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authorJeanne-Kamikaze <jeannekamikaze@gmail.com>2013-04-27 14:27:13 +0200
committerJeanne-Kamikaze <jeannekamikaze@gmail.com>2013-04-27 14:27:13 +0200
commit4700e77c897d6ced15f1aac6d3c9513ab0265d38 (patch)
tree1c870651cd47a7b05d8270b58fa92a141803c41d /Spear.cabal
parent74a2ce0d65b8864186abebab07908fd1e50ab910 (diff)
Updates
Diffstat (limited to 'Spear.cabal')
-rw-r--r--Spear.cabal103
1 files changed, 76 insertions, 27 deletions
diff --git a/Spear.cabal b/Spear.cabal
index 514bed9..e25b347 100644
--- a/Spear.cabal
+++ b/Spear.cabal
@@ -10,40 +10,86 @@ synopsis: A 2.5D game framework.
10category: Game 10category: Game
11author: Marc Sunet 11author: Marc Sunet
12data-dir: "" 12data-dir: ""
13 13
14library 14library
15 build-depends: GLFW -any, OpenGL -any, OpenGLRaw -any, 15 build-depends: GLFW -any,
16 StateVar -any, base -any, bytestring -any, directory -any, 16 OpenGL -any,
17 mtl -any, transformers -any, resourcet -any, parsec >= 3, 17 OpenGLRaw -any,
18 containers -any, vector -any, array -any 18 StateVar -any,
19 exposed-modules: Spear.Scene.GameObject Spear.Math.QuadTree 19 base -any,
20 Spear.Physics.Types Spear.App Spear.App.Application Spear.App.Input 20 bytestring >= 0.10,
21 Spear.Assets.Image Spear.Assets.Model Spear.Collision 21 directory -any,
22 Spear.Math.AABB Spear.Math.Circle Spear.Math.Triangle Spear.Game 22 mtl -any,
23 Spear.GL Spear.Math.Camera Spear.Math.Entity Spear.Math.Matrix3 23 transformers -any,
24 Spear.Math.Matrix4 Spear.Math.MatrixUtils Spear.Math.Plane 24 resourcet -any,
25 Spear.Math.Quaternion Spear.Math.Vector Spear.Math.Vector.Class 25 parsec >= 3,
26 Spear.Math.Vector.Vector3 Spear.Math.Vector.Vector4 26 containers -any,
27 Spear.Math.Vector.Vector2 27 vector -any,
28 Spear.Physics Spear.Physics.Rigid Spear.Render.AnimatedModel 28 array -any
29 Spear.Render.Material Spear.Render.Model Spear.Render.Program 29
30 Spear.Render.StaticModel Spear.Scene.Graph Spear.Scene.Light 30 exposed-modules: Spear.App
31 Spear.Scene.Loader Spear.Scene.Scene Spear.Scene.SceneResources 31 Spear.App.Application
32 Spear.Sys.Timer Spear.Sys.Store Spear.Sys.Store.ID 32 Spear.App.Input
33 Spear.Math.Quad Spear.Math.Ray 33 Spear.Assets.Image
34 Spear.Math.Segment Spear.Math.Utils Spear.Math.Spatial2 34 Spear.Assets.Model
35 Spear.Game
36 Spear.GL
37 Spear.Math.AABB
38 Spear.Math.Camera
39 Spear.Math.Circle
40 Spear.Math.Collision
41 Spear.Math.Entity
42 Spear.Math.Frustum
43 Spear.Math.Matrix3
44 Spear.Math.Matrix4
45 Spear.Math.MatrixUtils
46 Spear.Math.Octree
47 Spear.Math.Plane
48 Spear.Math.Quaternion
49 Spear.Math.Ray
50 Spear.Math.Segment
51 Spear.Math.Spatial2
35 Spear.Math.Spatial3 52 Spear.Math.Spatial3
53 Spear.Math.Triangle
54 Spear.Math.Utils
55 Spear.Math.Vector
56 Spear.Math.Vector.Class
57 Spear.Math.Vector.Vector2
58 Spear.Math.Vector.Vector3
59 Spear.Math.Vector.Vector4
60 Spear.Render.AnimatedModel
61 Spear.Render.Material
62 Spear.Render.Model
63 Spear.Render.Program
64 Spear.Render.StaticModel
65 Spear.Scene.GameObject
66 Spear.Scene.Graph
67 Spear.Scene.Light
68 Spear.Scene.Loader
69 Spear.Scene.SceneResources
70 Spear.Sys.Store
71 Spear.Sys.Store.ID
72 Spear.Sys.Timer
73
36 exposed: True 74 exposed: True
75
37 buildable: True 76 buildable: True
77
38 build-tools: hsc2hs -any 78 build-tools: hsc2hs -any
79
39 cc-options: -O2 -g -Wno-unused-result 80 cc-options: -O2 -g -Wno-unused-result
81
40 c-sources: Spear/Assets/Image/Image.c 82 c-sources: Spear/Assets/Image/Image.c
41 Spear/Assets/Image/BMP/BMP_load.c Spear/Assets/Model/Model.c 83 Spear/Assets/Image/BMP/BMP_load.c
42 Spear/Assets/Model/MD2/MD2_load.c Spear/Assets/Model/OBJ/cvector.c 84 Spear/Assets/Model/Model.c
43 Spear/Assets/Model/OBJ/OBJ_load.c Spear/Render/RenderModel.c 85 Spear/Assets/Model/MD2/MD2_load.c
86 Spear/Assets/Model/OBJ/cvector.c
87 Spear/Assets/Model/OBJ/OBJ_load.c
88 Spear/Render/RenderModel.c
44 Spear/Sys/Timer/ctimer.c 89 Spear/Sys/Timer/ctimer.c
90
45 extensions: TypeFamilies 91 extensions: TypeFamilies
46 extra-libraries: stdc++ 92
47 includes: Spear/Assets/Image/BMP/BMP_load.h 93 includes: Spear/Assets/Image/BMP/BMP_load.h
48 Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h 94 Spear/Assets/Image/Image.h Spear/Assets/Image/Image_error_code.h
49 Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h 95 Spear/Assets/Image/sys_types.h Spear/Assets/Model/MD2/MD2_load.h
@@ -51,9 +97,12 @@ library
51 Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h 97 Spear/Assets/Model/Model.h Spear/Assets/Model/Model_error_code.h
52 Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h 98 Spear/Assets/Model/sys_types.h Spear/Render/RenderModel.h
53 Timer/Timer.h 99 Timer/Timer.h
100
54 include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render 101 include-dirs: Spear/Assets/Image Spear/Assets/Model Spear/Render
55 Spear/Sys 102 Spear/Sys
103
56 hs-source-dirs: . 104 hs-source-dirs: .
105
57 ghc-options: -O2 106 ghc-options: -O2
58 ghc-prof-options: -rtsopts -fprof-auto -fprof-cafs 107
59 108 ghc-prof-options: -O2 -rtsopts -fprof-auto -fprof-cafs