| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-08-07 | importing Data.StateVar instead of OpenGL StateVar | Marc Sunet | |
| 2012-08-07 | Added a features list. | jeannekamikaze | |
| 2012-08-06 | Added physics module | Marc Sunet | |
| 2012-08-06 | Initial implementation | Marc Sunet | |
| 2012-08-06 | Added setPos | Marc Sunet | |
| 2012-08-06 | Generalised CreateGameObject to any monad | Marc Sunet | |
| 2012-08-06 | Tweaked collision API. | Marc Sunet | |
| · Collisioner is now an open type. · Renamed Collisioner constructors. | |||
| 2012-08-06 | Added KEY_SPACE | Marc Sunet | |
| 2012-08-02 | · Changed the way game objects are created by the loader for more flexibility. | Marc Sunet | |
| · Added model function 'toGround'. | |||
| 2012-08-01 | Merge branch 'master' of github.com:jeannekamikaze/Spear | Marc Sunet | |
| 2012-08-01 | fixed inverse transform, added orbit and lookAt functions | Marc Sunet | |
| 2012-07-31 | Update README.md | jeannekamikaze | |
| Initial readme file. | |||
| 2012-07-31 | added readme | Marc Sunet | |
| 2012-07-31 | initial commit | Marc Sunet | |
