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authorMarc Sunet <jeannekamikaze@gmail.com>2012-08-01 13:22:28 +0200
committerMarc Sunet <jeannekamikaze@gmail.com>2012-08-01 13:22:28 +0200
commit40dc510246c3e73549371698602bfd6edd070b32 (patch)
tree1137a794a4464957568b9517cbf6a47acfad55c4
parentada455ccc1898826d55cbe275da895d80b792cd5 (diff)
parent865556ece4d26ab912b7be623b5e284332faa1ae (diff)
Merge branch 'master' of github.com:jeannekamikaze/Spear
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1Spear
2=====
3
4Spear is a simple 3D game framework I have been working on since I started learning Haskell, and is therefore more of a "let's see where I can get to" kind of project.
5
6The project's goal is to put what I learn into practise, to explore how far I can get with Haskell and if the results are decent enough, to build one or two game demos along the way.
7
8Installation
9------------
10
11Simply clone the repo and build with cabal:
12
13```
14git clone https://github.com/jeannekamikaze/Spear.git
15cd Spear
16cabal install
17```
18
19Documentation
20-------------
21
22An online copy of the haddocks can be found [here][0].
23
24[0]: http://shellblade.net/docs/Spear/index.html