/* Simple DirectMedia Layer Copyright (C) 1997-2025 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "SDL_internal.h" #ifdef SDL_VIDEO_DRIVER_VIVANTE // SDL internals #include "../SDL_sysvideo.h" #include "../../events/SDL_events_c.h" #ifdef SDL_INPUT_LINUXEV #include "../../core/linux/SDL_evdev.h" #endif #include "SDL_vivantevideo.h" #include "SDL_vivanteplatform.h" #include "SDL_vivanteopengles.h" #include "SDL_vivantevulkan.h" static void VIVANTE_Destroy(SDL_VideoDevice *device) { SDL_free(device->internal); SDL_free(device); } static SDL_VideoDevice *VIVANTE_Create(void) { SDL_VideoDevice *device; SDL_VideoData *data; // Initialize SDL_VideoDevice structure device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice)); if (!device) { return NULL; } // Initialize internal data data = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData)); if (!data) { SDL_free(device); return NULL; } device->internal = data; // Setup amount of available displays device->num_displays = 0; // Set device free function device->free = VIVANTE_Destroy; // Setup all functions which we can handle device->VideoInit = VIVANTE_VideoInit; device->VideoQuit = VIVANTE_VideoQuit; device->CreateSDLWindow = VIVANTE_CreateWindow; device->SetWindowTitle = VIVANTE_SetWindowTitle; device->SetWindowPosition = VIVANTE_SetWindowPosition; device->SetWindowSize = VIVANTE_SetWindowSize; device->ShowWindow = VIVANTE_ShowWindow; device->HideWindow = VIVANTE_HideWindow; device->DestroyWindow = VIVANTE_DestroyWindow; #ifdef SDL_VIDEO_OPENGL_EGL device->GL_LoadLibrary = VIVANTE_GLES_LoadLibrary; device->GL_GetProcAddress = VIVANTE_GLES_GetProcAddress; device->GL_UnloadLibrary = VIVANTE_GLES_UnloadLibrary; device->GL_CreateContext = VIVANTE_GLES_CreateContext; device->GL_MakeCurrent = VIVANTE_GLES_MakeCurrent; device->GL_SetSwapInterval = VIVANTE_GLES_SetSwapInterval; device->GL_GetSwapInterval = VIVANTE_GLES_GetSwapInterval; device->GL_SwapWindow = VIVANTE_GLES_SwapWindow; device->GL_DestroyContext = VIVANTE_GLES_DestroyContext; #endif #ifdef SDL_VIDEO_VULKAN device->Vulkan_LoadLibrary = VIVANTE_Vulkan_LoadLibrary; device->Vulkan_UnloadLibrary = VIVANTE_Vulkan_UnloadLibrary; device->Vulkan_GetInstanceExtensions = VIVANTE_Vulkan_GetInstanceExtensions; device->Vulkan_CreateSurface = VIVANTE_Vulkan_CreateSurface; device->Vulkan_DestroySurface = VIVANTE_Vulkan_DestroySurface; #endif device->PumpEvents = VIVANTE_PumpEvents; return device; } VideoBootStrap VIVANTE_bootstrap = { "vivante", "Vivante EGL Video Driver", VIVANTE_Create, NULL, // no ShowMessageBox implementation false }; /*****************************************************************************/ // SDL Video and Display initialization/handling functions /*****************************************************************************/ static bool VIVANTE_AddVideoDisplays(SDL_VideoDevice *_this) { SDL_VideoData *videodata = _this->internal; SDL_VideoDisplay display; SDL_DisplayMode mode; SDL_DisplayData *data; int pitch = 0, bpp = 0; unsigned long pixels = 0; data = (SDL_DisplayData *)SDL_calloc(1, sizeof(SDL_DisplayData)); if (!data) { return false; } SDL_zero(mode); #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK data->native_display = vdkGetDisplay(videodata->vdk_private); vdkGetDisplayInfo(data->native_display, &mode.w, &mode.h, &pixels, &pitch, &bpp); #else data->native_display = videodata->fbGetDisplayByIndex(0); videodata->fbGetDisplayInfo(data->native_display, &mode.w, &mode.h, &pixels, &pitch, &bpp); #endif // SDL_VIDEO_DRIVER_VIVANTE_VDK switch (bpp) { default: // Is another format used? case 32: mode.format = SDL_PIXELFORMAT_ARGB8888; break; case 16: mode.format = SDL_PIXELFORMAT_RGB565; break; } // FIXME: How do we query refresh rate? mode.refresh_rate = 60.0f; SDL_zero(display); display.name = VIVANTE_GetDisplayName(_this); display.desktop_mode = mode; display.internal = data; if (SDL_AddVideoDisplay(&display, false) == 0) { return false; } return true; } bool VIVANTE_VideoInit(SDL_VideoDevice *_this) { SDL_VideoData *videodata = _this->internal; #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK videodata->vdk_private = vdkInitialize(); if (!videodata->vdk_private) { return SDL_SetError("vdkInitialize() failed"); } #else videodata->egl_handle = SDL_LoadObject("libEGL.so.1"); if (!videodata->egl_handle) { videodata->egl_handle = SDL_LoadObject("libEGL.so"); if (!videodata->egl_handle) { return false; } } #define LOAD_FUNC(TYPE, NAME) \ videodata->NAME = (TYPE)SDL_LoadFunction(videodata->egl_handle, #NAME); \ if (!videodata->NAME) \ return false; LOAD_FUNC(EGLNativeDisplayType (EGLAPIENTRY *)(void *), fbGetDisplay); LOAD_FUNC(EGLNativeDisplayType (EGLAPIENTRY *)(int), fbGetDisplayByIndex); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType, int *, int *), fbGetDisplayGeometry); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType, int *, int *, unsigned long *, int *, int *), fbGetDisplayInfo); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeDisplayType), fbDestroyDisplay); LOAD_FUNC(EGLNativeWindowType (EGLAPIENTRY *)(EGLNativeDisplayType, int, int, int, int), fbCreateWindow); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType, int *, int *, int *, int *), fbGetWindowGeometry); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType, int *, int *, int *, int *, int *, unsigned int *), fbGetWindowInfo); LOAD_FUNC(void (EGLAPIENTRY *)(EGLNativeWindowType), fbDestroyWindow); #endif if (!VIVANTE_SetupPlatform(_this)) { return false; } if (!VIVANTE_AddVideoDisplays(_this)) { return false; } VIVANTE_UpdateDisplayScale(_this); #ifdef SDL_INPUT_LINUXEV if (!SDL_EVDEV_Init()) { return false; } #endif return true; } void VIVANTE_VideoQuit(SDL_VideoDevice *_this) { SDL_VideoData *videodata = _this->internal; #ifdef SDL_INPUT_LINUXEV SDL_EVDEV_Quit(); #endif VIVANTE_CleanupPlatform(_this); #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK if (videodata->vdk_private) { vdkExit(videodata->vdk_private); videodata->vdk_private = NULL; } #else if (videodata->egl_handle) { SDL_UnloadObject(videodata->egl_handle); videodata->egl_handle = NULL; } #endif } bool VIVANTE_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props) { SDL_VideoData *videodata = _this->internal; SDL_DisplayData *displaydata; SDL_WindowData *data; displaydata = SDL_GetDisplayDriverData(SDL_GetPrimaryDisplay()); // Allocate window internal data data = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData)); if (!data) { return false; } // Setup driver data for this window window->internal = data; SDL_PropertiesID props = SDL_GetWindowProperties(window); SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_DISPLAY_POINTER, displaydata->native_display); #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK data->native_window = vdkCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h); #else data->native_window = videodata->fbCreateWindow(displaydata->native_display, window->x, window->y, window->w, window->h); #endif if (!data->native_window) { return SDL_SetError("VIVANTE: Can't create native window"); } SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_WINDOW_POINTER, data->native_window); #ifdef SDL_VIDEO_OPENGL_EGL if (window->flags & SDL_WINDOW_OPENGL) { data->egl_surface = SDL_EGL_CreateSurface(_this, window, data->native_window); if (data->egl_surface == EGL_NO_SURFACE) { return SDL_SetError("VIVANTE: Can't create EGL surface"); } } else { data->egl_surface = EGL_NO_SURFACE; } SDL_SetPointerProperty(props, SDL_PROP_WINDOW_VIVANTE_SURFACE_POINTER, data->egl_surface); #endif // Window has been successfully created return true; } void VIVANTE_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window) { SDL_VideoData *videodata = _this->internal; SDL_WindowData *data; data = window->internal; if (data) { #ifdef SDL_VIDEO_OPENGL_EGL if (data->egl_surface != EGL_NO_SURFACE) { SDL_EGL_DestroySurface(_this, data->egl_surface); } #endif if (data->native_window) { #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK vdkDestroyWindow(data->native_window); #else videodata->fbDestroyWindow(data->native_window); #endif } SDL_free(data); } window->internal = NULL; } void VIVANTE_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window) { #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK SDL_WindowData *data = window->internal; vdkSetWindowTitle(data->native_window, window->title); #endif } bool VIVANTE_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window) { // FIXME return SDL_Unsupported(); } void VIVANTE_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window) { // FIXME } void VIVANTE_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window) { #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK SDL_WindowData *data = window->internal; vdkShowWindow(data->native_window); #endif SDL_SetMouseFocus(window); SDL_SetKeyboardFocus(window); } void VIVANTE_HideWindow(SDL_VideoDevice *_this, SDL_Window *window) { #ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK SDL_WindowData *data = window->internal; vdkHideWindow(data->native_window); #endif SDL_SetMouseFocus(NULL); SDL_SetKeyboardFocus(NULL); } /*****************************************************************************/ // SDL event functions /*****************************************************************************/ void VIVANTE_PumpEvents(SDL_VideoDevice *_this) { #ifdef SDL_INPUT_LINUXEV SDL_EVDEV_Poll(); #endif } #endif // SDL_VIDEO_DRIVER_VIVANTE