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name: Spear
version: 0.1
cabal-version: >=1.2
build-type: Simple
license: BSD3
license-file: LICENSE
maintainer: jeannekamikaze@gmail.com
homepage: http://spear.shellblade.net
synopsis: A 2.5D game framework.
category: Game
author: Marc Sunet
data-dir: ""
 
library
    build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
                   StateVar -any, base -any, bytestring -any, directory -any,
                   mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
                   containers -any, vector -any, array -any
    exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree
                     Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input
                     Spear.Assets.Image Spear.Assets.Model Spear.Collision
                     Spear.Math.AABB Spear.Math.Circle Spear.Math.Triangle Spear.Game
                     Spear.GLSL Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3
                     Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Plane
                     Spear.Math.Quaternion Spear.Math.Vector3 Spear.Math.Vector4
                     Spear.Physics Spear.Physics.Rigid Spear.Render.AnimatedModel
                     Spear.Render.Material Spear.Render.Model Spear.Render.Program
                     Spear.Render.StaticModel Spear.Scene.Graph Spear.Scene.Light
                     Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources
                     Spear.Setup Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID
                     Spear.Math.Vector2 Spear.Math.Quad Spear.Math.Ray
                     Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2
                     Spear.Math.Spatial3
    exposed: True
    buildable: True
    build-tools: hsc2hs -any
    cc-options: -O2 -g -Wno-unused-result
    c-sources: Spear/Assets/Image/Image.c
               Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c
               Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c
               Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c
               Spear/Sys/Timer/ctimer.c
    extensions: TypeFamilies
    extra-libraries: stdc++
    includes: Spear/Assets/Image/BMP/BMP_load.h
              Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
              Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
              Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
              Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
              Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
              Timer/Timer.h
    include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
                  Spear/Sys
    hs-source-dirs: .
    ghc-options: -O2 -rtsopts