From 6aaedb813fa11ba0679c3051bc2eb28646b9506c Mon Sep 17 00:00:00 2001 From: 3gg <3gg@shellblade.net> Date: Sat, 30 Aug 2025 16:53:58 -0700 Subject: Update to SDL3 --- src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj | 918 +++++++++++++++++++++ 1 file changed, 918 insertions(+) create mode 100644 src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj (limited to 'src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj') diff --git a/src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj b/src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj new file mode 100644 index 0000000..96ca804 --- /dev/null +++ b/src/contrib/SDL-3.2.20/VisualC-GDK/SDL/SDL.vcxproj @@ -0,0 +1,918 @@ + + + + + Debug + Gaming.Desktop.x64 + + + Debug + Gaming.Xbox.Scarlett.x64 + + + Debug + Gaming.Xbox.XboxOne.x64 + + + Release + Gaming.Desktop.x64 + + + Release + Gaming.Xbox.Scarlett.x64 + + + Release + Gaming.Xbox.XboxOne.x64 + + + + SDL3 + {81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68} + SDL + 10.0 + + + + DynamicLibrary + $(DefaultPlatformToolset) + + + DynamicLibrary + $(DefaultPlatformToolset) + + + DynamicLibrary + $(DefaultPlatformToolset) + + + DynamicLibrary + $(DefaultPlatformToolset) + + + DynamicLibrary + $(DefaultPlatformToolset) + + + DynamicLibrary + $(DefaultPlatformToolset) + + + + + + + + + + + + + + + + + + + + + + + + + + <_ProjectFileVersion>10.0.40219.1 + AllRules.ruleset + AllRules.ruleset + AllRules.ruleset + + + + + + + AllRules.ruleset + AllRules.ruleset + AllRules.ruleset + + + + + + + + + $(ProjectDir)../../src;$(IncludePath) + + + $(ProjectDir)../../src;$(IncludePath) + + + + _DEBUG;%(PreprocessorDefinitions) + true + true + .\Debug/SDL.tlb + + + %(AdditionalOptions) /utf-8 + Disabled + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + OldStyle + OnlyExplicitInline + true + NotUsing + SDL_internal.h + + + _DEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies) + true + Windows + true + + + + + _DEBUG;%(PreprocessorDefinitions) + true + true + .\Debug/SDL.tlb + + + %(AdditionalOptions) /utf-8 + Disabled + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + OldStyle + OnlyExplicitInline + true + + + _DEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies) + true + Windows + true + + + + call "$(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\" + call "$(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat" "$(ProjectDir)..\" + + + + Building shader blobs (Xbox Series) + + + + + _DEBUG;%(PreprocessorDefinitions) + true + true + .\Debug/SDL.tlb + + + %(AdditionalOptions) /utf-8 + Disabled + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + OldStyle + OnlyExplicitInline + true + + + _DEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntimed.lib;msvcrtd.lib;ucrtd.lib;msvcprtd.lib;%(AdditionalDependencies) + true + Windows + true + + + + call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one + call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one + + + + Building shader blobs (Xbox One) + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + .\Release/SDL.tlb + + + %(AdditionalOptions) /utf-8 + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + ProgramDatabase + OnlyExplicitInline + true + NotUsing + SDL_internal.h + + + NDEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies) + true + Windows + true + true + true + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + .\Release/SDL.tlb + + + %(AdditionalOptions) /utf-8 + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + ProgramDatabase + OnlyExplicitInline + true + + + NDEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_xs.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies) + true + Windows + true + true + true + + + + call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ + call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ + + + + Building shader blobs (Xbox Series) + + + + + NDEBUG;%(PreprocessorDefinitions) + true + true + .\Release/SDL.tlb + + + %(AdditionalOptions) /utf-8 + $(ProjectDir)\..\..\include;$(ProjectDir)\..\..\include\build_config;$(ProjectDir)\..\..\src;%(AdditionalIncludeDirectories) + %(AdditionalUsingDirectories) + DLL_EXPORT;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) + false + Level3 + ProgramDatabase + OnlyExplicitInline + true + + + NDEBUG;%(PreprocessorDefinitions) + + + setupapi.lib;winmm.lib;imm32.lib;version.lib;xgameruntime.lib;d3d12_x.lib;uuid.lib;vcruntime.lib;msvcrt.lib;ucrt.lib;msvcprt.lib;%(AdditionalDependencies) + true + Windows + true + true + true + + + + call $(ProjectDir)..\..\src\render\direct3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one + call $(ProjectDir)..\..\src\gpu\d3d12\compile_shaders_xbox.bat $(ProjectDir)..\ one + + + + Building shader blobs (Xbox One) + + + + + %(AdditionalOptions) /utf-8 + $(TreatWarningsAsError) + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + $(IntDir)$(TargetName)_cpp.pch + $(IntDir)$(TargetName)_cpp.pch + + + Create + Create + + + Create + $(IntDir)$(TargetName)_cpp.pch + Create + $(IntDir)$(TargetName)_cpp.pch + + + true + true + true + true + + + $(IntDir)$(TargetName)_cpp.pch + $(IntDir)$(TargetName)_cpp.pch + + + $(IntDir)$(TargetName)_cpp.pch + $(IntDir)$(TargetName)_cpp.pch + + + $(IntDir)$(TargetName)_cpp.pch + $(IntDir)$(TargetName)_cpp.pch + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + stdcpp17 + stdcpp17 + stdcpp17 + stdcpp17 + + + + true + true + + + true + true + true + true + + + NotUsing + NotUsing + + + + + + + + + + + + + + + + + true + true + + + + + + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + stdcpp17 + stdcpp17 + stdcpp17 + stdcpp17 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + stdcpp17 + stdcpp17 + stdcpp17 + stdcpp17 + + + + stdcpp17 + stdcpp17 + stdcpp17 + stdcpp17 + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + + + + + + + + + + + + + + + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + NotUsing + + + + + + + + + + + + + + + + + + + + + + + + true + true + + + true + true + true + true + + + + + + + $(IntDir)$(TargetName)_cpp.pch + $(IntDir)$(TargetName)_cpp.pch + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + CompileAsCpp + CompileAsCpp + CompileAsCpp + CompileAsCpp + + + + + + + + + + + -- cgit v1.2.3