 | D3D12_BROADCASTING_LAUNCH_OVERRIDES Overrides; | ||
| 2264 | private: | ||
| 2265 | // Cached parameters | ||
| 2266 | std::forward_list<UINT> m_UINTs; | ||
| 2267 | struct UINT3 | ||
| 2268 | { | ||
| 2269 | UINT x; | ||
| 2270 | UINT y; | ||
| 2271 | UINT z; | ||
| 2272 | }; | ||
| 2273 | std::forward_list<UINT3> m_UINT3s; | ||
| 2274 | std::forward_list<D3D12_NODE_ID> m_NodeIDs; | ||
| 2275 | CD3DX12_NODE_OUTPUT_OVERRIDES m_NodeOutputOverrides; | ||
| 2276 | }; | ||
| 2277 | |||
| 2278 | //------------------------------------------------------------------------------------------------ | ||
| 2279 | // Use this class when defining a coalescing launch node where configuration parameters | ||
| 2280 | // need to be overridden. If overrides are not needed, just use CD3DX12_COMPUTE_SHADER_NODE | ||
| 2281 | class CD3DX12_COALESCING_LAUNCH_NODE_OVERRIDES | ||
| 2282 | : public CD3DX12_NODE_HELPER_BASE | ||
| 2283 | { | ||
| 2284 | public: | ||
| 2285 | CD3DX12_COALESCING_LAUNCH_NODE_OVERRIDES( | ||
| 2286 | const Backreference &BackRef, | ||
| 2287 | LPCWSTR _Shader = nullptr) : | ||
| 2288 | CD3DX12_NODE_HELPER_BASE(BackRef), | ||
| 2289 | m_NodeOutputOverrides(&Overrides.pOutputOverrides, &Overrides.NumOutputOverrides) | ||
| 2290 | { | ||
| 2291 | Overrides = {}; | ||
| 2292 | D3D12_NODE *pNode = GetNode(); | ||
| 2293 | pNode->NodeType = D3D12_NODE_TYPE_SHADER; | ||
| 2294 | pNode->Shader.OverridesType = D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH; | ||
| 2295 | pNode->Shader.pCoalescingLaunchOverrides = &Overrides; | ||
| 2296 | Shader(_Shader); | ||
| 2297 | } | ||
| 2298 | void Shader(LPCWSTR _Shader) | ||
| 2299 | { | ||
| 2300 | GetNode()->Shader.Shader = m_Strings.LocalCopy(_Shader); | ||
| 2301 | } | ||
| 2302 | LPCWSTR GetShaderName() const { return GetNode()->Shader.Shader; } | ||
| 2303 | void LocalRootArgumentsTableIndex(UINT index) | ||
| 2304 | { | ||
| 2305 | m_UINTs.emplace_front(index); | ||
| 2306 | Overrides.pLocalRootArgumentsTableIndex = &m_UINTs.front(); | ||
| 2307 | } | ||
| 2308 | void ProgramEntry(BOOL bIsProgramEntry) | ||
| 2309 | { | ||
| 2310 | m_UINTs.emplace_front(bIsProgramEntry); | ||
| 2311 | Overrides.pProgramEntry = (BOOL*)&m_UINTs.front(); | ||
| 2312 | } | ||
| 2313 | void NewName(D3D12_NODE_ID NodeID) | ||
| 2314 | { | ||
| 2315 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2316 | Overrides.pNewName = &m_NodeIDs.front(); | ||
| 2317 | } | ||
| 2318 | void ShareInputOf(D3D12_NODE_ID NodeID) | ||
| 2319 | { | ||
| 2320 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2321 | Overrides.pShareInputOf = &m_NodeIDs.front(); | ||
| 2322 | } | ||
| 2323 | CD3DX12_NODE_OUTPUT_OVERRIDES& NodeOutputOverrides() | ||
| 2324 | { | ||
| 2325 | return m_NodeOutputOverrides; | ||
| 2326 | } | ||
| 2327 | D3D12_COALESCING_LAUNCH_OVERRIDES Overrides; | ||
| 2328 | private: | ||
| 2329 | // Cached parameters | ||
| 2330 | std::forward_list<UINT> m_UINTs; | ||
| 2331 | struct UINT3 | ||
| 2332 | { | ||
| 2333 | UINT x; | ||
| 2334 | UINT y; | ||
| 2335 | UINT z; | ||
| 2336 | }; | ||
| 2337 | std::forward_list<UINT3> m_UINT3s; | ||
| 2338 | std::forward_list<D3D12_NODE_ID> m_NodeIDs; | ||
| 2339 | CD3DX12_NODE_OUTPUT_OVERRIDES m_NodeOutputOverrides; | ||
| 2340 | }; | ||
| 2341 | |||
| 2342 | //------------------------------------------------------------------------------------------------ | ||
| 2343 | // Use this class when defining a thread launch node where configuration parameters | ||
| 2344 | // need to be overridden. If overrides are not needed, just use CD3DX12_COMPUTE_SHADER_NODE | ||
| 2345 | class CD3DX12_THREAD_LAUNCH_NODE_OVERRIDES | ||
| 2346 | : public CD3DX12_NODE_HELPER_BASE | ||
| 2347 | { | ||
| 2348 | public: | ||
| 2349 | CD3DX12_THREAD_LAUNCH_NODE_OVERRIDES( | ||
| 2350 | const Backreference &BackRef, | ||
| 2351 | LPCWSTR _Shader = nullptr) : | ||
| 2352 | CD3DX12_NODE_HELPER_BASE(BackRef), | ||
| 2353 | m_NodeOutputOverrides(&Overrides.pOutputOverrides, &Overrides.NumOutputOverrides) | ||
| 2354 | { | ||
| 2355 | Overrides = {}; | ||
| 2356 | D3D12_NODE *pNode = GetNode(); | ||
| 2357 | pNode->NodeType = D3D12_NODE_TYPE_SHADER; | ||
| 2358 | pNode->Shader.OverridesType = D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH; | ||
| 2359 | pNode->Shader.pThreadLaunchOverrides = &Overrides; | ||
| 2360 | Shader(_Shader); | ||
| 2361 | } | ||
| 2362 | void Shader(LPCWSTR _Shader) | ||
| 2363 | { | ||
| 2364 | GetNode()->Shader.Shader = m_Strings.LocalCopy(_Shader); | ||
| 2365 | } | ||
| 2366 | LPCWSTR GetShaderName() const { return GetNode()->Shader.Shader; } | ||
| 2367 | void LocalRootArgumentsTableIndex(UINT index) | ||
| 2368 | { | ||
| 2369 | m_UINTs.emplace_front(index); | ||
| 2370 | Overrides.pLocalRootArgumentsTableIndex = &m_UINTs.front(); | ||
| 2371 | } | ||
| 2372 | void ProgramEntry(BOOL bIsProgramEntry) | ||
| 2373 | { | ||
| 2374 | m_UINTs.emplace_front(bIsProgramEntry); | ||
| 2375 | Overrides.pProgramEntry = (BOOL*)&m_UINTs.front(); | ||
| 2376 | } | ||
| 2377 | void NewName(D3D12_NODE_ID NodeID) | ||
| 2378 | { | ||
| 2379 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2380 | Overrides.pNewName = &m_NodeIDs.front(); | ||
| 2381 | } | ||
| 2382 | void ShareInputOf(D3D12_NODE_ID NodeID) | ||
| 2383 | { | ||
| 2384 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2385 | Overrides.pShareInputOf = &m_NodeIDs.front(); | ||
| 2386 | } | ||
| 2387 | CD3DX12_NODE_OUTPUT_OVERRIDES& NodeOutputOverrides() | ||
| 2388 | { | ||
| 2389 | return m_NodeOutputOverrides; | ||
| 2390 | } | ||
| 2391 | D3D12_THREAD_LAUNCH_OVERRIDES Overrides; | ||
| 2392 | private: | ||
| 2393 | // Cached parameters | ||
| 2394 | std::forward_list<UINT> m_UINTs; | ||
| 2395 | std::forward_list<D3D12_NODE_ID> m_NodeIDs; | ||
| 2396 | CD3DX12_NODE_OUTPUT_OVERRIDES m_NodeOutputOverrides; | ||
| 2397 | }; | ||
| 2398 | |||
| 2399 | //------------------------------------------------------------------------------------------------ | ||
| 2400 | // Use this class when defining a node where configuration parameters | ||
| 2401 | // need to be overridden for parameters that are common to all launch node types. | ||
| 2402 | // This option is a convenience if you don't want to determine what the launch mode is | ||
| 2403 | // and just want to override a setting that isn't specific to launch mode. | ||
| 2404 | // If overrides are not needed, just use CD3DX12_COMPUTE_SHADER_NODE | ||
| 2405 | class CD3DX12_COMMON_COMPUTE_NODE_OVERRIDES | ||
| 2406 | : public CD3DX12_NODE_HELPER_BASE | ||
| 2407 | { | ||
| 2408 | public: | ||
| 2409 | CD3DX12_COMMON_COMPUTE_NODE_OVERRIDES( | ||
| 2410 | const Backreference &BackRef, | ||
| 2411 | LPCWSTR _Shader = nullptr) : | ||
| 2412 | CD3DX12_NODE_HELPER_BASE(BackRef), | ||
| 2413 | m_NodeOutputOverrides(&Overrides.pOutputOverrides, &Overrides.NumOutputOverrides) | ||
| 2414 | { | ||
| 2415 | Overrides = {}; | ||
| 2416 | D3D12_NODE *pNode = GetNode(); | ||
| 2417 | pNode->NodeType = D3D12_NODE_TYPE_SHADER; | ||
| 2418 | pNode->Shader.OverridesType = D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE; | ||
| 2419 | pNode->Shader.pThreadLaunchOverrides = &Overrides; | ||
| 2420 | Shader(_Shader); | ||
| 2421 | } | ||
| 2422 | void Shader(LPCWSTR _Shader) | ||
| 2423 | { | ||
| 2424 | GetNode()->Shader.Shader = m_Strings.LocalCopy(_Shader); | ||
| 2425 | } | ||
| 2426 | LPCWSTR GetShaderName() const { return GetNode()->Shader.Shader; } | ||
| 2427 | void LocalRootArgumentsTableIndex(UINT index) | ||
| 2428 | { | ||
| 2429 | m_UINTs.emplace_front(index); | ||
| 2430 | Overrides.pLocalRootArgumentsTableIndex = &m_UINTs.front(); | ||
| 2431 | } | ||
| 2432 | void ProgramEntry(BOOL bIsProgramEntry) | ||
| 2433 | { | ||
| 2434 | m_UINTs.emplace_front(bIsProgramEntry); | ||
| 2435 | Overrides.pProgramEntry = (BOOL*)&m_UINTs.front(); | ||
| 2436 | } | ||
| 2437 | void NewName(D3D12_NODE_ID NodeID) | ||
| 2438 | { | ||
| 2439 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2440 | Overrides.pNewName = &m_NodeIDs.front(); | ||
| 2441 | } | ||
| 2442 | void ShareInputOf(D3D12_NODE_ID NodeID) | ||
| 2443 | { | ||
| 2444 | m_NodeIDs.emplace_front(D3D12_NODE_ID{ m_Strings.LocalCopy(NodeID.Name),NodeID.ArrayIndex }); | ||
| 2445 | Overrides.pShareInputOf = &m_NodeIDs.front(); | ||
| 2446 | } | ||
| 2447 | CD3DX12_NODE_OUTPUT_OVERRIDES& NodeOutputOverrides() | ||
| 2448 | { | ||
| 2449 | return m_NodeOutputOverrides; | ||
| 2450 | } | ||
| 2451 | D3D12_THREAD_LAUNCH_OVERRIDES Overrides; | ||
| 2452 | private: | ||
| 2453 | // Cached parameters | ||
| 2454 | std::forward_list<UINT> m_UINTs; | ||
| 2455 | std::forward_list<D3D12_NODE_ID> m_NodeIDs; | ||
| 2456 | CD3DX12_NODE_OUTPUT_OVERRIDES m_NodeOutputOverrides; | ||
| 2457 | }; | ||
| 2458 | |||
| 2459 | //------------------------------------------------------------------------------------------------ | ||
| 2460 | class CD3DX12_WORK_GRAPH_SUBOBJECT | ||
| 2461 | : public CD3DX12_STATE_OBJECT_DESC::SUBOBJECT_HELPER_BASE | ||
| 2462 | { | ||
| 2463 | public: | ||
| 2464 | CD3DX12_WORK_GRAPH_SUBOBJECT() noexcept | ||
| 2465 | { | ||
| 2466 | Init(); | ||
| 2467 | } | ||
| 2468 | CD3DX12_WORK_GRAPH_SUBOBJECT(CD3DX12_STATE_OBJECT_DESC& ContainingStateObject) | ||
| 2469 | { | ||
| 2470 | Init(); | ||
| 2471 | AddToStateObject(ContainingStateObject); | ||
| 2472 | } | ||
| 2473 | D3D12_STATE_SUBOBJECT_TYPE Type() const noexcept override | ||
| 2474 | { | ||
| 2475 | return D3D12_STATE_SUBOBJECT_TYPE_WORK_GRAPH; | ||
| 2476 | } | ||
| 2477 | void IncludeAllAvailableNodes() | ||
| 2478 | { | ||
| 2479 | m_Desc.Flags |= D3D12_WORK_GRAPH_FLAG_INCLUDE_ALL_AVAILABLE_NODES; | ||
| 2480 | } | ||
| 2481 | |||
| 2482 | |||
| 2483 | void SetProgramName(LPCWSTR ProgramName) | ||
| 2484 | { | ||
| 2485 | m_Desc.ProgramName = m_Strings.LocalCopy(ProgramName); | ||
| 2486 | } | ||
| 2487 | void AddEntrypoint(D3D12_NODE_ID Entrypoint) | ||
| 2488 | { | ||
| 2489 | m_Entrypoints.emplace_back(D3D12_NODE_ID{ m_Strings.LocalCopy(Entrypoint.Name),Entrypoint.ArrayIndex }); | ||
| 2490 | m_Desc.NumEntrypoints++; | ||
| 2491 | m_Desc.pEntrypoints = m_Entrypoints.data(); | ||
| 2492 | } | ||
| 2493 | |||
| 2494 | template<typename T> | ||
| 2495 | T* CreateNode() | ||
| 2496 | { | ||
| 2497 | m_NodeDescs.push_back({}); | ||
| 2498 | m_Desc.NumExplicitlyDefinedNodes++; | ||
| 2499 | m_Desc.pExplicitlyDefinedNodes = m_NodeDescs.data(); | ||
| 2500 | T* pNodeHelper = new T({this, (UINT)m_NodeDescs.size() - 1}); | ||
| 2501 | m_OwnedNodeHelpers.emplace_back(pNodeHelper); | ||
| 2502 | return pNodeHelper; | ||
| 2503 | } | ||
| 2504 | CD3DX12_SHADER_NODE* CreateShaderNode(LPCWSTR Shader = nullptr) | ||
| 2505 | { | ||
| 2506 | auto pNode = CreateNode<CD3DX12_SHADER_NODE>(); | ||
| 2507 | pNode->Shader(Shader); | ||
| 2508 | return pNode; | ||
| 2509 | } | ||
| 2510 | CD3DX12_BROADCASTING_LAUNCH_NODE_OVERRIDES* CreateBroadcastingLaunchNodeOverrides(LPCWSTR Shader = nullptr) | ||
| 2511 | { | ||
| 2512 | auto pNode = CreateNode<CD3DX12_BROADCASTING_LAUNCH_NODE_OVERRIDES>(); | ||
| 2513 | pNode->Shader(Shader); | ||
| 2514 | return pNode; | ||
| 2515 | } | ||
| 2516 | CD3DX12_COALESCING_LAUNCH_NODE_OVERRIDES* CreateCoalescingLaunchNodeOverrides(LPCWSTR Shader = nullptr) | ||
| 2517 | { | ||
| 2518 | auto pNode = CreateNode<CD3DX12_COALESCING_LAUNCH_NODE_OVERRIDES>(); | ||
| 2519 | pNode->Shader(Shader); | ||
| 2520 | return pNode; | ||
| 2521 | } | ||
| 2522 | CD3DX12_THREAD_LAUNCH_NODE_OVERRIDES* CreateThreadLaunchNodeOverrides(LPCWSTR Shader = nullptr) | ||
| 2523 | { | ||
| 2524 | auto pNode = CreateNode<CD3DX12_THREAD_LAUNCH_NODE_OVERRIDES>(); | ||
| 2525 | pNode->Shader(Shader); | ||
| 2526 | return pNode; | ||
| 2527 | } | ||
| 2528 | CD3DX12_COMMON_COMPUTE_NODE_OVERRIDES* CreateCommonComputeNodeOverrides(LPCWSTR Shader = nullptr) | ||
| 2529 | { | ||
| 2530 | auto pNode = CreateNode<CD3DX12_COMMON_COMPUTE_NODE_OVERRIDES>(); | ||
| 2531 | pNode->Shader(Shader); | ||
| 2532 | return pNode; | ||
| 2533 | } | ||
| 2534 | #endif // D3D12_SDK_VERSION >= 612 | ||
| 2535 | |||
| 2536 | |||
| 2537 | #if defined(D3D12_SDK_VERSION) && (D3D12_SDK_VERSION >= 612) | ||
| 2538 | |||
| 2539 | operator const D3D12_WORK_GRAPH_DESC& () noexcept | ||
| 2540 | { | ||
| 2541 | return m_Desc; | ||
| 2542 | } | ||
| 2543 | private: | ||
| 2544 | void Init() noexcept | ||
| 2545 | { | ||
| 2546 | SUBOBJECT_HELPER_BASE::Init(); | ||
| 2547 | m_Desc = {}; | ||
| 2548 | m_Entrypoints.clear(); | ||
| 2549 | m_NodeDescs.clear(); | ||
| 2550 | } | ||
| 2551 | void* Data() noexcept override { return &m_Desc; } | ||
| 2552 | D3D12_WORK_GRAPH_DESC m_Desc; | ||
| 2553 | std::vector<D3D12_NODE_ID> m_Entrypoints; | ||
| 2554 | std::vector<D3D12_NODE> m_NodeDescs; | ||
| 2555 | CD3DX12_STATE_OBJECT_DESC::StringContainer<LPCWSTR, std::wstring> m_Strings; | ||
| 2556 | std::vector<std::unique_ptr<const CD3DX12_NODE_HELPER_BASE>> m_OwnedNodeHelpers; | ||
| 2557 | friend class CD3DX12_NODE_HELPER_BASE; | ||
| 2558 | }; | ||
| 2559 | |||
| 2560 | inline D3D12_NODE * CD3DX12_NODE_HELPER_BASE::GetNode() const | ||
| 2561 | { | ||
| 2562 | return &m_BackRef.m_pGraph->m_NodeDescs[m_BackRef.m_NodeIndex]; | ||
| 2563 | } | ||
| 2564 | #endif // D3D12_SDK_VERSION >= 612 | ||
| 2565 | |||
| 2566 | #undef D3DX12_COM_PTR | ||
| 2567 | #undef D3DX12_COM_PTR_GET | ||
| 2568 | #undef D3DX12_COM_PTR_ADDRESSOF | ||
| 2569 | |||
| 2570 | |||
