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-rw-r--r--Spear.cabal17
1 files changed, 7 insertions, 10 deletions
diff --git a/Spear.cabal b/Spear.cabal
index 37ab48b..acad880 100644
--- a/Spear.cabal
+++ b/Spear.cabal
@@ -14,14 +14,13 @@ data-dir: ""
14library 14library
15 build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any, 15 build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any,
16 StateVar -any, base -any, bytestring -any, directory -any, 16 StateVar -any, base -any, bytestring -any, directory -any,
17 mtl -any, transformers -any, resource-simple -any, parsec >=3.1.3, 17 mtl -any, transformers -any, resourcet -any, parsec >=3.1.3,
18 containers -any, vector -any, array -any 18 containers -any, vector -any, array -any
19 exposed-modules: Spear.Math.Triangle 19 exposed-modules: Spear.Physics.Types Spear.App
20 Spear.Physics.Types Spear.Physics.World Spear.App
21 Spear.App.Application Spear.App.Input Spear.Assets.Image 20 Spear.App.Application Spear.App.Input Spear.Assets.Image
22 Spear.Assets.Model Spear.Collision Spear.Collision.AABB 21 Spear.Assets.Model Spear.Collision Spear.Math.AABB
23 Spear.Collision.Collision Spear.Collision.Collisioner 22 Spear.Collision.Collision Spear.Collision.Collisioner
24 Spear.Collision.Sphere Spear.Collision.Triangle 23 Spear.Math.Sphere Spear.Math.Triangle
25 Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer 24 Spear.Collision.Types Spear.Game Spear.GLSL Spear.GLSL.Buffer
26 Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture 25 Spear.GLSL.Error Spear.GLSL.Management Spear.GLSL.Texture
27 Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera 26 Spear.GLSL.Uniform Spear.GLSL.VAO Spear.Math.Camera
@@ -34,8 +33,7 @@ library
34 Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph 33 Spear.Render.StaticModel Spear.Render.Texture Spear.Scene.Graph
35 Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene 34 Spear.Scene.Light Spear.Scene.Loader Spear.Scene.Scene
36 Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer 35 Spear.Scene.SceneResources Spear.Setup Spear.Sys.Timer
37 Spear.Sys.Store Spear.Sys.Store.ID 36 Spear.Sys.Store Spear.Sys.Store.ID Spear.Updatable Spear.Math.Vector2
38 Spear.Updatable
39 exposed: True 37 exposed: True
40 buildable: True 38 buildable: True
41 build-tools: hsc2hs -any 39 build-tools: hsc2hs -any
@@ -51,12 +49,11 @@ library
51 Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h 49 Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
52 Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h 50 Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
53 Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h 51 Spear/Assets/Model/OBJ/OBJ_load.h Spear/Assets/Model/OBJ/cvector.h
54 Spear/Assets/Model/Model.h 52 Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
55 Spear/Assets/Model/Model_error_code.h
56 Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h 53 Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
57 Timer/Timer.h 54 Timer/Timer.h
58 include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render 55 include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
59 Spear/Sys 56 Spear/Sys
60 hs-source-dirs: . 57 hs-source-dirs: .
61 ghc-options: -O2 -rtsopts 58 ghc-options: -O2 -rtsopts
62 \ No newline at end of file 59