aboutsummaryrefslogtreecommitdiff
path: root/Spear.lkshs
AgeCommit message (Expand)Author
2012-08-30Added uniformVec2Marc Sunet
2012-08-30Moved loadTextureImage to GLSL moduleMarc Sunet
2012-08-30Simplified collision interfaceMarc Sunet
2012-08-30Removed Updatable and RenderableMarc Sunet
2012-08-30Cleaned GLSL interfaceMarc Sunet
2012-08-30Added accessorsMarc Sunet
2012-08-30Model now computes 3D AABBsMarc Sunet
2012-08-29Fixed rpgTransformMarc Sunet
2012-08-29Added animation speed to AnimatedModelRendererMarc Sunet
2012-08-29Button delays are now properly resetMarc Sunet
2012-08-29Loader can now load GameObjectsMarc Sunet
2012-08-29Added fast, rpg and plt inversesMarc Sunet
2012-08-28Added Spatial2 and Spatial3; removed SpatialMarc Sunet
2012-08-28Added model boxes.Marc Sunet
2012-08-28Translated collision and collision entities to 2DMarc Sunet
2012-08-28· Moved mathematical entities in Collision to Math.Marc Sunet
2012-08-11OBJ loader rewritten in CMarc Sunet
2012-08-10Major rework: Model is now both C and Haskell friendlyMarc Sunet
2012-08-09World now uses Spear.StoreMarc Sunet
2012-08-09Added bulk updates to StoreMarc Sunet
2012-08-08Moved IDStore to Store.ID. Created generic StoreMarc Sunet
2012-08-08Model transformVerts and transformNormals are now two separate functionsMarc Sunet
2012-08-07Added setVelocity, setAcceleration, and type synonyms Velocity and AccelerationMarc Sunet
2012-08-06Added physics moduleMarc Sunet
2012-08-02· Changed the way game objects are created by the loader for more flexibility.Marc Sunet
2012-08-01fixed inverse transform, added orbit and lookAt functionsMarc Sunet
2012-07-31initial commitMarc Sunet