// Copyright 2016 Adrien Descamps // Distributed under BSD 3-Clause License #include "SDL_internal.h" #ifdef SDL_HAVE_YUV #include "yuv_rgb_lsx.h" #include "yuv_rgb_internal.h" #ifdef SDL_LSX_INTRINSICS #define LSX_FUNCTION_NAME yuv420_rgb24_lsx #define STD_FUNCTION_NAME yuv420_rgb24_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGB24 #include "yuv_rgb_lsx_func.h" #define LSX_FUNCTION_NAME yuv420_rgba_lsx #define STD_FUNCTION_NAME yuv420_rgba_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_RGBA #include "yuv_rgb_lsx_func.h" #define LSX_FUNCTION_NAME yuv420_bgra_lsx #define STD_FUNCTION_NAME yuv420_bgra_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_BGRA #include "yuv_rgb_lsx_func.h" #define LSX_FUNCTION_NAME yuv420_argb_lsx #define STD_FUNCTION_NAME yuv420_argb_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ARGB #include "yuv_rgb_lsx_func.h" #define LSX_FUNCTION_NAME yuv420_abgr_lsx #define STD_FUNCTION_NAME yuv420_abgr_std #define YUV_FORMAT YUV_FORMAT_420 #define RGB_FORMAT RGB_FORMAT_ABGR #include "yuv_rgb_lsx_func.h" #endif // SDL_LSX_INTRINSICS #endif // SDL_HAVE_YUV