#ifdef SDL_LSX_INTRINSICS #include "yuv_rgb_common.h" //yuv420 to bgra, lsx implementation void yuv420_rgb24_lsx( uint32_t width, uint32_t height, const uint8_t *y, const uint8_t *u, const uint8_t *v, uint32_t y_stride, uint32_t uv_stride, uint8_t *rgb, uint32_t rgb_stride, YCbCrType yuv_type); void yuv420_rgba_lsx( uint32_t width, uint32_t height, const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride, uint8_t *rgb, uint32_t rgb_stride, YCbCrType yuv_type); void yuv420_bgra_lsx( uint32_t width, uint32_t height, const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride, uint8_t *rgb, uint32_t rgb_stride, YCbCrType yuv_type); void yuv420_argb_lsx( uint32_t width, uint32_t height, const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride, uint8_t *rgb, uint32_t rgb_stride, YCbCrType yuv_type); void yuv420_abgr_lsx( uint32_t width, uint32_t height, const uint8_t *y, const uint8_t *v, const uint8_t *u, uint32_t y_stride, uint32_t uv_stride, uint8_t *rgb, uint32_t rgb_stride, YCbCrType yuv_type); #endif //SDL_LSX_INTRINSICS